89 lines
2.7 KiB
C++
89 lines
2.7 KiB
C++
/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#pragma once
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#if defined(WITH_OPENIMAGEDENOISE)
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# include "integrator/denoiser_gpu.h"
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# include "util/openimagedenoise.h" // IWYU pragma: keep
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CCL_NAMESPACE_BEGIN
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/* Implementation of a GPU denoiser which uses OpenImageDenoise library. */
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class OIDNDenoiserGPU : public DenoiserGPU {
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friend class OIDNDenoiseContext;
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public:
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/* Forwardly declared state which might be using compile-flag specific fields, such as
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* OpenImageDenoise device and filter handles. */
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class State;
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OIDNDenoiserGPU(Device *denoiser_device, const DenoiseParams ¶ms);
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~OIDNDenoiserGPU() override;
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bool denoise_buffer(const BufferParams &buffer_params,
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RenderBuffers *render_buffers,
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const int num_samples,
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bool allow_inplace_modification) override;
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static bool is_device_supported(const DeviceInfo &device);
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protected:
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enum class ExecMode {
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SYNC,
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ASYNC,
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};
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uint get_device_type_mask() const override;
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/* Create OIDN denoiser descriptor if needed.
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* Will do nothing if the current OIDN descriptor is usable for the given parameters.
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* If the OIDN denoiser descriptor did re-allocate here it is left unconfigured. */
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bool denoise_create_if_needed(DenoiseContext &context) override;
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/* Configure existing OIDN denoiser descriptor for the use for the given task. */
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bool denoise_configure_if_needed(DenoiseContext &context) override;
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/* Run configured denoiser. */
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bool denoise_run(const DenoiseContext &context, const DenoisePass &pass) override;
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OIDNFilter create_filter();
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bool commit_and_execute_filter(OIDNFilter filter, ExecMode mode = ExecMode::SYNC);
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void set_filter_pass(OIDNFilter filter,
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const char *name,
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device_ptr ptr,
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const int format,
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const int width,
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const int height,
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const size_t offset_in_bytes,
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const size_t pixel_stride_in_bytes,
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size_t row_stride_in_bytes);
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/* Delete all allocated OIDN objects. */
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void release_all_resources();
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OIDNDevice oidn_device_ = nullptr;
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OIDNFilter oidn_filter_ = nullptr;
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OIDNFilter albedo_filter_ = nullptr;
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OIDNFilter normal_filter_ = nullptr;
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bool is_configured_ = false;
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int2 configured_size_ = make_int2(0, 0);
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vector<uint8_t> custom_weights;
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bool use_pass_albedo_ = false;
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bool use_pass_normal_ = false;
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DenoiserQuality quality_ = DENOISER_QUALITY_HIGH;
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/* Filter memory usage limit if we ran out of memory with OIDN's default limit. */
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int max_mem_ = 768;
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};
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CCL_NAMESPACE_END
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#endif
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