/* SPDX-FileCopyrightText: 2004 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup sequencer */ struct Scene; struct Sequence; Sequence *SEQ_select_active_get(Scene *scene); bool SEQ_select_active_get_pair(Scene *scene, Sequence **r_seq_act, Sequence **r_seq_other); void SEQ_select_active_set(Scene *scene, Sequence *seq);