/* SPDX-FileCopyrightText: 2011 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #include "COM_ImageOperation.h" #include "BKE_scene.h" #include "IMB_colormanagement.hh" #include "IMB_interp.hh" namespace blender::compositor { BaseImageOperation::BaseImageOperation() { image_ = nullptr; buffer_ = nullptr; image_float_buffer_ = nullptr; image_byte_buffer_ = nullptr; image_user_ = nullptr; imagewidth_ = 0; imageheight_ = 0; framenumber_ = 0; number_of_channels_ = 0; rd_ = nullptr; view_name_ = nullptr; } ImageOperation::ImageOperation() : BaseImageOperation() { this->add_output_socket(DataType::Color); } ImageAlphaOperation::ImageAlphaOperation() : BaseImageOperation() { this->add_output_socket(DataType::Value); } ImBuf *BaseImageOperation::get_im_buf() { ImBuf *ibuf; ImageUser iuser = *image_user_; if (image_ == nullptr) { return nullptr; } /* local changes to the original ImageUser */ if (BKE_image_is_multilayer(image_) == false) { iuser.multi_index = BKE_scene_multiview_view_id_get(rd_, view_name_); } ibuf = BKE_image_acquire_ibuf(image_, &iuser, nullptr); if (ibuf == nullptr || (ibuf->byte_buffer.data == nullptr && ibuf->float_buffer.data == nullptr)) { BKE_image_release_ibuf(image_, ibuf, nullptr); return nullptr; } return ibuf; } void BaseImageOperation::init_execution() { ImBuf *stackbuf = get_im_buf(); buffer_ = stackbuf; if (stackbuf) { image_float_buffer_ = stackbuf->float_buffer.data; image_byte_buffer_ = stackbuf->byte_buffer.data; imagewidth_ = stackbuf->x; imageheight_ = stackbuf->y; number_of_channels_ = stackbuf->channels; } } void BaseImageOperation::deinit_execution() { image_float_buffer_ = nullptr; image_byte_buffer_ = nullptr; BKE_image_release_ibuf(image_, buffer_, nullptr); } void BaseImageOperation::determine_canvas(const rcti & /*preferred_area*/, rcti &r_area) { ImBuf *stackbuf = get_im_buf(); r_area = COM_AREA_NONE; if (stackbuf) { BLI_rcti_init(&r_area, 0, stackbuf->x, 0, stackbuf->y); } BKE_image_release_ibuf(image_, stackbuf, nullptr); } static void sample_image_at_location(ImBuf *ibuf, float x, float y, PixelSampler sampler, bool make_linear_rgb, bool ensure_premultiplied, float color[4]) { if (ibuf->float_buffer.data) { switch (sampler) { case PixelSampler::Nearest: imbuf::interpolate_nearest_fl(ibuf, color, x, y); break; case PixelSampler::Bilinear: imbuf::interpolate_bilinear_border_fl(ibuf, color, x, y); break; case PixelSampler::Bicubic: imbuf::interpolate_cubic_bspline_fl(ibuf, color, x, y); break; } } else { uchar4 byte_color; switch (sampler) { case PixelSampler::Nearest: byte_color = imbuf::interpolate_nearest_byte(ibuf, x, y); break; case PixelSampler::Bilinear: byte_color = imbuf::interpolate_bilinear_border_byte(ibuf, x, y); break; case PixelSampler::Bicubic: byte_color = imbuf::interpolate_cubic_bspline_byte(ibuf, x, y); break; } rgba_uchar_to_float(color, byte_color); if (make_linear_rgb) { IMB_colormanagement_colorspace_to_scene_linear_v4( color, false, ibuf->byte_buffer.colorspace); } if (ensure_premultiplied) { straight_to_premul_v4(color); } } } void ImageOperation::execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) { int ix = x, iy = y; if (image_float_buffer_ == nullptr && image_byte_buffer_ == nullptr) { zero_v4(output); } else if (ix < 0 || iy < 0 || ix >= buffer_->x || iy >= buffer_->y) { zero_v4(output); } else { const bool ensure_premultiplied = !ELEM( image_->alpha_mode, IMA_ALPHA_CHANNEL_PACKED, IMA_ALPHA_IGNORE); sample_image_at_location(buffer_, x, y, sampler, true, ensure_premultiplied, output); } } void ImageOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span /*inputs*/) { const bool ensure_premultiplied = !ELEM( image_->alpha_mode, IMA_ALPHA_CHANNEL_PACKED, IMA_ALPHA_IGNORE); output->copy_from(buffer_, area, ensure_premultiplied, true); } void ImageAlphaOperation::execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) { float tempcolor[4]; if (image_float_buffer_ == nullptr && image_byte_buffer_ == nullptr) { output[0] = 0.0f; } else { tempcolor[3] = 1.0f; sample_image_at_location(buffer_, x, y, sampler, false, false, tempcolor); output[0] = tempcolor[3]; } } void ImageAlphaOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span /*inputs*/) { output->copy_from(buffer_, area, 3, COM_DATA_TYPE_VALUE_CHANNELS, 0); } } // namespace blender::compositor