so path manipulation functions dont run multiple times on the same path in the case of sequence strips where the one directory is used as the base for many images.
755 lines
18 KiB
C
755 lines
18 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/blender.c
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* \ingroup bke
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*/
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#ifndef _WIN32
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#include <unistd.h> // for read close
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#else
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#include <io.h> // for open close read
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#define open _open
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#define read _read
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#define close _close
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#define write _write
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <stddef.h>
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#include <string.h>
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#include <fcntl.h> // for open
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#include "MEM_guardedalloc.h"
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#include "DNA_userdef_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_sound_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_bpath.h"
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#include "BLI_dynstr.h"
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#include "BLI_utildefines.h"
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#include "BLI_callbacks.h"
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#include "IMB_imbuf.h"
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#include "IMB_moviecache.h"
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#include "BKE_blender.h"
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#include "BKE_context.h"
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#include "BKE_depsgraph.h"
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#include "BKE_displist.h"
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#include "BKE_global.h"
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#include "BKE_idprop.h"
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#include "BKE_ipo.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_node.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "BKE_sequencer.h"
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#include "BKE_sound.h"
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#include "BLO_undofile.h"
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#include "BLO_readfile.h"
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#include "BLO_writefile.h"
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#include "BKE_utildefines.h"
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#include "RNA_access.h"
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#include "WM_api.h" // XXXXX BAD, very BAD dependency (bad level call) - remove asap, elubie
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Global G;
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UserDef U;
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/* ListBase = {NULL, NULL}; */
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char versionstr[48]= "";
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/* ********** free ********** */
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/* only to be called on exit blender */
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void free_blender(void)
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{
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/* samples are in a global list..., also sets G.main->sound->sample NULL */
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free_main(G.main);
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G.main= NULL;
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BKE_spacetypes_free(); /* after free main, it uses space callbacks */
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IMB_exit();
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BLI_cb_finalize();
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seq_stripelem_cache_destruct();
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IMB_moviecache_destruct();
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free_nodesystem();
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}
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void initglobals(void)
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{
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memset(&G, 0, sizeof(Global));
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U.savetime= 1;
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G.main= MEM_callocN(sizeof(Main), "initglobals");
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strcpy(G.ima, "//");
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if(BLENDER_SUBVERSION)
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BLI_snprintf(versionstr, sizeof(versionstr), "blender.org %d.%d", BLENDER_VERSION, BLENDER_SUBVERSION);
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else
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BLI_snprintf(versionstr, sizeof(versionstr), "blender.org %d", BLENDER_VERSION);
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#ifdef _WIN32 // FULLSCREEN
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G.windowstate = G_WINDOWSTATE_USERDEF;
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#endif
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G.charstart = 0x0000;
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G.charmin = 0x0000;
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G.charmax = 0xffff;
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#ifndef WITH_PYTHON_SECURITY /* default */
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G.f |= G_SCRIPT_AUTOEXEC;
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#else
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G.f &= ~G_SCRIPT_AUTOEXEC;
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#endif
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}
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/***/
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static void clear_global(void)
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{
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// extern short winqueue_break; /* screen.c */
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free_main(G.main); /* free all lib data */
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// free_vertexpaint();
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G.main= NULL;
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}
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static int clean_paths_visit_cb(void *UNUSED(userdata), char *path_dst, const char *path_src)
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{
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strcpy(path_dst, path_src);
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BLI_clean(path_dst);
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return (strcmp(path_dst, path_src) == 0) ? FALSE : TRUE;
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}
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/* make sure path names are correct for OS */
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static void clean_paths(Main *main)
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{
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Scene *scene;
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bpath_traverse_main(main, clean_paths_visit_cb, BPATH_TRAVERSE_SKIP_MULTIFILE, NULL);
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for(scene= main->scene.first; scene; scene= scene->id.next) {
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BLI_clean(scene->r.pic);
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}
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}
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/* context matching */
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/* handle no-ui case */
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/* note, this is called on Undo so any slow conversion functions here
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* should be avoided or check (mode!='u') */
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static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath)
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{
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bScreen *curscreen= NULL;
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Scene *curscene= NULL;
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int recover;
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char mode;
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/* 'u' = undo save, 'n' = no UI load */
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if(bfd->main->screen.first==NULL) mode= 'u';
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else if(G.fileflags & G_FILE_NO_UI) mode= 'n';
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else mode= 0;
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recover= (G.fileflags & G_FILE_RECOVER);
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/* Only make filepaths compatible when loading for real (not undo) */
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if(mode != 'u') {
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clean_paths(bfd->main);
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}
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/* XXX here the complex windowmanager matching */
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/* no load screens? */
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if(mode) {
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/* comes from readfile.c */
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extern void lib_link_screen_restore(Main *, bScreen *, Scene *);
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SWAP(ListBase, G.main->wm, bfd->main->wm);
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SWAP(ListBase, G.main->screen, bfd->main->screen);
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SWAP(ListBase, G.main->script, bfd->main->script);
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/* we re-use current screen */
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curscreen= CTX_wm_screen(C);
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/* but use new Scene pointer */
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curscene= bfd->curscene;
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if(curscene==NULL) curscene= bfd->main->scene.first;
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/* and we enforce curscene to be in current screen */
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if(curscreen) curscreen->scene= curscene; /* can run in bgmode */
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/* clear_global will free G.main, here we can still restore pointers */
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lib_link_screen_restore(bfd->main, curscreen, curscene);
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}
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/* free G.main Main database */
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// CTX_wm_manager_set(C, NULL);
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clear_global();
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/* clear old property update cache, in case some old references are left dangling */
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RNA_property_update_cache_free();
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G.main= bfd->main;
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CTX_data_main_set(C, G.main);
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sound_init_main(G.main);
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if (bfd->user) {
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/* only here free userdef themes... */
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BKE_userdef_free();
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U= *bfd->user;
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MEM_freeN(bfd->user);
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}
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/* case G_FILE_NO_UI or no screens in file */
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if(mode) {
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/* leave entire context further unaltered? */
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CTX_data_scene_set(C, curscene);
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}
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else {
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G.winpos= bfd->winpos;
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G.displaymode= bfd->displaymode;
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G.fileflags= bfd->fileflags;
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CTX_wm_manager_set(C, bfd->main->wm.first);
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CTX_wm_screen_set(C, bfd->curscreen);
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CTX_data_scene_set(C, bfd->curscreen->scene);
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CTX_wm_area_set(C, NULL);
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CTX_wm_region_set(C, NULL);
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CTX_wm_menu_set(C, NULL);
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}
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/* this can happen when active scene was lib-linked, and doesnt exist anymore */
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if(CTX_data_scene(C)==NULL) {
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CTX_data_scene_set(C, bfd->main->scene.first);
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CTX_wm_screen(C)->scene= CTX_data_scene(C);
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curscene= CTX_data_scene(C);
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}
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/* special cases, override loaded flags: */
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if(G.f != bfd->globalf) {
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const int flags_keep= (G_DEBUG | G_SWAP_EXCHANGE | G_SCRIPT_AUTOEXEC | G_SCRIPT_OVERRIDE_PREF);
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bfd->globalf= (bfd->globalf & ~flags_keep) | (G.f & flags_keep);
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}
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G.f= bfd->globalf;
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if (!G.background) {
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//setscreen(G.curscreen);
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}
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// FIXME: this version patching should really be part of the file-reading code,
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// but we still get too many unrelated data-corruption crashes otherwise...
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if (G.main->versionfile < 250)
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do_versions_ipos_to_animato(G.main);
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if(recover && bfd->filename[0] && G.relbase_valid) {
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/* in case of autosave or quit.blend, use original filename instead
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* use relbase_valid to make sure the file is saved, else we get <memory2> in the filename */
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filepath= bfd->filename;
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}
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#if 0
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else if (!G.relbase_valid) {
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/* otherwise, use an empty string as filename, rather than <memory2> */
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filepath="";
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}
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#endif
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/* these are the same at times, should never copy to the same location */
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if(G.main->name != filepath)
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BLI_strncpy(G.main->name, filepath, FILE_MAX);
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/* baseflags, groups, make depsgraph, etc */
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set_scene_bg(G.main, CTX_data_scene(C));
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MEM_freeN(bfd);
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(void)curscene; /* quiet warning */
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}
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static int handle_subversion_warning(Main *main, ReportList *reports)
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{
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if(main->minversionfile > BLENDER_VERSION ||
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(main->minversionfile == BLENDER_VERSION &&
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main->minsubversionfile > BLENDER_SUBVERSION)) {
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BKE_reportf(reports, RPT_ERROR, "File written by newer Blender binary: %d.%d , expect loss of data!", main->minversionfile, main->minsubversionfile);
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}
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return 1;
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}
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static void keymap_item_free(wmKeyMapItem *kmi)
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{
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if(kmi->properties) {
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IDP_FreeProperty(kmi->properties);
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MEM_freeN(kmi->properties);
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}
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if(kmi->ptr)
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MEM_freeN(kmi->ptr);
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}
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void BKE_userdef_free(void)
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{
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wmKeyMap *km;
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wmKeyMapItem *kmi;
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wmKeyMapDiffItem *kmdi;
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for(km=U.user_keymaps.first; km; km=km->next) {
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for(kmdi=km->diff_items.first; kmdi; kmdi=kmdi->next) {
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if(kmdi->add_item) {
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keymap_item_free(kmdi->add_item);
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MEM_freeN(kmdi->add_item);
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}
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if(kmdi->remove_item) {
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keymap_item_free(kmdi->remove_item);
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MEM_freeN(kmdi->remove_item);
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}
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}
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for(kmi=km->items.first; kmi; kmi=kmi->next)
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keymap_item_free(kmi);
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BLI_freelistN(&km->diff_items);
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BLI_freelistN(&km->items);
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}
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BLI_freelistN(&U.uistyles);
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BLI_freelistN(&U.uifonts);
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BLI_freelistN(&U.themes);
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BLI_freelistN(&U.user_keymaps);
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BLI_freelistN(&U.addons);
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}
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int BKE_read_file(bContext *C, const char *filepath, ReportList *reports)
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{
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BlendFileData *bfd;
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int retval= BKE_READ_FILE_OK;
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if(strstr(filepath, BLENDER_STARTUP_FILE)==NULL) /* dont print user-pref loading */
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printf("read blend: %s\n", filepath);
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bfd= BLO_read_from_file(filepath, reports);
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if (bfd) {
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if(bfd->user) retval= BKE_READ_FILE_OK_USERPREFS;
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if(0==handle_subversion_warning(bfd->main, reports)) {
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free_main(bfd->main);
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MEM_freeN(bfd);
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bfd= NULL;
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retval= BKE_READ_FILE_FAIL;
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}
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else
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setup_app_data(C, bfd, filepath); // frees BFD
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}
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else
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BKE_reports_prependf(reports, "Loading %s failed: ", filepath);
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return (bfd?retval:BKE_READ_FILE_FAIL);
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}
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int BKE_read_file_from_memory(bContext *C, char* filebuf, int filelength, ReportList *reports)
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{
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BlendFileData *bfd;
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bfd= BLO_read_from_memory(filebuf, filelength, reports);
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if (bfd)
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setup_app_data(C, bfd, "<memory2>");
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else
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BKE_reports_prepend(reports, "Loading failed: ");
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return (bfd?1:0);
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}
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/* memfile is the undo buffer */
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int BKE_read_file_from_memfile(bContext *C, MemFile *memfile, ReportList *reports)
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{
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BlendFileData *bfd;
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bfd= BLO_read_from_memfile(CTX_data_main(C), G.main->name, memfile, reports);
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if (bfd)
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setup_app_data(C, bfd, "<memory1>");
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else
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BKE_reports_prepend(reports, "Loading failed: ");
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return (bfd?1:0);
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}
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/* ***************** testing for break ************* */
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static void (*blender_test_break_cb)(void)= NULL;
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void set_blender_test_break_cb(void (*func)(void) )
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{
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blender_test_break_cb= func;
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}
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int blender_test_break(void)
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{
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if (!G.background) {
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if (blender_test_break_cb)
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blender_test_break_cb();
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}
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return (G.afbreek==1);
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}
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/* ***************** GLOBAL UNDO *************** */
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#define UNDO_DISK 0
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#define MAXUNDONAME 64
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typedef struct UndoElem {
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struct UndoElem *next, *prev;
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char str[FILE_MAXDIR+FILE_MAXFILE];
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char name[MAXUNDONAME];
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MemFile memfile;
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uintptr_t undosize;
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} UndoElem;
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static ListBase undobase={NULL, NULL};
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static UndoElem *curundo= NULL;
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static int read_undosave(bContext *C, UndoElem *uel)
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{
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char mainstr[sizeof(G.main->name)];
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int success=0, fileflags;
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/* This is needed so undoing/redoing doesnt crash with threaded previews going */
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WM_jobs_stop_all(CTX_wm_manager(C));
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BLI_strncpy(mainstr, G.main->name, sizeof(mainstr)); /* temporal store */
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fileflags= G.fileflags;
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G.fileflags |= G_FILE_NO_UI;
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if(UNDO_DISK)
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success= (BKE_read_file(C, uel->str, NULL) != BKE_READ_FILE_FAIL);
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else
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success= BKE_read_file_from_memfile(C, &uel->memfile, NULL);
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/* restore */
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BLI_strncpy(G.main->name, mainstr, sizeof(G.main->name)); /* restore */
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G.fileflags= fileflags;
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if(success) {
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/* important not to update time here, else non keyed tranforms are lost */
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DAG_on_visible_update(G.main, FALSE);
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}
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return success;
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}
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/* name can be a dynamic string */
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void BKE_write_undo(bContext *C, const char *name)
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{
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uintptr_t maxmem, totmem, memused;
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int nr /*, success */ /* UNUSED */;
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UndoElem *uel;
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if( (U.uiflag & USER_GLOBALUNDO)==0) return;
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if( U.undosteps==0) return;
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/* remove all undos after (also when curundo==NULL) */
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while(undobase.last != curundo) {
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uel= undobase.last;
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BLI_remlink(&undobase, uel);
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BLO_free_memfile(&uel->memfile);
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MEM_freeN(uel);
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}
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/* make new */
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curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file");
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BLI_strncpy(uel->name, name, sizeof(uel->name));
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BLI_addtail(&undobase, uel);
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/* and limit amount to the maximum */
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nr= 0;
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uel= undobase.last;
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while(uel) {
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nr++;
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if(nr==U.undosteps) break;
|
|
uel= uel->prev;
|
|
}
|
|
if(uel) {
|
|
while(undobase.first!=uel) {
|
|
UndoElem *first= undobase.first;
|
|
BLI_remlink(&undobase, first);
|
|
/* the merge is because of compression */
|
|
BLO_merge_memfile(&first->memfile, &first->next->memfile);
|
|
MEM_freeN(first);
|
|
}
|
|
}
|
|
|
|
|
|
/* disk save version */
|
|
if(UNDO_DISK) {
|
|
static int counter= 0;
|
|
char filepath[FILE_MAXDIR+FILE_MAXFILE];
|
|
char numstr[32];
|
|
int fileflags = G.fileflags & ~(G_FILE_HISTORY); /* don't do file history on undo */
|
|
|
|
/* calculate current filepath */
|
|
counter++;
|
|
counter= counter % U.undosteps;
|
|
|
|
BLI_snprintf(numstr, sizeof(numstr), "%d.blend", counter);
|
|
BLI_make_file_string("/", filepath, BLI_temporary_dir(), numstr);
|
|
|
|
/* success= */ /* UNUSED */ BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL);
|
|
|
|
BLI_strncpy(curundo->str, filepath, sizeof(curundo->str));
|
|
}
|
|
else {
|
|
MemFile *prevfile=NULL;
|
|
|
|
if(curundo->prev) prevfile= &(curundo->prev->memfile);
|
|
|
|
memused= MEM_get_memory_in_use();
|
|
/* success= */ /* UNUSED */ BLO_write_file_mem(CTX_data_main(C), prevfile, &curundo->memfile, G.fileflags);
|
|
curundo->undosize= MEM_get_memory_in_use() - memused;
|
|
}
|
|
|
|
if(U.undomemory != 0) {
|
|
/* limit to maximum memory (afterwards, we can't know in advance) */
|
|
totmem= 0;
|
|
maxmem= ((uintptr_t)U.undomemory)*1024*1024;
|
|
|
|
/* keep at least two (original + other) */
|
|
uel= undobase.last;
|
|
while(uel && uel->prev) {
|
|
totmem+= uel->undosize;
|
|
if(totmem>maxmem) break;
|
|
uel= uel->prev;
|
|
}
|
|
|
|
if(uel) {
|
|
if(uel->prev && uel->prev->prev)
|
|
uel= uel->prev;
|
|
|
|
while(undobase.first!=uel) {
|
|
UndoElem *first= undobase.first;
|
|
BLI_remlink(&undobase, first);
|
|
/* the merge is because of compression */
|
|
BLO_merge_memfile(&first->memfile, &first->next->memfile);
|
|
MEM_freeN(first);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */
|
|
void BKE_undo_step(bContext *C, int step)
|
|
{
|
|
|
|
if(step==0) {
|
|
read_undosave(C, curundo);
|
|
}
|
|
else if(step==1) {
|
|
/* curundo should never be NULL, after restart or load file it should call undo_save */
|
|
if(curundo==NULL || curundo->prev==NULL) ; // XXX error("No undo available");
|
|
else {
|
|
if(G.f & G_DEBUG) printf("undo %s\n", curundo->name);
|
|
curundo= curundo->prev;
|
|
read_undosave(C, curundo);
|
|
}
|
|
}
|
|
else {
|
|
|
|
/* curundo has to remain current situation! */
|
|
|
|
if(curundo==NULL || curundo->next==NULL) ; // XXX error("No redo available");
|
|
else {
|
|
read_undosave(C, curundo->next);
|
|
curundo= curundo->next;
|
|
if(G.f & G_DEBUG) printf("redo %s\n", curundo->name);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_reset_undo(void)
|
|
{
|
|
UndoElem *uel;
|
|
|
|
uel= undobase.first;
|
|
while(uel) {
|
|
BLO_free_memfile(&uel->memfile);
|
|
uel= uel->next;
|
|
}
|
|
|
|
BLI_freelistN(&undobase);
|
|
curundo= NULL;
|
|
}
|
|
|
|
/* based on index nr it does a restore */
|
|
void BKE_undo_number(bContext *C, int nr)
|
|
{
|
|
curundo= BLI_findlink(&undobase, nr);
|
|
BKE_undo_step(C, 0);
|
|
}
|
|
|
|
/* go back to the last occurance of name in stack */
|
|
void BKE_undo_name(bContext *C, const char *name)
|
|
{
|
|
UndoElem *uel= BLI_rfindstring(&undobase, name, offsetof(UndoElem, name));
|
|
|
|
if(uel && uel->prev) {
|
|
curundo= uel->prev;
|
|
BKE_undo_step(C, 0);
|
|
}
|
|
}
|
|
|
|
/* name optional */
|
|
int BKE_undo_valid(const char *name)
|
|
{
|
|
if(name) {
|
|
UndoElem *uel= BLI_rfindstring(&undobase, name, offsetof(UndoElem, name));
|
|
return uel && uel->prev;
|
|
}
|
|
|
|
return undobase.last != undobase.first;
|
|
}
|
|
|
|
/* get name of undo item, return null if no item with this index */
|
|
/* if active pointer, set it to 1 if true */
|
|
char *BKE_undo_get_name(int nr, int *active)
|
|
{
|
|
UndoElem *uel= BLI_findlink(&undobase, nr);
|
|
|
|
if(active) *active= 0;
|
|
|
|
if(uel) {
|
|
if(active && uel==curundo)
|
|
*active= 1;
|
|
return uel->name;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
char *BKE_undo_menu_string(void)
|
|
{
|
|
UndoElem *uel;
|
|
DynStr *ds= BLI_dynstr_new();
|
|
char *menu;
|
|
|
|
BLI_dynstr_append(ds, "Global Undo History %t");
|
|
|
|
for(uel= undobase.first; uel; uel= uel->next) {
|
|
BLI_dynstr_append(ds, "|");
|
|
BLI_dynstr_append(ds, uel->name);
|
|
}
|
|
|
|
menu= BLI_dynstr_get_cstring(ds);
|
|
BLI_dynstr_free(ds);
|
|
|
|
return menu;
|
|
}
|
|
|
|
/* saves quit.blend */
|
|
void BKE_undo_save_quit(void)
|
|
{
|
|
UndoElem *uel;
|
|
MemFileChunk *chunk;
|
|
int file;
|
|
char str[FILE_MAXDIR+FILE_MAXFILE];
|
|
|
|
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
|
|
|
|
uel= curundo;
|
|
if(uel==NULL) {
|
|
printf("No undo buffer to save recovery file\n");
|
|
return;
|
|
}
|
|
|
|
/* no undo state to save */
|
|
if(undobase.first==undobase.last) return;
|
|
|
|
BLI_make_file_string("/", str, BLI_temporary_dir(), "quit.blend");
|
|
|
|
file = open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
|
|
if(file == -1) {
|
|
//XXX error("Unable to save %s, check you have permissions", str);
|
|
return;
|
|
}
|
|
|
|
chunk= uel->memfile.chunks.first;
|
|
while(chunk) {
|
|
if( write(file, chunk->buf, chunk->size) != chunk->size) break;
|
|
chunk= chunk->next;
|
|
}
|
|
|
|
close(file);
|
|
|
|
if(chunk) ; //XXX error("Unable to save %s, internal error", str);
|
|
else printf("Saved session recovery to %s\n", str);
|
|
}
|
|
|
|
/* sets curscene */
|
|
Main *BKE_undo_get_main(Scene **scene)
|
|
{
|
|
Main *mainp= NULL;
|
|
BlendFileData *bfd= BLO_read_from_memfile(G.main, G.main->name, &curundo->memfile, NULL);
|
|
|
|
if(bfd) {
|
|
mainp= bfd->main;
|
|
if(scene)
|
|
*scene= bfd->curscene;
|
|
|
|
MEM_freeN(bfd);
|
|
}
|
|
|
|
return mainp;
|
|
}
|
|
|