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026e29a042d1eb890e732ea94ba6dd4f5af68917
test2/source
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Campbell Barton 026e29a042 simple optimization for library loading, just reduce pointer indirection and use unsigned int's, gives up to 2x overall speedup for loading some libraries.
2012-11-10 02:38:16 +00:00
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blender
simple optimization for library loading, just reduce pointer indirection and use unsigned int's, gives up to 2x overall speedup for loading some libraries.
2012-11-10 02:38:16 +00:00
blenderplayer
rename template_color_wheel() to template_color_picker()
2012-11-09 11:03:53 +00:00
creator
Cycles OSL: refactoring and fixes
2012-11-03 14:32:13 +00:00
darwin
initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f
2012-09-07 15:44:20 +00:00
gameengine
code cleanup: bge static functions & use C++ guarded alloc for the character class.
2012-11-09 23:47:06 +00:00
icons
…
tests
code cleanup: cmake - add missing headers, remove directories from source listing.
2012-11-03 15:49:38 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Scons:
2012-06-30 22:44:36 +00:00
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