/* SPDX-FileCopyrightText: 2005 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup modifiers */ #include "BLI_math_matrix.h" #include "BLI_math_vector.h" #include "BLI_utildefines.h" #include "BLT_translation.h" #include "DNA_defaults.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_screen_types.h" #include "BKE_context.hh" #include "BKE_deform.hh" #include "BKE_editmesh.hh" #include "BKE_lib_id.hh" #include "BKE_lib_query.hh" #include "BKE_mesh.hh" #include "BKE_mesh_runtime.hh" #include "BKE_mesh_wrapper.hh" #include "BKE_modifier.hh" #include "BKE_screen.hh" #include "UI_interface.hh" #include "UI_resources.hh" #include "RNA_access.hh" #include "RNA_prototypes.h" #include "DEG_depsgraph_query.hh" #include "MOD_ui_common.hh" #include "MOD_util.hh" static void init_data(ModifierData *md) { CastModifierData *cmd = (CastModifierData *)md; BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(cmd, modifier)); MEMCPY_STRUCT_AFTER(cmd, DNA_struct_default_get(CastModifierData), modifier); } static bool is_disabled(const Scene * /*scene*/, ModifierData *md, bool /*use_render_params*/) { CastModifierData *cmd = (CastModifierData *)md; short flag; flag = cmd->flag & (MOD_CAST_X | MOD_CAST_Y | MOD_CAST_Z); if ((cmd->fac == 0.0f) || flag == 0) { return true; } return false; } static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks) { CastModifierData *cmd = (CastModifierData *)md; /* Ask for vertex-groups if we need them. */ if (cmd->defgrp_name[0] != '\0') { r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT; } } static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data) { CastModifierData *cmd = (CastModifierData *)md; walk(user_data, ob, (ID **)&cmd->object, IDWALK_CB_NOP); } static void update_depsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx) { CastModifierData *cmd = (CastModifierData *)md; if (cmd->object != nullptr) { DEG_add_object_relation(ctx->node, cmd->object, DEG_OB_COMP_TRANSFORM, "Cast Modifier"); DEG_add_depends_on_transform_relation(ctx->node, "Cast Modifier"); } } static void sphere_do(CastModifierData *cmd, const ModifierEvalContext * /*ctx*/, Object *ob, Mesh *mesh, blender::MutableSpan positions) { const MDeformVert *dvert = nullptr; const bool invert_vgroup = (cmd->flag & MOD_CAST_INVERT_VGROUP) != 0; Object *ctrl_ob = nullptr; int i, defgrp_index; bool has_radius = false; short flag, type; float len = 0.0f; float fac = cmd->fac; float facm = 1.0f - fac; const float fac_orig = fac; float vec[3], center[3] = {0.0f, 0.0f, 0.0f}; float mat[4][4], imat[4][4]; flag = cmd->flag; type = cmd->type; /* projection type: sphere or cylinder */ if (type == MOD_CAST_TYPE_CYLINDER) { flag &= ~MOD_CAST_Z; } ctrl_ob = cmd->object; /* The spheres center is {0, 0, 0} (the ob's own center in its local space), * by default, but if the user defined a control object, * we use its location, transformed to ob's local space. */ if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { invert_m4_m4(imat, ctrl_ob->object_to_world); mul_m4_m4m4(mat, imat, ob->object_to_world); invert_m4_m4(imat, mat); } invert_m4_m4(ob->world_to_object, ob->object_to_world); mul_v3_m4v3(center, ob->world_to_object, ctrl_ob->object_to_world[3]); } /* now we check which options the user wants */ /* 1) (flag was checked in the "if (ctrl_ob)" block above) */ /* 2) cmd->radius > 0.0f: only the vertices within this radius from * the center of the effect should be deformed */ if (cmd->radius > FLT_EPSILON) { has_radius = true; } /* 3) if we were given a vertex group name, * only those vertices should be affected */ if (cmd->defgrp_name[0] != '\0') { MOD_get_vgroup(ob, mesh, cmd->defgrp_name, &dvert, &defgrp_index); } if (flag & MOD_CAST_SIZE_FROM_RADIUS) { len = cmd->radius; } else { len = cmd->size; } if (len <= 0) { for (i = 0; i < positions.size(); i++) { len += len_v3v3(center, positions[i]); } len /= positions.size(); if (len == 0.0f) { len = 10.0f; } } for (i = 0; i < positions.size(); i++) { float tmp_co[3]; copy_v3_v3(tmp_co, positions[i]); if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { mul_m4_v3(mat, tmp_co); } else { sub_v3_v3(tmp_co, center); } } copy_v3_v3(vec, tmp_co); if (type == MOD_CAST_TYPE_CYLINDER) { vec[2] = 0.0f; } if (has_radius) { if (len_v3(vec) > cmd->radius) { continue; } } if (dvert) { const float weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(&dvert[i], defgrp_index) : BKE_defvert_find_weight(&dvert[i], defgrp_index); if (weight == 0.0f) { continue; } fac = fac_orig * weight; facm = 1.0f - fac; } normalize_v3(vec); if (flag & MOD_CAST_X) { tmp_co[0] = fac * vec[0] * len + facm * tmp_co[0]; } if (flag & MOD_CAST_Y) { tmp_co[1] = fac * vec[1] * len + facm * tmp_co[1]; } if (flag & MOD_CAST_Z) { tmp_co[2] = fac * vec[2] * len + facm * tmp_co[2]; } if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { mul_m4_v3(imat, tmp_co); } else { add_v3_v3(tmp_co, center); } } copy_v3_v3(positions[i], tmp_co); } } static void cuboid_do(CastModifierData *cmd, const ModifierEvalContext * /*ctx*/, Object *ob, Mesh *mesh, blender::MutableSpan positions) { const MDeformVert *dvert = nullptr; int defgrp_index; const bool invert_vgroup = (cmd->flag & MOD_CAST_INVERT_VGROUP) != 0; Object *ctrl_ob = nullptr; int i; bool has_radius = false; short flag; float fac = cmd->fac; float facm = 1.0f - fac; const float fac_orig = fac; float min[3], max[3], bb[8][3]; float center[3] = {0.0f, 0.0f, 0.0f}; float mat[4][4], imat[4][4]; flag = cmd->flag; ctrl_ob = cmd->object; /* now we check which options the user wants */ /* 1) (flag was checked in the "if (ctrl_ob)" block above) */ /* 2) cmd->radius > 0.0f: only the vertices within this radius from * the center of the effect should be deformed */ if (cmd->radius > FLT_EPSILON) { has_radius = true; } /* 3) if we were given a vertex group name, * only those vertices should be affected */ if (cmd->defgrp_name[0] != '\0') { MOD_get_vgroup(ob, mesh, cmd->defgrp_name, &dvert, &defgrp_index); } if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { invert_m4_m4(imat, ctrl_ob->object_to_world); mul_m4_m4m4(mat, imat, ob->object_to_world); invert_m4_m4(imat, mat); } invert_m4_m4(ob->world_to_object, ob->object_to_world); mul_v3_m4v3(center, ob->world_to_object, ctrl_ob->object_to_world[3]); } if ((flag & MOD_CAST_SIZE_FROM_RADIUS) && has_radius) { for (i = 0; i < 3; i++) { min[i] = -cmd->radius; max[i] = cmd->radius; } } else if (!(flag & MOD_CAST_SIZE_FROM_RADIUS) && cmd->size > 0) { for (i = 0; i < 3; i++) { min[i] = -cmd->size; max[i] = cmd->size; } } else { /* get bound box */ /* We can't use the object's bound box because other modifiers * may have changed the vertex data. */ INIT_MINMAX(min, max); /* Cast's center is the ob's own center in its local space, * by default, but if the user defined a control object, we use * its location, transformed to ob's local space. */ if (ctrl_ob) { float vec[3]; /* let the center of the ctrl_ob be part of the bound box: */ minmax_v3v3_v3(min, max, center); for (i = 0; i < positions.size(); i++) { sub_v3_v3v3(vec, positions[i], center); minmax_v3v3_v3(min, max, vec); } } else { for (i = 0; i < positions.size(); i++) { minmax_v3v3_v3(min, max, positions[i]); } } /* we want a symmetric bound box around the origin */ if (fabsf(min[0]) > fabsf(max[0])) { max[0] = fabsf(min[0]); } if (fabsf(min[1]) > fabsf(max[1])) { max[1] = fabsf(min[1]); } if (fabsf(min[2]) > fabsf(max[2])) { max[2] = fabsf(min[2]); } min[0] = -max[0]; min[1] = -max[1]; min[2] = -max[2]; } /* building our custom bounding box */ bb[0][0] = bb[2][0] = bb[4][0] = bb[6][0] = min[0]; bb[1][0] = bb[3][0] = bb[5][0] = bb[7][0] = max[0]; bb[0][1] = bb[1][1] = bb[4][1] = bb[5][1] = min[1]; bb[2][1] = bb[3][1] = bb[6][1] = bb[7][1] = max[1]; bb[0][2] = bb[1][2] = bb[2][2] = bb[3][2] = min[2]; bb[4][2] = bb[5][2] = bb[6][2] = bb[7][2] = max[2]; /* ready to apply the effect, one vertex at a time */ for (i = 0; i < positions.size(); i++) { int octant, coord; float d[3], dmax, apex[3], fbb; float tmp_co[3]; copy_v3_v3(tmp_co, positions[i]); if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { mul_m4_v3(mat, tmp_co); } else { sub_v3_v3(tmp_co, center); } } if (has_radius) { if (fabsf(tmp_co[0]) > cmd->radius || fabsf(tmp_co[1]) > cmd->radius || fabsf(tmp_co[2]) > cmd->radius) { continue; } } if (dvert) { const float weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(&dvert[i], defgrp_index) : BKE_defvert_find_weight(&dvert[i], defgrp_index); if (weight == 0.0f) { continue; } fac = fac_orig * weight; facm = 1.0f - fac; } /* The algorithm used to project the vertices to their * bounding box (bb) is pretty simple: * for each vertex v: * 1) find in which octant v is in; * 2) find which outer "wall" of that octant is closer to v; * 3) calculate factor (var fbb) to project v to that wall; * 4) project. */ /* find in which octant this vertex is in */ octant = 0; if (tmp_co[0] > 0.0f) { octant += 1; } if (tmp_co[1] > 0.0f) { octant += 2; } if (tmp_co[2] > 0.0f) { octant += 4; } /* apex is the bb's vertex at the chosen octant */ copy_v3_v3(apex, bb[octant]); /* find which bb plane is closest to this vertex ... */ d[0] = tmp_co[0] / apex[0]; d[1] = tmp_co[1] / apex[1]; d[2] = tmp_co[2] / apex[2]; /* ... (the closest has the higher (closer to 1) d value) */ dmax = d[0]; coord = 0; if (d[1] > dmax) { dmax = d[1]; coord = 1; } if (d[2] > dmax) { // dmax = d[2]; /* commented, we don't need it */ coord = 2; } /* ok, now we know which coordinate of the vertex to use */ if (fabsf(tmp_co[coord]) < FLT_EPSILON) { /* avoid division by zero */ continue; } /* finally, this is the factor we wanted, to project the vertex * to its bounding box (bb) */ fbb = apex[coord] / tmp_co[coord]; /* calculate the new vertex position */ if (flag & MOD_CAST_X) { tmp_co[0] = facm * tmp_co[0] + fac * tmp_co[0] * fbb; } if (flag & MOD_CAST_Y) { tmp_co[1] = facm * tmp_co[1] + fac * tmp_co[1] * fbb; } if (flag & MOD_CAST_Z) { tmp_co[2] = facm * tmp_co[2] + fac * tmp_co[2] * fbb; } if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { mul_m4_v3(imat, tmp_co); } else { add_v3_v3(tmp_co, center); } } copy_v3_v3(positions[i], tmp_co); } } static void deform_verts(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh, blender::MutableSpan positions) { CastModifierData *cmd = (CastModifierData *)md; if (cmd->type == MOD_CAST_TYPE_CUBOID) { cuboid_do(cmd, ctx, ctx->object, mesh, positions); } else { /* MOD_CAST_TYPE_SPHERE or MOD_CAST_TYPE_CYLINDER */ sphere_do(cmd, ctx, ctx->object, mesh, positions); } } static void panel_draw(const bContext * /*C*/, Panel *panel) { uiLayout *row; uiLayout *layout = panel->layout; const eUI_Item_Flag toggles_flag = UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE; PointerRNA ob_ptr; PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr); PointerRNA cast_object_ptr = RNA_pointer_get(ptr, "object"); uiLayoutSetPropSep(layout, true); uiItemR(layout, ptr, "cast_type", UI_ITEM_NONE, nullptr, ICON_NONE); row = uiLayoutRowWithHeading(layout, true, IFACE_("Axis")); uiItemR(row, ptr, "use_x", toggles_flag, nullptr, ICON_NONE); uiItemR(row, ptr, "use_y", toggles_flag, nullptr, ICON_NONE); uiItemR(row, ptr, "use_z", toggles_flag, nullptr, ICON_NONE); uiItemR(layout, ptr, "factor", UI_ITEM_NONE, nullptr, ICON_NONE); uiItemR(layout, ptr, "radius", UI_ITEM_NONE, nullptr, ICON_NONE); uiItemR(layout, ptr, "size", UI_ITEM_NONE, nullptr, ICON_NONE); uiItemR(layout, ptr, "use_radius_as_size", UI_ITEM_NONE, nullptr, ICON_NONE); modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr); uiItemR(layout, ptr, "object", UI_ITEM_NONE, nullptr, ICON_NONE); if (!RNA_pointer_is_null(&cast_object_ptr)) { uiItemR(layout, ptr, "use_transform", UI_ITEM_NONE, nullptr, ICON_NONE); } modifier_panel_end(layout, ptr); } static void panel_register(ARegionType *region_type) { modifier_panel_register(region_type, eModifierType_Cast, panel_draw); } ModifierTypeInfo modifierType_Cast = { /*idname*/ "Cast", /*name*/ N_("Cast"), /*struct_name*/ "CastModifierData", /*struct_size*/ sizeof(CastModifierData), /*srna*/ &RNA_CastModifier, /*type*/ ModifierTypeType::OnlyDeform, /*flags*/ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly | eModifierTypeFlag_SupportsEditmode, /*icon*/ ICON_MOD_CAST, /*copy_data*/ BKE_modifier_copydata_generic, /*deform_verts*/ deform_verts, /*deform_matrices*/ nullptr, /*deform_verts_EM*/ nullptr, /*deform_matrices_EM*/ nullptr, /*modify_mesh*/ nullptr, /*modify_geometry_set*/ nullptr, /*init_data*/ init_data, /*required_data_mask*/ required_data_mask, /*free_data*/ nullptr, /*is_disabled*/ is_disabled, /*update_depsgraph*/ update_depsgraph, /*depends_on_time*/ nullptr, /*depends_on_normals*/ nullptr, /*foreach_ID_link*/ foreach_ID_link, /*foreach_tex_link*/ nullptr, /*free_runtime_data*/ nullptr, /*panel_register*/ panel_register, /*blend_write*/ nullptr, /*blend_read*/ nullptr, /*foreach_cache*/ nullptr, };