/* SPDX-FileCopyrightText: 2011-2023 Blender Foundation * * SPDX-License-Identifier: Apache-2.0 */ #ifdef WITH_HIPRT # include "bvh/hiprt.h" # include "scene/mesh.h" # include "scene/object.h" # include "device/hiprt/device_impl.h" CCL_NAMESPACE_BEGIN BVHHIPRT::BVHHIPRT(const BVHParams ¶ms, const vector &geometry, const vector &objects, Device *in_device) : BVH(params, geometry, objects), hiprt_geom(nullptr), custom_primitive_bound(in_device, "Custom Primitive Bound", MEM_READ_ONLY), triangle_index(in_device, "HIPRT Triangle Index", MEM_READ_ONLY), vertex_data(in_device, "vertex_data", MEM_READ_ONLY), device(in_device) { triangle_mesh = {nullptr}; custom_prim_aabb = {nullptr}; } BVHHIPRT::~BVHHIPRT() { custom_primitive_bound.free(); triangle_index.free(); vertex_data.free(); device->release_bvh(this); } CCL_NAMESPACE_END #endif