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test2/source
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Sergey Sharybin 0169079bd1 Get rid of c++ in blenkernel and modifiers
Also use guarded allocations for navmesh stuff.
2011-09-20 16:24:50 +00:00
..
blender
Get rid of c++ in blenkernel and modifiers
2011-09-20 16:24:50 +00:00
blenderplayer
move ED_object_pose_armature --> object_pose_armature_get to so we dont get bad level calls in the weight paint branch.
2011-09-14 01:48:55 +00:00
creator
i18n: code cleanup and fixing unneeded translation (when partial translation is used only)
2011-09-19 15:10:38 +00:00
darwin
set svn end of lines to native
2011-05-09 08:15:38 +00:00
gameengine
Get rid of c++ in blenkernel and modifiers
2011-09-20 16:24:50 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
minor warning fixes, also correct some float -> double promotions in shadeoutput.c
2011-09-02 03:32:57 +00:00
CMakeLists.txt
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
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