/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved. * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bli */ #ifndef __MATH_GEOM_INLINE_C__ #define __MATH_GEOM_INLINE_C__ #include "BLI_math_vector.h" #include /* A few small defines. Keep'em local! */ #define SMALL_NUMBER 1.e-8f /********************************** Polygons *********************************/ MINLINE float cross_tri_v2(const float v1[2], const float v2[2], const float v3[2]) { return (v1[0] - v2[0]) * (v2[1] - v3[1]) + (v1[1] - v2[1]) * (v3[0] - v2[0]); } MINLINE float area_tri_signed_v2(const float v1[2], const float v2[2], const float v3[2]) { return 0.5f * ((v1[0] - v2[0]) * (v2[1] - v3[1]) + (v1[1] - v2[1]) * (v3[0] - v2[0])); } MINLINE float area_tri_v2(const float v1[2], const float v2[2], const float v3[2]) { return fabsf(area_tri_signed_v2(v1, v2, v3)); } MINLINE float area_squared_tri_v2(const float v1[2], const float v2[2], const float v3[2]) { float area = area_tri_signed_v2(v1, v2, v3); return area * area; } MINLINE void axis_dominant_v3(int *r_axis_a, int *r_axis_b, const float axis[3]) { const float xn = fabsf(axis[0]); const float yn = fabsf(axis[1]); const float zn = fabsf(axis[2]); if (zn >= xn && zn >= yn) { *r_axis_a = 0; *r_axis_b = 1; } else if (yn >= xn && yn >= zn) { *r_axis_a = 0; *r_axis_b = 2; } else { *r_axis_a = 1; *r_axis_b = 2; } } MINLINE float axis_dominant_v3_max(int *r_axis_a, int *r_axis_b, const float axis[3]) { const float xn = fabsf(axis[0]); const float yn = fabsf(axis[1]); const float zn = fabsf(axis[2]); if (zn >= xn && zn >= yn) { *r_axis_a = 0; *r_axis_b = 1; return zn; } else if (yn >= xn && yn >= zn) { *r_axis_a = 0; *r_axis_b = 2; return yn; } else { *r_axis_a = 1; *r_axis_b = 2; return xn; } } MINLINE int axis_dominant_v3_single(const float vec[3]) { const float x = fabsf(vec[0]); const float y = fabsf(vec[1]); const float z = fabsf(vec[2]); return ((x > y) ? ((x > z) ? 0 : 2) : ((y > z) ? 1 : 2)); } MINLINE int axis_dominant_v3_ortho_single(const float vec[3]) { const float x = fabsf(vec[0]); const float y = fabsf(vec[1]); const float z = fabsf(vec[2]); return ((x < y) ? ((x < z) ? 0 : 2) : ((y < z) ? 1 : 2)); } MINLINE int max_axis_v3(const float vec[3]) { const float x = vec[0]; const float y = vec[1]; const float z = vec[2]; return ((x > y) ? ((x > z) ? 0 : 2) : ((y > z) ? 1 : 2)); } MINLINE int min_axis_v3(const float vec[3]) { const float x = vec[0]; const float y = vec[1]; const float z = vec[2]; return ((x < y) ? ((x < z) ? 0 : 2) : ((y < z) ? 1 : 2)); } MINLINE int poly_to_tri_count(const int poly_count, const int corner_count) { BLI_assert(!poly_count || corner_count > poly_count * 2); return corner_count - (poly_count * 2); } MINLINE float plane_point_side_v3(const float plane[4], const float co[3]) { return dot_v3v3(co, plane) + plane[3]; } MINLINE float shell_angle_to_dist(const float angle) { return (UNLIKELY(angle < SMALL_NUMBER)) ? 1.0f : fabsf(1.0f / cosf(angle)); } MINLINE float shell_v3v3_normalized_to_dist(const float a[3], const float b[3]) { const float angle_cos = fabsf(dot_v3v3(a, b)); BLI_ASSERT_UNIT_V3(a); BLI_ASSERT_UNIT_V3(b); return (UNLIKELY(angle_cos < SMALL_NUMBER)) ? 1.0f : (1.0f / angle_cos); } MINLINE float shell_v2v2_normalized_to_dist(const float a[2], const float b[2]) { const float angle_cos = fabsf(dot_v2v2(a, b)); BLI_ASSERT_UNIT_V2(a); BLI_ASSERT_UNIT_V2(b); return (UNLIKELY(angle_cos < SMALL_NUMBER)) ? 1.0f : (1.0f / angle_cos); } MINLINE float shell_v3v3_mid_normalized_to_dist(const float a[3], const float b[3]) { float angle_cos; float ab[3]; BLI_ASSERT_UNIT_V3(a); BLI_ASSERT_UNIT_V3(b); add_v3_v3v3(ab, a, b); angle_cos = (normalize_v3(ab) != 0.0f) ? fabsf(dot_v3v3(a, ab)) : 0.0f; return (UNLIKELY(angle_cos < SMALL_NUMBER)) ? 1.0f : (1.0f / angle_cos); } MINLINE float shell_v2v2_mid_normalized_to_dist(const float a[2], const float b[2]) { float angle_cos; float ab[2]; BLI_ASSERT_UNIT_V2(a); BLI_ASSERT_UNIT_V2(b); add_v2_v2v2(ab, a, b); angle_cos = (normalize_v2(ab) != 0.0f) ? fabsf(dot_v2v2(a, ab)) : 0.0f; return (UNLIKELY(angle_cos < SMALL_NUMBER)) ? 1.0f : (1.0f / angle_cos); } #undef SMALL_NUMBER #endif /* __MATH_GEOM_INLINE_C__ */