Files
test2/tools/utils/make_shape_2d_from_blend.py
Sergey Sharybin 03806d0b67 Re-design of submodules used in blender.git
This commit implements described in the #104573.

The goal is to fix the confusion of the submodule hashes change, which are not
ideal for any of the supported git-module configuration (they are either always
visible causing confusion, or silently staged and committed, also causing
confusion).

This commit replaces submodules with a checkout of addons and addons_contrib,
covered by the .gitignore, and locale and developer tools are moved to the
main repository.

This also changes the paths:
- /release/scripts are moved to the /scripts
- /source/tools are moved to the /tools
- /release/datafiles/locale is moved to /locale

This is done to avoid conflicts when using bisect, and also allow buildbot to
automatically "recover" wgen building older or newer branches/patches.

Running `make update` will initialize the local checkout to the changed
repository configuration.

Another aspect of the change is that the make update will support Github style
of remote organization (origin remote pointing to thy fork, upstream remote
pointing to the upstream blender/blender.git).

Pull Request #104755
2023-02-21 16:39:58 +01:00

144 lines
3.8 KiB
Python

# SPDX-License-Identifier: Apache-2.0
'''
Created compact byte arrays which can be decoded into 2D shapes.
(See 'GPU_batch_from_poly_2d_encoded').
- Objects must use the prefix "shape_"
- Meshes and Curves are supported as input.
- C and Python output is written to "output/"
The format is simple: a series of (X, Y) locations one byte each.
Repeating the same value terminates the polygon, moving onto the next.
Example Use::
blender.bin -b --factory-startup my_shapes.blend --python make_shape_2d_from_blend.py
'''
import bpy
import os
USE_C_STYLE = True
USE_PY_STYLE = True
WRAP_LIMIT = 79
TAB_WIDTH = 4
SUBDIR = "output"
def float_to_ubyte(f):
return max(0, min(255, int(round(f * 255.0))))
def curve_to_loops(ob):
import bmesh
cu = ob.data
me = ob.to_mesh()
bm = bmesh.new()
bm.from_mesh(me)
me = ob.to_mesh_clear()
bmesh.ops.beautify_fill(bm, faces=bm.faces, edges=bm.edges)
edges = bm.edges[:]
edges.sort(key=lambda e: e.calc_length(), reverse=True)
for e in edges:
if e.is_manifold:
f_a, f_b = [f for f in e.link_faces]
bmesh.utils.face_join((f_a, f_b), False)
edges = bm.edges[:]
for e in edges:
if e.is_wire:
bm.edges.remove(e)
bm.normal_update()
data_all = []
for f in bm.faces:
points = []
# Ensure all faces are pointing the correct direction
# Note, we may want to use polygon sign for a second color
# (via the material index).
if f.normal.z > 0.0:
loops = f.loops
else:
loops = reversed(f.loops)
for l in loops:
points.append(
tuple(float_to_ubyte(axis) for axis in l.vert.co.xy)
)
data_all.append((points, f.material_index))
bm.free()
return data_all
def write_c(ob):
cu = ob.data
name = ob.name
with open(os.path.join(SUBDIR, name + ".c"), 'w') as fh:
fw = fh.write
fw(f"/* {name} */\n")
fw(f"const uchar {name}[] = {{")
line_len = WRAP_LIMIT
line_is_first = True
array_len = 0
data_all = curve_to_loops(ob)
for (points, material_index) in data_all:
# TODO, material_index
for p in points + [points[-1]]:
line_len += 12
if line_len >= WRAP_LIMIT:
fw("\n\t")
line_len = TAB_WIDTH
line_is_first = True
if not line_is_first:
fw(" ")
fw(", ".join([f"0x{axis:02x}" for axis in p]) + ",")
line_is_first = False
array_len += (len(points) + 1) * 2
fw("\n};\n")
# fw(f"const int data_len = {array_len}\n")
def write_py(ob):
cu = ob.data
name = ob.name
with open(os.path.join(SUBDIR, name + ".py"), 'w') as fh:
fw = fh.write
fw(f"# {name}\n")
fw("data = (")
line_len = WRAP_LIMIT
fw = fh.write
data_all = curve_to_loops(ob)
for (points, material_index) in data_all:
# TODO, material_index
for p in points + [points[-1]]:
line_len += 8
if line_len >= WRAP_LIMIT:
if p is not points[0]:
fw("'")
fw("\n b'")
line_len = 6
fw("".join([f"\\x{axis:02x}" for axis in p]))
fw("'\n)\n")
def main():
os.makedirs(SUBDIR, exist_ok=True)
for ob in bpy.data.objects:
if ob.type not in {'MESH', 'CURVE'}:
continue
if not ob.name.startswith('shape_'):
continue
if USE_C_STYLE:
write_c(ob)
if USE_PY_STYLE:
write_py(ob)
if __name__ == "__main__":
main()