/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * Contributor(s): Peter Schlaile 2005/2006 * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include #include #include #include "MEM_guardedalloc.h" #include "PIL_dynlib.h" #include "BKE_plugin_types.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" #include "DNA_sequence_types.h" #include "BSE_seqeffects.h" #include "BLI_blenlib.h" #include "BLI_arithb.h" #include "DNA_sequence_types.h" #include "BKE_utildefines.h" #include "BKE_global.h" #include "BKE_ipo.h" #include "BKE_texture.h" #include "BIF_toolbox.h" #include "BIF_interface.h" #include "BSE_sequence.h" #include "RE_pipeline.h" // talks to entire render API #include "blendef.h" /* Glow effect */ enum { GlowR=0, GlowG=1, GlowB=2, GlowA=3 }; /* ********************************************************************** PLUGINS ********************************************************************** */ static void open_plugin_seq(PluginSeq *pis, const char *seqname) { int (*version)(); void* (*alloc_private)(); char *cp; /* to be sure: (is tested for) */ pis->doit= 0; pis->pname= 0; pis->varstr= 0; pis->cfra= 0; pis->version= 0; pis->instance_private_data = 0; /* clear the error list */ PIL_dynlib_get_error_as_string(NULL); /* if(pis->handle) PIL_dynlib_close(pis->handle); */ /* pis->handle= 0; */ /* open the needed object */ pis->handle= PIL_dynlib_open(pis->name); if(test_dlerr(pis->name, pis->name)) return; if (pis->handle != 0) { /* find the address of the version function */ version= (int (*)())PIL_dynlib_find_symbol(pis->handle, "plugin_seq_getversion"); if (test_dlerr(pis->name, "plugin_seq_getversion")) return; if (version != 0) { pis->version= version(); if (pis->version==2 || pis->version==3 || pis->version==4) { int (*info_func)(PluginInfo *); PluginInfo *info= (PluginInfo*) MEM_mallocN(sizeof(PluginInfo), "plugin_info");; info_func= (int (*)(PluginInfo *))PIL_dynlib_find_symbol(pis->handle, "plugin_getinfo"); if(info_func == NULL) error("No info func"); else { info_func(info); pis->pname= info->name; pis->vars= info->nvars; pis->cfra= info->cfra; pis->varstr= info->varstr; pis->doit= (void(*)(void))info->seq_doit; if (info->init) info->init(); } MEM_freeN(info); cp= PIL_dynlib_find_symbol(pis->handle, "seqname"); if(cp) strncpy(cp, seqname, 21); } else { printf ("Plugin returned unrecognized version number\n"); return; } } alloc_private = (void* (*)())PIL_dynlib_find_symbol( pis->handle, "plugin_seq_alloc_private_data"); if (alloc_private) { pis->instance_private_data = alloc_private(); } pis->current_private_data = (void**) PIL_dynlib_find_symbol( pis->handle, "plugin_private_data"); } } static PluginSeq *add_plugin_seq(const char *str, const char *seqname) { PluginSeq *pis; VarStruct *varstr; int a; pis= MEM_callocN(sizeof(PluginSeq), "PluginSeq"); strncpy(pis->name, str, FILE_MAXDIR+FILE_MAXFILE); open_plugin_seq(pis, seqname); if(pis->doit==0) { if(pis->handle==0) error("no plugin: %s", str); else error("in plugin: %s", str); MEM_freeN(pis); return 0; } /* default values */ varstr= pis->varstr; for(a=0; avars; a++, varstr++) { if( (varstr->type & FLO)==FLO) pis->data[a]= varstr->def; else if( (varstr->type & INT)==INT) *((int *)(pis->data+a))= (int) varstr->def; } return pis; } static void free_plugin_seq(PluginSeq *pis) { if(pis==0) return; /* no PIL_dynlib_close: same plugin can be opened multiple times with 1 handle */ if (pis->instance_private_data) { void (*free_private)(void *); free_private = (void (*)(void *))PIL_dynlib_find_symbol( pis->handle, "plugin_seq_free_private_data"); if (free_private) { free_private(pis->instance_private_data); } } MEM_freeN(pis); } static void init_plugin(Sequence * seq, const char * fname) { seq->plugin= (PluginSeq *)add_plugin_seq(fname, seq->name+2); } static void load_plugin(Sequence * seq) { if (seq) { open_plugin_seq(seq->plugin, seq->name+2); } } static void copy_plugin(Sequence * dst, Sequence * src) { if(src->plugin) { dst->plugin= MEM_dupallocN(src->plugin); open_plugin_seq(dst->plugin, dst->name+2); } } static void do_plugin_effect(Sequence * seq,int cfra, float facf0, float facf1, int x, int y, struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3, struct ImBuf *out) { char *cp; int float_rendering; int use_temp_bufs = 0; /* Are needed since blur.c (and maybe some other old plugins) do very bad stuff with imbuf-internals */ if(seq->plugin && seq->plugin->doit) { if(seq->plugin->cfra) *(seq->plugin->cfra)= frame_to_float(cfra); cp = PIL_dynlib_find_symbol( seq->plugin->handle, "seqname"); if(cp) strncpy(cp, seq->name+2, 22); if (seq->plugin->current_private_data) { *seq->plugin->current_private_data = seq->plugin->instance_private_data; } float_rendering = (out->rect_float != NULL); if (seq->plugin->version<=3 && float_rendering) { use_temp_bufs = 1; if (ibuf1) { ibuf1 = IMB_dupImBuf(ibuf1); IMB_rect_from_float(ibuf1); imb_freerectfloatImBuf(ibuf1); ibuf1->flags &= ~IB_rectfloat; } if (ibuf2) { ibuf2 = IMB_dupImBuf(ibuf2); IMB_rect_from_float(ibuf2); imb_freerectfloatImBuf(ibuf2); ibuf2->flags &= ~IB_rectfloat; } if (ibuf3) { ibuf3 = IMB_dupImBuf(ibuf3); IMB_rect_from_float(ibuf3); imb_freerectfloatImBuf(ibuf3); ibuf3->flags &= ~IB_rectfloat; } if (!out->rect) imb_addrectImBuf(out); imb_freerectfloatImBuf(out); out->flags &= ~IB_rectfloat; } if (seq->plugin->version<=2) { if(ibuf1) IMB_convert_rgba_to_abgr(ibuf1); if(ibuf2) IMB_convert_rgba_to_abgr(ibuf2); if(ibuf3) IMB_convert_rgba_to_abgr(ibuf3); } ((SeqDoit)seq->plugin->doit)( seq->plugin->data, facf0, facf1, x, y, ibuf1, ibuf2, out, ibuf3); if (seq->plugin->version<=2) { if (!use_temp_bufs) { if(ibuf1) IMB_convert_rgba_to_abgr(ibuf1); if(ibuf2) IMB_convert_rgba_to_abgr(ibuf2); if(ibuf3) IMB_convert_rgba_to_abgr(ibuf3); } IMB_convert_rgba_to_abgr(out); } if (seq->plugin->version<=3 && float_rendering) { IMB_float_from_rect(out); } if (use_temp_bufs) { if (ibuf1) IMB_freeImBuf(ibuf1); if (ibuf2) IMB_freeImBuf(ibuf2); if (ibuf3) IMB_freeImBuf(ibuf3); } } } static int do_plugin_early_out(struct Sequence *seq, float facf0, float facf1) { return 0; } static void free_plugin(struct Sequence * seq) { free_plugin_seq(seq->plugin); seq->plugin = 0; } /* ********************************************************************** ALPHA OVER ********************************************************************** */ static void init_alpha_over_or_under(Sequence * seq) { Sequence * seq1 = seq->seq1; Sequence * seq2 = seq->seq2; seq->seq2= seq1; seq->seq1= seq2; } static void do_alphaover_effect_byte(float facf0, float facf1, int x, int y, char * rect1, char *rect2, char *out) { int fac2, mfac, fac, fac4; int xo, tempc; char *rt1, *rt2, *rt; xo= x; rt1= (char *)rect1; rt2= (char *)rect2; rt= (char *)out; fac2= (int)(256.0*facf0); fac4= (int)(256.0*facf1); while(y--) { x= xo; while(x--) { /* rt = rt1 over rt2 (alpha from rt1) */ fac= fac2; mfac= 256 - ( (fac2*rt1[3])>>8 ); if(fac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt2); else if(mfac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt1); else { tempc= ( fac*rt1[0] + mfac*rt2[0])>>8; if(tempc>255) rt[0]= 255; else rt[0]= tempc; tempc= ( fac*rt1[1] + mfac*rt2[1])>>8; if(tempc>255) rt[1]= 255; else rt[1]= tempc; tempc= ( fac*rt1[2] + mfac*rt2[2])>>8; if(tempc>255) rt[2]= 255; else rt[2]= tempc; tempc= ( fac*rt1[3] + mfac*rt2[3])>>8; if(tempc>255) rt[3]= 255; else rt[3]= tempc; } rt1+= 4; rt2+= 4; rt+= 4; } if(y==0) break; y--; x= xo; while(x--) { fac= fac4; mfac= 256 - ( (fac4*rt1[3])>>8 ); if(fac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt2); else if(mfac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt1); else { tempc= ( fac*rt1[0] + mfac*rt2[0])>>8; if(tempc>255) rt[0]= 255; else rt[0]= tempc; tempc= ( fac*rt1[1] + mfac*rt2[1])>>8; if(tempc>255) rt[1]= 255; else rt[1]= tempc; tempc= ( fac*rt1[2] + mfac*rt2[2])>>8; if(tempc>255) rt[2]= 255; else rt[2]= tempc; tempc= ( fac*rt1[3] + mfac*rt2[3])>>8; if(tempc>255) rt[3]= 255; else rt[3]= tempc; } rt1+= 4; rt2+= 4; rt+= 4; } } } static void do_alphaover_effect_float(float facf0, float facf1, int x, int y, float * rect1, float *rect2, float *out) { float fac2, mfac, fac, fac4; int xo; float *rt1, *rt2, *rt; xo= x; rt1= rect1; rt2= rect2; rt= out; fac2= facf0; fac4= facf1; while(y--) { x= xo; while(x--) { /* rt = rt1 over rt2 (alpha from rt1) */ fac= fac2; mfac= 1.0 - (fac2*rt1[3]) ; if(fac <= 0.0) { memcpy(rt, rt2, 4 * sizeof(float)); } else if(mfac <=0) { memcpy(rt, rt1, 4 * sizeof(float)); } else { rt[0] = fac*rt1[0] + mfac*rt2[0]; rt[1] = fac*rt1[1] + mfac*rt2[1]; rt[2] = fac*rt1[2] + mfac*rt2[2]; rt[3] = fac*rt1[3] + mfac*rt2[3]; } rt1+= 4; rt2+= 4; rt+= 4; } if(y==0) break; y--; x= xo; while(x--) { fac= fac4; mfac= 1.0 - (fac4*rt1[3]); if(fac <= 0.0) { memcpy(rt, rt2, 4 * sizeof(float)); } else if(mfac <= 0.0) { memcpy(rt, rt1, 4 * sizeof(float)); } else { rt[0] = fac*rt1[0] + mfac*rt2[0]; rt[1] = fac*rt1[1] + mfac*rt2[1]; rt[2] = fac*rt1[2] + mfac*rt2[2]; rt[3] = fac*rt1[3] + mfac*rt2[3]; } rt1+= 4; rt2+= 4; rt+= 4; } } } static void do_alphaover_effect(Sequence * seq,int cfra, float facf0, float facf1, int x, int y, struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3, struct ImBuf *out) { if (out->rect_float) { do_alphaover_effect_float( facf0, facf1, x, y, ibuf1->rect_float, ibuf2->rect_float, out->rect_float); } else { do_alphaover_effect_byte( facf0, facf1, x, y, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } } /* ********************************************************************** ALPHA UNDER ********************************************************************** */ void do_alphaunder_effect_byte( float facf0, float facf1, int x, int y, char *rect1, char *rect2, char *out) { int fac2, mfac, fac, fac4; int xo; char *rt1, *rt2, *rt; xo= x; rt1= rect1; rt2= rect2; rt= out; fac2= (int)(256.0*facf0); fac4= (int)(256.0*facf1); while(y--) { x= xo; while(x--) { /* rt = rt1 under rt2 (alpha from rt2) */ /* this complex optimalisation is because the * 'skybuf' can be crossed in */ if(rt2[3]==0 && fac2==256) *( (unsigned int *)rt) = *( (unsigned int *)rt1); else if(rt2[3]==255) *( (unsigned int *)rt) = *( (unsigned int *)rt2); else { mfac= rt2[3]; fac= (fac2*(256-mfac))>>8; if(fac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt2); else { rt[0]= ( fac*rt1[0] + mfac*rt2[0])>>8; rt[1]= ( fac*rt1[1] + mfac*rt2[1])>>8; rt[2]= ( fac*rt1[2] + mfac*rt2[2])>>8; rt[3]= ( fac*rt1[3] + mfac*rt2[3])>>8; } } rt1+= 4; rt2+= 4; rt+= 4; } if(y==0) break; y--; x= xo; while(x--) { if(rt2[3]==0 && fac4==256) *( (unsigned int *)rt) = *( (unsigned int *)rt1); else if(rt2[3]==255) *( (unsigned int *)rt) = *( (unsigned int *)rt2); else { mfac= rt2[3]; fac= (fac4*(256-mfac))>>8; if(fac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt2); else { rt[0]= ( fac*rt1[0] + mfac*rt2[0])>>8; rt[1]= ( fac*rt1[1] + mfac*rt2[1])>>8; rt[2]= ( fac*rt1[2] + mfac*rt2[2])>>8; rt[3]= ( fac*rt1[3] + mfac*rt2[3])>>8; } } rt1+= 4; rt2+= 4; rt+= 4; } } } static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out) { float fac2, mfac, fac, fac4; int xo; float *rt1, *rt2, *rt; xo= x; rt1= rect1; rt2= rect2; rt= out; fac2= facf0; fac4= facf1; while(y--) { x= xo; while(x--) { /* rt = rt1 under rt2 (alpha from rt2) */ /* this complex optimalisation is because the * 'skybuf' can be crossed in */ if( rt2[3]<=0 && fac2>=1.0) { memcpy(rt, rt1, 4 * sizeof(float)); } else if(rt2[3]>=1.0) { memcpy(rt, rt2, 4 * sizeof(float)); } else { mfac = rt2[3]; fac = fac2 * (1.0 - mfac); if(fac == 0) { memcpy(rt, rt2, 4 * sizeof(float)); } else { rt[0]= fac*rt1[0] + mfac*rt2[0]; rt[1]= fac*rt1[1] + mfac*rt2[1]; rt[2]= fac*rt1[2] + mfac*rt2[2]; rt[3]= fac*rt1[3] + mfac*rt2[3]; } } rt1+= 4; rt2+= 4; rt+= 4; } if(y==0) break; y--; x= xo; while(x--) { if(rt2[3]<=0 && fac4 >= 1.0) { memcpy(rt, rt1, 4 * sizeof(float)); } else if(rt2[3]>=1.0) { memcpy(rt, rt2, 4 * sizeof(float)); } else { mfac= rt2[3]; fac= fac4*(1.0-mfac); if(fac == 0) { memcpy(rt, rt2, 4 * sizeof(float)); } else { rt[0]= fac * rt1[0] + mfac * rt2[0]; rt[1]= fac * rt1[1] + mfac * rt2[1]; rt[2]= fac * rt1[2] + mfac * rt2[2]; rt[3]= fac * rt1[3] + mfac * rt2[3]; } } rt1+= 4; rt2+= 4; rt+= 4; } } } static void do_alphaunder_effect(Sequence * seq,int cfra, float facf0, float facf1, int x, int y, struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3, struct ImBuf *out) { if (out->rect_float) { do_alphaunder_effect_float( facf0, facf1, x, y, ibuf1->rect_float, ibuf2->rect_float, out->rect_float); } else { do_alphaunder_effect_byte( facf0, facf1, x, y, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } } /* ********************************************************************** CROSS ********************************************************************** */ void do_cross_effect_byte(float facf0, float facf1, int x, int y, char *rect1, char *rect2, char *out) { int fac1, fac2, fac3, fac4; int xo; char *rt1, *rt2, *rt; xo= x; rt1= rect1; rt2= rect2; rt= out; fac2= (int)(256.0*facf0); fac1= 256-fac2; fac4= (int)(256.0*facf1); fac3= 256-fac4; while(y--) { x= xo; while(x--) { rt[0]= (fac1*rt1[0] + fac2*rt2[0])>>8; rt[1]= (fac1*rt1[1] + fac2*rt2[1])>>8; rt[2]= (fac1*rt1[2] + fac2*rt2[2])>>8; rt[3]= (fac1*rt1[3] + fac2*rt2[3])>>8; rt1+= 4; rt2+= 4; rt+= 4; } if(y==0) break; y--; x= xo; while(x--) { rt[0]= (fac3*rt1[0] + fac4*rt2[0])>>8; rt[1]= (fac3*rt1[1] + fac4*rt2[1])>>8; rt[2]= (fac3*rt1[2] + fac4*rt2[2])>>8; rt[3]= (fac3*rt1[3] + fac4*rt2[3])>>8; rt1+= 4; rt2+= 4; rt+= 4; } } } void do_cross_effect_float(float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out) { float fac1, fac2, fac3, fac4; int xo; float *rt1, *rt2, *rt; xo= x; rt1= rect1; rt2= rect2; rt= out; fac2= facf0; fac1= 1.0 - fac2; fac4= facf1; fac3= 1.0 - fac4; while(y--) { x= xo; while(x--) { rt[0]= fac1*rt1[0] + fac2*rt2[0]; rt[1]= fac1*rt1[1] + fac2*rt2[1]; rt[2]= fac1*rt1[2] + fac2*rt2[2]; rt[3]= fac1*rt1[3] + fac2*rt2[3]; rt1+= 4; rt2+= 4; rt+= 4; } if(y==0) break; y--; x= xo; while(x--) { rt[0]= fac3*rt1[0] + fac4*rt2[0]; rt[1]= fac3*rt1[1] + fac4*rt2[1]; rt[2]= fac3*rt1[2] + fac4*rt2[2]; rt[3]= fac3*rt1[3] + fac4*rt2[3]; rt1+= 4; rt2+= 4; rt+= 4; } } } static void do_cross_effect(Sequence * seq,int cfra, float facf0, float facf1, int x, int y, struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3, struct ImBuf *out) { if (out->rect_float) { do_cross_effect_float( facf0, facf1, x, y, ibuf1->rect_float, ibuf2->rect_float, out->rect_float); } else { do_cross_effect_byte( facf0, facf1, x, y, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } } /* ********************************************************************** GAMMA CROSS ********************************************************************** */ /* copied code from initrender.c */ static unsigned short *gamtab = 0; static unsigned short *igamtab1 = 0; static int gamma_tabs_refcount = 0; #define RE_GAMMA_TABLE_SIZE 400 static float gamma_range_table[RE_GAMMA_TABLE_SIZE + 1]; static float gamfactor_table[RE_GAMMA_TABLE_SIZE]; static float inv_gamma_range_table[RE_GAMMA_TABLE_SIZE + 1]; static float inv_gamfactor_table[RE_GAMMA_TABLE_SIZE]; static float colour_domain_table[RE_GAMMA_TABLE_SIZE + 1]; static float colour_step; static float inv_colour_step; static float valid_gamma; static float valid_inv_gamma; static void makeGammaTables(float gamma) { /* we need two tables: one forward, one backward */ int i; valid_gamma = gamma; valid_inv_gamma = 1.0 / gamma; colour_step = 1.0 / RE_GAMMA_TABLE_SIZE; inv_colour_step = (float) RE_GAMMA_TABLE_SIZE; /* We could squeeze out the two range tables to gain some memory. */ for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++) { colour_domain_table[i] = i * colour_step; gamma_range_table[i] = pow(colour_domain_table[i], valid_gamma); inv_gamma_range_table[i] = pow(colour_domain_table[i], valid_inv_gamma); } /* The end of the table should match 1.0 carefully. In order to avoid */ /* rounding errors, we just set this explicitly. The last segment may */ /* have a different lenght than the other segments, but our */ /* interpolation is insensitive to that. */ colour_domain_table[RE_GAMMA_TABLE_SIZE] = 1.0; gamma_range_table[RE_GAMMA_TABLE_SIZE] = 1.0; inv_gamma_range_table[RE_GAMMA_TABLE_SIZE] = 1.0; /* To speed up calculations, we make these calc factor tables. They are */ /* multiplication factors used in scaling the interpolation. */ for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++ ) { gamfactor_table[i] = inv_colour_step * (gamma_range_table[i + 1] - gamma_range_table[i]) ; inv_gamfactor_table[i] = inv_colour_step * (inv_gamma_range_table[i + 1] - inv_gamma_range_table[i]) ; } } /* end of void makeGammaTables(float gamma) */ static float gammaCorrect(float c) { int i; float res = 0.0; i = floor(c * inv_colour_step); /* Clip to range [0,1]: outside, just do the complete calculation. */ /* We may have some performance problems here. Stretching up the LUT */ /* may help solve that, by exchanging LUT size for the interpolation. */ /* Negative colours are explicitly handled. */ if (i < 0) res = -pow(abs(c), valid_gamma); else if (i >= RE_GAMMA_TABLE_SIZE ) res = pow(c, valid_gamma); else res = gamma_range_table[i] + ( (c - colour_domain_table[i]) * gamfactor_table[i]); return res; } /* end of float gammaCorrect(float col) */ /* ------------------------------------------------------------------------- */ static float invGammaCorrect(float col) { int i; float res = 0.0; i = floor(col*inv_colour_step); /* Negative colours are explicitly handled. */ if (i < 0) res = -pow(abs(col), valid_inv_gamma); else if (i >= RE_GAMMA_TABLE_SIZE) res = pow(col, valid_inv_gamma); else res = inv_gamma_range_table[i] + ( (col - colour_domain_table[i]) * inv_gamfactor_table[i]); return res; } /* end of float invGammaCorrect(float col) */ static void gamtabs(float gamma) { float val, igamma= 1.0f/gamma; int a; gamtab= MEM_mallocN(65536*sizeof(short), "initGaus2"); igamtab1= MEM_mallocN(256*sizeof(short), "initGaus2"); /* gamtab: in short, out short */ for(a=0; a<65536; a++) { val= a; val/= 65535.0; if(gamma==2.0) val= sqrt(val); else if(gamma!=1.0) val= pow(val, igamma); gamtab[a]= (65535.99*val); } /* inverse gamtab1 : in byte, out short */ for(a=1; a<=256; a++) { if(gamma==2.0) igamtab1[a-1]= a*a-1; else if(gamma==1.0) igamtab1[a-1]= 256*a-1; else { val= a/256.0; igamtab1[a-1]= (65535.0*pow(val, gamma)) -1 ; } } } static void alloc_or_ref_gammatabs() { if (gamma_tabs_refcount == 0) { gamtabs(2.0f); makeGammaTables(2.0f); } gamma_tabs_refcount++; } static void init_gammacross(Sequence * seq) { alloc_or_ref_gammatabs(); } static void load_gammacross(Sequence * seq) { alloc_or_ref_gammatabs(); } static void free_gammacross(Sequence * seq) { if (--gamma_tabs_refcount == 0) { MEM_freeN(gamtab); MEM_freeN(igamtab1); gamtab = 0; igamtab1 = 0; } if (gamma_tabs_refcount < 0) { fprintf(stderr, "seqeffects: free_gammacross double free!\n"); } } static void do_gammacross_effect_byte(float facf0, float facf1, int x, int y, char *rect1, char *rect2, char *out) { int fac1, fac2, col; int xo; char *rt1, *rt2, *rt; xo= x; rt1= (char *)rect1; rt2= (char *)rect2; rt= (char *)out; fac2= (int)(256.0*facf0); fac1= 256-fac2; while(y--) { x= xo; while(x--) { col= (fac1*igamtab1[rt1[0]] + fac2*igamtab1[rt2[0]])>>8; if(col>65535) rt[0]= 255; else rt[0]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; col=(fac1*igamtab1[rt1[1]] + fac2*igamtab1[rt2[1]])>>8; if(col>65535) rt[1]= 255; else rt[1]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; col= (fac1*igamtab1[rt1[2]] + fac2*igamtab1[rt2[2]])>>8; if(col>65535) rt[2]= 255; else rt[2]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; col= (fac1*igamtab1[rt1[3]] + fac2*igamtab1[rt2[3]])>>8; if(col>65535) rt[3]= 255; else rt[3]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; rt1+= 4; rt2+= 4; rt+= 4; } if(y==0) break; y--; x= xo; while(x--) { col= (fac1*igamtab1[rt1[0]] + fac2*igamtab1[rt2[0]])>>8; if(col>65535) rt[0]= 255; else rt[0]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; col= (fac1*igamtab1[rt1[1]] + fac2*igamtab1[rt2[1]])>>8; if(col>65535) rt[1]= 255; else rt[1]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; col= (fac1*igamtab1[rt1[2]] + fac2*igamtab1[rt2[2]])>>8; if(col>65535) rt[2]= 255; else rt[2]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; col= (fac1*igamtab1[rt1[3]] + fac2*igamtab1[rt2[3]])>>8; if(col>65535) rt[3]= 255; else rt[3]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; rt1+= 4; rt2+= 4; rt+= 4; } } } static void do_gammacross_effect_float(float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out) { float fac1, fac2, col; int xo; float *rt1, *rt2, *rt; xo= x; rt1= rect1; rt2= rect2; rt= out; fac2= facf0; fac1= 1.0 - fac2; while(y--) { x= xo * 4; while(x--) { *rt= gammaCorrect( fac1 * invGammaCorrect(*rt1) + fac2 * invGammaCorrect(*rt2)); rt1++; rt2++; rt++; } if(y==0) break; y--; x= xo * 4; while(x--) { col= gammaCorrect( fac1*invGammaCorrect(*rt1) + fac2*invGammaCorrect(*rt2)); rt1++; rt2++; rt++; } } } static void do_gammacross_effect(Sequence * seq,int cfra, float facf0, float facf1, int x, int y, struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3, struct ImBuf *out) { if (out->rect_float) { do_gammacross_effect_float( facf0, facf1, x, y, ibuf1->rect_float, ibuf2->rect_float, out->rect_float); } else { do_gammacross_effect_byte( facf0, facf1, x, y, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } } /* ********************************************************************** ADD ********************************************************************** */ static void do_add_effect_byte(float facf0, float facf1, int x, int y, unsigned char *rect1, unsigned char *rect2, unsigned char *out) { int col, xo, fac1, fac3; char *rt1, *rt2, *rt; xo= x; rt1= (char *)rect1; rt2= (char *)rect2; rt= (char *)out; fac1= (int)(256.0*facf0); fac3= (int)(256.0*facf1); while(y--) { x= xo; while(x--) { col= rt1[0]+ ((fac1*rt2[0])>>8); if(col>255) rt[0]= 255; else rt[0]= col; col= rt1[1]+ ((fac1*rt2[1])>>8); if(col>255) rt[1]= 255; else rt[1]= col; col= rt1[2]+ ((fac1*rt2[2])>>8); if(col>255) rt[2]= 255; else rt[2]= col; col= rt1[3]+ ((fac1*rt2[3])>>8); if(col>255) rt[3]= 255; else rt[3]= col; rt1+= 4; rt2+= 4; rt+= 4; } if(y==0) break; y--; x= xo; while(x--) { col= rt1[0]+ ((fac3*rt2[0])>>8); if(col>255) rt[0]= 255; else rt[0]= col; col= rt1[1]+ ((fac3*rt2[1])>>8); if(col>255) rt[1]= 255; else rt[1]= col; col= rt1[2]+ ((fac3*rt2[2])>>8); if(col>255) rt[2]= 255; else rt[2]= col; col= rt1[3]+ ((fac3*rt2[3])>>8); if(col>255) rt[3]= 255; else rt[3]= col; rt1+= 4; rt2+= 4; rt+= 4; } } } static void do_add_effect_float(float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out) { int xo; float fac1, fac3; float *rt1, *rt2, *rt; xo= x; rt1= rect1; rt2= rect2; rt= out; fac1= facf0; fac3= facf1; while(y--) { x= xo * 4; while(x--) { *rt = *rt1 + fac1 * (*rt2); rt1++; rt2++; rt++; } if(y==0) break; y--; x= xo * 4; while(x--) { *rt = *rt1 + fac3 * (*rt2); rt1++; rt2++; rt++; } } } static void do_add_effect(Sequence * seq,int cfra, float facf0, float facf1, int x, int y, struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3, struct ImBuf *out) { if (out->rect_float) { do_add_effect_float( facf0, facf1, x, y, ibuf1->rect_float, ibuf2->rect_float, out->rect_float); } else { do_add_effect_byte( facf0, facf1, x, y, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } } /* ********************************************************************** SUB ********************************************************************** */ static void do_sub_effect_byte(float facf0, float facf1, int x, int y, char *rect1, char *rect2, char *out) { int col, xo, fac1, fac3; char *rt1, *rt2, *rt; xo= x; rt1= (char *)rect1; rt2= (char *)rect2; rt= (char *)out; fac1= (int)(256.0*facf0); fac3= (int)(256.0*facf1); while(y--) { x= xo; while(x--) { col= rt1[0]- ((fac1*rt2[0])>>8); if(col<0) rt[0]= 0; else rt[0]= col; col= rt1[1]- ((fac1*rt2[1])>>8); if(col<0) rt[1]= 0; else rt[1]= col; col= rt1[2]- ((fac1*rt2[2])>>8); if(col<0) rt[2]= 0; else rt[2]= col; col= rt1[3]- ((fac1*rt2[3])>>8); if(col<0) rt[3]= 0; else rt[3]= col; rt1+= 4; rt2+= 4; rt+= 4; } if(y==0) break; y--; x= xo; while(x--) { col= rt1[0]- ((fac3*rt2[0])>>8); if(col<0) rt[0]= 0; else rt[0]= col; col= rt1[1]- ((fac3*rt2[1])>>8); if(col<0) rt[1]= 0; else rt[1]= col; col= rt1[2]- ((fac3*rt2[2])>>8); if(col<0) rt[2]= 0; else rt[2]= col; col= rt1[3]- ((fac3*rt2[3])>>8); if(col<0) rt[3]= 0; else rt[3]= col; rt1+= 4; rt2+= 4; rt+= 4; } } } static void do_sub_effect_float(float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out) { int xo; float fac1, fac3; float *rt1, *rt2, *rt; xo= x; rt1= rect1; rt2= rect2; rt= out; fac1= facf0; fac3= facf1; while(y--) { x= xo * 4; while(x--) { *rt = *rt1 - fac1 * (*rt2); rt1++; rt2++; rt++; } if(y==0) break; y--; x= xo * 4; while(x--) { *rt = *rt1 - fac3 * (*rt2); rt1++; rt2++; rt++; } } } static void do_sub_effect(Sequence * seq,int cfra, float facf0, float facf1, int x, int y, struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3, struct ImBuf *out) { if (out->rect_float) { do_sub_effect_float( facf0, facf1, x, y, ibuf1->rect_float, ibuf2->rect_float, out->rect_float); } else { do_sub_effect_byte( facf0, facf1, x, y, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } } /* ********************************************************************** DROP ********************************************************************** */ /* Must be > 0 or add precopy, etc to the function */ #define XOFF 8 #define YOFF 8 static void do_drop_effect_byte(float facf0, float facf1, int x, int y, unsigned char *rect2i, unsigned char *rect1i, unsigned char *outi) { int height, width, temp, fac, fac1, fac2; char *rt1, *rt2, *out; int field= 1; width= x; height= y; fac1= (int)(70.0*facf0); fac2= (int)(70.0*facf1); rt2= (char*) (rect2i + YOFF*width); rt1= (char*) rect1i; out= (char*) outi; for (y=0; y>8); *(out++)= MAX2(0, *rt1 - temp); rt1++; *(out++)= MAX2(0, *rt1 - temp); rt1++; *(out++)= MAX2(0, *rt1 - temp); rt1++; *(out++)= MAX2(0, *rt1 - temp); rt1++; rt2+=4; } rt2+=XOFF*4; } memcpy(out, rt1, sizeof(int)*YOFF*width); } static void do_drop_effect_float(float facf0, float facf1, int x, int y, float *rect2i, float *rect1i, float *outi) { int height, width; float temp, fac, fac1, fac2; float *rt1, *rt2, *out; int field= 1; width= x; height= y; fac1= 70.0*facf0; fac2= 70.0*facf1; rt2= (rect2i + YOFF*width); rt1= rect1i; out= outi; for (y=0; yrect_float) { do_drop_effect_float( facf0, facf1, x, y, ibuf1->rect_float, ibuf2->rect_float, out->rect_float); } else { do_drop_effect_byte( facf0, facf1, x, y, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } } /* ********************************************************************** MUL ********************************************************************** */ static void do_mul_effect_byte(float facf0, float facf1, int x, int y, unsigned char *rect1, unsigned char *rect2, unsigned char *out) { int xo, fac1, fac3; char *rt1, *rt2, *rt; xo= x; rt1= (char *)rect1; rt2= (char *)rect2; rt= (char *)out; fac1= (int)(256.0*facf0); fac3= (int)(256.0*facf1); /* formula: * fac*(a*b) + (1-fac)*a => fac*a*(b-1)+a */ while(y--) { x= xo; while(x--) { rt[0]= rt1[0] + ((fac1*rt1[0]*(rt2[0]-256))>>16); rt[1]= rt1[1] + ((fac1*rt1[1]*(rt2[1]-256))>>16); rt[2]= rt1[2] + ((fac1*rt1[2]*(rt2[2]-256))>>16); rt[3]= rt1[3] + ((fac1*rt1[3]*(rt2[3]-256))>>16); rt1+= 4; rt2+= 4; rt+= 4; } if(y==0) break; y--; x= xo; while(x--) { rt[0]= rt1[0] + ((fac3*rt1[0]*(rt2[0]-256))>>16); rt[1]= rt1[1] + ((fac3*rt1[1]*(rt2[1]-256))>>16); rt[2]= rt1[2] + ((fac3*rt1[2]*(rt2[2]-256))>>16); rt[3]= rt1[3] + ((fac3*rt1[3]*(rt2[3]-256))>>16); rt1+= 4; rt2+= 4; rt+= 4; } } } static void do_mul_effect_float(float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out) { int xo; float fac1, fac3; float *rt1, *rt2, *rt; xo= x; rt1= rect1; rt2= rect2; rt= out; fac1= facf0; fac3= facf1; /* formula: * fac*(a*b) + (1-fac)*a => fac*a*(b-1)+a */ while(y--) { x= xo; while(x--) { rt[0]= rt1[0] + fac1*rt1[0]*(rt2[0]-1.0); rt[1]= rt1[1] + fac1*rt1[1]*(rt2[1]-1.0); rt[2]= rt1[2] + fac1*rt1[2]*(rt2[2]-1.0); rt[3]= rt1[3] + fac1*rt1[3]*(rt2[3]-1.0); rt1+= 4; rt2+= 4; rt+= 4; } if(y==0) break; y--; x= xo; while(x--) { rt[0]= rt1[0] + fac3*rt1[0]*(rt2[0]-1.0); rt[1]= rt1[1] + fac3*rt1[1]*(rt2[1]-1.0); rt[2]= rt1[2] + fac3*rt1[2]*(rt2[2]-1.0); rt[3]= rt1[3] + fac3*rt1[3]*(rt2[3]-1.0); rt1+= 4; rt2+= 4; rt+= 4; } } } static void do_mul_effect(Sequence * seq,int cfra, float facf0, float facf1, int x, int y, struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3, struct ImBuf *out) { if (out->rect_float) { do_mul_effect_float( facf0, facf1, x, y, ibuf1->rect_float, ibuf2->rect_float, out->rect_float); } else { do_mul_effect_byte( facf0, facf1, x, y, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } } /* ********************************************************************** WIPE ********************************************************************** */ // This function calculates the blur band for the wipe effects static float in_band(float width,float dist, float perc,int side,int dir){ float t1,t2,alpha,percwidth; if(width == 0) return (float)side; if(side == 1) percwidth = width * perc; else percwidth = width * (1 - perc); if(width < dist) return side; t1 = dist / width; //percentange of width that is t2 = 1 / width; //amount of alpha per % point if(side == 1) alpha = (t1*t2*100) + (1-perc); // add point's alpha contrib to current position in wipe else alpha = (1-perc) - (t1*t2*100); if(dir == 0) alpha = 1-alpha; return alpha; } static float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) { float posx, posy,hyp,hyp2,angle,hwidth,b1,b2,b3,pointdist; /*some future stuff float hyp3,hyp4,b4,b5 */ float temp1,temp2,temp3,temp4; //some placeholder variables float halfx = xo/2; float halfy = yo/2; float widthf,output=0; WipeVars *wipe = (WipeVars *)seq->effectdata; int width; angle = wipe->angle; if(angle < 0){ x = xo-x; //y = yo-y } angle = pow(fabs(angle)/45,log(xo)/log(2)); posy = facf0 * yo; if(wipe->forward){ posx = facf0 * xo; posy = facf0 * yo; } else{ posx = xo - facf0 * xo; posy = yo - facf0 * yo; } switch (wipe->wipetype) { case DO_SINGLE_WIPE: width = (int)(wipe->edgeWidth*((xo+yo)/2.0)); hwidth = (float)width/2.0; if (angle == 0.0)angle = 0.000001; b1 = posy - (-angle)*posx; b2 = y - (-angle)*x; hyp = fabs(angle*x+y+(-posy-angle*posx))/sqrt(angle*angle+1); if(angle < 0){ temp1 = b1; b1 = b2; b2 = temp1; } if(wipe->forward){ if(b1 < b2) output = in_band(width,hyp,facf0,1,1); else output = in_band(width,hyp,facf0,0,1); } else{ if(b1 < b2) output = in_band(width,hyp,facf0,0,1); else output = in_band(width,hyp,facf0,1,1); } break; case DO_DOUBLE_WIPE: if(!wipe->forward)facf0 = 1-facf0; // Go the other direction width = (int)(wipe->edgeWidth*((xo+yo)/2.0)); // calculate the blur width hwidth = (float)width/2.0; if (angle == 0)angle = 0.000001; b1 = posy/2 - (-angle)*posx/2; b3 = (yo-posy/2) - (-angle)*(xo-posx/2); b2 = y - (-angle)*x; hyp = abs(angle*x+y+(-posy/2-angle*posx/2))/sqrt(angle*angle+1); hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))/sqrt(angle*angle+1); temp1 = xo*(1-facf0/2)-xo*facf0/2; temp2 = yo*(1-facf0/2)-yo*facf0/2; pointdist = sqrt(temp1*temp1 + temp2*temp2); if(b2 < b1 && b2 < b3 ){ if(hwidth < pointdist) output = in_band(hwidth,hyp,facf0,0,1); } else if(b2 > b1 && b2 > b3 ){ if(hwidth < pointdist) output = in_band(hwidth,hyp2,facf0,0,1); } else{ if( hyp < hwidth && hyp2 > hwidth ) output = in_band(hwidth,hyp,facf0,1,1); else if( hyp > hwidth && hyp2 < hwidth ) output = in_band(hwidth,hyp2,facf0,1,1); else output = in_band(hwidth,hyp2,facf0,1,1) * in_band(hwidth,hyp,facf0,1,1); } if(!wipe->forward)output = 1-output; break; case DO_CLOCK_WIPE: /* temp1: angle of effect center in rads temp2: angle of line through (halfx,halfy) and (x,y) in rads temp3: angle of low side of blur temp4: angle of high side of blur */ output = 1-facf0; widthf = wipe->edgeWidth*2*3.14159; temp1 = 2 * 3.14159 * facf0; if(wipe->forward){ temp1 = 2*3.14159-temp1; } x = x - halfx; y = y - halfy; temp2 = asin(abs(y)/sqrt(x*x + y*y)); if(x <= 0 && y >= 0) temp2 = 3.14159 - temp2; else if(x<=0 && y <= 0) temp2 += 3.14159; else if(x >= 0 && y <= 0) temp2 = 2*3.14159 - temp2; if(wipe->forward){ temp3 = temp1-(widthf/2)*facf0; temp4 = temp1+(widthf/2)*(1-facf0); } else{ temp3 = temp1-(widthf/2)*(1-facf0); temp4 = temp1+(widthf/2)*facf0; } if (temp3 < 0) temp3 = 0; if (temp4 > 2*3.14159) temp4 = 2*3.14159; if(temp2 < temp3) output = 0; else if (temp2 > temp4) output = 1; else output = (temp2-temp3)/(temp4-temp3); if(x == 0 && y == 0){ output = 1; } if(output != output) output = 1; if(wipe->forward) output = 1 - output; break; /* BOX WIPE IS NOT WORKING YET */ /* case DO_CROSS_WIPE: */ /* BOX WIPE IS NOT WORKING YET */ /* case DO_BOX_WIPE: if(invert)facf0 = 1-facf0; width = (int)(wipe->edgeWidth*((xo+yo)/2.0)); hwidth = (float)width/2.0; if (angle == 0)angle = 0.000001; b1 = posy/2 - (-angle)*posx/2; b3 = (yo-posy/2) - (-angle)*(xo-posx/2); b2 = y - (-angle)*x; hyp = abs(angle*x+y+(-posy/2-angle*posx/2))/sqrt(angle*angle+1); hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))/sqrt(angle*angle+1); temp1 = xo*(1-facf0/2)-xo*facf0/2; temp2 = yo*(1-facf0/2)-yo*facf0/2; pointdist = sqrt(temp1*temp1 + temp2*temp2); if(b2 < b1 && b2 < b3 ){ if(hwidth < pointdist) output = in_band(hwidth,hyp,facf0,0,1); } else if(b2 > b1 && b2 > b3 ){ if(hwidth < pointdist) output = in_band(hwidth,hyp2,facf0,0,1); } else{ if( hyp < hwidth && hyp2 > hwidth ) output = in_band(hwidth,hyp,facf0,1,1); else if( hyp > hwidth && hyp2 < hwidth ) output = in_band(hwidth,hyp2,facf0,1,1); else output = in_band(hwidth,hyp2,facf0,1,1) * in_band(hwidth,hyp,facf0,1,1); } if(invert)facf0 = 1-facf0; angle = -1/angle; b1 = posy/2 - (-angle)*posx/2; b3 = (yo-posy/2) - (-angle)*(xo-posx/2); b2 = y - (-angle)*x; hyp = abs(angle*x+y+(-posy/2-angle*posx/2))/sqrt(angle*angle+1); hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))/sqrt(angle*angle+1); if(b2 < b1 && b2 < b3 ){ if(hwidth < pointdist) output *= in_band(hwidth,hyp,facf0,0,1); } else if(b2 > b1 && b2 > b3 ){ if(hwidth < pointdist) output *= in_band(hwidth,hyp2,facf0,0,1); } else{ if( hyp < hwidth && hyp2 > hwidth ) output *= in_band(hwidth,hyp,facf0,1,1); else if( hyp > hwidth && hyp2 < hwidth ) output *= in_band(hwidth,hyp2,facf0,1,1); else output *= in_band(hwidth,hyp2,facf0,1,1) * in_band(hwidth,hyp,facf0,1,1); } break;*/ case DO_IRIS_WIPE: if(xo > yo) yo = xo; else xo = yo; if(!wipe->forward) facf0 = 1-facf0; width = (int)(wipe->edgeWidth*((xo+yo)/2.0)); hwidth = (float)width/2.0; temp1 = (halfx-(halfx)*facf0); pointdist = sqrt(temp1*temp1 + temp1*temp1); temp2 = sqrt((halfx-x)*(halfx-x) + (halfy-y)*(halfy-y)); if(temp2 > pointdist) output = in_band(hwidth,fabs(temp2-pointdist),facf0,0,1); else output = in_band(hwidth,fabs(temp2-pointdist),facf0,1,1); if(!wipe->forward) output = 1-output; break; } if (output < 0) output = 0; else if(output > 1) output = 1; return output; } static void init_wipe_effect(Sequence *seq) { if(seq->effectdata)MEM_freeN(seq->effectdata); seq->effectdata = MEM_callocN(sizeof(struct WipeVars), "wipevars"); } static void free_wipe_effect(Sequence *seq) { if(seq->effectdata)MEM_freeN(seq->effectdata); seq->effectdata = 0; } static void copy_wipe_effect(Sequence *dst, Sequence *src) { dst->effectdata = MEM_dupallocN(src->effectdata); } static void do_wipe_effect_byte(Sequence *seq, float facf0, float facf1, int x, int y, unsigned char *rect1, unsigned char *rect2, unsigned char *out) { int xo, yo; char *rt1, *rt2, *rt; rt1 = (char *)rect1; rt2 = (char *)rect2; rt = (char *)out; xo = x; yo = y; for(y=0;yrect_float) { do_wipe_effect_float(seq, facf0, facf1, x, y, ibuf1->rect_float, ibuf2->rect_float, out->rect_float); } else { do_wipe_effect_byte(seq, facf0, facf1, x, y, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } } /* ********************************************************************** GLOW ********************************************************************** */ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height, float blur, int quality) /* MUUUCCH better than the previous blur. */ /* We do the blurring in two passes which is a whole lot faster. */ /* I changed the math arount to implement an actual Gaussian */ /* distribution. */ /* */ /* Watch out though, it tends to misbehaven with large blur values on */ /* a small bitmap. Avoid avoid avoid. */ /*=============================== */ { unsigned char* temp=NULL,*swap; float *filter=NULL; int x,y,i,fx,fy; int index, ix, halfWidth; float fval, k, curColor[3], curColor2[3], weight=0; /* If we're not really blurring, bail out */ if (blur<=0) return; /* Allocate memory for the tempmap and the blur filter matrix */ temp= MEM_mallocN( (width*height*4), "blurbitmaptemp"); if (!temp) return; /* Allocate memory for the filter elements */ halfWidth = ((quality+1)*blur); filter = (float *)MEM_mallocN(sizeof(float)*halfWidth*2, "blurbitmapfilter"); if (!filter){ MEM_freeN (temp); return; } /* Apparently we're calculating a bell curve */ /* based on the standard deviation (or radius) */ /* This code is based on an example */ /* posted to comp.graphics.algorithms by */ /* Blancmange (bmange@airdmhor.gen.nz) */ k = -1.0/(2.0*3.14159*blur*blur); fval=0; for (ix = 0;ix< halfWidth;ix++){ weight = (float)exp(k*(ix*ix)); filter[halfWidth - ix] = weight; filter[halfWidth + ix] = weight; } filter[0] = weight; /* Normalize the array */ fval=0; for (ix = 0;ix< halfWidth*2;ix++) fval+=filter[ix]; for (ix = 0;ix< halfWidth*2;ix++) filter[ix]/=fval; /* Blur the rows */ for (y=0;y=0)&&(i=0)&&(i=0)&&(i=0)&&(i0){ out[index+GlowR]=MIN2(255*clamp, (in[index+GlowR]*boost*intensity)/255); out[index+GlowG]=MIN2(255*clamp, (in[index+GlowG]*boost*intensity)/255); out[index+GlowB]=MIN2(255*clamp, (in[index+GlowB]*boost*intensity)/255); out[index+GlowA]=MIN2(255*clamp, (in[index+GlowA]*boost*intensity)/255); } else{ out[index+GlowR]=0; out[index+GlowG]=0; out[index+GlowB]=0; out[index+GlowA]=0; } } } } static void RVIsolateHighlights_float (float* in, float* out, int width, int height, int threshold, float boost, float clamp) { int x,y,index; float intensity; for(y=0;y< height;y++) { for (x=0;x< width;x++) { index= (x+y*width)*4; /* Isolate the intensity */ intensity=(in[index+GlowR]+in[index+GlowG]+in[index+GlowB]-threshold); if (intensity>0){ out[index+GlowR]=MIN2(clamp, (in[index+GlowR]*boost*intensity)); out[index+GlowG]=MIN2(clamp, (in[index+GlowG]*boost*intensity)); out[index+GlowB]=MIN2(clamp, (in[index+GlowB]*boost*intensity)); out[index+GlowA]=MIN2(clamp, (in[index+GlowA]*boost*intensity)); } else{ out[index+GlowR]=0; out[index+GlowG]=0; out[index+GlowB]=0; out[index+GlowA]=0; } } } } static void init_glow_effect(Sequence *seq) { GlowVars *glow; if(seq->effectdata)MEM_freeN(seq->effectdata); seq->effectdata = MEM_callocN(sizeof(struct GlowVars), "glowvars"); glow = (GlowVars *)seq->effectdata; glow->fMini = 0.25; glow->fClamp = 1.0; glow->fBoost = 0.5; glow->dDist = 3.0; glow->dQuality = 3; glow->bNoComp = 0; } static void free_glow_effect(Sequence *seq) { if(seq->effectdata)MEM_freeN(seq->effectdata); seq->effectdata = 0; } static void copy_glow_effect(Sequence *dst, Sequence *src) { dst->effectdata = MEM_dupallocN(src->effectdata); } //void do_glow_effect(Cast *cast, float facf0, float facf1, int xo, int yo, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *outbuf, ImBuf *use) static void do_glow_effect_byte(Sequence *seq, float facf0, float facf1, int x, int y, char *rect1, char *rect2, char *out) { unsigned char *outbuf=(unsigned char *)out; unsigned char *inbuf=(unsigned char *)rect1; GlowVars *glow = (GlowVars *)seq->effectdata; RVIsolateHighlights_byte(inbuf, outbuf , x, y, glow->fMini*765, glow->fBoost, glow->fClamp); RVBlurBitmap2_byte (outbuf, x, y, glow->dDist,glow->dQuality); if (!glow->bNoComp) RVAddBitmaps_byte (inbuf , outbuf, outbuf, x, y); } static void do_glow_effect_float(Sequence *seq, float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out) { float *outbuf = out; float *inbuf = rect1; GlowVars *glow = (GlowVars *)seq->effectdata; RVIsolateHighlights_float(inbuf, outbuf , x, y, glow->fMini*765, glow->fBoost, glow->fClamp); RVBlurBitmap2_float (outbuf, x, y, glow->dDist,glow->dQuality); if (!glow->bNoComp) RVAddBitmaps_float (inbuf , outbuf, outbuf, x, y); } static void do_glow_effect(Sequence * seq,int cfra, float facf0, float facf1, int x, int y, struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3, struct ImBuf *out) { if (out->rect_float) { do_glow_effect_float(seq, facf0, facf1, x, y, ibuf1->rect_float, ibuf2->rect_float, out->rect_float); } else { do_glow_effect_byte(seq, facf0, facf1, x, y, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } } /* ********************************************************************** sequence effect factory ********************************************************************** */ static void init_noop(struct Sequence *seq) { } static void load_noop(struct Sequence *seq) { } static void init_plugin_noop(struct Sequence *seq, const char * fname) { } static void free_noop(struct Sequence *seq) { } static int early_out_noop(struct Sequence *seq, float facf0, float facf1) { return 0; } static int early_out_fade(struct Sequence *seq, float facf0, float facf1) { if (facf0 == 0.0 && facf1 == 0.0) { return 1; } else if (facf0 == 1.0 && facf1 == 1.0) { return 2; } return 0; } static int early_out_mul_input2(struct Sequence *seq, float facf0, float facf1) { if (facf0 == 0.0 && facf1 == 0.0) { return 1; } return 0; } static void get_default_fac_noop(struct Sequence *seq, int cfra, float * facf0, float * facf1) { *facf0 = *facf1 = 1.0; } static void get_default_fac_fade(struct Sequence *seq, int cfra, float * facf0, float * facf1) { *facf0 = (float)(cfra - seq->startdisp); *facf1 = (float)(*facf0 + 0.5); *facf0 /= seq->len; *facf1 /= seq->len; } static void do_overdrop_effect(struct Sequence * seq, int cfra, float fac, float facf, int x, int y, struct ImBuf * ibuf1, struct ImBuf * ibuf2, struct ImBuf * ibuf3, struct ImBuf * out) { do_drop_effect(seq, cfra, fac, facf, x, y, ibuf1, ibuf2, ibuf3, out); do_alphaover_effect(seq, cfra, fac, facf, x, y, ibuf1, ibuf2, ibuf3, out); } struct SeqEffectHandle get_sequence_effect(Sequence * seq) { struct SeqEffectHandle rval; int sequence_type = seq->type; rval.init = init_noop; rval.init_plugin = init_plugin_noop; rval.load = load_noop; rval.free = free_noop; rval.early_out = early_out_noop; rval.get_default_fac = get_default_fac_noop; rval.execute = NULL; rval.copy = NULL; switch (sequence_type) { case SEQ_CROSS: rval.execute = do_cross_effect; rval.early_out = early_out_fade; rval.get_default_fac = get_default_fac_fade; break; case SEQ_GAMCROSS: rval.init = init_gammacross; rval.load = load_gammacross; rval.free = free_gammacross; rval.early_out = early_out_fade; rval.get_default_fac = get_default_fac_fade; rval.execute = do_gammacross_effect; break; case SEQ_ADD: rval.execute = do_add_effect; rval.early_out = early_out_mul_input2; break; case SEQ_SUB: rval.execute = do_sub_effect; rval.early_out = early_out_mul_input2; break; case SEQ_MUL: rval.execute = do_mul_effect; rval.early_out = early_out_mul_input2; break; case SEQ_ALPHAOVER: rval.init = init_alpha_over_or_under; rval.execute = do_alphaover_effect; break; case SEQ_OVERDROP: rval.execute = do_overdrop_effect; break; case SEQ_ALPHAUNDER: rval.init = init_alpha_over_or_under; rval.execute = do_alphaunder_effect; break; case SEQ_WIPE: rval.init = init_wipe_effect; rval.free = free_wipe_effect; rval.copy = copy_wipe_effect; rval.early_out = early_out_fade; rval.get_default_fac = get_default_fac_fade; rval.execute = do_wipe_effect; break; case SEQ_GLOW: rval.init = init_glow_effect; rval.free = free_glow_effect; rval.copy = copy_glow_effect; rval.execute = do_glow_effect; break; case SEQ_PLUGIN: rval.init_plugin = init_plugin; rval.load = load_plugin; rval.free = free_plugin; rval.copy = copy_plugin; rval.execute = do_plugin_effect; rval.early_out = do_plugin_early_out; rval.get_default_fac = get_default_fac_fade; break; } if (seq->flag & SEQ_EFFECT_NOT_LOADED) { rval.load(seq); seq->flag &= ~SEQ_EFFECT_NOT_LOADED; } return rval; }