/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved. * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bke */ #include #include #include #include #include "MEM_guardedalloc.h" /* Allow using deprecated functionality for .blend file I/O. */ #define DNA_DEPRECATED_ALLOW #include "DNA_anim_types.h" #include "DNA_armature_types.h" #include "DNA_constraint_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BLI_blenlib.h" #include "BLI_ghash.h" #include "BLI_math_color.h" #include "BLI_math_matrix.h" #include "BLI_math_rotation.h" #include "BLI_math_vector.h" #include "BLI_session_uuid.h" #include "BLI_string_utils.h" #include "BLI_utildefines.h" #include "BLT_translation.h" #include "BKE_action.h" #include "BKE_anim_data.h" #include "BKE_anim_visualization.h" #include "BKE_animsys.h" #include "BKE_armature.h" #include "BKE_asset.h" #include "BKE_constraint.h" #include "BKE_deform.h" #include "BKE_fcurve.h" #include "BKE_idprop.h" #include "BKE_idtype.h" #include "BKE_lib_id.h" #include "BKE_lib_query.h" #include "BKE_main.h" #include "BKE_object.hh" #include "BKE_preview_image.hh" #include "DEG_depsgraph.hh" #include "DEG_depsgraph_build.hh" #include "BIK_api.h" #include "RNA_access.hh" #include "RNA_path.hh" #include "RNA_prototypes.h" #include "BLO_read_write.hh" #include "ANIM_bone_collections.h" #include "ANIM_bonecolor.hh" #include "CLG_log.h" static CLG_LogRef LOG = {"bke.action"}; /* *********************** NOTE ON POSE AND ACTION ********************** * * - Pose is the local (object level) component of armature. The current * object pose is saved in files, and (will be) is presorted for dependency * - Actions have fewer (or other) channels, and write data to a Pose * - Currently ob->pose data is controlled in BKE_pose_where_is only. The (recalc) * event system takes care of calling that * - The NLA system (here too) uses Poses as interpolation format for Actions * - Therefore we assume poses to be static, and duplicates of poses have channels in * same order, for quick interpolation reasons * * ****************************** (ton) ************************************ */ /**************************** Action Datablock ******************************/ /*********************** Armature Datablock ***********************/ /** * Only copy internal data of Action ID from source * to already allocated/initialized destination. * You probably never want to use that directly, * use #BKE_id_copy or #BKE_id_copy_ex for typical needs. * * WARNING! This function will not handle ID user count! * * \param flag: Copying options (see BKE_lib_id.h's LIB_ID_COPY_... flags for more). */ static void action_copy_data(Main * /*bmain*/, ID *id_dst, const ID *id_src, const int flag) { bAction *action_dst = (bAction *)id_dst; const bAction *action_src = (const bAction *)id_src; bActionGroup *group_dst, *group_src; FCurve *fcurve_dst, *fcurve_src; /* Duplicate the lists of groups and markers. */ BLI_duplicatelist(&action_dst->groups, &action_src->groups); BLI_duplicatelist(&action_dst->markers, &action_src->markers); /* Copy F-Curves, fixing up the links as we go. */ BLI_listbase_clear(&action_dst->curves); for (fcurve_src = static_cast(action_src->curves.first); fcurve_src; fcurve_src = fcurve_src->next) { /* Duplicate F-Curve. */ /* XXX TODO: pass sub-data flag? * But surprisingly does not seem to be doing any ID reference-counting. */ fcurve_dst = BKE_fcurve_copy(fcurve_src); BLI_addtail(&action_dst->curves, fcurve_dst); /* Fix group links (kind of bad list-in-list search, but this is the most reliable way). */ for (group_dst = static_cast(action_dst->groups.first), group_src = static_cast(action_src->groups.first); group_dst && group_src; group_dst = group_dst->next, group_src = group_src->next) { if (fcurve_src->grp == group_src) { fcurve_dst->grp = group_dst; if (group_dst->channels.first == fcurve_src) { group_dst->channels.first = fcurve_dst; } if (group_dst->channels.last == fcurve_src) { group_dst->channels.last = fcurve_dst; } break; } } } if (flag & LIB_ID_COPY_NO_PREVIEW) { action_dst->preview = nullptr; } else { BKE_previewimg_id_copy(&action_dst->id, &action_src->id); } } /** Free (or release) any data used by this action (does not free the action itself). */ static void action_free_data(ID *id) { bAction *action = (bAction *)id; /* No animdata here. */ /* Free F-Curves. */ BKE_fcurves_free(&action->curves); /* Free groups. */ BLI_freelistN(&action->groups); /* Free pose-references (aka local markers). */ BLI_freelistN(&action->markers); BKE_previewimg_free(&action->preview); } static void action_foreach_id(ID *id, LibraryForeachIDData *data) { bAction *act = reinterpret_cast(id); const int flag = BKE_lib_query_foreachid_process_flags_get(data); LISTBASE_FOREACH (FCurve *, fcu, &act->curves) { BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, BKE_fcurve_foreach_id(fcu, data)); } LISTBASE_FOREACH (TimeMarker *, marker, &act->markers) { BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, marker->camera, IDWALK_CB_NOP); } if (flag & IDWALK_DO_DEPRECATED_POINTERS) { LISTBASE_FOREACH (bActionChannel *, chan, &act->chanbase) { BKE_LIB_FOREACHID_PROCESS_ID_NOCHECK(data, chan->ipo, IDWALK_CB_USER); LISTBASE_FOREACH (bConstraintChannel *, chan_constraint, &chan->constraintChannels) { BKE_LIB_FOREACHID_PROCESS_ID_NOCHECK(data, chan_constraint->ipo, IDWALK_CB_USER); } } } } static void action_blend_write(BlendWriter *writer, ID *id, const void *id_address) { bAction *act = (bAction *)id; BLO_write_id_struct(writer, bAction, id_address, &act->id); BKE_id_blend_write(writer, &act->id); BKE_fcurve_blend_write(writer, &act->curves); LISTBASE_FOREACH (bActionGroup *, grp, &act->groups) { BLO_write_struct(writer, bActionGroup, grp); } LISTBASE_FOREACH (TimeMarker *, marker, &act->markers) { BLO_write_struct(writer, TimeMarker, marker); } BKE_previewimg_blend_write(writer, act->preview); } static void action_blend_read_data(BlendDataReader *reader, ID *id) { bAction *act = (bAction *)id; BLO_read_list(reader, &act->curves); BLO_read_list(reader, &act->chanbase); /* XXX deprecated - old animation system */ BLO_read_list(reader, &act->groups); BLO_read_list(reader, &act->markers); /* XXX deprecated - old animation system <<< */ LISTBASE_FOREACH (bActionChannel *, achan, &act->chanbase) { BLO_read_data_address(reader, &achan->grp); BLO_read_list(reader, &achan->constraintChannels); } /* >>> XXX deprecated - old animation system */ BKE_fcurve_blend_read_data(reader, &act->curves); LISTBASE_FOREACH (bActionGroup *, agrp, &act->groups) { BLO_read_data_address(reader, &agrp->channels.first); BLO_read_data_address(reader, &agrp->channels.last); } BLO_read_data_address(reader, &act->preview); BKE_previewimg_blend_read(reader, act->preview); } static IDProperty *action_asset_type_property(const bAction *action) { const bool is_single_frame = BKE_action_has_single_frame(action); IDPropertyTemplate idprop = {0}; idprop.i = is_single_frame; IDProperty *property = IDP_New(IDP_INT, &idprop, "is_single_frame"); return property; } static void action_asset_metadata_ensure(void *asset_ptr, AssetMetaData *asset_data) { bAction *action = (bAction *)asset_ptr; BLI_assert(GS(action->id.name) == ID_AC); IDProperty *action_type = action_asset_type_property(action); BKE_asset_metadata_idprop_ensure(asset_data, action_type); } static AssetTypeInfo AssetType_AC = { /*pre_save_fn*/ action_asset_metadata_ensure, /*on_mark_asset_fn*/ action_asset_metadata_ensure, }; IDTypeInfo IDType_ID_AC = { /*id_code*/ ID_AC, /*id_filter*/ FILTER_ID_AC, /*main_listbase_index*/ INDEX_ID_AC, /*struct_size*/ sizeof(bAction), /*name*/ "Action", /*name_plural*/ "actions", /*translation_context*/ BLT_I18NCONTEXT_ID_ACTION, /*flags*/ IDTYPE_FLAGS_NO_ANIMDATA, /*asset_type_info*/ &AssetType_AC, /*init_data*/ nullptr, /*copy_data*/ action_copy_data, /*free_data*/ action_free_data, /*make_local*/ nullptr, /*foreach_id*/ action_foreach_id, /*foreach_cache*/ nullptr, /*foreach_path*/ nullptr, /*owner_pointer_get*/ nullptr, /*blend_write*/ action_blend_write, /*blend_read_data*/ action_blend_read_data, /*blend_read_after_liblink*/ nullptr, /*blend_read_undo_preserve*/ nullptr, /*lib_override_apply_post*/ nullptr, }; /* ***************** Library data level operations on action ************** */ bAction *BKE_action_add(Main *bmain, const char name[]) { bAction *act; act = static_cast(BKE_id_new(bmain, ID_AC, name)); return act; } /* .................................. */ /* *************** Action Groups *************** */ bActionGroup *get_active_actiongroup(bAction *act) { bActionGroup *agrp = nullptr; if (act && act->groups.first) { for (agrp = static_cast(act->groups.first); agrp; agrp = agrp->next) { if (agrp->flag & AGRP_ACTIVE) { break; } } } return agrp; } void set_active_action_group(bAction *act, bActionGroup *agrp, short select) { /* sanity checks */ if (act == nullptr) { return; } /* Deactivate all others */ LISTBASE_FOREACH (bActionGroup *, grp, &act->groups) { if ((grp == agrp) && (select)) { grp->flag |= AGRP_ACTIVE; } else { grp->flag &= ~AGRP_ACTIVE; } } } void action_group_colors_sync(bActionGroup *grp, const bActionGroup *ref_grp) { /* Only do color copying if using a custom color (i.e. not default color). */ if (grp->customCol) { if (grp->customCol > 0) { /* copy theme colors on-to group's custom color in case user tries to edit color */ bTheme *btheme = static_cast(U.themes.first); ThemeWireColor *col_set = &btheme->tarm[(grp->customCol - 1)]; memcpy(&grp->cs, col_set, sizeof(ThemeWireColor)); } else { /* if a reference group is provided, use the custom color from there... */ if (ref_grp) { /* assumption: reference group has a color set */ memcpy(&grp->cs, &ref_grp->cs, sizeof(ThemeWireColor)); } /* otherwise, init custom color with a generic/placeholder color set if * no previous theme color was used that we can just keep using */ else if (grp->cs.solid[0] == 0) { /* define for setting colors in theme below */ rgba_uchar_args_set(grp->cs.solid, 0xff, 0x00, 0x00, 255); rgba_uchar_args_set(grp->cs.select, 0x81, 0xe6, 0x14, 255); rgba_uchar_args_set(grp->cs.active, 0x18, 0xb6, 0xe0, 255); } } } } void action_group_colors_set_from_posebone(bActionGroup *grp, const bPoseChannel *pchan) { const BoneColor &color = blender::animrig::ANIM_bonecolor_posebone_get(pchan); action_group_colors_set(grp, &color); } void action_group_colors_set(bActionGroup *grp, const BoneColor *color) { const blender::animrig::BoneColor &bone_color = color->wrap(); grp->customCol = bone_color.palette_index; const ThemeWireColor *effective_color = bone_color.effective_color(); if (effective_color) { /* The drawing code assumes that grp->cs always contains the effective * color. This is why the effective color is always written to it, and why * the above action_group_colors_sync() function exists: it needs to update * grp->cs in case the theme changes. */ memcpy(&grp->cs, effective_color, sizeof(grp->cs)); } } bActionGroup *action_groups_add_new(bAction *act, const char name[]) { bActionGroup *agrp; /* sanity check: must have action and name */ if (ELEM(nullptr, act, name)) { return nullptr; } /* allocate a new one */ agrp = static_cast(MEM_callocN(sizeof(bActionGroup), "bActionGroup")); /* make it selected, with default name */ agrp->flag = AGRP_SELECTED; STRNCPY_UTF8(agrp->name, name[0] ? name : DATA_("Group")); /* add to action, and validate */ BLI_addtail(&act->groups, agrp); BLI_uniquename( &act->groups, agrp, DATA_("Group"), '.', offsetof(bActionGroup, name), sizeof(agrp->name)); /* return the new group */ return agrp; } void action_groups_add_channel(bAction *act, bActionGroup *agrp, FCurve *fcurve) { /* sanity checks */ if (ELEM(nullptr, act, agrp, fcurve)) { return; } /* if no channels anywhere, just add to two lists at the same time */ if (BLI_listbase_is_empty(&act->curves)) { fcurve->next = fcurve->prev = nullptr; agrp->channels.first = agrp->channels.last = fcurve; act->curves.first = act->curves.last = fcurve; } /* if the group already has channels, the F-Curve can simply be added to the list * (i.e. as the last channel in the group) */ else if (agrp->channels.first) { /* if the group's last F-Curve is the action's last F-Curve too, * then set the F-Curve as the last for the action first so that * the lists will be in sync after linking */ if (agrp->channels.last == act->curves.last) { act->curves.last = fcurve; } /* link in the given F-Curve after the last F-Curve in the group, * which means that it should be able to fit in with the rest of the * list seamlessly */ BLI_insertlinkafter(&agrp->channels, agrp->channels.last, fcurve); } /* otherwise, need to find the nearest F-Curve in group before/after current to link with */ else { bActionGroup *grp; /* firstly, link this F-Curve to the group */ agrp->channels.first = agrp->channels.last = fcurve; /* Step through the groups preceding this one, * finding the F-Curve there to attach this one after. */ for (grp = agrp->prev; grp; grp = grp->prev) { /* if this group has F-Curves, we want weave the given one in right after the last channel * there, but via the Action's list not this group's list * - this is so that the F-Curve is in the right place in the Action, * but won't be included in the previous group. */ if (grp->channels.last) { /* once we've added, break here since we don't need to search any further... */ BLI_insertlinkafter(&act->curves, grp->channels.last, fcurve); break; } } /* If grp is nullptr, that means we fell through, and this F-Curve should be added as the new * first since group is (effectively) the first group. Thus, the existing first F-Curve becomes * the second in the chain, etc. */ if (grp == nullptr) { BLI_insertlinkbefore(&act->curves, act->curves.first, fcurve); } } /* set the F-Curve's new group */ fcurve->grp = agrp; } void BKE_action_groups_reconstruct(bAction *act) { /* Sanity check. */ if (ELEM(nullptr, act, act->groups.first)) { return; } /* Clear out all group channels. Channels that are actually in use are * reconstructed below; this step is necessary to clear out unused groups. */ LISTBASE_FOREACH (bActionGroup *, group, &act->groups) { BLI_listbase_clear(&group->channels); } /* Sort the channels into the group lists, destroying the act->curves list. */ ListBase ungrouped = {nullptr, nullptr}; LISTBASE_FOREACH_MUTABLE (FCurve *, fcurve, &act->curves) { if (fcurve->grp) { BLI_assert(BLI_findindex(&act->groups, fcurve->grp) >= 0); BLI_addtail(&fcurve->grp->channels, fcurve); } else { BLI_addtail(&ungrouped, fcurve); } } /* Recombine into the main list. */ BLI_listbase_clear(&act->curves); LISTBASE_FOREACH (bActionGroup *, group, &act->groups) { /* Copy the list header to preserve the pointers in the group. */ ListBase tmp = group->channels; BLI_movelisttolist(&act->curves, &tmp); } BLI_movelisttolist(&act->curves, &ungrouped); } void action_groups_remove_channel(bAction *act, FCurve *fcu) { /* sanity checks */ if (ELEM(nullptr, act, fcu)) { return; } /* check if any group used this directly */ if (fcu->grp) { bActionGroup *agrp = fcu->grp; if (agrp->channels.first == agrp->channels.last) { if (agrp->channels.first == fcu) { BLI_listbase_clear(&agrp->channels); } } else if (agrp->channels.first == fcu) { if ((fcu->next) && (fcu->next->grp == agrp)) { agrp->channels.first = fcu->next; } else { agrp->channels.first = nullptr; } } else if (agrp->channels.last == fcu) { if ((fcu->prev) && (fcu->prev->grp == agrp)) { agrp->channels.last = fcu->prev; } else { agrp->channels.last = nullptr; } } fcu->grp = nullptr; } /* now just remove from list */ BLI_remlink(&act->curves, fcu); } bActionGroup *BKE_action_group_find_name(bAction *act, const char name[]) { /* sanity checks */ if (ELEM(nullptr, act, act->groups.first, name) || (name[0] == 0)) { return nullptr; } /* do string comparisons */ return static_cast( BLI_findstring(&act->groups, name, offsetof(bActionGroup, name))); } void action_groups_clear_tempflags(bAction *act) { /* sanity checks */ if (ELEM(nullptr, act, act->groups.first)) { return; } /* flag clearing loop */ LISTBASE_FOREACH (bActionGroup *, agrp, &act->groups) { agrp->flag &= ~AGRP_TEMP; } } /* *************** Pose channels *************** */ void BKE_pose_channel_session_uuid_generate(bPoseChannel *pchan) { pchan->runtime.session_uuid = BLI_session_uuid_generate(); } bPoseChannel *BKE_pose_channel_find_name(const bPose *pose, const char *name) { if (ELEM(nullptr, pose, name) || (name[0] == '\0')) { return nullptr; } if (pose->chanhash) { return static_cast(BLI_ghash_lookup(pose->chanhash, (const void *)name)); } return static_cast( BLI_findstring(&pose->chanbase, name, offsetof(bPoseChannel, name))); } bPoseChannel *BKE_pose_channel_ensure(bPose *pose, const char *name) { bPoseChannel *chan; if (pose == nullptr) { return nullptr; } /* See if this channel exists */ chan = BKE_pose_channel_find_name(pose, name); if (chan) { return chan; } /* If not, create it and add it */ chan = static_cast(MEM_callocN(sizeof(bPoseChannel), "verifyPoseChannel")); BKE_pose_channel_session_uuid_generate(chan); STRNCPY(chan->name, name); copy_v3_fl(chan->custom_scale_xyz, 1.0f); zero_v3(chan->custom_translation); zero_v3(chan->custom_rotation_euler); /* init vars to prevent math errors */ unit_qt(chan->quat); unit_axis_angle(chan->rotAxis, &chan->rotAngle); chan->size[0] = chan->size[1] = chan->size[2] = 1.0f; copy_v3_fl(chan->scale_in, 1.0f); copy_v3_fl(chan->scale_out, 1.0f); chan->limitmin[0] = chan->limitmin[1] = chan->limitmin[2] = -M_PI; chan->limitmax[0] = chan->limitmax[1] = chan->limitmax[2] = M_PI; chan->stiffness[0] = chan->stiffness[1] = chan->stiffness[2] = 0.0f; chan->ikrotweight = chan->iklinweight = 0.0f; unit_m4(chan->constinv); chan->protectflag = OB_LOCK_ROT4D; /* lock by components by default */ BLI_addtail(&pose->chanbase, chan); if (pose->chanhash) { BLI_ghash_insert(pose->chanhash, chan->name, chan); } return chan; } #ifndef NDEBUG bool BKE_pose_channels_is_valid(const bPose *pose) { if (pose->chanhash) { bPoseChannel *pchan; for (pchan = static_cast(pose->chanbase.first); pchan; pchan = pchan->next) { if (BLI_ghash_lookup(pose->chanhash, pchan->name) != pchan) { return false; } } } return true; } #endif bool BKE_pose_is_bonecoll_visible(const bArmature *arm, const bPoseChannel *pchan) { return pchan->bone && ANIM_bonecoll_is_visible(arm, pchan->bone); } bPoseChannel *BKE_pose_channel_active(Object *ob, const bool check_bonecoll) { bArmature *arm = static_cast((ob) ? ob->data : nullptr); if (ELEM(nullptr, ob, ob->pose, arm)) { return nullptr; } /* find active */ LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) { if ((pchan->bone) && (pchan->bone == arm->act_bone)) { if (!check_bonecoll || ANIM_bonecoll_is_visible(arm, pchan->bone)) { return pchan; } } } return nullptr; } bPoseChannel *BKE_pose_channel_active_if_bonecoll_visible(Object *ob) { return BKE_pose_channel_active(ob, true); } bPoseChannel *BKE_pose_channel_active_or_first_selected(Object *ob) { bArmature *arm = static_cast((ob) ? ob->data : nullptr); if (ELEM(nullptr, ob, ob->pose, arm)) { return nullptr; } bPoseChannel *pchan = BKE_pose_channel_active_if_bonecoll_visible(ob); if (pchan && (pchan->bone->flag & BONE_SELECTED) && PBONE_VISIBLE(arm, pchan->bone)) { return pchan; } LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) { if (pchan->bone != nullptr) { if ((pchan->bone->flag & BONE_SELECTED) && PBONE_VISIBLE(arm, pchan->bone)) { return pchan; } } } return nullptr; } bPoseChannel *BKE_pose_channel_get_mirrored(const bPose *pose, const char *name) { char name_flip[MAXBONENAME]; BLI_string_flip_side_name(name_flip, name, false, sizeof(name_flip)); if (!STREQ(name_flip, name)) { return BKE_pose_channel_find_name(pose, name_flip); } return nullptr; } const char *BKE_pose_ikparam_get_name(bPose *pose) { if (pose) { switch (pose->iksolver) { case IKSOLVER_STANDARD: return nullptr; case IKSOLVER_ITASC: return "bItasc"; } } return nullptr; } void BKE_pose_copy_data_ex(bPose **dst, const bPose *src, const int flag, const bool copy_constraints) { bPose *outPose; ListBase listb; if (!src) { *dst = nullptr; return; } outPose = static_cast(MEM_callocN(sizeof(bPose), "pose")); BLI_duplicatelist(&outPose->chanbase, &src->chanbase); /* Rebuild ghash here too, so that name lookups below won't be too bad... * BUT this will have the penalty that the ghash will be built twice * if BKE_pose_rebuild() gets called after this... */ if (outPose->chanbase.first != outPose->chanbase.last) { outPose->chanhash = nullptr; BKE_pose_channels_hash_ensure(outPose); } outPose->iksolver = src->iksolver; outPose->ikdata = nullptr; outPose->ikparam = MEM_dupallocN(src->ikparam); outPose->avs = src->avs; LISTBASE_FOREACH (bPoseChannel *, pchan, &outPose->chanbase) { if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) { id_us_plus((ID *)pchan->custom); } if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) { BKE_pose_channel_session_uuid_generate(pchan); } /* warning, O(n2) here, if done without the hash, but these are rarely used features. */ if (pchan->custom_tx) { pchan->custom_tx = BKE_pose_channel_find_name(outPose, pchan->custom_tx->name); } if (pchan->bbone_prev) { pchan->bbone_prev = BKE_pose_channel_find_name(outPose, pchan->bbone_prev->name); } if (pchan->bbone_next) { pchan->bbone_next = BKE_pose_channel_find_name(outPose, pchan->bbone_next->name); } if (copy_constraints) { /* #BKE_constraints_copy nullptr's `listb` */ BKE_constraints_copy_ex(&listb, &pchan->constraints, flag, true); pchan->constraints = listb; /* XXX: This is needed for motionpath drawing to work. * Dunno why it was setting to null before... */ pchan->mpath = animviz_copy_motionpath(pchan->mpath); } if (pchan->prop) { pchan->prop = IDP_CopyProperty_ex(pchan->prop, flag); } pchan->draw_data = nullptr; /* Drawing cache, no need to copy. */ /* Runtime data, no need to copy. */ BKE_pose_channel_runtime_reset_on_copy(&pchan->runtime); } /* for now, duplicate Bone Groups too when doing this */ if (copy_constraints) { BLI_duplicatelist(&outPose->agroups, &src->agroups); } *dst = outPose; } void BKE_pose_copy_data(bPose **dst, const bPose *src, const bool copy_constraints) { BKE_pose_copy_data_ex(dst, src, 0, copy_constraints); } void BKE_pose_itasc_init(bItasc *itasc) { if (itasc) { itasc->iksolver = IKSOLVER_ITASC; itasc->minstep = 0.01f; itasc->maxstep = 0.06f; itasc->numiter = 100; itasc->numstep = 4; itasc->precision = 0.005f; itasc->flag = ITASC_AUTO_STEP | ITASC_INITIAL_REITERATION; itasc->feedback = 20.0f; itasc->maxvel = 50.0f; itasc->solver = ITASC_SOLVER_SDLS; itasc->dampmax = 0.5; itasc->dampeps = 0.15; } } void BKE_pose_ikparam_init(bPose *pose) { bItasc *itasc; switch (pose->iksolver) { case IKSOLVER_ITASC: itasc = static_cast(MEM_callocN(sizeof(bItasc), "itasc")); BKE_pose_itasc_init(itasc); pose->ikparam = itasc; break; case IKSOLVER_STANDARD: default: pose->ikparam = nullptr; break; } } /* only for real IK, not for auto-IK */ static bool pose_channel_in_IK_chain(Object *ob, bPoseChannel *pchan, int level) { /* No need to check if constraint is active (has influence), * since all constraints with CONSTRAINT_IK_AUTO are active */ LISTBASE_FOREACH (bConstraint *, con, &pchan->constraints) { if (con->type == CONSTRAINT_TYPE_KINEMATIC) { bKinematicConstraint *data = static_cast(con->data); if ((data->rootbone == 0) || (data->rootbone > level)) { if ((data->flag & CONSTRAINT_IK_AUTO) == 0) { return true; } } } } LISTBASE_FOREACH (Bone *, bone, &pchan->bone->childbase) { pchan = BKE_pose_channel_find_name(ob->pose, bone->name); if (pchan && pose_channel_in_IK_chain(ob, pchan, level + 1)) { return true; } } return false; } bool BKE_pose_channel_in_IK_chain(Object *ob, bPoseChannel *pchan) { return pose_channel_in_IK_chain(ob, pchan, 0); } void BKE_pose_channels_hash_ensure(bPose *pose) { if (!pose->chanhash) { pose->chanhash = BLI_ghash_str_new("make_pose_chan gh"); LISTBASE_FOREACH (bPoseChannel *, pchan, &pose->chanbase) { BLI_ghash_insert(pose->chanhash, pchan->name, pchan); } } } void BKE_pose_channels_hash_free(bPose *pose) { if (pose->chanhash) { BLI_ghash_free(pose->chanhash, nullptr, nullptr); pose->chanhash = nullptr; } } static void pose_channels_remove_internal_links(Object *ob, bPoseChannel *unlinked_pchan) { LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) { if (pchan->bbone_prev == unlinked_pchan) { pchan->bbone_prev = nullptr; } if (pchan->bbone_next == unlinked_pchan) { pchan->bbone_next = nullptr; } if (pchan->custom_tx == unlinked_pchan) { pchan->custom_tx = nullptr; } } } void BKE_pose_channels_remove(Object *ob, bool (*filter_fn)(const char *bone_name, void *user_data), void *user_data) { /* Erase any associated pose channel, along with any references to them */ if (ob->pose) { bPoseChannel *pchan, *pchan_next; for (pchan = static_cast(ob->pose->chanbase.first); pchan; pchan = pchan_next) { pchan_next = pchan->next; if (filter_fn(pchan->name, user_data)) { /* Bone itself is being removed */ BKE_pose_channel_free(pchan); pose_channels_remove_internal_links(ob, pchan); if (ob->pose->chanhash) { BLI_ghash_remove(ob->pose->chanhash, pchan->name, nullptr, nullptr); } BLI_freelinkN(&ob->pose->chanbase, pchan); } else { /* Maybe something the bone references is being removed instead? */ LISTBASE_FOREACH (bConstraint *, con, &pchan->constraints) { ListBase targets = {nullptr, nullptr}; if (BKE_constraint_targets_get(con, &targets)) { LISTBASE_FOREACH (bConstraintTarget *, ct, &targets) { if (ct->tar == ob) { if (ct->subtarget[0]) { if (filter_fn(ct->subtarget, user_data)) { con->flag |= CONSTRAINT_DISABLE; ct->subtarget[0] = 0; } } } } BKE_constraint_targets_flush(con, &targets, false); } } if (pchan->bbone_prev) { if (filter_fn(pchan->bbone_prev->name, user_data)) { pchan->bbone_prev = nullptr; } } if (pchan->bbone_next) { if (filter_fn(pchan->bbone_next->name, user_data)) { pchan->bbone_next = nullptr; } } if (pchan->custom_tx) { if (filter_fn(pchan->custom_tx->name, user_data)) { pchan->custom_tx = nullptr; } } } } } } void BKE_pose_channel_free_ex(bPoseChannel *pchan, bool do_id_user) { if (pchan->custom) { if (do_id_user) { id_us_min(&pchan->custom->id); } pchan->custom = nullptr; } if (pchan->mpath) { animviz_free_motionpath(pchan->mpath); pchan->mpath = nullptr; } BKE_constraints_free_ex(&pchan->constraints, do_id_user); if (pchan->prop) { IDP_FreeProperty_ex(pchan->prop, do_id_user); pchan->prop = nullptr; } /* Cached data, for new draw manager rendering code. */ MEM_SAFE_FREE(pchan->draw_data); /* Cached B-Bone shape and other data. */ BKE_pose_channel_runtime_free(&pchan->runtime); } void BKE_pose_channel_runtime_reset(bPoseChannel_Runtime *runtime) { memset(runtime, 0, sizeof(*runtime)); } void BKE_pose_channel_runtime_reset_on_copy(bPoseChannel_Runtime *runtime) { const SessionUUID uuid = runtime->session_uuid; memset(runtime, 0, sizeof(*runtime)); runtime->session_uuid = uuid; } void BKE_pose_channel_runtime_free(bPoseChannel_Runtime *runtime) { BKE_pose_channel_free_bbone_cache(runtime); } void BKE_pose_channel_free_bbone_cache(bPoseChannel_Runtime *runtime) { runtime->bbone_segments = 0; MEM_SAFE_FREE(runtime->bbone_rest_mats); MEM_SAFE_FREE(runtime->bbone_pose_mats); MEM_SAFE_FREE(runtime->bbone_deform_mats); MEM_SAFE_FREE(runtime->bbone_dual_quats); MEM_SAFE_FREE(runtime->bbone_segment_boundaries); } void BKE_pose_channel_free(bPoseChannel *pchan) { BKE_pose_channel_free_ex(pchan, true); } void BKE_pose_channels_free_ex(bPose *pose, bool do_id_user) { if (!BLI_listbase_is_empty(&pose->chanbase)) { LISTBASE_FOREACH (bPoseChannel *, pchan, &pose->chanbase) { BKE_pose_channel_free_ex(pchan, do_id_user); } BLI_freelistN(&pose->chanbase); } BKE_pose_channels_hash_free(pose); MEM_SAFE_FREE(pose->chan_array); } void BKE_pose_channels_free(bPose *pose) { BKE_pose_channels_free_ex(pose, true); } void BKE_pose_free_data_ex(bPose *pose, bool do_id_user) { /* free pose-channels */ BKE_pose_channels_free_ex(pose, do_id_user); /* free pose-groups */ if (pose->agroups.first) { BLI_freelistN(&pose->agroups); } /* free IK solver state */ BIK_clear_data(pose); /* free IK solver param */ if (pose->ikparam) { MEM_freeN(pose->ikparam); } } void BKE_pose_free_data(bPose *pose) { BKE_pose_free_data_ex(pose, true); } void BKE_pose_free_ex(bPose *pose, bool do_id_user) { if (pose) { BKE_pose_free_data_ex(pose, do_id_user); /* free pose */ MEM_freeN(pose); } } void BKE_pose_free(bPose *pose) { BKE_pose_free_ex(pose, true); } void BKE_pose_channel_copy_data(bPoseChannel *pchan, const bPoseChannel *pchan_from) { /* copy transform locks */ pchan->protectflag = pchan_from->protectflag; /* copy rotation mode */ pchan->rotmode = pchan_from->rotmode; /* copy bone group */ pchan->agrp_index = pchan_from->agrp_index; /* IK (DOF) settings. */ pchan->ikflag = pchan_from->ikflag; copy_v3_v3(pchan->limitmin, pchan_from->limitmin); copy_v3_v3(pchan->limitmax, pchan_from->limitmax); copy_v3_v3(pchan->stiffness, pchan_from->stiffness); pchan->ikstretch = pchan_from->ikstretch; pchan->ikrotweight = pchan_from->ikrotweight; pchan->iklinweight = pchan_from->iklinweight; /* bbone settings (typically not animated) */ pchan->bbone_next = pchan_from->bbone_next; pchan->bbone_prev = pchan_from->bbone_prev; /* constraints */ BKE_constraints_copy(&pchan->constraints, &pchan_from->constraints, true); /* id-properties */ if (pchan->prop) { /* unlikely but possible it exists */ IDP_FreeProperty(pchan->prop); pchan->prop = nullptr; } if (pchan_from->prop) { pchan->prop = IDP_CopyProperty(pchan_from->prop); } /* custom shape */ pchan->custom = pchan_from->custom; if (pchan->custom) { id_us_plus(&pchan->custom->id); } copy_v3_v3(pchan->custom_scale_xyz, pchan_from->custom_scale_xyz); copy_v3_v3(pchan->custom_translation, pchan_from->custom_translation); copy_v3_v3(pchan->custom_rotation_euler, pchan_from->custom_rotation_euler); pchan->drawflag = pchan_from->drawflag; } void BKE_pose_update_constraint_flags(bPose *pose) { pose->flag &= ~POSE_CONSTRAINTS_TIMEDEPEND; LISTBASE_FOREACH (bPoseChannel *, pchan, &pose->chanbase) { pchan->constflag = 0; LISTBASE_FOREACH (bConstraint *, con, &pchan->constraints) { pchan->constflag |= PCHAN_HAS_CONST; switch (con->type) { case CONSTRAINT_TYPE_KINEMATIC: { bKinematicConstraint *data = (bKinematicConstraint *)con->data; pchan->constflag |= PCHAN_HAS_IK; if (data->tar == nullptr || (data->tar->type == OB_ARMATURE && data->subtarget[0] == 0)) { pchan->constflag |= PCHAN_HAS_NO_TARGET; } bPoseChannel *chain_tip = (data->flag & CONSTRAINT_IK_TIP) ? pchan : pchan->parent; /* negative rootbone = recalc rootbone index. used in do_versions */ if (data->rootbone < 0) { data->rootbone = 0; bPoseChannel *parchan = chain_tip; while (parchan) { data->rootbone++; if ((parchan->bone->flag & BONE_CONNECTED) == 0) { break; } parchan = parchan->parent; } } /* Mark the pose bones in the IK chain as influenced by it. */ { bPoseChannel *chain_bone = chain_tip; for (short index = 0; chain_bone && (data->rootbone == 0 || index < data->rootbone); index++) { chain_bone->constflag |= PCHAN_INFLUENCED_BY_IK; chain_bone = chain_bone->parent; } } break; } case CONSTRAINT_TYPE_FOLLOWPATH: { bFollowPathConstraint *data = (bFollowPathConstraint *)con->data; /* if we have a valid target, make sure that this will get updated on frame-change * (needed for when there is no anim-data for this pose) */ if ((data->tar) && (data->tar->type == OB_CURVES_LEGACY)) { pose->flag |= POSE_CONSTRAINTS_TIMEDEPEND; } break; } case CONSTRAINT_TYPE_SPLINEIK: pchan->constflag |= PCHAN_HAS_SPLINEIK; break; default: break; } } } pose->flag &= ~POSE_CONSTRAINTS_NEED_UPDATE_FLAGS; } void BKE_pose_tag_update_constraint_flags(bPose *pose) { pose->flag |= POSE_CONSTRAINTS_NEED_UPDATE_FLAGS; } /* ************************** Bone Groups ************************** */ bActionGroup *BKE_pose_add_group(bPose *pose, const char *name) { bActionGroup *grp; if (!name) { name = DATA_("Group"); } grp = static_cast(MEM_callocN(sizeof(bActionGroup), "PoseGroup")); STRNCPY(grp->name, name); BLI_addtail(&pose->agroups, grp); BLI_uniquename(&pose->agroups, grp, name, '.', offsetof(bActionGroup, name), sizeof(grp->name)); pose->active_group = BLI_listbase_count(&pose->agroups); return grp; } void BKE_pose_remove_group(bPose *pose, bActionGroup *grp, const int index) { int idx = index; if (idx < 1) { idx = BLI_findindex(&pose->agroups, grp) + 1; } BLI_assert(idx > 0); /* adjust group references (the trouble of using indices!): * - firstly, make sure nothing references it * - also, make sure that those after this item get corrected */ LISTBASE_FOREACH (bPoseChannel *, pchan, &pose->chanbase) { if (pchan->agrp_index == idx) { pchan->agrp_index = 0; } else if (pchan->agrp_index > idx) { pchan->agrp_index--; } } /* now, remove it from the pose */ BLI_freelinkN(&pose->agroups, grp); if (pose->active_group >= idx) { const bool has_groups = !BLI_listbase_is_empty(&pose->agroups); pose->active_group--; if (pose->active_group == 0 && has_groups) { pose->active_group = 1; } else if (pose->active_group < 0 || !has_groups) { pose->active_group = 0; } } } void BKE_pose_remove_group_index(bPose *pose, const int index) { bActionGroup *grp = nullptr; /* get group to remove */ grp = static_cast(BLI_findlink(&pose->agroups, index - 1)); if (grp) { BKE_pose_remove_group(pose, grp, index); } } /* ************** F-Curve Utilities for Actions ****************** */ bool BKE_action_has_motion(const bAction *act) { /* return on the first F-Curve that has some keyframes/samples defined */ if (act) { LISTBASE_FOREACH (FCurve *, fcu, &act->curves) { if (fcu->totvert) { return true; } } } /* nothing found */ return false; } bool BKE_action_has_single_frame(const bAction *act) { if (act == nullptr || BLI_listbase_is_empty(&act->curves)) { return false; } bool found_key = false; float found_key_frame = 0.0f; LISTBASE_FOREACH (FCurve *, fcu, &act->curves) { switch (fcu->totvert) { case 0: /* No keys, so impossible to come to a conclusion on this curve alone. */ continue; case 1: /* Single key, which is the complex case, so handle below. */ break; default: /* Multiple keys, so there is animation. */ return false; } const float this_key_frame = fcu->bezt != nullptr ? fcu->bezt[0].vec[1][0] : fcu->fpt[0].vec[0]; if (!found_key) { found_key = true; found_key_frame = this_key_frame; continue; } /* The graph editor rounds to 1/1000th of a frame, so it's not necessary to be really precise * with these comparisons. */ if (!compare_ff(found_key_frame, this_key_frame, 0.001f)) { /* This key differs from the already-found key, so this Action represents animation. */ return false; } } /* There is only a single frame if we found at least one key. */ return found_key; } void BKE_action_frame_range_calc(const bAction *act, bool include_modifiers, float *r_start, float *r_end) { float min = 999999999.0f, max = -999999999.0f; short foundvert = 0, foundmod = 0; if (act) { LISTBASE_FOREACH (FCurve *, fcu, &act->curves) { /* if curve has keyframes, consider them first */ if (fcu->totvert) { float nmin, nmax; /* get extents for this curve * - no "selected only", since this is often used in the backend * - no "minimum length" (we will apply this later), otherwise * single-keyframe curves will increase the overall length by * a phantom frame (#50354) */ BKE_fcurve_calc_range(fcu, &nmin, &nmax, false); /* compare to the running tally */ min = min_ff(min, nmin); max = max_ff(max, nmax); foundvert = 1; } /* if include_modifiers is enabled, need to consider modifiers too * - only really care about the last modifier */ if ((include_modifiers) && (fcu->modifiers.last)) { FModifier *fcm = static_cast(fcu->modifiers.last); /* only use the maximum sensible limits of the modifiers if they are more extreme */ switch (fcm->type) { case FMODIFIER_TYPE_LIMITS: /* Limits F-Modifier */ { FMod_Limits *fmd = (FMod_Limits *)fcm->data; if (fmd->flag & FCM_LIMIT_XMIN) { min = min_ff(min, fmd->rect.xmin); } if (fmd->flag & FCM_LIMIT_XMAX) { max = max_ff(max, fmd->rect.xmax); } break; } case FMODIFIER_TYPE_CYCLES: /* Cycles F-Modifier */ { FMod_Cycles *fmd = (FMod_Cycles *)fcm->data; if (fmd->before_mode != FCM_EXTRAPOLATE_NONE) { min = MINAFRAMEF; } if (fmd->after_mode != FCM_EXTRAPOLATE_NONE) { max = MAXFRAMEF; } break; } /* TODO: function modifier may need some special limits */ default: /* all other standard modifiers are on the infinite range... */ min = MINAFRAMEF; max = MAXFRAMEF; break; } foundmod = 1; } } } if (foundvert || foundmod) { *r_start = max_ff(min, MINAFRAMEF); *r_end = min_ff(max, MAXFRAMEF); } else { *r_start = 0.0f; *r_end = 0.0f; } } void BKE_action_frame_range_get(const bAction *act, float *r_start, float *r_end) { if (act && (act->flag & ACT_FRAME_RANGE)) { *r_start = act->frame_start; *r_end = act->frame_end; } else { BKE_action_frame_range_calc(act, false, r_start, r_end); } BLI_assert(*r_start <= *r_end); } bool BKE_action_is_cyclic(const bAction *act) { return act && (act->flag & ACT_FRAME_RANGE) && (act->flag & ACT_CYCLIC); } eAction_TransformFlags BKE_action_get_item_transform_flags(bAction *act, Object *ob, bPoseChannel *pchan, ListBase *curves) { PointerRNA ptr; char *basePath = nullptr; short flags = 0; /* build PointerRNA from provided data to obtain the paths to use */ if (pchan) { ptr = RNA_pointer_create((ID *)ob, &RNA_PoseBone, pchan); } else if (ob) { ptr = RNA_id_pointer_create((ID *)ob); } else { return eAction_TransformFlags(0); } /* get the basic path to the properties of interest */ basePath = RNA_path_from_ID_to_struct(&ptr); if (basePath == nullptr) { return eAction_TransformFlags(0); } /* search F-Curves for the given properties * - we cannot use the groups, since they may not be grouped in that way... */ LISTBASE_FOREACH (FCurve *, fcu, &act->curves) { const char *bPtr = nullptr, *pPtr = nullptr; /* If enough flags have been found, * we can stop checking unless we're also getting the curves. */ if ((flags == ACT_TRANS_ALL) && (curves == nullptr)) { break; } /* just in case... */ if (fcu->rna_path == nullptr) { continue; } /* step 1: check for matching base path */ bPtr = strstr(fcu->rna_path, basePath); if (bPtr) { /* we must add len(basePath) bytes to the match so that we are at the end of the * base path so that we don't get false positives with these strings in the names */ bPtr += strlen(basePath); /* step 2: check for some property with transforms * - to speed things up, only check for the ones not yet found * unless we're getting the curves too * - if we're getting the curves, the BLI_genericNodeN() creates a LinkData * node wrapping the F-Curve, which then gets added to the list * - once a match has been found, the curve cannot possibly be any other one */ if ((curves) || (flags & ACT_TRANS_LOC) == 0) { pPtr = strstr(bPtr, "location"); if (pPtr) { flags |= ACT_TRANS_LOC; if (curves) { BLI_addtail(curves, BLI_genericNodeN(fcu)); } continue; } } if ((curves) || (flags & ACT_TRANS_SCALE) == 0) { pPtr = strstr(bPtr, "scale"); if (pPtr) { flags |= ACT_TRANS_SCALE; if (curves) { BLI_addtail(curves, BLI_genericNodeN(fcu)); } continue; } } if ((curves) || (flags & ACT_TRANS_ROT) == 0) { pPtr = strstr(bPtr, "rotation"); if (pPtr) { flags |= ACT_TRANS_ROT; if (curves) { BLI_addtail(curves, BLI_genericNodeN(fcu)); } continue; } } if ((curves) || (flags & ACT_TRANS_BBONE) == 0) { /* bbone shape properties */ pPtr = strstr(bPtr, "bbone_"); if (pPtr) { flags |= ACT_TRANS_BBONE; if (curves) { BLI_addtail(curves, BLI_genericNodeN(fcu)); } continue; } } if ((curves) || (flags & ACT_TRANS_PROP) == 0) { /* custom properties only */ pPtr = strstr(bPtr, "[\""); if (pPtr) { flags |= ACT_TRANS_PROP; if (curves) { BLI_addtail(curves, BLI_genericNodeN(fcu)); } continue; } } } } /* free basePath */ MEM_freeN(basePath); /* return flags found */ return eAction_TransformFlags(flags); } /* ************** Pose Management Tools ****************** */ void BKE_pose_rest(bPose *pose, bool selected_bones_only) { if (!pose) { return; } memset(pose->stride_offset, 0, sizeof(pose->stride_offset)); memset(pose->cyclic_offset, 0, sizeof(pose->cyclic_offset)); LISTBASE_FOREACH (bPoseChannel *, pchan, &pose->chanbase) { if (selected_bones_only && pchan->bone != nullptr && (pchan->bone->flag & BONE_SELECTED) == 0) { continue; } zero_v3(pchan->loc); zero_v3(pchan->eul); unit_qt(pchan->quat); unit_axis_angle(pchan->rotAxis, &pchan->rotAngle); pchan->size[0] = pchan->size[1] = pchan->size[2] = 1.0f; pchan->roll1 = pchan->roll2 = 0.0f; pchan->curve_in_x = pchan->curve_in_z = 0.0f; pchan->curve_out_x = pchan->curve_out_z = 0.0f; pchan->ease1 = pchan->ease2 = 0.0f; copy_v3_fl(pchan->scale_in, 1.0f); copy_v3_fl(pchan->scale_out, 1.0f); pchan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE | POSE_BBONE_SHAPE); } } void BKE_pose_copy_pchan_result(bPoseChannel *pchanto, const bPoseChannel *pchanfrom) { copy_m4_m4(pchanto->pose_mat, pchanfrom->pose_mat); copy_m4_m4(pchanto->chan_mat, pchanfrom->chan_mat); /* used for local constraints */ copy_v3_v3(pchanto->loc, pchanfrom->loc); copy_qt_qt(pchanto->quat, pchanfrom->quat); copy_v3_v3(pchanto->eul, pchanfrom->eul); copy_v3_v3(pchanto->size, pchanfrom->size); copy_v3_v3(pchanto->pose_head, pchanfrom->pose_head); copy_v3_v3(pchanto->pose_tail, pchanfrom->pose_tail); pchanto->roll1 = pchanfrom->roll1; pchanto->roll2 = pchanfrom->roll2; pchanto->curve_in_x = pchanfrom->curve_in_x; pchanto->curve_in_z = pchanfrom->curve_in_z; pchanto->curve_out_x = pchanfrom->curve_out_x; pchanto->curve_out_z = pchanfrom->curve_out_z; pchanto->ease1 = pchanfrom->ease1; pchanto->ease2 = pchanfrom->ease2; copy_v3_v3(pchanto->scale_in, pchanfrom->scale_in); copy_v3_v3(pchanto->scale_out, pchanfrom->scale_out); pchanto->rotmode = pchanfrom->rotmode; pchanto->flag = pchanfrom->flag; pchanto->protectflag = pchanfrom->protectflag; } bool BKE_pose_copy_result(bPose *to, bPose *from) { if (to == nullptr || from == nullptr) { CLOG_ERROR( &LOG, "Pose copy error, pose to:%p from:%p", (void *)to, (void *)from); /* debug temp */ return false; } if (to == from) { CLOG_ERROR(&LOG, "source and target are the same"); return false; } LISTBASE_FOREACH (bPoseChannel *, pchanfrom, &from->chanbase) { bPoseChannel *pchanto = BKE_pose_channel_find_name(to, pchanfrom->name); if (pchanto != nullptr) { BKE_pose_copy_pchan_result(pchanto, pchanfrom); } } return true; } void BKE_pose_tag_recalc(Main *bmain, bPose *pose) { pose->flag |= POSE_RECALC; /* Depsgraph components depends on actual pose state, * if pose was changed depsgraph is to be updated as well. */ DEG_relations_tag_update(bmain); } void what_does_obaction(Object *ob, Object *workob, bPose *pose, bAction *act, char groupname[], const AnimationEvalContext *anim_eval_context) { bActionGroup *agrp = BKE_action_group_find_name(act, groupname); /* clear workob */ BKE_object_workob_clear(workob); /* init workob */ copy_m4_m4(workob->object_to_world, ob->object_to_world); copy_m4_m4(workob->parentinv, ob->parentinv); copy_m4_m4(workob->constinv, ob->constinv); workob->parent = ob->parent; workob->rotmode = ob->rotmode; workob->trackflag = ob->trackflag; workob->upflag = ob->upflag; workob->partype = ob->partype; workob->par1 = ob->par1; workob->par2 = ob->par2; workob->par3 = ob->par3; workob->constraints.first = ob->constraints.first; workob->constraints.last = ob->constraints.last; /* Need to set pose too, since this is used for both types of Action Constraint. */ workob->pose = pose; if (pose) { /* This function is most likely to be used with a temporary pose with a single bone in there. * For such cases it makes no sense to create hash since it'll only waste CPU ticks on memory * allocation and also will make lookup slower. */ if (pose->chanbase.first != pose->chanbase.last) { BKE_pose_channels_hash_ensure(pose); } if (pose->flag & POSE_CONSTRAINTS_NEED_UPDATE_FLAGS) { BKE_pose_update_constraint_flags(pose); } } STRNCPY(workob->parsubstr, ob->parsubstr); /* we don't use real object name, otherwise RNA screws with the real thing */ STRNCPY(workob->id.name, "OB"); /* If we're given a group to use, it's likely to be more efficient * (though a bit more dangerous). */ if (agrp) { /* specifically evaluate this group only */ /* get RNA-pointer for the workob's ID */ PointerRNA id_ptr = RNA_id_pointer_create(&workob->id); /* execute action for this group only */ animsys_evaluate_action_group(&id_ptr, act, agrp, anim_eval_context); } else { AnimData adt = {nullptr}; /* init animdata, and attach to workob */ workob->adt = &adt; adt.action = act; BKE_animdata_action_ensure_idroot(&workob->id, act); /* execute effects of Action on to workob (or its PoseChannels) */ BKE_animsys_evaluate_animdata(&workob->id, &adt, anim_eval_context, ADT_RECALC_ANIM, false); } } void BKE_pose_check_uuids_unique_and_report(const bPose *pose) { if (pose == nullptr) { return; } GSet *used_uuids = BLI_gset_new( BLI_session_uuid_ghash_hash, BLI_session_uuid_ghash_compare, "sequencer used uuids"); LISTBASE_FOREACH (bPoseChannel *, pchan, &pose->chanbase) { const SessionUUID *session_uuid = &pchan->runtime.session_uuid; if (!BLI_session_uuid_is_generated(session_uuid)) { printf("Pose channel %s does not have UUID generated.\n", pchan->name); continue; } if (BLI_gset_lookup(used_uuids, session_uuid) != nullptr) { printf("Pose channel %s has duplicate UUID generated.\n", pchan->name); continue; } BLI_gset_insert(used_uuids, (void *)session_uuid); } BLI_gset_free(used_uuids, nullptr); } void BKE_pose_blend_write(BlendWriter *writer, bPose *pose, bArmature *arm) { #ifndef __GNUC__ BLI_assert(pose != nullptr && arm != nullptr); #endif /* Write channels */ LISTBASE_FOREACH (bPoseChannel *, chan, &pose->chanbase) { /* Write ID Properties -- and copy this comment EXACTLY for easy finding * of library blocks that implement this. */ if (chan->prop) { IDP_BlendWrite(writer, chan->prop); } BKE_constraint_blend_write(writer, &chan->constraints); animviz_motionpath_blend_write(writer, chan->mpath); /* Prevent crashes with auto-save, * when a bone duplicated in edit-mode has not yet been assigned to its pose-channel. * Also needed with memundo, in some cases we can store a step before pose has been * properly rebuilt from previous undo step. */ Bone *bone = (pose->flag & POSE_RECALC) ? BKE_armature_find_bone_name(arm, chan->name) : chan->bone; if (bone != nullptr) { /* gets restored on read, for library armatures */ chan->selectflag = bone->flag & BONE_SELECTED; } BLO_write_struct(writer, bPoseChannel, chan); } /* Write groups */ LISTBASE_FOREACH (bActionGroup *, grp, &pose->agroups) { BLO_write_struct(writer, bActionGroup, grp); } /* write IK param */ if (pose->ikparam) { const char *structname = BKE_pose_ikparam_get_name(pose); if (structname) { BLO_write_struct_by_name(writer, structname, pose->ikparam); } } /* Write this pose */ BLO_write_struct(writer, bPose, pose); } void BKE_pose_blend_read_data(BlendDataReader *reader, ID *id_owner, bPose *pose) { if (!pose) { return; } BLO_read_list(reader, &pose->chanbase); BLO_read_list(reader, &pose->agroups); pose->chanhash = nullptr; pose->chan_array = nullptr; LISTBASE_FOREACH (bPoseChannel *, pchan, &pose->chanbase) { BKE_pose_channel_runtime_reset(&pchan->runtime); BKE_pose_channel_session_uuid_generate(pchan); pchan->bone = nullptr; BLO_read_data_address(reader, &pchan->parent); BLO_read_data_address(reader, &pchan->child); BLO_read_data_address(reader, &pchan->custom_tx); BLO_read_data_address(reader, &pchan->bbone_prev); BLO_read_data_address(reader, &pchan->bbone_next); BKE_constraint_blend_read_data(reader, id_owner, &pchan->constraints); BLO_read_data_address(reader, &pchan->prop); IDP_BlendDataRead(reader, &pchan->prop); BLO_read_data_address(reader, &pchan->mpath); if (pchan->mpath) { animviz_motionpath_blend_read_data(reader, pchan->mpath); } BLI_listbase_clear(&pchan->iktree); BLI_listbase_clear(&pchan->siktree); /* in case this value changes in future, clamp else we get undefined behavior */ CLAMP(pchan->rotmode, ROT_MODE_MIN, ROT_MODE_MAX); pchan->draw_data = nullptr; } pose->ikdata = nullptr; if (pose->ikparam != nullptr) { BLO_read_data_address(reader, &pose->ikparam); } } void BKE_pose_blend_read_after_liblink(BlendLibReader *reader, Object *ob, bPose *pose) { bArmature *arm = static_cast(ob->data); if (!pose || !arm) { return; } /* Always rebuild to match library changes, except on Undo. */ bool rebuild = false; if (!BLO_read_lib_is_undo(reader)) { if (ob->id.lib != arm->id.lib) { rebuild = true; } } LISTBASE_FOREACH (bPoseChannel *, pchan, &pose->chanbase) { pchan->bone = BKE_armature_find_bone_name(arm, pchan->name); if (UNLIKELY(pchan->bone == nullptr)) { rebuild = true; } else if (!ID_IS_LINKED(ob) && ID_IS_LINKED(arm)) { /* local pose selection copied to armature, bit hackish */ pchan->bone->flag &= ~BONE_SELECTED; pchan->bone->flag |= pchan->selectflag; } } if (rebuild) { Main *bmain = BLO_read_lib_get_main(reader); DEG_id_tag_update_ex( bmain, &ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION); BKE_pose_tag_recalc(bmain, pose); } } void BKE_action_fcurves_clear(bAction *act) { if (!act) { return; } while (act->curves.first) { FCurve *fcu = static_cast(act->curves.first); action_groups_remove_channel(act, fcu); BKE_fcurve_free(fcu); } DEG_id_tag_update(&act->id, ID_RECALC_ANIMATION_NO_FLUSH); }