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051dedeeec50ca317c4ded0e0fe6ba3b18dee377
test2
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Campbell Barton
051dedeeec
minor speedup for UI draw code, noticed ui_get_but_val() could be called 3-5 times per button draw,
...
for RNA buttons this gets the entire array for each call so its not great to call many times.
2011-06-16 06:00:02 +00:00
..
blender
minor speedup for UI draw code, noticed ui_get_but_val() could be called 3-5 times per button draw,
2011-06-16 06:00:02 +00:00
blenderplayer
fix for using system includes, the include macro wasn't un-setting the previous include list so system includes could be mixed up with non system includes.
2011-06-11 06:00:28 +00:00
creator
fix for using system includes, the include macro wasn't un-setting the previous include list so system includes could be mixed up with non system includes.
2011-06-11 06:00:28 +00:00
darwin
set svn end of lines to native
2011-05-09 08:15:38 +00:00
gameengine
Blenderplayer: Setting G.main to NULL after it's freed to avoid issues later with GPU_free_images()
2011-06-15 23:43:02 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
update for tests, error out when duplicate modules are found, all ctest tests pass again.
2011-06-09 16:20:00 +00:00
CMakeLists.txt
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00