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Hans Goudey ec09931d55 Subdiv: Use nested namespaces and static for opensubdiv module
Declaring the `blender::opensubdiv` namespace on one line is just shorter.
`static` is preferred over anonymous namespaces since it's locally visible.
2024-04-19 09:03:23 -04:00

42 lines
1.2 KiB
C++

/* SPDX-FileCopyrightText: 2013 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "internal/base/util.h"
namespace blender::opensubdiv {
void stringSplit(std::vector<std::string> *tokens,
const std::string &str,
const std::string &separators,
bool skip_empty)
{
size_t token_start = 0, token_length = 0;
for (size_t i = 0; i < str.length(); ++i) {
const char ch = str[i];
if (separators.find(ch) == std::string::npos) {
// Append non-separator char to a token.
++token_length;
}
else {
// Append current token to the list (if any).
if (token_length > 0 || !skip_empty) {
std::string token = str.substr(token_start, token_length);
tokens->push_back(token);
}
// Re-set token pointers.
token_start = i + 1;
token_length = 0;
}
}
// Append token which might be at the end of the std::string.
if ((token_length != 0) || (!skip_empty && token_start > 0 &&
separators.find(str[token_start - 1]) != std::string::npos))
{
std::string token = str.substr(token_start, token_length);
tokens->push_back(token);
}
}
} // namespace blender::opensubdiv