/* SPDX-FileCopyrightText: 2023 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bpygpu */ #pragma once #include /* Each type object could have a method for free GPU resources. * However, it is currently of little use. */ // #define BPYGPU_USE_GPUOBJ_FREE_METHOD [[nodiscard]] PyObject *BPyInit_gpu();