/* SPDX-FileCopyrightText: 2011-2022 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #include "camera.hh" #include "BKE_camera.h" #include "DNA_camera_types.h" #include "DNA_screen_types.h" #include "DNA_view3d_types.h" #include "hydra/object.hh" namespace blender::render::hydra { static pxr::GfCamera gf_camera(const CameraParams ¶ms, const pxr::GfVec2i &res, const pxr::GfVec4f &border) { pxr::GfCamera camera; camera.SetProjection(params.is_ortho ? pxr::GfCamera::Projection::Orthographic : pxr::GfCamera::Projection::Perspective); camera.SetClippingRange(pxr::GfRange1f(params.clip_start, params.clip_end)); camera.SetFocalLength(params.lens); pxr::GfVec2f b_pos(border[0], border[1]), b_size(border[2], border[3]); float sensor_size = BKE_camera_sensor_size(params.sensor_fit, params.sensor_x, params.sensor_y); pxr::GfVec2f sensor_scale = (BKE_camera_sensor_fit(params.sensor_fit, res[0], res[1]) == CAMERA_SENSOR_FIT_HOR) ? pxr::GfVec2f(1.0f, float(res[1]) / res[0]) : pxr::GfVec2f(float(res[0]) / res[1], 1.0f); pxr::GfVec2f aperture = pxr::GfVec2f((params.is_ortho) ? params.ortho_scale : sensor_size); aperture = pxr::GfCompMult(aperture, sensor_scale); aperture = pxr::GfCompMult(aperture, b_size); aperture *= params.zoom; if (params.is_ortho) { /* Use tenths of a world unit according to USD docs * https://graphics.pixar.com/usd/docs/api/class_gf_camera.html */ aperture *= 10.0f; } camera.SetHorizontalAperture(aperture[0]); camera.SetVerticalAperture(aperture[1]); pxr::GfVec2f lens_shift = pxr::GfVec2f(params.shiftx, params.shifty); lens_shift = pxr::GfCompDiv(lens_shift, sensor_scale); lens_shift += pxr::GfVec2f(params.offsetx, params.offsety); lens_shift += b_pos + b_size * 0.5f - pxr::GfVec2f(0.5f); lens_shift = pxr::GfCompDiv(lens_shift, b_size); camera.SetHorizontalApertureOffset(lens_shift[0] * aperture[0]); camera.SetVerticalApertureOffset(lens_shift[1] * aperture[1]); return camera; } pxr::GfCamera gf_camera(const Depsgraph *depsgraph, const View3D *v3d, const ARegion *region, const pxr::GfVec4f &border) { const RegionView3D *region_data = (const RegionView3D *)region->regiondata; CameraParams params; BKE_camera_params_init(¶ms); BKE_camera_params_from_view3d(¶ms, depsgraph, v3d, region_data); pxr::GfCamera camera = gf_camera(params, pxr::GfVec2i(region->winx, region->winy), border); camera.SetTransform(io::hydra::gf_matrix_from_transform(region_data->viewmat).GetInverse()); return camera; } pxr::GfCamera gf_camera(const Object *camera_obj, const pxr::GfVec2i &res, const pxr::GfVec4f &border) { CameraParams params; BKE_camera_params_init(¶ms); BKE_camera_params_from_object(¶ms, camera_obj); pxr::GfCamera camera = gf_camera(params, res, border); camera.SetTransform(io::hydra::gf_matrix_from_transform(camera_obj->object_to_world().ptr())); return camera; } } // namespace blender::render::hydra