/** * * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include #include "DNA_ID.h" #include "DNA_material_types.h" #include "DNA_node_types.h" #include "DNA_object_types.h" #include "DNA_screen_types.h" #include "DNA_scene_types.h" #include "DNA_space_types.h" #include "DNA_view2d_types.h" #include "DNA_userdef_types.h" #include "BIF_gl.h" #include "BIF_interface.h" #include "BIF_previewrender.h" #include "BIF_resources.h" #include "BIF_screen.h" #include "BIF_space.h" #include "BIF_toolbox.h" #include "BIF_butspace.h" #include "BKE_global.h" #include "BKE_main.h" #include "BKE_material.h" #include "BSE_headerbuttons.h" #include "BSE_node.h" #include "blendef.h" #include "butspace.h" #include "mydevice.h" void do_node_buttons(ScrArea *sa, unsigned short event) { SpaceNode *snode= sa->spacedata.first; Material *ma; switch(event) { case B_NODE_USEMAT: ma= (Material *)snode->id; if(ma) { if(ma->use_nodes && ma->nodetree==NULL) { node_shader_default(ma); snode_set_context(snode); } BIF_preview_changed(ID_MA); allqueue(REDRAWNODE, 0); allqueue(REDRAWBUTSSHADING, 0); } break; case B_NODE_USESCENE: if(G.scene->use_nodes) { if(G.scene->nodetree==NULL) node_composit_default(G.scene); addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC); } snode_set_context(snode); allqueue(REDRAWNODE, 0); break; } } void node_buttons(ScrArea *sa) { SpaceNode *snode= sa->spacedata.first; uiBlock *block; short xco; char name[256]; sprintf(name, "header %d", sa->headwin); block= uiNewBlock(&sa->uiblocks, name, UI_EMBOSS, UI_HELV, sa->headwin); if(area_is_active_area(sa)) uiBlockSetCol(block, TH_HEADER); else uiBlockSetCol(block, TH_HEADERDESEL); sa->butspacetype= SPACE_NODE; xco = 8; uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D, windowtype_pup(), xco, 0, XIC+10, YIC, &(sa->butspacetype), 1.0, SPACEICONMAX, 0, 0, "Displays Current Window Type"); xco += XIC + 14; uiBlockSetEmboss(block, UI_EMBOSSN); if (sa->flag & HEADER_NO_PULLDOWN) { uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_RIGHT, xco,2,XIC,YIC-2, &(sa->flag), 0, 0, 0, 0, "Show pulldown menus"); } else { uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_DOWN, xco,2,XIC,YIC-2, &(sa->flag), 0, 0, 0, 0, "Hide pulldown menus"); } xco+=XIC; if((sa->flag & HEADER_NO_PULLDOWN)==0) { /* pull down menus */ uiBlockSetEmboss(block, UI_EMBOSSP); // xmax= GetButStringLength("View"); // uiDefPulldownBut(block, time_viewmenu, NULL, // "View", xco, -2, xmax-3, 24, ""); // xco+= xmax; } uiBlockSetEmboss(block, UI_EMBOSS); /* main type choosing */ uiBlockBeginAlign(block); uiDefIconButI(block, ROW, B_REDR, ICON_MATERIAL_DEHLT, xco,2,XIC,YIC-2, &(snode->treetype), 2, 0, 0, 0, "Material Nodes"); xco+= XIC; uiDefIconButI(block, ROW, B_REDR, ICON_IMAGE_DEHLT, xco,2,XIC,YIC-2, &(snode->treetype), 2, 1, 0, 0, "Composite Nodes"); xco+= 2*XIC; uiBlockEndAlign(block); /* find and set the context */ snode_set_context(snode); if(snode->treetype==NTREE_SHADER) { if(snode->from) { /* 0, NULL -> pin */ xco= std_libbuttons(block, xco, 0, 0, NULL, B_MATBROWSE, ID_MA, 1, snode->id, snode->from, &(snode->menunr), B_MATALONE, B_MATLOCAL, B_MATDELETE, B_AUTOMATNAME, B_KEEPDATA); if(snode->id) { Material *ma= (Material *)snode->id; uiDefButC(block, TOG, B_NODE_USEMAT, "Use Nodes", xco+5,0,70,19, &ma->use_nodes, 0.0f, 0.0f, 0, 0, ""); xco+=80; } } } else if(snode->treetype==NTREE_COMPOSIT) { uiDefButS(block, TOG, B_NODE_USESCENE, "Use Nodes", xco+5,0,70,19, &G.scene->use_nodes, 0.0f, 0.0f, 0, 0, "Indicate this Scene will use Nodes and execute them while editing"); xco+= 80; uiDefButBitS(block, TOG, R_COMP_FREE, B_NOP, "Free Unused", xco+5,0,80,19, &G.scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not used while composite"); xco+= 80; } /* always as last */ sa->headbutlen= xco+2*XIC; uiDrawBlock(block); }