Files
test2/source/gameengine/Ketsji
Dalai Felinto 8d55b7bf0e BGE Font Object: fix for relative path not working AND packed fonts not working
[I don't think anyone has ever reported those, what makes me slightly sad but carry on ;)]

Those fixes introduce a more generic function to load a font before calling BLF_load.
I think it should move to be part of Blender util routines or BLF itself.

For the time being here will make it. Once we get <builtin> font working we go for this.
Thanks Diego Borghetti for the usual assistance with blf.
2012-01-05 06:02:42 +00:00
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