Files
test2/scripts/startup/bl_ui/space_nla.py
Sergey Sharybin 03806d0b67 Re-design of submodules used in blender.git
This commit implements described in the #104573.

The goal is to fix the confusion of the submodule hashes change, which are not
ideal for any of the supported git-module configuration (they are either always
visible causing confusion, or silently staged and committed, also causing
confusion).

This commit replaces submodules with a checkout of addons and addons_contrib,
covered by the .gitignore, and locale and developer tools are moved to the
main repository.

This also changes the paths:
- /release/scripts are moved to the /scripts
- /source/tools are moved to the /tools
- /release/datafiles/locale is moved to /locale

This is done to avoid conflicts when using bisect, and also allow buildbot to
automatically "recover" wgen building older or newer branches/patches.

Running `make update` will initialize the local checkout to the changed
repository configuration.

Another aspect of the change is that the make update will support Github style
of remote organization (origin remote pointing to thy fork, upstream remote
pointing to the upstream blender/blender.git).

Pull Request #104755
2023-02-21 16:39:58 +01:00

357 lines
11 KiB
Python

# SPDX-License-Identifier: GPL-2.0-or-later
from bpy.types import Header, Menu, Panel
from bpy.app.translations import contexts as i18n_contexts
from bl_ui.space_dopesheet import (
DopesheetFilterPopoverBase,
DopesheetActionPanelBase,
dopesheet_filter,
)
class NLA_HT_header(Header):
bl_space_type = 'NLA_EDITOR'
def draw(self, context):
layout = self.layout
st = context.space_data
layout.template_header()
NLA_MT_editor_menus.draw_collapsible(context, layout)
layout.separator_spacer()
dopesheet_filter(layout, context)
layout.popover(
panel="NLA_PT_filters",
text="",
icon='FILTER',
)
layout.prop(st, "auto_snap", text="")
class NLA_PT_filters(DopesheetFilterPopoverBase, Panel):
bl_space_type = 'NLA_EDITOR'
bl_region_type = 'HEADER'
bl_label = "Filters"
def draw(self, context):
layout = self.layout
DopesheetFilterPopoverBase.draw_generic_filters(context, layout)
layout.separator()
DopesheetFilterPopoverBase.draw_search_filters(context, layout)
layout.separator()
DopesheetFilterPopoverBase.draw_standard_filters(context, layout)
class NLA_PT_action(DopesheetActionPanelBase, Panel):
bl_space_type = 'NLA_EDITOR'
bl_category = "Strip"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
strip = context.active_nla_strip
return strip and strip.type == 'CLIP' and strip.action
def draw(self, context):
action = context.active_nla_strip.action
self.draw_generic_panel(context, self.layout, action)
class NLA_MT_editor_menus(Menu):
bl_idname = "NLA_MT_editor_menus"
bl_label = ""
def draw(self, context):
st = context.space_data
layout = self.layout
layout.menu("NLA_MT_view")
layout.menu("NLA_MT_select")
if st.show_markers:
layout.menu("NLA_MT_marker")
layout.menu("NLA_MT_edit")
layout.menu("NLA_MT_add")
class NLA_MT_view(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
st = context.space_data
layout.prop(st, "show_region_ui")
layout.prop(st, "show_region_hud")
layout.separator()
layout.prop(st, "use_realtime_update")
layout.prop(st, "show_seconds")
layout.prop(st, "show_locked_time")
layout.prop(st, "show_strip_curves")
layout.separator()
layout.prop(st, "show_markers")
layout.prop(st, "show_local_markers")
layout.separator()
layout.operator("anim.previewrange_set")
layout.operator("anim.previewrange_clear")
layout.operator("nla.previewrange_set")
layout.separator()
layout.operator("nla.view_all")
layout.operator("nla.view_selected")
layout.operator("nla.view_frame")
layout.separator()
layout.menu("INFO_MT_area")
class NLA_MT_select(Menu):
bl_label = "Select"
def draw(self, _context):
layout = self.layout
layout.operator("nla.select_all", text="All").action = 'SELECT'
layout.operator("nla.select_all", text="None").action = 'DESELECT'
layout.operator("nla.select_all", text="Invert").action = 'INVERT'
layout.separator()
layout.operator("nla.select_box").axis_range = False
layout.operator("nla.select_box", text="Box Select (Axis Range)").axis_range = True
layout.separator()
props = layout.operator("nla.select_leftright", text="Before Current Frame")
props.extend = False
props.mode = 'LEFT'
props = layout.operator("nla.select_leftright", text="After Current Frame")
props.extend = False
props.mode = 'RIGHT'
class NLA_MT_marker(Menu):
bl_label = "Marker"
def draw(self, context):
layout = self.layout
from bl_ui.space_time import marker_menu_generic
marker_menu_generic(layout, context)
class NLA_MT_marker_select(Menu):
bl_label = 'Select'
def draw(self, _context):
layout = self.layout
layout.operator("marker.select_all", text="All").action = 'SELECT'
layout.operator("marker.select_all", text="None").action = 'DESELECT'
layout.operator("marker.select_all", text="Invert").action = 'INVERT'
layout.separator()
layout.operator("marker.select_leftright", text="Before Current Frame").mode = 'LEFT'
layout.operator("marker.select_leftright", text="After Current Frame").mode = 'RIGHT'
class NLA_MT_edit(Menu):
bl_label = "Edit"
def draw(self, context):
layout = self.layout
scene = context.scene
layout.menu("NLA_MT_edit_transform", text="Transform")
layout.operator_menu_enum("nla.snap", "type", text="Snap")
layout.separator()
layout.operator("nla.bake", text="Bake Action")
layout.operator("nla.duplicate", text="Duplicate").linked = False
layout.operator("nla.duplicate", text="Linked Duplicate").linked = True
layout.operator("nla.split")
layout.operator("nla.delete")
layout.operator("nla.tracks_delete")
layout.separator()
layout.operator("nla.mute_toggle")
layout.separator()
layout.operator("nla.apply_scale")
layout.operator("nla.clear_scale")
layout.operator("nla.action_sync_length").active = False
layout.separator()
layout.operator("nla.make_single_user")
layout.separator()
layout.operator("nla.swap")
layout.operator("nla.move_up")
layout.operator("nla.move_down")
# TODO: this really belongs more in a "channel" (or better, "track") menu
layout.separator()
layout.operator_menu_enum("anim.channels_move", "direction", text="Track Ordering...")
layout.operator("anim.channels_clean_empty")
layout.separator()
# TODO: names of these tools for 'tweak-mode' need changing?
if scene.is_nla_tweakmode:
layout.operator("nla.tweakmode_exit", text="Stop Editing Stashed Action").isolate_action = True
layout.operator("nla.tweakmode_exit", text="Stop Tweaking Strip Actions")
else:
layout.operator("nla.tweakmode_enter", text="Start Editing Stashed Action").isolate_action = True
layout.operator("nla.tweakmode_enter",
text="Start Tweaking Strip Actions (Full Stack)").use_upper_stack_evaluation = True
layout.operator("nla.tweakmode_enter",
text="Start Tweaking Strip Actions (Lower Stack)").use_upper_stack_evaluation = False
class NLA_MT_add(Menu):
bl_label = "Add"
bl_translation_context = i18n_contexts.operator_default
def draw(self, _context):
layout = self.layout
layout.operator("nla.actionclip_add")
layout.operator("nla.transition_add")
layout.operator("nla.soundclip_add")
layout.separator()
layout.operator("nla.meta_add")
layout.operator("nla.meta_remove")
layout.separator()
layout.operator("nla.tracks_add").above_selected = False
layout.operator("nla.tracks_add", text="Add Tracks Above Selected").above_selected = True
layout.separator()
layout.operator("nla.selected_objects_add")
class NLA_MT_edit_transform(Menu):
bl_label = "Transform"
def draw(self, _context):
layout = self.layout
layout.operator("transform.translate", text="Move")
layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
layout.operator("transform.transform", text="Scale").mode = 'TIME_SCALE'
class NLA_MT_snap_pie(Menu):
bl_label = "Snap"
def draw(self, _context):
layout = self.layout
pie = layout.menu_pie()
pie.operator("nla.snap", text="Selection to Current Frame").type = 'CFRA'
pie.operator("nla.snap", text="Selection to Nearest Frame").type = 'NEAREST_FRAME'
pie.operator("nla.snap", text="Selection to Nearest Second").type = 'NEAREST_SECOND'
pie.operator("nla.snap", text="Selection to Nearest Marker").type = 'NEAREST_MARKER'
class NLA_MT_view_pie(Menu):
bl_label = "View"
def draw(self, _context):
layout = self.layout
pie = layout.menu_pie()
pie.operator("nla.view_all")
pie.operator("nla.view_selected", icon='ZOOM_SELECTED')
pie.operator("nla.view_frame")
class NLA_MT_context_menu(Menu):
bl_label = "NLA Context Menu"
def draw(self, context):
layout = self.layout
scene = context.scene
if scene.is_nla_tweakmode:
layout.operator("nla.tweakmode_exit", text="Stop Editing Stashed Action").isolate_action = True
layout.operator("nla.tweakmode_exit", text="Stop Tweaking Strip Actions")
else:
layout.operator("nla.tweakmode_enter", text="Start Editing Stashed Action").isolate_action = True
layout.operator("nla.tweakmode_enter",
text="Start Tweaking Strip Actions (Full Stack)").use_upper_stack_evaluation = True
layout.operator("nla.tweakmode_enter",
text="Start Tweaking Strip Actions (Lower Stack)").use_upper_stack_evaluation = False
layout.separator()
props = layout.operator("wm.call_panel", text="Rename...")
props.name = "TOPBAR_PT_name"
props.keep_open = False
layout.operator("nla.duplicate", text="Duplicate").linked = False
layout.operator("nla.duplicate", text="Linked Duplicate").linked = True
layout.separator()
layout.operator("nla.split")
layout.operator("nla.delete")
layout.separator()
layout.operator("nla.meta_add")
layout.operator("nla.meta_remove")
layout.separator()
layout.operator("nla.swap")
layout.separator()
layout.operator_menu_enum("nla.snap", "type", text="Snap")
class NLA_MT_channel_context_menu(Menu):
bl_label = "NLA Channel Context Menu"
def draw(self, _context):
layout = self.layout
layout.operator_menu_enum("anim.channels_move", "direction", text="Track Ordering...")
layout.operator("anim.channels_clean_empty")
classes = (
NLA_HT_header,
NLA_MT_edit,
NLA_MT_editor_menus,
NLA_MT_view,
NLA_MT_select,
NLA_MT_marker,
NLA_MT_marker_select,
NLA_MT_add,
NLA_MT_edit_transform,
NLA_MT_snap_pie,
NLA_MT_view_pie,
NLA_MT_context_menu,
NLA_MT_channel_context_menu,
NLA_PT_filters,
NLA_PT_action,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)