Declaring the `blender::opensubdiv` namespace on one line is just shorter. `static` is preferred over anonymous namespaces since it's locally visible.
10 lines
203 B
C++
10 lines
203 B
C++
/* SPDX-FileCopyrightText: 2021 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later
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*
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* Author: Sergey Sharybin. */
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namespace blender::opensubdiv {
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} // namespace blender::opensubdiv
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