/* SPDX-FileCopyrightText: 2005 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup modifiers */ #include "BLI_math_matrix.h" #include "BLI_utildefines.h" #include "BLT_translation.hh" #include "DNA_defaults.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_screen_types.h" #include "DNA_texture_types.h" #include "BKE_deform.hh" #include "BKE_editmesh.hh" #include "BKE_lib_query.hh" #include "BKE_texture.h" #include "UI_interface.hh" #include "UI_resources.hh" #include "RNA_access.hh" #include "RNA_prototypes.hh" #include "MEM_guardedalloc.h" #include "RE_texture.h" #include "MOD_modifiertypes.hh" #include "MOD_ui_common.hh" #include "MOD_util.hh" #include "DEG_depsgraph.hh" #include "DEG_depsgraph_query.hh" static void init_data(ModifierData *md) { WaveModifierData *wmd = (WaveModifierData *)md; BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(wmd, modifier)); MEMCPY_STRUCT_AFTER(wmd, DNA_struct_default_get(WaveModifierData), modifier); } static bool depends_on_time(Scene * /*scene*/, ModifierData * /*md*/) { return true; } static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data) { WaveModifierData *wmd = (WaveModifierData *)md; walk(user_data, ob, (ID **)&wmd->texture, IDWALK_CB_USER); walk(user_data, ob, (ID **)&wmd->objectcenter, IDWALK_CB_NOP); walk(user_data, ob, (ID **)&wmd->map_object, IDWALK_CB_NOP); } static void foreach_tex_link(ModifierData *md, Object *ob, TexWalkFunc walk, void *user_data) { PointerRNA ptr = RNA_pointer_create_discrete(&ob->id, &RNA_Modifier, md); PropertyRNA *prop = RNA_struct_find_property(&ptr, "texture"); walk(user_data, ob, md, &ptr, prop); } static void update_depsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx) { WaveModifierData *wmd = (WaveModifierData *)md; bool need_transform_relation = false; if (wmd->objectcenter != nullptr) { DEG_add_object_relation(ctx->node, wmd->objectcenter, DEG_OB_COMP_TRANSFORM, "Wave Modifier"); need_transform_relation = true; } if (wmd->texture != nullptr) { DEG_add_generic_id_relation(ctx->node, &wmd->texture->id, "Wave Modifier"); if ((wmd->texmapping == MOD_DISP_MAP_OBJECT) && wmd->map_object != nullptr) { MOD_depsgraph_update_object_bone_relation( ctx->node, wmd->map_object, wmd->map_bone, "Wave Modifier"); need_transform_relation = true; } else if (wmd->texmapping == MOD_DISP_MAP_GLOBAL) { need_transform_relation = true; } } if (need_transform_relation) { DEG_add_depends_on_transform_relation(ctx->node, "Wave Modifier"); } } static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks) { WaveModifierData *wmd = (WaveModifierData *)md; /* ask for UV coordinates if we need them */ if (wmd->texture && wmd->texmapping == MOD_DISP_MAP_UV) { r_cddata_masks->fmask |= CD_MASK_MTFACE; } /* Ask for vertex-groups if we need them. */ if (wmd->defgrp_name[0] != '\0') { r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT; } } static void waveModifier_do(WaveModifierData *wmd, const ModifierEvalContext *ctx, Object *ob, Mesh *mesh, float (*vertexCos)[3], int verts_num) { const MDeformVert *dvert; int defgrp_index; float ctime = DEG_get_ctime(ctx->depsgraph); float minfac = float(1.0 / exp(wmd->width * wmd->narrow * wmd->width * wmd->narrow)); float lifefac = wmd->height; float(*tex_co)[3] = nullptr; const int wmd_axis = wmd->flag & (MOD_WAVE_X | MOD_WAVE_Y); const float falloff = wmd->falloff; float falloff_fac = 1.0f; /* when falloff == 0.0f this stays at 1.0f */ const bool invert_group = (wmd->flag & MOD_WAVE_INVERT_VGROUP) != 0; blender::Span vert_normals; if ((wmd->flag & MOD_WAVE_NORM) && (mesh != nullptr)) { vert_normals = mesh->vert_normals(); } if (wmd->objectcenter != nullptr) { float mat[4][4]; /* get the control object's location in local coordinates */ invert_m4_m4(ob->runtime->world_to_object.ptr(), ob->object_to_world().ptr()); mul_m4_m4m4(mat, ob->world_to_object().ptr(), wmd->objectcenter->object_to_world().ptr()); wmd->startx = mat[3][0]; wmd->starty = mat[3][1]; } /* get the index of the deform group */ MOD_get_vgroup(ob, mesh, wmd->defgrp_name, &dvert, &defgrp_index); if (wmd->damp == 0.0f) { wmd->damp = 10.0f; } if (wmd->lifetime != 0.0f) { float x = ctime - wmd->timeoffs; if (x > wmd->lifetime) { lifefac = x - wmd->lifetime; if (lifefac > wmd->damp) { lifefac = 0.0; } else { lifefac = (wmd->height * (1.0f - sqrtf(lifefac / wmd->damp))); } } } Tex *tex_target = wmd->texture; if (mesh != nullptr && tex_target != nullptr) { tex_co = static_cast(MEM_malloc_arrayN(verts_num, sizeof(*tex_co), __func__)); MOD_get_texture_coords((MappingInfoModifierData *)wmd, ctx, ob, mesh, vertexCos, tex_co); MOD_init_texture((MappingInfoModifierData *)wmd, ctx); } if (lifefac != 0.0f) { /* avoid divide by zero checks within the loop */ float falloff_inv = falloff != 0.0f ? 1.0f / falloff : 1.0f; int i; for (i = 0; i < verts_num; i++) { float *co = vertexCos[i]; float x = co[0] - wmd->startx; float y = co[1] - wmd->starty; float amplit = 0.0f; float def_weight = 1.0f; /* get weights */ if (dvert) { def_weight = invert_group ? 1.0f - BKE_defvert_find_weight(&dvert[i], defgrp_index) : BKE_defvert_find_weight(&dvert[i], defgrp_index); /* if this vert isn't in the vgroup, don't deform it */ if (def_weight == 0.0f) { continue; } } switch (wmd_axis) { case MOD_WAVE_X | MOD_WAVE_Y: amplit = sqrtf(x * x + y * y); break; case MOD_WAVE_X: amplit = x; break; case MOD_WAVE_Y: amplit = y; break; } /* this way it makes nice circles */ amplit -= (ctime - wmd->timeoffs) * wmd->speed; if (wmd->flag & MOD_WAVE_CYCL) { amplit = fmodf(amplit - wmd->width, 2.0f * wmd->width) + wmd->width; } if (falloff != 0.0f) { float dist = 0.0f; switch (wmd_axis) { case MOD_WAVE_X | MOD_WAVE_Y: dist = sqrtf(x * x + y * y); break; case MOD_WAVE_X: dist = fabsf(x); break; case MOD_WAVE_Y: dist = fabsf(y); break; } falloff_fac = (1.0f - (dist * falloff_inv)); CLAMP(falloff_fac, 0.0f, 1.0f); } /* GAUSSIAN */ if ((falloff_fac != 0.0f) && (amplit > -wmd->width) && (amplit < wmd->width)) { amplit = amplit * wmd->narrow; amplit = (1.0f / expf(amplit * amplit) - minfac); /* Apply texture. */ if (tex_co) { TexResult texres; BKE_texture_get_value(tex_target, tex_co[i], &texres, false); amplit *= texres.tin; } /* Apply weight & falloff. */ amplit *= def_weight * falloff_fac; if (!vert_normals.is_empty()) { /* move along normals */ if (wmd->flag & MOD_WAVE_NORM_X) { co[0] += (lifefac * amplit) * vert_normals[i][0]; } if (wmd->flag & MOD_WAVE_NORM_Y) { co[1] += (lifefac * amplit) * vert_normals[i][1]; } if (wmd->flag & MOD_WAVE_NORM_Z) { co[2] += (lifefac * amplit) * vert_normals[i][2]; } } else { /* move along local z axis */ co[2] += lifefac * amplit; } } } } MEM_SAFE_FREE(tex_co); } static void deform_verts(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh, blender::MutableSpan positions) { WaveModifierData *wmd = (WaveModifierData *)md; waveModifier_do(wmd, ctx, ctx->object, mesh, reinterpret_cast(positions.data()), positions.size()); } static void panel_draw(const bContext * /*C*/, Panel *panel) { uiLayout *sub, *row, *col; uiLayout *layout = panel->layout; PointerRNA ob_ptr; PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr); uiLayoutSetPropSep(layout, true); row = uiLayoutRowWithHeading(layout, true, IFACE_("Motion")); uiItemR(row, ptr, "use_x", UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE, std::nullopt, ICON_NONE); uiItemR(row, ptr, "use_y", UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE, std::nullopt, ICON_NONE); uiItemR(layout, ptr, "use_cyclic", UI_ITEM_NONE, std::nullopt, ICON_NONE); row = uiLayoutRowWithHeading(layout, true, IFACE_("Along Normals")); uiItemR(row, ptr, "use_normal", UI_ITEM_NONE, "", ICON_NONE); sub = uiLayoutRow(row, true); uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_normal")); uiItemR(sub, ptr, "use_normal_x", UI_ITEM_R_TOGGLE, "X", ICON_NONE); uiItemR(sub, ptr, "use_normal_y", UI_ITEM_R_TOGGLE, "Y", ICON_NONE); uiItemR(sub, ptr, "use_normal_z", UI_ITEM_R_TOGGLE, "Z", ICON_NONE); col = uiLayoutColumn(layout, false); uiItemR(col, ptr, "falloff_radius", UI_ITEM_NONE, IFACE_("Falloff"), ICON_NONE); uiItemR(col, ptr, "height", UI_ITEM_R_SLIDER, std::nullopt, ICON_NONE); uiItemR(col, ptr, "width", UI_ITEM_R_SLIDER, std::nullopt, ICON_NONE); uiItemR(col, ptr, "narrowness", UI_ITEM_R_SLIDER, std::nullopt, ICON_NONE); modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", std::nullopt); modifier_panel_end(layout, ptr); } static void position_panel_draw(const bContext * /*C*/, Panel *panel) { uiLayout *col; uiLayout *layout = panel->layout; PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr); uiLayoutSetPropSep(layout, true); uiItemR(layout, ptr, "start_position_object", UI_ITEM_NONE, IFACE_("Object"), ICON_NONE); col = uiLayoutColumn(layout, true); uiItemR(col, ptr, "start_position_x", UI_ITEM_NONE, IFACE_("Start Position X"), ICON_NONE); uiItemR(col, ptr, "start_position_y", UI_ITEM_NONE, "Y", ICON_NONE); } static void time_panel_draw(const bContext * /*C*/, Panel *panel) { uiLayout *col; uiLayout *layout = panel->layout; PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr); uiLayoutSetPropSep(layout, true); col = uiLayoutColumn(layout, false); uiItemR(col, ptr, "time_offset", UI_ITEM_NONE, IFACE_("Offset"), ICON_NONE); uiItemR(col, ptr, "lifetime", UI_ITEM_NONE, IFACE_("Life"), ICON_NONE); uiItemR(col, ptr, "damping_time", UI_ITEM_NONE, IFACE_("Damping"), ICON_NONE); uiItemR(col, ptr, "speed", UI_ITEM_R_SLIDER, std::nullopt, ICON_NONE); } static void texture_panel_draw(const bContext *C, Panel *panel) { uiLayout *col; uiLayout *layout = panel->layout; PointerRNA ob_ptr; PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr); int texture_coords = RNA_enum_get(ptr, "texture_coords"); uiTemplateID(layout, C, ptr, "texture", "texture.new", nullptr, nullptr); uiLayoutSetPropSep(layout, true); col = uiLayoutColumn(layout, false); uiItemR(col, ptr, "texture_coords", UI_ITEM_NONE, IFACE_("Coordinates"), ICON_NONE); if (texture_coords == MOD_DISP_MAP_OBJECT) { uiItemR(col, ptr, "texture_coords_object", UI_ITEM_NONE, IFACE_("Object"), ICON_NONE); PointerRNA texture_coords_obj_ptr = RNA_pointer_get(ptr, "texture_coords_object"); if (!RNA_pointer_is_null(&texture_coords_obj_ptr) && (RNA_enum_get(&texture_coords_obj_ptr, "type") == OB_ARMATURE)) { PointerRNA texture_coords_obj_data_ptr = RNA_pointer_get(&texture_coords_obj_ptr, "data"); uiItemPointerR(col, ptr, "texture_coords_bone", &texture_coords_obj_data_ptr, "bones", IFACE_("Bone"), ICON_NONE); } } else if (texture_coords == MOD_DISP_MAP_UV && RNA_enum_get(&ob_ptr, "type") == OB_MESH) { PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data"); uiItemPointerR(col, ptr, "uv_layer", &obj_data_ptr, "uv_layers", std::nullopt, ICON_GROUP_UVS); } } static void panel_register(ARegionType *region_type) { PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Wave, panel_draw); modifier_subpanel_register( region_type, "position", "Start Position", nullptr, position_panel_draw, panel_type); modifier_subpanel_register(region_type, "time", "Time", nullptr, time_panel_draw, panel_type); modifier_subpanel_register( region_type, "texture", "Texture", nullptr, texture_panel_draw, panel_type); } ModifierTypeInfo modifierType_Wave = { /*idname*/ "Wave", /*name*/ N_("Wave"), /*struct_name*/ "WaveModifierData", /*struct_size*/ sizeof(WaveModifierData), /*srna*/ &RNA_WaveModifier, /*type*/ ModifierTypeType::OnlyDeform, /*flags*/ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly | eModifierTypeFlag_SupportsEditmode, /*icon*/ ICON_MOD_WAVE, /*copy_data*/ BKE_modifier_copydata_generic, /*deform_verts*/ deform_verts, /*deform_matrices*/ nullptr, /*deform_verts_EM*/ nullptr, /*deform_matrices_EM*/ nullptr, /*modify_mesh*/ nullptr, /*modify_geometry_set*/ nullptr, /*init_data*/ init_data, /*required_data_mask*/ required_data_mask, /*free_data*/ nullptr, /*is_disabled*/ nullptr, /*update_depsgraph*/ update_depsgraph, /*depends_on_time*/ depends_on_time, /*depends_on_normals*/ nullptr, /*foreach_ID_link*/ foreach_ID_link, /*foreach_tex_link*/ foreach_tex_link, /*free_runtime_data*/ nullptr, /*panel_register*/ panel_register, /*blend_write*/ nullptr, /*blend_read*/ nullptr, /*foreach_cache*/ nullptr, };