Files
test2/source/blender/blenkernel/intern/Makefile
Ton Roosendaal 014aa7261e Orange branch: OpenEXR finally in Blender!
Credits go to Gernot Ziegler, who originally coded EXR support, and to
Austin  Benesh for bringing it further. Kent Mein provided a lot of code
for integrating float buffers in Blender imbuf and ImBuf API cleanup,
and provided Make and Scons and static linking.

At this moment; the EXR libraries are a *dependency*, so you cannot get
the Orange branch compiled without having OpenEXR installed. Get the
(precompiled or sources) stuff from www.openexr.com. Current default is
that the headers and lib resides in /user/local/

Several changes/additions/fixes were added:

- EXR code only supported 'half' format (16 bits per channel). I've added
  float writing, but for reading it I need tomorrow. :)
- Quite some clumsy copying of data happened in EXR code.
- cleaned up the api calls already a bit, preparing for more advanced
  support
- Zbuffers were saved 16 bits, now 32 bits
- automatic adding of .exr extensions went wrong

Imbuf:

- added proper imbuf->flags and imbuf->mall support for float buffers, it
  was created for *each* imbuf. :)
- found bugs for float buffers in scaling and flipping. Code there will
  need more checks still
- imbuf also needs to be verified to behave properly when no 32 bits
  rect exists (for saving for example)

TODO:

- support internal float images for textures, backbuf, AO probes, and
  display in Image window

Hope this commit won't screwup syncing with bf-blender... :/
2006-01-09 00:40:35 +00:00

90 lines
2.4 KiB
Makefile

#
# $Id$
#
# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version. The Blender
# Foundation also sells licenses for use in proprietary software under
# the Blender License. See http://www.blender.org/BL/ for information
# about this.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL/BL DUAL LICENSE BLOCK *****
#
#
LIBNAME = blenkernel
DIR = $(OCGDIR)/blender/$(LIBNAME)
include nan_compile.mk
ifeq ($(OS),$(findstring $(OS), "beos darwin freebsd openbsd linux solaris windows"))
CFLAGS += -funsigned-char
endif
CFLAGS += $(LEVEL_1_C_WARNINGS)
# OpenGL and Python
CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
# Reference to the types in makesdna and imbuf
CPPFLAGS += -I../../makesdna
CPPFLAGS += -I../../imbuf
# This mod uses the BLI and BLO module
CPPFLAGS += -I../../blenlib
CPPFLAGS += -I../../blenloader
CPPFLAGS += -I../../python
# also avi is used
CPPFLAGS += -I../../avi
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
# we still refer to /include a bit...
CPPFLAGS += -I../../include
# to include the render stuff:
CPPFLAGS += -I../../render/extern/include
# for sound
#CPPFLAGS += -I../../../kernel/gen_system
CPPFLAGS += -I$(NAN_IKSOLVER)/include
CPPFLAGS += -I$(NAN_DECIMATION)/include
CPPFLAGS += -I$(NAN_ELBEEM)/include
# path to zlib
CPPFLAGS += -I$(NAN_ZLIB)/include
# path to our own external headerfiles
CPPFLAGS += -I..
ifeq ($(WITH_FREETYPE2), true)
CPPFLAGS += -DWITH_FREETYPE2
CPPFLAGS += -I$(NAN_FREETYPE)/include
CPPFLAGS += -I$(NAN_FREETYPE)/include/freetype2
endif
ifeq ($(WITH_OPENEXR), true)
CPPFLAGS += -DWITH_OPENEXR
endif