/* SPDX-FileCopyrightText: 2021 Blender Foundation * * SPDX-License-Identifier: GPL-2.0-or-later */ #include "internal/evaluator/evaluator_cache_impl.h" #include "internal/evaluator/eval_output_gpu.h" OpenSubdiv_EvaluatorCacheImpl::OpenSubdiv_EvaluatorCacheImpl() = default; OpenSubdiv_EvaluatorCacheImpl::~OpenSubdiv_EvaluatorCacheImpl() { delete static_cast(eval_cache); } OpenSubdiv_EvaluatorCacheImpl *openSubdiv_createEvaluatorCacheInternal( eOpenSubdivEvaluator evaluator_type) { if (evaluator_type != eOpenSubdivEvaluator::OPENSUBDIV_EVALUATOR_GPU) { return nullptr; } OpenSubdiv_EvaluatorCacheImpl *evaluator_cache; evaluator_cache = new OpenSubdiv_EvaluatorCacheImpl; blender::opensubdiv::GpuEvalOutput::EvaluatorCache *eval_cache; eval_cache = new blender::opensubdiv::GpuEvalOutput::EvaluatorCache(); evaluator_cache->eval_cache = eval_cache; return evaluator_cache; } void openSubdiv_deleteEvaluatorCacheInternal(OpenSubdiv_EvaluatorCacheImpl *evaluator_cache) { delete evaluator_cache; }