Brecht Van Lommel
20585a8b8d
Render: local light group option for materials, blender internal feature from
...
the render branch.
When a material is linked in and has a light group override, this can now use
a local group in the scene file, by replacing the linked light group with a
local group that has the same name. A use case might be controlling the specular
highlight on linked character's eyes per scene.
Patch from render branch by Pablo Vazquez.
2012-10-17 13:32:43 +00:00
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