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test2/source
Hans Goudey 0714795765 Sculpt: Improve base mesh area/normal sampling performance
Avoid copying positions and normals from their source arrays. This is
simplified by using separate loops for the original data and accumulate
cases. I observed a performance improvement in the typical benchmark file
of about 13%, from 0.54s to 0.48s for a brush stroke affecting most of a
6 million vertex grid.
2024-06-28 15:13:35 -04:00
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