A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
89 lines
3.1 KiB
C
89 lines
3.1 KiB
C
/* SPDX-FileCopyrightText: 2023 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bli
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*
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* Macro's for a simple array based stack
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* \note Caller handles alloc & free.
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*/
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/* only validate array-bounds in debug mode */
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#ifdef DEBUG
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# define STACK_DECLARE(stack) unsigned int _##stack##_index, _##stack##_num_alloc
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# define STACK_INIT(stack, stack_num) \
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((void)stack, (void)((_##stack##_index) = 0), (void)((_##stack##_num_alloc) = (stack_num)))
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# define _STACK_SIZETEST(stack, off) \
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(BLI_assert((_##stack##_index) + (off) <= _##stack##_num_alloc))
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# define _STACK_SWAP_TOTALLOC(stack_a, stack_b) \
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SWAP(unsigned int, _##stack_a##_num_alloc, _##stack_b##_num_alloc)
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#else
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# define STACK_DECLARE(stack) unsigned int _##stack##_index
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# define STACK_INIT(stack, stack_num) \
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((void)stack, (void)((_##stack##_index) = 0), (void)(0 ? (stack_num) : 0))
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# define _STACK_SIZETEST(stack, off) (void)(stack), (void)(off)
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# define _STACK_SWAP_TOTALLOC(stack_a, stack_b) (void)(stack_a), (void)(stack_b)
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#endif
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#define _STACK_BOUNDSTEST(stack, index) \
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((void)stack, BLI_assert((unsigned int)(index) < _##stack##_index))
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#define STACK_SIZE(stack) ((void)stack, (_##stack##_index))
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#define STACK_CLEAR(stack) \
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{ \
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(void)stack; \
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_##stack##_index = 0; \
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} \
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((void)0)
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/** add item to stack */
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#define STACK_PUSH(stack, val) \
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((void)stack, _STACK_SIZETEST(stack, 1), ((stack)[(_##stack##_index)++] = (val)))
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#define STACK_PUSH_RET(stack) \
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((void)stack, _STACK_SIZETEST(stack, 1), ((stack)[(_##stack##_index)++]))
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#define STACK_PUSH_RET_PTR(stack) \
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((void)stack, _STACK_SIZETEST(stack, 1), &((stack)[(_##stack##_index)++]))
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/** take last item from stack */
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#define STACK_POP(stack) ((_##stack##_index) ? ((stack)[--(_##stack##_index)]) : NULL)
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#define STACK_POP_PTR(stack) ((_##stack##_index) ? &((stack)[--(_##stack##_index)]) : NULL)
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#define STACK_POP_DEFAULT(stack, r) ((_##stack##_index) ? ((stack)[--(_##stack##_index)]) : (r))
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/** look at last item (assumes non-empty stack) */
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#define STACK_PEEK(stack) (BLI_assert(_##stack##_index), ((stack)[_##stack##_index - 1]))
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#define STACK_PEEK_PTR(stack) (BLI_assert(_##stack##_index), &((stack)[_##stack##_index - 1]))
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/** remove any item from the stack, take care, re-orders */
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#define STACK_REMOVE(stack, i) \
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{ \
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const unsigned int _i = i; \
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_STACK_BOUNDSTEST(stack, _i); \
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if (--_##stack##_index != _i) { \
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stack[_i] = stack[_##stack##_index]; \
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} \
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} \
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((void)0)
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#define STACK_DISCARD(stack, n) \
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{ \
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const unsigned int _n = n; \
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BLI_assert(_##stack##_index >= _n); \
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(void)stack; \
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_##stack##_index -= _n; \
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} \
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((void)0)
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#ifdef __GNUC__
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# define STACK_SWAP(stack_a, stack_b) \
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{ \
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SWAP(typeof(stack_a), stack_a, stack_b); \
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SWAP(unsigned int, _##stack_a##_index, _##stack_b##_index); \
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_STACK_SWAP_TOTALLOC(stack_a, stack_b); \
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} \
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((void)0)
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#else
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# define STACK_SWAP(stack_a, stack_b) \
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{ \
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SWAP(void *, stack_a, stack_b); \
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SWAP(unsigned int, _##stack_a##_index, _##stack_b##_index); \
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_STACK_SWAP_TOTALLOC(stack_a, stack_b); \
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} \
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((void)0)
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#endif
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