Files
test2/source/blender/blenkernel/BKE_editmesh_cache.h
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

41 lines
1.0 KiB
C

/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*/
#ifdef __cplusplus
extern "C" {
#endif
struct BMEditMesh;
typedef struct EditMeshData {
/** when set, \a vertexNos, polyNos are lazy initialized */
const float (*vertexCos)[3];
/** lazy initialize (when \a vertexCos is set) */
float const (*vertexNos)[3];
float const (*polyNos)[3];
/** also lazy init but don't depend on \a vertexCos */
const float (*polyCos)[3];
} EditMeshData;
void BKE_editmesh_cache_ensure_poly_normals(struct BMEditMesh *em, EditMeshData *emd);
void BKE_editmesh_cache_ensure_vert_normals(struct BMEditMesh *em, EditMeshData *emd);
void BKE_editmesh_cache_ensure_poly_centers(struct BMEditMesh *em, EditMeshData *emd);
bool BKE_editmesh_cache_calc_minmax(struct BMEditMesh *em,
EditMeshData *emd,
float min[3],
float max[3]);
#ifdef __cplusplus
}
#endif