/* SPDX-FileCopyrightText: 2005 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup modifiers * * Method of smoothing deformation, also known as 'delta-mush'. */ #include "BLI_math_base.hh" #include "BLI_math_matrix.h" #include "BLI_math_vector.h" #include "BLI_utildefines.h" #include "BLT_translation.h" #include "DNA_defaults.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "MEM_guardedalloc.h" #include "BKE_context.hh" #include "BKE_deform.hh" #include "BKE_editmesh.hh" #include "BKE_lib_id.hh" #include "BKE_mesh.hh" #include "BKE_mesh_wrapper.hh" #include "BKE_screen.hh" #include "UI_interface.hh" #include "UI_resources.hh" #include "RNA_access.hh" #include "RNA_prototypes.h" #include "MOD_modifiertypes.hh" #include "MOD_ui_common.hh" #include "MOD_util.hh" #include "BLO_read_write.hh" #include "DEG_depsgraph_query.hh" // #define DEBUG_TIME #include "BLI_time.h" #ifdef DEBUG_TIME # include "BLI_time_utildefines.h" #endif #include "BLI_strict_flags.h" static void init_data(ModifierData *md) { CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md; BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(csmd, modifier)); MEMCPY_STRUCT_AFTER(csmd, DNA_struct_default_get(CorrectiveSmoothModifierData), modifier); csmd->delta_cache.deltas = nullptr; } static void copy_data(const ModifierData *md, ModifierData *target, const int flag) { const CorrectiveSmoothModifierData *csmd = (const CorrectiveSmoothModifierData *)md; CorrectiveSmoothModifierData *tcsmd = (CorrectiveSmoothModifierData *)target; BKE_modifier_copydata_generic(md, target, flag); if (csmd->bind_coords) { tcsmd->bind_coords = static_cast(MEM_dupallocN(csmd->bind_coords)); } tcsmd->delta_cache.deltas = nullptr; tcsmd->delta_cache.deltas_num = 0; } static void freeBind(CorrectiveSmoothModifierData *csmd) { MEM_SAFE_FREE(csmd->bind_coords); MEM_SAFE_FREE(csmd->delta_cache.deltas); csmd->bind_coords_num = 0; } static void free_data(ModifierData *md) { CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md; freeBind(csmd); } static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks) { CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md; /* ask for vertex groups if we need them */ if (csmd->defgrp_name[0] != '\0') { r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT; } } /* check individual weights for changes and cache values */ static void mesh_get_weights(const MDeformVert *dvert, const int defgrp_index, const uint verts_num, const bool use_invert_vgroup, float *smooth_weights) { uint i; for (i = 0; i < verts_num; i++, dvert++) { const float w = BKE_defvert_find_weight(dvert, defgrp_index); if (use_invert_vgroup == false) { smooth_weights[i] = w; } else { smooth_weights[i] = 1.0f - w; } } } static void mesh_get_boundaries(Mesh *mesh, float *smooth_weights) { const blender::Span edges = mesh->edges(); const blender::OffsetIndices faces = mesh->faces(); const blender::Span corner_edges = mesh->corner_edges(); /* Flag boundary edges so only boundaries are set to 1. */ uint8_t *boundaries = static_cast( MEM_calloc_arrayN(size_t(edges.size()), sizeof(*boundaries), __func__)); for (const int64_t i : faces.index_range()) { for (const int edge : corner_edges.slice(faces[i])) { uint8_t *e_value = &boundaries[edge]; *e_value |= uint8_t((*e_value) + 1); } } for (const int64_t i : edges.index_range()) { if (boundaries[i] == 1) { smooth_weights[edges[i][0]] = 0.0f; smooth_weights[edges[i][1]] = 0.0f; } } MEM_freeN(boundaries); } /* -------------------------------------------------------------------- */ /* Simple Weighted Smoothing * * (average of surrounding verts) */ static void smooth_iter__simple(CorrectiveSmoothModifierData *csmd, Mesh *mesh, blender::MutableSpan vertexCos, const float *smooth_weights, uint iterations) { const float lambda = csmd->lambda; int i; const int edges_num = mesh->edges_num; const blender::Span edges = mesh->edges(); struct SmoothingData_Simple { float delta[3]; }; SmoothingData_Simple *smooth_data = MEM_cnew_array( size_t(vertexCos.size()), __func__); float *vertex_edge_count_div = static_cast( MEM_calloc_arrayN(size_t(vertexCos.size()), sizeof(float), __func__)); /* calculate as floats to avoid int->float conversion in #smooth_iter */ for (i = 0; i < edges_num; i++) { vertex_edge_count_div[edges[i][0]] += 1.0f; vertex_edge_count_div[edges[i][1]] += 1.0f; } /* a little confusing, but we can include 'lambda' and smoothing weight * here to avoid multiplying for every iteration */ if (smooth_weights == nullptr) { for (i = 0; i < vertexCos.size(); i++) { vertex_edge_count_div[i] = lambda * (vertex_edge_count_div[i] ? (1.0f / vertex_edge_count_div[i]) : 1.0f); } } else { for (i = 0; i < vertexCos.size(); i++) { vertex_edge_count_div[i] = smooth_weights[i] * lambda * (vertex_edge_count_div[i] ? (1.0f / vertex_edge_count_div[i]) : 1.0f); } } /* -------------------------------------------------------------------- */ /* Main Smoothing Loop */ while (iterations--) { for (i = 0; i < edges_num; i++) { SmoothingData_Simple *sd_v1; SmoothingData_Simple *sd_v2; float edge_dir[3]; sub_v3_v3v3(edge_dir, vertexCos[edges[i][1]], vertexCos[edges[i][0]]); sd_v1 = &smooth_data[edges[i][0]]; sd_v2 = &smooth_data[edges[i][1]]; add_v3_v3(sd_v1->delta, edge_dir); sub_v3_v3(sd_v2->delta, edge_dir); } for (i = 0; i < vertexCos.size(); i++) { SmoothingData_Simple *sd = &smooth_data[i]; madd_v3_v3fl(vertexCos[i], sd->delta, vertex_edge_count_div[i]); /* zero for the next iteration (saves memset on entire array) */ memset(sd, 0, sizeof(*sd)); } } MEM_freeN(vertex_edge_count_div); MEM_freeN(smooth_data); } /* -------------------------------------------------------------------- */ /* Edge-Length Weighted Smoothing */ static void smooth_iter__length_weight(CorrectiveSmoothModifierData *csmd, Mesh *mesh, blender::MutableSpan vertexCos, const float *smooth_weights, uint iterations) { const float eps = FLT_EPSILON * 10.0f; const uint edges_num = uint(mesh->edges_num); /* NOTE: the way this smoothing method works, its approx half as strong as the simple-smooth, * and 2.0 rarely spikes, double the value for consistent behavior. */ const float lambda = csmd->lambda * 2.0f; const blender::Span edges = mesh->edges(); uint i; struct SmoothingData_Weighted { float delta[3]; float edge_length_sum; }; SmoothingData_Weighted *smooth_data = MEM_cnew_array( size_t(vertexCos.size()), __func__); /* calculate as floats to avoid int->float conversion in #smooth_iter */ float *vertex_edge_count = static_cast( MEM_calloc_arrayN(size_t(vertexCos.size()), sizeof(float), __func__)); for (i = 0; i < edges_num; i++) { vertex_edge_count[edges[i][0]] += 1.0f; vertex_edge_count[edges[i][1]] += 1.0f; } /* -------------------------------------------------------------------- */ /* Main Smoothing Loop */ while (iterations--) { for (i = 0; i < edges_num; i++) { SmoothingData_Weighted *sd_v1; SmoothingData_Weighted *sd_v2; float edge_dir[3]; float edge_dist; sub_v3_v3v3(edge_dir, vertexCos[edges[i][1]], vertexCos[edges[i][0]]); edge_dist = len_v3(edge_dir); /* weight by distance */ mul_v3_fl(edge_dir, edge_dist); sd_v1 = &smooth_data[edges[i][0]]; sd_v2 = &smooth_data[edges[i][1]]; add_v3_v3(sd_v1->delta, edge_dir); sub_v3_v3(sd_v2->delta, edge_dir); sd_v1->edge_length_sum += edge_dist; sd_v2->edge_length_sum += edge_dist; } if (smooth_weights == nullptr) { /* fast-path */ for (i = 0; i < vertexCos.size(); i++) { SmoothingData_Weighted *sd = &smooth_data[i]; /* Divide by sum of all neighbor distances (weighted) and amount of neighbors, * (mean average). */ const float div = sd->edge_length_sum * vertex_edge_count[i]; if (div > eps) { #if 0 /* first calculate the new location */ mul_v3_fl(sd->delta, 1.0f / div); /* then interpolate */ madd_v3_v3fl(vertexCos[i], sd->delta, lambda); #else /* do this in one step */ madd_v3_v3fl(vertexCos[i], sd->delta, lambda / div); #endif } /* zero for the next iteration (saves memset on entire array) */ memset(sd, 0, sizeof(*sd)); } } else { for (i = 0; i < vertexCos.size(); i++) { SmoothingData_Weighted *sd = &smooth_data[i]; const float div = sd->edge_length_sum * vertex_edge_count[i]; if (div > eps) { const float lambda_w = lambda * smooth_weights[i]; madd_v3_v3fl(vertexCos[i], sd->delta, lambda_w / div); } memset(sd, 0, sizeof(*sd)); } } } MEM_freeN(vertex_edge_count); MEM_freeN(smooth_data); } static void smooth_iter(CorrectiveSmoothModifierData *csmd, Mesh *mesh, blender::MutableSpan vertexCos, const float *smooth_weights, uint iterations) { switch (csmd->smooth_type) { case MOD_CORRECTIVESMOOTH_SMOOTH_LENGTH_WEIGHT: smooth_iter__length_weight(csmd, mesh, vertexCos, smooth_weights, iterations); break; /* case MOD_CORRECTIVESMOOTH_SMOOTH_SIMPLE: */ default: smooth_iter__simple(csmd, mesh, vertexCos, smooth_weights, iterations); break; } } static void smooth_verts(CorrectiveSmoothModifierData *csmd, Mesh *mesh, const MDeformVert *dvert, const int defgrp_index, blender::MutableSpan vertexCos) { float *smooth_weights = nullptr; if (dvert || (csmd->flag & MOD_CORRECTIVESMOOTH_PIN_BOUNDARY)) { smooth_weights = static_cast( MEM_malloc_arrayN(size_t(vertexCos.size()), sizeof(float), __func__)); if (dvert) { mesh_get_weights(dvert, defgrp_index, uint(vertexCos.size()), (csmd->flag & MOD_CORRECTIVESMOOTH_INVERT_VGROUP) != 0, smooth_weights); } else { copy_vn_fl(smooth_weights, int(vertexCos.size()), 1.0f); } if (csmd->flag & MOD_CORRECTIVESMOOTH_PIN_BOUNDARY) { mesh_get_boundaries(mesh, smooth_weights); } } smooth_iter(csmd, mesh, vertexCos, smooth_weights, uint(csmd->repeat)); if (smooth_weights) { MEM_freeN(smooth_weights); } } /** * Calculate an orthogonal 3x3 matrix from 2 edge vectors. * \return false if this loop should be ignored (have zero influence). */ static bool calc_tangent_loop(const float v_dir_prev[3], const float v_dir_next[3], float r_tspace[3][3]) { if (UNLIKELY(compare_v3v3(v_dir_prev, v_dir_next, FLT_EPSILON * 10.0f))) { /* As there are no weights, the value doesn't matter just initialize it. */ unit_m3(r_tspace); return false; } copy_v3_v3(r_tspace[0], v_dir_prev); copy_v3_v3(r_tspace[1], v_dir_next); cross_v3_v3v3(r_tspace[2], v_dir_prev, v_dir_next); normalize_v3(r_tspace[2]); /* Make orthogonal using `r_tspace[2]` as a basis. * * NOTE: while it seems more logical to use `v_dir_prev` & `v_dir_next` as separate X/Y axis * (instead of combining them as is done here). It's not necessary as the directions of the * axis aren't important as long as the difference between tangent matrices is equivalent. * Some computations can be skipped by combining the two directions, * using the cross product for the 3rd axes. */ add_v3_v3(r_tspace[0], r_tspace[1]); normalize_v3(r_tspace[0]); cross_v3_v3v3(r_tspace[1], r_tspace[2], r_tspace[0]); return true; } /** * \param r_tangent_spaces: Loop aligned array of tangents. * \param r_tangent_weights: Loop aligned array of weights (may be nullptr). * \param r_tangent_weights_per_vertex: Vertex aligned array, accumulating weights for each loop * (may be nullptr). */ static void calc_tangent_spaces(const Mesh *mesh, blender::Span vertexCos, float (*r_tangent_spaces)[3][3], float *r_tangent_weights, float *r_tangent_weights_per_vertex) { const uint mvert_num = uint(mesh->verts_num); const blender::OffsetIndices faces = mesh->faces(); blender::Span corner_verts = mesh->corner_verts(); if (r_tangent_weights_per_vertex != nullptr) { copy_vn_fl(r_tangent_weights_per_vertex, int(mvert_num), 0.0f); } for (const int64_t i : faces.index_range()) { const blender::IndexRange face = faces[i]; int next_corner = int(face.start()); int term_corner = next_corner + int(face.size()); int prev_corner = term_corner - 2; int curr_corner = term_corner - 1; /* loop directions */ float v_dir_prev[3], v_dir_next[3]; /* needed entering the loop */ sub_v3_v3v3( v_dir_prev, vertexCos[corner_verts[prev_corner]], vertexCos[corner_verts[curr_corner]]); normalize_v3(v_dir_prev); for (; next_corner != term_corner; prev_corner = curr_corner, curr_corner = next_corner, next_corner++) { float(*ts)[3] = r_tangent_spaces[curr_corner]; /* re-use the previous value */ #if 0 sub_v3_v3v3( v_dir_prev, vertexCos[corner_verts[prev_corner]], vertexCos[corner_verts[curr_corner]]); normalize_v3(v_dir_prev); #endif sub_v3_v3v3( v_dir_next, vertexCos[corner_verts[curr_corner]], vertexCos[corner_verts[next_corner]]); normalize_v3(v_dir_next); if (calc_tangent_loop(v_dir_prev, v_dir_next, ts)) { if (r_tangent_weights != nullptr) { const float weight = fabsf( blender::math::safe_acos_approx(dot_v3v3(v_dir_next, v_dir_prev))); r_tangent_weights[curr_corner] = weight; r_tangent_weights_per_vertex[corner_verts[curr_corner]] += weight; } } else { if (r_tangent_weights != nullptr) { r_tangent_weights[curr_corner] = 0; } } copy_v3_v3(v_dir_prev, v_dir_next); } } } static void store_cache_settings(CorrectiveSmoothModifierData *csmd) { csmd->delta_cache.lambda = csmd->lambda; csmd->delta_cache.repeat = csmd->repeat; csmd->delta_cache.flag = csmd->flag; csmd->delta_cache.smooth_type = csmd->smooth_type; csmd->delta_cache.rest_source = csmd->rest_source; } static bool cache_settings_equal(CorrectiveSmoothModifierData *csmd) { return (csmd->delta_cache.lambda == csmd->lambda && csmd->delta_cache.repeat == csmd->repeat && csmd->delta_cache.flag == csmd->flag && csmd->delta_cache.smooth_type == csmd->smooth_type && csmd->delta_cache.rest_source == csmd->rest_source); } /** * This calculates #CorrectiveSmoothModifierData.delta_cache * It's not run on every update (during animation for example). */ static void calc_deltas(CorrectiveSmoothModifierData *csmd, Mesh *mesh, const MDeformVert *dvert, const int defgrp_index, const float (*rest_coords)[3], uint verts_num) { const blender::Span corner_verts = mesh->corner_verts(); blender::Array smooth_vertex_coords( blender::Span(reinterpret_cast(rest_coords), verts_num)); uint l_index; float(*tangent_spaces)[3][3] = static_cast( MEM_malloc_arrayN(size_t(corner_verts.size()), sizeof(float[3][3]), __func__)); if (csmd->delta_cache.deltas_num != uint(corner_verts.size())) { MEM_SAFE_FREE(csmd->delta_cache.deltas); } /* allocate deltas if they have not yet been allocated, otherwise we will just write over them */ if (!csmd->delta_cache.deltas) { csmd->delta_cache.deltas_num = uint(corner_verts.size()); csmd->delta_cache.deltas = static_cast( MEM_malloc_arrayN(size_t(corner_verts.size()), sizeof(float[3]), __func__)); } smooth_verts(csmd, mesh, dvert, defgrp_index, smooth_vertex_coords); calc_tangent_spaces(mesh, smooth_vertex_coords, tangent_spaces, nullptr, nullptr); copy_vn_fl(&csmd->delta_cache.deltas[0][0], int(corner_verts.size()) * 3, 0.0f); for (l_index = 0; l_index < corner_verts.size(); l_index++) { const int v_index = corner_verts[l_index]; float delta[3]; sub_v3_v3v3(delta, rest_coords[v_index], smooth_vertex_coords[v_index]); float imat[3][3]; if (UNLIKELY(!invert_m3_m3(imat, tangent_spaces[l_index]))) { transpose_m3_m3(imat, tangent_spaces[l_index]); } mul_v3_m3v3(csmd->delta_cache.deltas[l_index], imat, delta); } MEM_SAFE_FREE(tangent_spaces); } static void correctivesmooth_modifier_do(ModifierData *md, Depsgraph *depsgraph, Object *ob, Mesh *mesh, blender::MutableSpan vertexCos, BMEditMesh *em) { CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md; const bool force_delta_cache_update = /* XXX, take care! if mesh data itself changes we need to forcefully recalculate deltas */ !cache_settings_equal(csmd) || ((csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_ORCO) && (((ID *)ob->data)->recalc & ID_RECALC_ALL)); blender::Span corner_verts = mesh->corner_verts(); bool use_only_smooth = (csmd->flag & MOD_CORRECTIVESMOOTH_ONLY_SMOOTH) != 0; const MDeformVert *dvert = nullptr; int defgrp_index; MOD_get_vgroup(ob, mesh, csmd->defgrp_name, &dvert, &defgrp_index); /* if rest bind_coords not are defined, set them (only run during bind) */ if ((csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) && /* signal to recalculate, whoever sets MUST also free bind coords */ (csmd->bind_coords_num == uint(-1))) { if (DEG_is_active(depsgraph)) { BLI_assert(csmd->bind_coords == nullptr); csmd->bind_coords = static_cast( MEM_malloc_arrayN(size_t(vertexCos.size()), sizeof(float[3]), __func__)); memcpy(csmd->bind_coords, vertexCos.data(), size_t(vertexCos.size_in_bytes())); csmd->bind_coords_num = uint(vertexCos.size()); BLI_assert(csmd->bind_coords != nullptr); /* Copy bound data to the original modifier. */ CorrectiveSmoothModifierData *csmd_orig = (CorrectiveSmoothModifierData *) BKE_modifier_get_original(ob, &csmd->modifier); csmd_orig->bind_coords = static_cast(MEM_dupallocN(csmd->bind_coords)); csmd_orig->bind_coords_num = csmd->bind_coords_num; } else { BKE_modifier_set_error(ob, md, "Attempt to bind from inactive dependency graph"); } } if (UNLIKELY(use_only_smooth)) { smooth_verts(csmd, mesh, dvert, defgrp_index, vertexCos); return; } if ((csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) && (csmd->bind_coords == nullptr)) { BKE_modifier_set_error(ob, md, "Bind data required"); goto error; } /* If the number of verts has changed, the bind is invalid, so we do nothing */ if (csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) { if (csmd->bind_coords_num != vertexCos.size()) { BKE_modifier_set_error(ob, md, "Bind vertex count mismatch: %u to %u", csmd->bind_coords_num, uint(vertexCos.size())); goto error; } } else { /* MOD_CORRECTIVESMOOTH_RESTSOURCE_ORCO */ if (ob->type != OB_MESH) { BKE_modifier_set_error(ob, md, "Object is not a mesh"); goto error; } else { const int me_numVerts = (em) ? em->bm->totvert : ((Mesh *)ob->data)->verts_num; if (me_numVerts != vertexCos.size()) { BKE_modifier_set_error(ob, md, "Original vertex count mismatch: %u to %u", uint(me_numVerts), uint(vertexCos.size())); goto error; } } } /* check to see if our deltas are still valid */ if (!csmd->delta_cache.deltas || (csmd->delta_cache.deltas_num != corner_verts.size()) || force_delta_cache_update) { const float(*rest_coords)[3]; bool is_rest_coords_alloc = false; store_cache_settings(csmd); if (csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) { /* caller needs to do sanity check here */ csmd->bind_coords_num = uint(vertexCos.size()); rest_coords = csmd->bind_coords; } else { int me_numVerts; if (em) { rest_coords = BKE_editmesh_vert_coords_alloc_orco(em, &me_numVerts); is_rest_coords_alloc = true; } else { const Mesh *object_mesh = static_cast(ob->data); rest_coords = reinterpret_cast(object_mesh->vert_positions().data()); me_numVerts = object_mesh->verts_num; } BLI_assert(me_numVerts == int(vertexCos.size())); } #ifdef DEBUG_TIME TIMEIT_START(corrective_smooth_deltas); #endif calc_deltas(csmd, mesh, dvert, defgrp_index, rest_coords, uint(vertexCos.size())); #ifdef DEBUG_TIME TIMEIT_END(corrective_smooth_deltas); #endif if (is_rest_coords_alloc) { MEM_freeN((void *)rest_coords); } } if (csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) { /* this could be a check, but at this point it _must_ be valid */ BLI_assert(csmd->bind_coords_num == vertexCos.size() && csmd->delta_cache.deltas); } #ifdef DEBUG_TIME TIMEIT_START(corrective_smooth); #endif /* do the actual delta mush */ smooth_verts(csmd, mesh, dvert, defgrp_index, vertexCos); { const float scale = csmd->scale; float(*tangent_spaces)[3][3] = static_cast( MEM_malloc_arrayN(size_t(corner_verts.size()), sizeof(float[3][3]), __func__)); float *tangent_weights = static_cast( MEM_malloc_arrayN(size_t(corner_verts.size()), sizeof(float), __func__)); float *tangent_weights_per_vertex = static_cast( MEM_malloc_arrayN(size_t(vertexCos.size()), sizeof(float), __func__)); calc_tangent_spaces( mesh, vertexCos, tangent_spaces, tangent_weights, tangent_weights_per_vertex); for (const int64_t l_index : corner_verts.index_range()) { const int v_index = corner_verts[l_index]; const float weight = tangent_weights[l_index] / tangent_weights_per_vertex[v_index]; if (UNLIKELY(!(weight > 0.0f))) { /* Catches zero & divide by zero. */ continue; } float delta[3]; mul_v3_m3v3(delta, tangent_spaces[l_index], csmd->delta_cache.deltas[l_index]); mul_v3_fl(delta, weight); madd_v3_v3fl(vertexCos[v_index], delta, scale); } MEM_freeN(tangent_spaces); MEM_freeN(tangent_weights); MEM_freeN(tangent_weights_per_vertex); } #ifdef DEBUG_TIME TIMEIT_END(corrective_smooth); #endif return; /* when the modifier fails to execute */ error: MEM_SAFE_FREE(csmd->delta_cache.deltas); csmd->delta_cache.deltas_num = 0; } static void deform_verts(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh, blender::MutableSpan positions) { correctivesmooth_modifier_do(md, ctx->depsgraph, ctx->object, mesh, positions, nullptr); } static void panel_draw(const bContext * /*C*/, Panel *panel) { uiLayout *layout = panel->layout; PointerRNA ob_ptr; PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr); uiLayoutSetPropSep(layout, true); uiItemR(layout, ptr, "factor", UI_ITEM_NONE, IFACE_("Factor"), ICON_NONE); uiItemR(layout, ptr, "iterations", UI_ITEM_NONE, nullptr, ICON_NONE); uiItemR(layout, ptr, "scale", UI_ITEM_NONE, nullptr, ICON_NONE); uiItemR(layout, ptr, "smooth_type", UI_ITEM_NONE, nullptr, ICON_NONE); modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr); uiItemR(layout, ptr, "use_only_smooth", UI_ITEM_NONE, nullptr, ICON_NONE); uiItemR(layout, ptr, "use_pin_boundary", UI_ITEM_NONE, nullptr, ICON_NONE); uiItemR(layout, ptr, "rest_source", UI_ITEM_NONE, nullptr, ICON_NONE); if (RNA_enum_get(ptr, "rest_source") == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) { uiItemO(layout, (RNA_boolean_get(ptr, "is_bind") ? IFACE_("Unbind") : IFACE_("Bind")), ICON_NONE, "OBJECT_OT_correctivesmooth_bind"); } modifier_panel_end(layout, ptr); } static void panel_register(ARegionType *region_type) { modifier_panel_register(region_type, eModifierType_CorrectiveSmooth, panel_draw); } static void blend_write(BlendWriter *writer, const ID *id_owner, const ModifierData *md) { CorrectiveSmoothModifierData csmd = *(const CorrectiveSmoothModifierData *)md; const bool is_undo = BLO_write_is_undo(writer); if (ID_IS_OVERRIDE_LIBRARY(id_owner) && !is_undo) { BLI_assert(!ID_IS_LINKED(id_owner)); const bool is_local = (md->flag & eModifierFlag_OverrideLibrary_Local) != 0; if (!is_local) { /* Modifier coming from linked data cannot be bound from an override, so we can remove all * binding data, can save a significant amount of memory. */ csmd.bind_coords_num = 0; csmd.bind_coords = nullptr; } } BLO_write_struct_at_address(writer, CorrectiveSmoothModifierData, md, &csmd); if (csmd.bind_coords != nullptr) { BLO_write_float3_array(writer, csmd.bind_coords_num, (float *)csmd.bind_coords); } } static void blend_read(BlendDataReader *reader, ModifierData *md) { CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md; if (csmd->bind_coords) { BLO_read_float3_array(reader, int(csmd->bind_coords_num), (float **)&csmd->bind_coords); } /* runtime only */ csmd->delta_cache.deltas = nullptr; csmd->delta_cache.deltas_num = 0; } ModifierTypeInfo modifierType_CorrectiveSmooth = { /*idname*/ "CorrectiveSmooth", /*name*/ N_("CorrectiveSmooth"), /*struct_name*/ "CorrectiveSmoothModifierData", /*struct_size*/ sizeof(CorrectiveSmoothModifierData), /*srna*/ &RNA_CorrectiveSmoothModifier, /*type*/ ModifierTypeType::OnlyDeform, /*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode, /*icon*/ ICON_MOD_SMOOTH, /*copy_data*/ copy_data, /*deform_verts*/ deform_verts, /*deform_matrices*/ nullptr, /*deform_verts_EM*/ nullptr, /*deform_matrices_EM*/ nullptr, /*modify_mesh*/ nullptr, /*modify_geometry_set*/ nullptr, /*init_data*/ init_data, /*required_data_mask*/ required_data_mask, /*free_data*/ free_data, /*is_disabled*/ nullptr, /*update_depsgraph*/ nullptr, /*depends_on_time*/ nullptr, /*depends_on_normals*/ nullptr, /*foreach_ID_link*/ nullptr, /*foreach_tex_link*/ nullptr, /*free_runtime_data*/ nullptr, /*panel_register*/ panel_register, /*blend_write*/ blend_write, /*blend_read*/ blend_read, /*foreach_cache*/ nullptr, };