Implements #95967. Currently the `MPoly` struct is 12 bytes, and stores the index of a face's first corner and the number of corners/verts/edges. Polygons and corners are always created in order by Blender, meaning each face's corners will be after the previous face's corners. We can take advantage of this fact and eliminate the redundancy in mesh face storage by only storing a single integer corner offset for each face. The size of the face is then encoded by the offset of the next face. The size of a single integer is 4 bytes, so this reduces memory usage by 3 times. The same method is used for `CurvesGeometry`, so Blender already has an abstraction to simplify using these offsets called `OffsetIndices`. This class is used to easily retrieve a range of corner indices for each face. This also gives the opportunity for sharing some logic with curves. Another benefit of the change is that the offsets and sizes stored in `MPoly` can no longer disagree with each other. Storing faces in the order of their corners can simplify some code too. Face/polygon variables now use the `IndexRange` type, which comes with quite a few utilities that can simplify code. Some: - The offset integer array has to be one longer than the face count to avoid a branch for every face, which means the data is no longer part of the mesh's `CustomData`. - We lose the ability to "reference" an original mesh's offset array until more reusable CoW from #104478 is committed. That will be added in a separate commit. - Since they aren't part of `CustomData`, poly offsets often have to be copied manually. - To simplify using `OffsetIndices` in many places, some functions and structs in headers were moved to only compile in C++. - All meshes created by Blender use the same order for faces and face corners, but just in case, meshes with mismatched order are fixed by versioning code. - `MeshPolygon.totloop` is no longer editable in RNA. This API break is necessary here unfortunately. It should be worth it in 3.6, since that's the best way to allow loading meshes from 4.0, which is important for an LTS version. Pull Request: https://projects.blender.org/blender/blender/pulls/105938
668 lines
20 KiB
C++
668 lines
20 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2005 Blender Foundation */
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/** \file
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* \ingroup modifiers
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_rand.h"
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#include "BLI_string.h"
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#include "BLT_translation.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_context.h"
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#include "BKE_effect.h"
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#include "BKE_lattice.h"
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#include "BKE_lib_query.h"
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#include "BKE_mesh.hh"
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#include "BKE_modifier.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_screen.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "RNA_prototypes.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "MOD_modifiertypes.h"
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#include "MOD_ui_common.h"
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static void initData(ModifierData *md)
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{
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ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(pimd, modifier));
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MEMCPY_STRUCT_AFTER(pimd, DNA_struct_default_get(ParticleInstanceModifierData), modifier);
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}
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static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
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{
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ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
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if (pimd->index_layer_name[0] != '\0' || pimd->value_layer_name[0] != '\0') {
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r_cddata_masks->lmask |= CD_MASK_PROP_BYTE_COLOR;
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}
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}
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static bool isDisabled(const Scene *scene, ModifierData *md, bool useRenderParams)
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{
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ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
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ParticleSystem *psys;
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ModifierData *ob_md;
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/* The object type check is only needed here in case we have a placeholder
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* object assigned (because the library containing the mesh is missing).
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*
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* In other cases it should be impossible to have a type mismatch.
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*/
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if (!pimd->ob || pimd->ob->type != OB_MESH) {
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return true;
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}
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psys = static_cast<ParticleSystem *>(BLI_findlink(&pimd->ob->particlesystem, pimd->psys - 1));
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if (psys == nullptr) {
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return true;
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}
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/* If the psys modifier is disabled we cannot use its data.
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* First look up the psys modifier from the object, then check if it is enabled.
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*/
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for (ob_md = static_cast<ModifierData *>(pimd->ob->modifiers.first); ob_md;
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ob_md = ob_md->next) {
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if (ob_md->type == eModifierType_ParticleSystem) {
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)ob_md;
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if (psmd->psys == psys) {
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int required_mode;
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if (useRenderParams) {
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required_mode = eModifierMode_Render;
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}
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else {
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required_mode = eModifierMode_Realtime;
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}
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if (!BKE_modifier_is_enabled(scene, ob_md, required_mode)) {
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return true;
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}
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break;
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}
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}
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}
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return false;
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
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if (pimd->ob != nullptr) {
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DEG_add_object_relation(
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ctx->node, pimd->ob, DEG_OB_COMP_TRANSFORM, "Particle Instance Modifier");
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DEG_add_object_relation(
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ctx->node, pimd->ob, DEG_OB_COMP_GEOMETRY, "Particle Instance Modifier");
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}
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
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walk(userData, ob, (ID **)&pimd->ob, IDWALK_CB_NOP);
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}
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static bool particle_skip(ParticleInstanceModifierData *pimd, ParticleSystem *psys, int p)
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{
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const bool between = (psys->part->childtype == PART_CHILD_FACES);
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ParticleData *pa;
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int totpart, randp, minp, maxp;
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if (p >= psys->totpart) {
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ChildParticle *cpa = psys->child + (p - psys->totpart);
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pa = psys->particles + (between ? cpa->pa[0] : cpa->parent);
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}
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else {
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pa = psys->particles + p;
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}
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if (pa) {
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if (pa->alive == PARS_UNBORN && (pimd->flag & eParticleInstanceFlag_Unborn) == 0) {
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return true;
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}
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if (pa->alive == PARS_ALIVE && (pimd->flag & eParticleInstanceFlag_Alive) == 0) {
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return true;
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}
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if (pa->alive == PARS_DEAD && (pimd->flag & eParticleInstanceFlag_Dead) == 0) {
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return true;
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}
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if (pa->flag & (PARS_UNEXIST | PARS_NO_DISP)) {
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return true;
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}
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}
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if (pimd->particle_amount == 1.0f) {
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/* Early output, all particles are to be instanced. */
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return false;
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}
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/* Randomly skip particles based on desired amount of visible particles. */
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totpart = psys->totpart + psys->totchild;
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/* TODO: make randomization optional? */
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randp = int(psys_frand(psys, 3578 + p) * totpart) % totpart;
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minp = int(totpart * pimd->particle_offset) % (totpart + 1);
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maxp = int(totpart * (pimd->particle_offset + pimd->particle_amount)) % (totpart + 1);
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if (maxp > minp) {
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return randp < minp || randp >= maxp;
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}
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if (maxp < minp) {
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return randp < minp && randp >= maxp;
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}
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return true;
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}
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static void store_float_in_vcol(MLoopCol *vcol, float float_value)
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{
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const uchar value = unit_float_to_uchar_clamp(float_value);
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vcol->r = vcol->g = vcol->b = value;
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vcol->a = 1.0f;
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}
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static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
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{
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Mesh *result;
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ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
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Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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ParticleSimulationData sim;
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ParticleSystem *psys = nullptr;
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ParticleData *pa = nullptr;
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int totvert, totpoly, totloop, totedge;
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int maxvert, maxpoly, maxloop, maxedge, part_end = 0, part_start;
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int k, p, p_skip;
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short track = ctx->object->trackflag % 3, trackneg, axis = pimd->axis;
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float max_co = 0.0, min_co = 0.0, temp_co[3];
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float *size = nullptr;
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float spacemat[4][4];
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const bool use_parents = pimd->flag & eParticleInstanceFlag_Parents;
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const bool use_children = pimd->flag & eParticleInstanceFlag_Children;
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bool between;
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trackneg = ((ctx->object->trackflag > 2) ? 1 : 0);
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if (pimd->ob == ctx->object) {
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pimd->ob = nullptr;
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return mesh;
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}
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if (pimd->ob) {
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psys = static_cast<ParticleSystem *>(BLI_findlink(&pimd->ob->particlesystem, pimd->psys - 1));
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if (psys == nullptr || psys->totpart == 0) {
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return mesh;
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}
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}
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else {
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return mesh;
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}
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part_start = use_parents ? 0 : psys->totpart;
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part_end = 0;
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if (use_parents) {
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part_end += psys->totpart;
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}
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if (use_children) {
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part_end += psys->totchild;
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}
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if (part_end == 0) {
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return mesh;
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}
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sim.depsgraph = ctx->depsgraph;
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sim.scene = scene;
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sim.ob = pimd->ob;
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sim.psys = psys;
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sim.psmd = psys_get_modifier(pimd->ob, psys);
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between = (psys->part->childtype == PART_CHILD_FACES);
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if (pimd->flag & eParticleInstanceFlag_UseSize) {
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float *si;
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si = size = static_cast<float *>(MEM_calloc_arrayN(part_end, sizeof(float), __func__));
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if (pimd->flag & eParticleInstanceFlag_Parents) {
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for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++, si++) {
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*si = pa->size;
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}
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}
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if (pimd->flag & eParticleInstanceFlag_Children) {
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ChildParticle *cpa = psys->child;
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for (p = 0; p < psys->totchild; p++, cpa++, si++) {
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*si = psys_get_child_size(psys, cpa, 0.0f, nullptr);
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}
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}
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}
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switch (pimd->space) {
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case eParticleInstanceSpace_World:
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/* particle states are in world space already */
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unit_m4(spacemat);
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break;
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case eParticleInstanceSpace_Local:
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/* get particle states in the particle object's local space */
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invert_m4_m4(spacemat, pimd->ob->object_to_world);
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break;
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default:
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/* should not happen */
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BLI_assert(false);
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break;
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}
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totvert = mesh->totvert;
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totpoly = mesh->totpoly;
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totloop = mesh->totloop;
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totedge = mesh->totedge;
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/* count particles */
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maxvert = 0;
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maxpoly = 0;
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maxloop = 0;
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maxedge = 0;
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for (p = part_start; p < part_end; p++) {
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if (particle_skip(pimd, psys, p)) {
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continue;
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}
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maxvert += totvert;
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maxpoly += totpoly;
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maxloop += totloop;
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maxedge += totedge;
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}
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psys_sim_data_init(&sim);
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if (psys->flag & (PSYS_HAIR_DONE | PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) {
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float min[3], max[3];
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INIT_MINMAX(min, max);
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BKE_mesh_minmax(mesh, min, max);
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min_co = min[track];
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max_co = max[track];
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}
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result = BKE_mesh_new_nomain_from_template(mesh, maxvert, maxedge, maxloop, maxpoly);
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const blender::OffsetIndices orig_polys = mesh->polys();
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const blender::Span<int> orig_corner_verts = mesh->corner_verts();
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const blender::Span<int> orig_corner_edges = mesh->corner_edges();
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float(*positions)[3] = BKE_mesh_vert_positions_for_write(result);
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blender::MutableSpan<MEdge> edges = result->edges_for_write();
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blender::MutableSpan<int> poly_offsets = result->poly_offsets_for_write();
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blender::MutableSpan<int> corner_verts = result->corner_verts_for_write();
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blender::MutableSpan<int> corner_edges = result->corner_edges_for_write();
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MLoopCol *mloopcols_index = static_cast<MLoopCol *>(CustomData_get_layer_named_for_write(
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&result->ldata, CD_PROP_BYTE_COLOR, pimd->index_layer_name, result->totloop));
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MLoopCol *mloopcols_value = static_cast<MLoopCol *>(CustomData_get_layer_named_for_write(
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&result->ldata, CD_PROP_BYTE_COLOR, pimd->value_layer_name, result->totloop));
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int *vert_part_index = nullptr;
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float *vert_part_value = nullptr;
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if (mloopcols_index != nullptr) {
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vert_part_index = MEM_cnew_array<int>(maxvert, "vertex part index array");
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}
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if (mloopcols_value) {
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vert_part_value = MEM_cnew_array<float>(maxvert, "vertex part value array");
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}
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for (p = part_start, p_skip = 0; p < part_end; p++) {
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float prev_dir[3];
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float frame[4]; /* frame orientation quaternion */
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float p_random = psys_frand(psys, 77091 + 283 * p);
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/* skip particle? */
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if (particle_skip(pimd, psys, p)) {
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continue;
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}
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/* set vertices coordinates */
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for (k = 0; k < totvert; k++) {
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ParticleKey state;
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int vindex = p_skip * totvert + k;
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CustomData_copy_data(&mesh->vdata, &result->vdata, k, vindex, 1);
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if (vert_part_index != nullptr) {
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vert_part_index[vindex] = p;
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}
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if (vert_part_value != nullptr) {
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vert_part_value[vindex] = p_random;
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}
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/* Change orientation based on object trackflag. */
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copy_v3_v3(temp_co, positions[vindex]);
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positions[vindex][axis] = temp_co[track];
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positions[vindex][(axis + 1) % 3] = temp_co[(track + 1) % 3];
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positions[vindex][(axis + 2) % 3] = temp_co[(track + 2) % 3];
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/* get particle state */
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if ((psys->flag & (PSYS_HAIR_DONE | PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) &&
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(pimd->flag & eParticleInstanceFlag_Path)) {
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float ran = 0.0f;
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if (pimd->random_position != 0.0f) {
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ran = pimd->random_position * BLI_hash_frand(psys->seed + p);
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}
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if (pimd->flag & eParticleInstanceFlag_KeepShape) {
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state.time = pimd->position * (1.0f - ran);
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}
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else {
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state.time = (positions[vindex][axis] - min_co) / (max_co - min_co) * pimd->position *
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(1.0f - ran);
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if (trackneg) {
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state.time = 1.0f - state.time;
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}
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positions[vindex][axis] = 0.0;
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}
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psys_get_particle_on_path(&sim, p, &state, 1);
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normalize_v3(state.vel);
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/* Incrementally Rotating Frame (Bishop Frame) */
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if (k == 0) {
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float hairmat[4][4];
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float mat[3][3];
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if (p < psys->totpart) {
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pa = psys->particles + p;
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}
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else {
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ChildParticle *cpa = psys->child + (p - psys->totpart);
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pa = psys->particles + (between ? cpa->pa[0] : cpa->parent);
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}
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psys_mat_hair_to_global(sim.ob, sim.psmd->mesh_final, sim.psys->part->from, pa, hairmat);
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copy_m3_m4(mat, hairmat);
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/* to quaternion */
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mat3_to_quat(frame, mat);
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if (pimd->rotation > 0.0f || pimd->random_rotation > 0.0f) {
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float angle = 2.0f * M_PI *
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(pimd->rotation +
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pimd->random_rotation * (psys_frand(psys, 19957323 + p) - 0.5f));
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const float eul[3] = {0.0f, 0.0f, angle};
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float rot[4];
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eul_to_quat(rot, eul);
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mul_qt_qtqt(frame, frame, rot);
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}
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/* NOTE: direction is same as normal vector currently,
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* but best to keep this separate so the frame can be
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* rotated later if necessary
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*/
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copy_v3_v3(prev_dir, state.vel);
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}
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else {
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float rot[4];
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/* incrementally rotate along bend direction */
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rotation_between_vecs_to_quat(rot, prev_dir, state.vel);
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mul_qt_qtqt(frame, rot, frame);
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copy_v3_v3(prev_dir, state.vel);
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}
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copy_qt_qt(state.rot, frame);
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#if 0
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/* Absolute Frame (Frenet Frame) */
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if (state.vel[axis] < -0.9999f || state.vel[axis] > 0.9999f) {
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unit_qt(state.rot);
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}
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else {
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float cross[3];
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float temp[3] = {0.0f, 0.0f, 0.0f};
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temp[axis] = 1.0f;
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cross_v3_v3v3(cross, temp, state.vel);
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/* state.vel[axis] is the only component surviving from a dot product with the axis */
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axis_angle_to_quat(state.rot, cross, saacos(state.vel[axis]));
|
|
}
|
|
#endif
|
|
}
|
|
else {
|
|
state.time = -1.0;
|
|
psys_get_particle_state(&sim, p, &state, 1);
|
|
}
|
|
|
|
mul_qt_v3(state.rot, positions[vindex]);
|
|
if (pimd->flag & eParticleInstanceFlag_UseSize) {
|
|
mul_v3_fl(positions[vindex], size[p]);
|
|
}
|
|
add_v3_v3(positions[vindex], state.co);
|
|
|
|
mul_m4_v3(spacemat, positions[vindex]);
|
|
}
|
|
|
|
/* Create edges and adjust edge vertex indices. */
|
|
CustomData_copy_data(&mesh->edata, &result->edata, 0, p_skip * totedge, totedge);
|
|
MEdge *edge = &edges[p_skip * totedge];
|
|
for (k = 0; k < totedge; k++, edge++) {
|
|
edge->v1 += p_skip * totvert;
|
|
edge->v2 += p_skip * totvert;
|
|
}
|
|
|
|
/* create polys and loops */
|
|
for (k = 0; k < totpoly; k++) {
|
|
const blender::IndexRange in_poly = orig_polys[k];
|
|
|
|
CustomData_copy_data(&mesh->pdata, &result->pdata, k, p_skip * totpoly + k, 1);
|
|
const int dst_poly_start = in_poly.start() + p_skip * totloop;
|
|
poly_offsets[p_skip * totpoly + k] = dst_poly_start;
|
|
|
|
{
|
|
int orig_corner_i = in_poly.start();
|
|
int dst_corner_i = dst_poly_start;
|
|
int j = in_poly.size();
|
|
|
|
CustomData_copy_data(&mesh->ldata, &result->ldata, in_poly.start(), dst_poly_start, j);
|
|
for (; j; j--, orig_corner_i++, dst_corner_i++) {
|
|
corner_verts[dst_corner_i] = orig_corner_verts[orig_corner_i] + (p_skip * totvert);
|
|
corner_edges[dst_corner_i] = orig_corner_edges[orig_corner_i] + (p_skip * totedge);
|
|
const int vert = corner_verts[orig_corner_i];
|
|
if (mloopcols_index != nullptr) {
|
|
const int part_index = vert_part_index[vert];
|
|
store_float_in_vcol(&mloopcols_index[dst_corner_i],
|
|
float(part_index) / float(psys->totpart - 1));
|
|
}
|
|
if (mloopcols_value != nullptr) {
|
|
const float part_value = vert_part_value[vert];
|
|
store_float_in_vcol(&mloopcols_value[dst_corner_i], part_value);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
p_skip++;
|
|
}
|
|
|
|
psys_sim_data_free(&sim);
|
|
|
|
if (size) {
|
|
MEM_freeN(size);
|
|
}
|
|
|
|
MEM_SAFE_FREE(vert_part_index);
|
|
MEM_SAFE_FREE(vert_part_value);
|
|
|
|
return result;
|
|
}
|
|
|
|
static void panel_draw(const bContext * /*C*/, Panel *panel)
|
|
{
|
|
uiLayout *row;
|
|
uiLayout *layout = panel->layout;
|
|
int toggles_flag = UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE;
|
|
|
|
PointerRNA ob_ptr;
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
|
|
|
|
PointerRNA particle_obj_ptr = RNA_pointer_get(ptr, "object");
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
|
|
uiItemR(layout, ptr, "object", 0, nullptr, ICON_NONE);
|
|
if (!RNA_pointer_is_null(&particle_obj_ptr)) {
|
|
uiItemPointerR(layout,
|
|
ptr,
|
|
"particle_system",
|
|
&particle_obj_ptr,
|
|
"particle_systems",
|
|
IFACE_("Particle System"),
|
|
ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(layout, ptr, "particle_system_index", 0, IFACE_("Particle System"), ICON_NONE);
|
|
}
|
|
|
|
uiItemS(layout);
|
|
|
|
row = uiLayoutRowWithHeading(layout, true, IFACE_("Create Instances"));
|
|
uiItemR(row, ptr, "use_normal", toggles_flag, nullptr, ICON_NONE);
|
|
uiItemR(row, ptr, "use_children", toggles_flag, nullptr, ICON_NONE);
|
|
uiItemR(row, ptr, "use_size", toggles_flag, nullptr, ICON_NONE);
|
|
|
|
row = uiLayoutRowWithHeading(layout, true, IFACE_("Show"));
|
|
uiItemR(row, ptr, "show_alive", toggles_flag, nullptr, ICON_NONE);
|
|
uiItemR(row, ptr, "show_dead", toggles_flag, nullptr, ICON_NONE);
|
|
uiItemR(row, ptr, "show_unborn", toggles_flag, nullptr, ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "particle_amount", 0, IFACE_("Amount"), ICON_NONE);
|
|
uiItemR(layout, ptr, "particle_offset", 0, IFACE_("Offset"), ICON_NONE);
|
|
|
|
uiItemS(layout);
|
|
|
|
uiItemR(layout, ptr, "space", 0, IFACE_("Coordinate Space"), ICON_NONE);
|
|
row = uiLayoutRow(layout, true);
|
|
uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
|
|
modifier_panel_end(layout, ptr);
|
|
}
|
|
|
|
static void path_panel_draw_header(const bContext * /*C*/, Panel *panel)
|
|
{
|
|
uiLayout *layout = panel->layout;
|
|
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
|
|
|
|
uiItemR(layout, ptr, "use_path", 0, IFACE_("Create Along Paths"), ICON_NONE);
|
|
}
|
|
|
|
static void path_panel_draw(const bContext * /*C*/, Panel *panel)
|
|
{
|
|
uiLayout *col;
|
|
uiLayout *layout = panel->layout;
|
|
|
|
PointerRNA ob_ptr;
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
|
|
uiLayoutSetActive(layout, RNA_boolean_get(ptr, "use_path"));
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "position", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
|
|
uiItemR(col, ptr, "random_position", UI_ITEM_R_SLIDER, IFACE_("Random"), ICON_NONE);
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "rotation", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
|
|
uiItemR(col, ptr, "random_rotation", UI_ITEM_R_SLIDER, IFACE_("Random"), ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "use_preserve_shape", 0, nullptr, ICON_NONE);
|
|
}
|
|
|
|
static void layers_panel_draw(const bContext * /*C*/, Panel *panel)
|
|
{
|
|
uiLayout *col;
|
|
uiLayout *layout = panel->layout;
|
|
|
|
PointerRNA ob_ptr;
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
|
|
|
|
PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemPointerR(
|
|
col, ptr, "index_layer_name", &obj_data_ptr, "vertex_colors", IFACE_("Index"), ICON_NONE);
|
|
uiItemPointerR(
|
|
col, ptr, "value_layer_name", &obj_data_ptr, "vertex_colors", IFACE_("Value"), ICON_NONE);
|
|
}
|
|
|
|
static void panelRegister(ARegionType *region_type)
|
|
{
|
|
PanelType *panel_type = modifier_panel_register(
|
|
region_type, eModifierType_ParticleInstance, panel_draw);
|
|
modifier_subpanel_register(
|
|
region_type, "paths", "", path_panel_draw_header, path_panel_draw, panel_type);
|
|
modifier_subpanel_register(
|
|
region_type, "layers", "Layers", nullptr, layers_panel_draw, panel_type);
|
|
}
|
|
|
|
ModifierTypeInfo modifierType_ParticleInstance = {
|
|
/*name*/ N_("ParticleInstance"),
|
|
/*structName*/ "ParticleInstanceModifierData",
|
|
/*structSize*/ sizeof(ParticleInstanceModifierData),
|
|
/*srna*/ &RNA_ParticleInstanceModifier,
|
|
/*type*/ eModifierTypeType_Constructive,
|
|
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
|
|
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
|
|
/*icon*/ ICON_MOD_PARTICLE_INSTANCE,
|
|
|
|
/*copyData*/ BKE_modifier_copydata_generic,
|
|
|
|
/*deformVerts*/ nullptr,
|
|
/*deformMatrices*/ nullptr,
|
|
/*deformVertsEM*/ nullptr,
|
|
/*deformMatricesEM*/ nullptr,
|
|
/*modifyMesh*/ modifyMesh,
|
|
/*modifyGeometrySet*/ nullptr,
|
|
|
|
/*initData*/ initData,
|
|
/*requiredDataMask*/ requiredDataMask,
|
|
/*freeData*/ nullptr,
|
|
/*isDisabled*/ isDisabled,
|
|
/*updateDepsgraph*/ updateDepsgraph,
|
|
/*dependsOnTime*/ nullptr,
|
|
/*dependsOnNormals*/ nullptr,
|
|
/*foreachIDLink*/ foreachIDLink,
|
|
/*foreachTexLink*/ nullptr,
|
|
/*freeRuntimeData*/ nullptr,
|
|
/*panelRegister*/ panelRegister,
|
|
/*blendWrite*/ nullptr,
|
|
/*blendRead*/ nullptr,
|
|
};
|