This commit implements described in the #104573. The goal is to fix the confusion of the submodule hashes change, which are not ideal for any of the supported git-module configuration (they are either always visible causing confusion, or silently staged and committed, also causing confusion). This commit replaces submodules with a checkout of addons and addons_contrib, covered by the .gitignore, and locale and developer tools are moved to the main repository. This also changes the paths: - /release/scripts are moved to the /scripts - /source/tools are moved to the /tools - /release/datafiles/locale is moved to /locale This is done to avoid conflicts when using bisect, and also allow buildbot to automatically "recover" wgen building older or newer branches/patches. Running `make update` will initialize the local checkout to the changed repository configuration. Another aspect of the change is that the make update will support Github style of remote organization (origin remote pointing to thy fork, upstream remote pointing to the upstream blender/blender.git). Pull Request #104755
144 lines
3.8 KiB
Python
144 lines
3.8 KiB
Python
# SPDX-License-Identifier: Apache-2.0
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'''
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Created compact byte arrays which can be decoded into 2D shapes.
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(See 'GPU_batch_from_poly_2d_encoded').
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- Objects must use the prefix "shape_"
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- Meshes and Curves are supported as input.
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- C and Python output is written to "output/"
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The format is simple: a series of (X, Y) locations one byte each.
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Repeating the same value terminates the polygon, moving onto the next.
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Example Use::
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blender.bin -b --factory-startup my_shapes.blend --python make_shape_2d_from_blend.py
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'''
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import bpy
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import os
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USE_C_STYLE = True
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USE_PY_STYLE = True
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WRAP_LIMIT = 79
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TAB_WIDTH = 4
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SUBDIR = "output"
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def float_to_ubyte(f):
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return max(0, min(255, int(round(f * 255.0))))
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def curve_to_loops(ob):
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import bmesh
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cu = ob.data
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me = ob.to_mesh()
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bm = bmesh.new()
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bm.from_mesh(me)
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me = ob.to_mesh_clear()
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bmesh.ops.beautify_fill(bm, faces=bm.faces, edges=bm.edges)
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edges = bm.edges[:]
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edges.sort(key=lambda e: e.calc_length(), reverse=True)
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for e in edges:
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if e.is_manifold:
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f_a, f_b = [f for f in e.link_faces]
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bmesh.utils.face_join((f_a, f_b), False)
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edges = bm.edges[:]
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for e in edges:
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if e.is_wire:
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bm.edges.remove(e)
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bm.normal_update()
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data_all = []
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for f in bm.faces:
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points = []
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# Ensure all faces are pointing the correct direction
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# Note, we may want to use polygon sign for a second color
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# (via the material index).
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if f.normal.z > 0.0:
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loops = f.loops
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else:
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loops = reversed(f.loops)
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for l in loops:
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points.append(
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tuple(float_to_ubyte(axis) for axis in l.vert.co.xy)
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)
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data_all.append((points, f.material_index))
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bm.free()
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return data_all
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def write_c(ob):
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cu = ob.data
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name = ob.name
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with open(os.path.join(SUBDIR, name + ".c"), 'w') as fh:
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fw = fh.write
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fw(f"/* {name} */\n")
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fw(f"const uchar {name}[] = {{")
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line_len = WRAP_LIMIT
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line_is_first = True
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array_len = 0
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data_all = curve_to_loops(ob)
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for (points, material_index) in data_all:
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# TODO, material_index
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for p in points + [points[-1]]:
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line_len += 12
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if line_len >= WRAP_LIMIT:
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fw("\n\t")
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line_len = TAB_WIDTH
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line_is_first = True
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if not line_is_first:
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fw(" ")
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fw(", ".join([f"0x{axis:02x}" for axis in p]) + ",")
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line_is_first = False
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array_len += (len(points) + 1) * 2
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fw("\n};\n")
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# fw(f"const int data_len = {array_len}\n")
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def write_py(ob):
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cu = ob.data
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name = ob.name
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with open(os.path.join(SUBDIR, name + ".py"), 'w') as fh:
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fw = fh.write
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fw(f"# {name}\n")
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fw("data = (")
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line_len = WRAP_LIMIT
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fw = fh.write
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data_all = curve_to_loops(ob)
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for (points, material_index) in data_all:
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# TODO, material_index
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for p in points + [points[-1]]:
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line_len += 8
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if line_len >= WRAP_LIMIT:
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if p is not points[0]:
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fw("'")
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fw("\n b'")
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line_len = 6
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fw("".join([f"\\x{axis:02x}" for axis in p]))
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fw("'\n)\n")
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def main():
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os.makedirs(SUBDIR, exist_ok=True)
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for ob in bpy.data.objects:
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if ob.type not in {'MESH', 'CURVE'}:
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continue
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if not ob.name.startswith('shape_'):
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continue
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if USE_C_STYLE:
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write_c(ob)
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if USE_PY_STYLE:
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write_py(ob)
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if __name__ == "__main__":
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main()
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