#!/usr/bin/python Import ('env') sources = env.Glob('*.cpp') incs ='. #source/kernel/gen_system #intern/guardedalloc #intern/string #intern/moto/include #source/gameengine/SceneGraph #source/blender/blenloader' defs = [] if env['WITH_BF_PYTHON']: <<<<<<< .working incs += ' ' + env['BF_PYTHON_INC'] else: defs.append('DISABLE_PYTHON') ======= incs += ' ' + env['BF_PYTHON_INC'] defs.append('WITH_PYTHON') >>>>>>> .merge-right.r35190 if env['WITH_BF_CXX_GUARDEDALLOC']: defs.append('WITH_CXX_GUARDEDALLOC') env.BlenderLib ( 'ge_logic_expressions', sources, Split(incs), defs, libtype=['core','player'], priority = [360,80], cxx_compileflags=env['BGE_CXXFLAGS'])