Files
test2/source/blender/compositor/intern/COM_WorkPackage.h
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

64 lines
1.2 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Foundation.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
#include "COM_Enums.h"
#include "DNA_vec_types.h"
#include <functional>
#include <ostream>
namespace blender::compositor {
/* Forward Declarations. */
class ExecutionGroup;
/**
* \brief contains data about work that can be scheduled
* \see WorkScheduler
*/
struct WorkPackage {
eWorkPackageType type;
eWorkPackageState state = eWorkPackageState::NotScheduled;
/**
* \brief execution_group with the operations-setup to be evaluated
*/
ExecutionGroup *execution_group;
/**
* \brief number of the chunk to be executed
*/
unsigned int chunk_number;
/**
* Area of the execution group that the work package calculates.
*/
rcti rect;
/**
* Custom function to execute when work package type is CustomFunction.
*/
std::function<void()> execute_fn;
/**
* Called when work execution is finished.
*/
std::function<void()> executed_fn;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("COM:WorkPackage")
#endif
};
std::ostream &operator<<(std::ostream &os, const WorkPackage &work_package);
} // namespace blender::compositor