A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
77 lines
2.9 KiB
C
77 lines
2.9 KiB
C
/* SPDX-FileCopyrightText: 2004 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ListBase;
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struct Main;
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struct MovieClip;
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struct ReportList;
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struct Scene;
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struct Sequence;
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/**
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* Check if one sequence is input to the other.
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*/
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bool SEQ_relation_is_effect_of_strip(const struct Sequence *effect, const struct Sequence *input);
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/**
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* Function to free imbuf and anim data on changes.
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*/
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void SEQ_relations_sequence_free_anim(struct Sequence *seq);
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bool SEQ_relations_check_scene_recursion(struct Scene *scene, struct ReportList *reports);
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/**
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* Check if "seq_main" (indirectly) uses strip "seq".
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*/
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bool SEQ_relations_render_loop_check(struct Sequence *seq_main, struct Sequence *seq);
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void SEQ_relations_free_imbuf(struct Scene *scene, struct ListBase *seqbase, bool for_render);
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void SEQ_relations_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq);
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void SEQ_relations_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq);
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void SEQ_relations_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq);
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void SEQ_relations_invalidate_dependent(struct Scene *scene, struct Sequence *seq);
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void SEQ_relations_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target);
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void SEQ_relations_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target);
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void SEQ_relations_invalidate_cache_in_range(struct Scene *scene,
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struct Sequence *seq,
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struct Sequence *range_mask,
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int invalidate_types);
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/**
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* Release FFmpeg handles of strips that are not currently displayed to minimize memory usage.
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*/
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void SEQ_relations_free_all_anim_ibufs(struct Scene *scene, int timeline_frame);
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/**
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* A debug and development function which checks whether sequences have unique UUIDs.
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* Errors will be reported to the console.
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*/
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void SEQ_relations_check_uuids_unique_and_report(const struct Scene *scene);
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/**
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* Generate new UUID for the given sequence.
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*/
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void SEQ_relations_session_uuid_generate(struct Sequence *sequence);
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void SEQ_cache_cleanup(struct Scene *scene);
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void SEQ_cache_iterate(
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struct Scene *scene,
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void *userdata,
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bool callback_init(void *userdata, size_t item_count),
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bool callback_iter(void *userdata, struct Sequence *seq, int timeline_frame, int cache_type));
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/**
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* Return immediate parent meta of sequence.
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*/
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struct Sequence *SEQ_find_metastrip_by_sequence(ListBase *seqbase /* = ed->seqbase */,
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struct Sequence *meta /* = NULL */,
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struct Sequence *seq);
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bool SEQ_exists_in_seqbase(const struct Sequence *seq, const struct ListBase *seqbase);
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#ifdef __cplusplus
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}
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#endif
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