/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2023 Blender Foundation. All rights reserved. */ /** \file * \ingroup gpu */ #pragma once #include "BKE_global.h" #include "BLI_string.h" #include "vk_common.hh" #include namespace blender::gpu { class VKContext; namespace debug { typedef struct VKDebuggingTools { bool enabled = false; /* Function pointer definitions. */ PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT_r = nullptr; PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT_r = nullptr; PFN_vkSubmitDebugUtilsMessageEXT vkSubmitDebugUtilsMessageEXT_r = nullptr; PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT_r = nullptr; PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT_r = nullptr; PFN_vkCmdInsertDebugUtilsLabelEXT vkCmdInsertDebugUtilsLabelEXT_r = nullptr; PFN_vkQueueBeginDebugUtilsLabelEXT vkQueueBeginDebugUtilsLabelEXT_r = nullptr; PFN_vkQueueEndDebugUtilsLabelEXT vkQueueEndDebugUtilsLabelEXT_r = nullptr; PFN_vkQueueInsertDebugUtilsLabelEXT vkQueueInsertDebugUtilsLabelEXT_r = nullptr; PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT_r = nullptr; PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT_r = nullptr; } VKDebuggingTools; bool init_callbacks(VKContext *context, PFN_vkGetInstanceProcAddr instance_proc_addr); void destroy_callbacks(VKContext *context); void object_label(VKContext *context, VkObjectType vk_object_type, uint64_t object_handle, const char *name); template void object_label(VKContext *context, T vk_object_type, const char *name) { if (!(G.debug & G_DEBUG_GPU)) { return; } const size_t label_size = 64; char label[label_size]; memset(label, 0, label_size); static int stats = 0; SNPRINTF(label, "%s_%d", name, stats++); object_label( context, to_vk_object_type(vk_object_type), (uint64_t)vk_object_type, (const char *)label); }; void push_marker(VKContext *context, VkCommandBuffer vk_command_buffer, const char *name); void set_marker(VKContext *context, VkCommandBuffer vk_command_buffer, const char *name); void pop_marker(VKContext *context, VkCommandBuffer vk_command_buffer); void push_marker(VKContext *context, VkQueue vk_queue, const char *name); void set_marker(VKContext *context, VkQueue vk_queue, const char *name); void pop_marker(VKContext *context, VkQueue vk_queue); } // namespace debug } // namespace blender::gpu