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06a763f9d7a7ff337af94d93cca693b291d65be3
test2/source
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Brecht Van Lommel 06a763f9d7 Fix #25931: strand render + ray traced AO give tile image. The random numbers
for sampling were not consistent, now the RNG is seeded per strand, and some
tweaks were done to make the jittered sampler cache return consistent sample
numbers for strands.
2011-03-12 00:16:55 +00:00
..
blender
Fix #25931: strand render + ray traced AO give tile image. The random numbers
2011-03-12 00:16:55 +00:00
blenderplayer
blenderplayer building again in CMake + OSX (and Linux I guess) patch from IRIE Shinsuke
2011-03-05 09:27:14 +00:00
creator
Fix small error in chdir + cmd combination.
2011-03-10 00:21:36 +00:00
darwin
remove nan-makefiles
2011-01-30 15:29:22 +00:00
gameengine
add stddef.h include for offsetof macro for gcc 4.6 compat.
2011-03-09 02:06:21 +00:00
icons
remove nan-makefiles
2011-01-30 15:29:22 +00:00
kernel
doxygen: kernel/gen_system tagged.
2011-02-25 13:25:53 +00:00
tests
replace import *'s with named imports (using * is convenient for some scripts but considered bad practice by python devs)
2011-02-27 15:25:24 +00:00
CMakeLists.txt
- fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over.
2011-01-23 11:42:29 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
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