Sergey Sharybin
45ce901079
Cycles: Remove redundant float4->float3 conversion
...
Not as if it gives noticeable changes render-time, but it's just weird to
convert float4 to float 3 to just access individual x/y/z components.
Plus some compilers might be more stupid than GCC and don't optimize this
out well.
2014-10-09 11:48:47 +02:00
..
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