Files
test2/source/blender/src/headerbuttons.c
Joshua Leung a4283a139a == Action Editor - Fixed 2 Long-Standing Annoyances ==
This commit fixes two long-standing annoyances which were confusing to new users and also posed workflow bottlenecks:

* A 'Fake-User' button is now displayed beside the delete button. This makes it clear to the user that actions have a fake user (by default), and provides quicker access to them when 'deleting'.
** Related to this, I've adjusted the tooltips for the fake-user button when there is a fake user, to clear up any ambiguity over the purpose of the button.

* When an object has an Ob-IPO (i.e. keyframing object transforms), it is now possible to simply use the 'Add New' entry in the Action Editor to make a new action for the object, with the IPO assigned to a new Action. This removes the need to open an IPO-window just to do that.
2008-03-16 01:31:14 +00:00

2133 lines
49 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <sys/types.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "MEM_guardedalloc.h"
#include "BMF_Api.h"
#include "BIF_language.h"
#ifdef INTERNATIONAL
#include "FTF_Api.h"
#endif
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "BLI_storage_types.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "DNA_ID.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_brush_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_group_types.h"
#include "DNA_image_types.h"
#include "DNA_ipo_types.h"
#include "DNA_key_types.h"
#include "DNA_lamp_types.h"
#include "DNA_lattice_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_object_types.h"
#include "DNA_oops_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_texture_types.h"
#include "DNA_text_types.h"
#include "DNA_userdef_types.h"
#include "DNA_view2d_types.h"
#include "DNA_view3d_types.h"
#include "DNA_world_types.h"
#include "DNA_constraint_types.h"
#include "BKE_utildefines.h"
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_blender.h"
#include "BKE_brush.h"
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_exotic.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_ipo.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mball.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_packedFile.h"
#include "BKE_sca.h"
#include "BKE_scene.h"
#include "BKE_texture.h"
#include "BKE_text.h"
#include "BKE_world.h"
#include "BLO_readfile.h"
#include "BLO_writefile.h"
#include "BIF_drawimage.h"
#include "BIF_drawoops.h"
#include "BIF_drawscene.h"
#include "BIF_drawtext.h"
#include "BIF_editaction.h"
#include "BIF_editarmature.h"
#include "BIF_editfont.h"
#include "BIF_editlattice.h"
#include "BIF_editconstraint.h"
#include "BIF_editmesh.h"
#include "BIF_editmesh.h"
#include "BIF_editsima.h"
#include "BIF_editsound.h"
#include "BIF_gl.h"
#include "BIF_imasel.h"
#include "BIF_interface.h"
#include "BIF_mainqueue.h"
#include "BIF_mywindow.h"
#include "BIF_poseobject.h"
#include "BIF_renderwin.h"
#include "BIF_resources.h"
#include "BIF_screen.h"
#include "BIF_space.h"
#include "BIF_toets.h"
#include "BIF_toolbox.h"
#include "BIF_usiblender.h"
#include "BIF_previewrender.h"
#include "BIF_writeimage.h"
#include "BIF_butspace.h"
#include "BSE_edit.h"
#include "BSE_filesel.h"
#include "BSE_headerbuttons.h"
#include "BSE_node.h"
#include "BSE_view.h"
#include "BSE_sequence.h"
#include "BSE_editipo.h"
#include "BSE_drawipo.h"
#include "BDR_drawmesh.h"
#include "BDR_vpaint.h"
#include "BDR_editface.h"
#include "BDR_editobject.h"
#include "BDR_editcurve.h"
#include "BDR_editmball.h"
#include "BDR_sculptmode.h"
#include "BPY_extern.h"
#include "BPY_menus.h"
#include "mydevice.h"
#include "blendef.h"
#include "interface.h"
#include "nla.h" /* __NLA : To be removed later */
#include "butspace.h" // test_idbutton
#include "BIF_poseobject.h"
#include "SYS_System.h"
/* WATCH IT: always give all headerbuttons for same window the same name
* event B_REDR is a standard redraw
*
*/
char *windowtype_pup(void)
{
return(
"Window type:%t" //14
"|3D View %x1" //30
"|%l" // 33
"|Ipo Curve Editor %x2" //54
"|Action Editor %x12" //73
"|NLA Editor %x13" //94
"|%l" //97
"|UV/Image Editor %x6" //117
"|Video Sequence Editor %x8" //143
"|Timeline %x15" //163
"|Audio Window %x11" //163
"|Text Editor %x9" //179
"|%l" //192
"|User Preferences %x7" //213
"|Outliner %x3" //232
"|Buttons Window %x4" //251
"|Node Editor %x16"
"|%l" //254
"|Image Browser %x10" //273
"|File Browser %x5" //290
"|%l" //293
"|Scripts Window %x14"//313
);
}
int GetButStringLength(char *str) {
int rt;
rt= BIF_GetStringWidth(G.font, str, (U.transopts & USER_TR_BUTTONS));
return rt + 15;
}
/* ********************** GLOBAL ****************************** */
int std_libbuttons(uiBlock *block, short xco, short yco,
int pin, short *pinpoin, int browse, short id_code, short special, ID *id,
ID *parid, short *menupoin, int users, int lib,
int del, int autobut, int keepbut)
{
ListBase *lb;
uiBut *but;
int len, oldcol, add_addbutton=0;
char *str=NULL, str1[10];
uiBlockBeginAlign(block);
oldcol= uiBlockGetCol(block);
if(id && pin) {
uiDefIconButS(block, ICONTOG, pin, ICON_PIN_DEHLT, xco,yco,XIC,YIC, pinpoin, 0, 0, 0, 0, "Keeps this view displaying the current data regardless of what object is selected");
xco+= XIC;
}
/* browse menu */
if(browse) {
char *extrastr= NULL;
if(ELEM4(id_code, ID_MA, ID_TE, ID_BR, ID_PA)) add_addbutton= 1;
lb= wich_libbase(G.main, id_code);
if(id && id->us>1) uiBlockSetCol(block, TH_BUT_SETTING1);
if (pin && *pinpoin) {
uiBlockSetCol(block, TH_BUT_SETTING2);
}
if (ELEM8( id_code, ID_SCE, ID_SCR, ID_MA, ID_TE, ID_WO, ID_IP, ID_AC, ID_BR) || id_code == ID_PA) extrastr= "ADD NEW %x 32767";
else if (id_code==ID_TXT) extrastr= "OPEN NEW %x 32766 |ADD NEW %x 32767";
else if (id_code==ID_SO) extrastr= "OPEN NEW %x 32766";
uiSetButLock(G.scene->id.lib!=0, ERROR_LIBDATA_MESSAGE);
if( id_code==ID_SCE || id_code==ID_SCR ) uiClearButLock();
if(curarea->spacetype==SPACE_BUTS)
uiSetButLock(id_code!=ID_SCR && G.obedit!=0 && G.buts->mainb==CONTEXT_EDITING, "Cannot perform in EditMode");
if(parid) uiSetButLock(parid->lib!=0, ERROR_LIBDATA_MESSAGE);
if (lb) {
if( id_code==ID_IP)
IPOnames_to_pupstring(&str, NULL, extrastr, lb, id, menupoin, G.sipo->blocktype);
else if(browse!=B_SIMABROWSE && id_code==ID_IM )
IMAnames_to_pupstring(&str, NULL, extrastr, lb, id, menupoin);
else
IDnames_to_pupstring(&str, NULL, extrastr, lb, id, menupoin);
}
uiDefButS(block, MENU, browse, str, xco,yco,XIC,YIC, menupoin, 0, 0, 0, 0, "Browses existing choices or adds NEW");
xco+= XIC;
uiClearButLock();
MEM_freeN(str);
}
uiBlockSetCol(block, oldcol);
if(id) { /* text button with name */
/* name */
if(id->us>1) uiBlockSetCol(block, TH_BUT_SETTING1);
/* Pinned data ? */
if (pin && *pinpoin) {
uiBlockSetCol(block, TH_BUT_SETTING2);
}
/* Redalert overrides pin color */
if(id->us<=0) uiBlockSetCol(block, TH_REDALERT);
uiSetButLock(id->lib!=0, ERROR_LIBDATA_MESSAGE);
if(GS(id->name)==ID_SCE) strcpy(str1, "SCE:");
else if(GS(id->name)==ID_SCE) strcpy(str1, "SCR:");
else if(GS(id->name)==ID_MA) {
if( ((Material *)id)->use_nodes )
strcpy(str1, "NT:");
else
strcpy(str1, "MA:");
}
else {
str1[0]= id->name[0];
str1[1]= id->name[1];
str1[2]= ':';
str1[3]= 0;
}
if( GS(id->name)==ID_IP) len= 110;
else if((yco) && (GS(id->name)==ID_AC)) len= 100; // comes from button panel (poselib)
else if(yco) len= 140; // comes from button panel
else len= 120;
but= uiDefBut(block, TEX, B_IDNAME, str1,xco, yco, (short)len, YIC, id->name+2, 0.0, 21.0, 0, 0, "Displays current Datablock name. Click to change.");
uiButSetFunc(but, test_idbutton_cb, id->name, NULL);
uiClearButLock();
xco+= len;
if(id->lib) {
if(id->flag & LIB_INDIRECT) uiDefIconBut(block, BUT, 0, ICON_DATALIB,xco,yco,XIC,YIC, 0, 0, 0, 0, 0, "Indirect Library Datablock. Cannot change.");
else uiDefIconBut(block, BUT, lib, ICON_PARLIB, xco,yco,XIC,YIC, 0, 0, 0, 0, 0,
lib?"Direct linked Library Datablock. Click to make local.":"Direct linked Library Datablock, cannot make local."
);
xco+= XIC;
}
if(users && id->us>1) {
uiSetButLock (pin && *pinpoin, "Can't make pinned data single-user");
sprintf(str1, "%d", id->us);
if(id->us<10) {
uiDefBut(block, BUT, users, str1, xco,yco,XIC,YIC, 0, 0, 0, 0, 0, "Displays number of users of this data. Click to make a single-user copy.");
xco+= XIC;
}
else {
uiDefBut(block, BUT, users, str1, xco, yco, XIC+10, YIC, 0, 0, 0, 0, 0, "Displays number of users of this data. Click to make a single-user copy.");
xco+= XIC+10;
}
uiClearButLock();
}
if(del) {
uiSetButLock (pin && *pinpoin, "Can't unlink pinned data");
if(parid && parid->lib);
else {
uiDefIconBut(block, BUT, del, ICON_X, xco,yco,XIC,YIC, 0, 0, 0, 0, 0, "Deletes link to this Datablock");
xco+= XIC;
}
uiClearButLock();
}
if(autobut) {
if(parid && parid->lib);
else {
uiDefIconBut(block, BUT, autobut, ICON_AUTO,xco,yco,XIC,YIC, 0, 0, 0, 0, 0, "Generates an automatic name");
xco+= XIC;
}
}
if(keepbut) {
if(id->flag & LIB_FAKEUSER)
uiDefBut(block, BUT, keepbut, "F", xco,yco,XIC,YIC, 0, 0, 0, 0, 0, "Don't save this datablock even if it has no users");
else
uiDefBut(block, BUT, keepbut, "F", xco,yco,XIC,YIC, 0, 0, 0, 0, 0, "Saves this datablock even if it has no users");
xco+= XIC;
}
}
else if(add_addbutton) { /* "add new" button */
uiBlockSetCol(block, oldcol);
if(parid) uiSetButLock(parid->lib!=0, ERROR_LIBDATA_MESSAGE);
uiDefButS(block, TOG, browse, "Add New" ,xco, yco, 110, YIC, menupoin, (float)*menupoin, 32767.0, 0, 0, "Add new data block");
xco+= 110;
}
//xco+=XIC;
uiBlockSetCol(block, oldcol);
uiBlockEndAlign(block);
return xco;
}
/* results in fully updated anim system */
static void do_update_for_newframe(int mute, int events)
{
extern void audiostream_scrub(unsigned int frame); /* seqaudio.c */
if(events) {
allqueue(REDRAWALL, 0);
}
/* this function applies the changes too */
scene_update_for_newframe(G.scene, screen_view3d_layers()); /* BKE_scene.h */
if ( (CFRA>1) && (!mute) && (G.scene->audio.flag & AUDIO_SCRUB))
audiostream_scrub( CFRA );
/* 3d window, preview */
BIF_view3d_previewrender_signal(curarea, PR_DBASE|PR_DISPRECT);
/* all movie/sequence images */
BIF_image_update_frame();
/* composite */
if(G.scene->use_nodes && G.scene->nodetree)
ntreeCompositTagAnimated(G.scene->nodetree);
}
void update_for_newframe(void)
{
do_update_for_newframe(0, 1);
}
void update_for_newframe_muted(void)
{
do_update_for_newframe(1, 1);
}
/* used by new animated UI playback */
void update_for_newframe_nodraw(int nosound)
{
do_update_for_newframe(nosound, 0);
}
static void show_splash(void)
{
extern char datatoc_splash_jpg[];
extern int datatoc_splash_jpg_size;
char *string = NULL;
#ifdef NAN_BUILDINFO
char buffer[1024];
extern char * build_date;
extern char * build_time;
extern char * build_rev;
extern char * build_platform;
extern char * build_type;
string = &buffer[0];
sprintf(string,"Built on %s %s, Rev-%s Version %s %s", build_date, build_time, build_rev, build_platform, build_type);
#endif
splash((void *)datatoc_splash_jpg, datatoc_splash_jpg_size, string);
}
/* Functions for user preferences fileselect windows */
/* yafray: export dir select */
static void filesel_u_yfexportdir(char *name)
{
char dir[FILE_MAXDIR], file[FILE_MAXFILE];
BLI_cleanup_dir(G.sce, name);
BLI_split_dirfile(name, dir, file);
strcpy(U.yfexportdir, dir);
allqueue(REDRAWALL, 0);
}
static void filesel_u_fontdir(char *name)
{
char dir[FILE_MAXDIR], file[FILE_MAXFILE];
BLI_cleanup_dir(G.sce, name);
BLI_split_dirfile(name, dir, file);
strcpy(U.fontdir, dir);
allqueue(REDRAWALL, 0);
}
static void filesel_u_textudir(char *name)
{
char dir[FILE_MAXDIR], file[FILE_MAXFILE];
BLI_cleanup_dir(G.sce, name);
BLI_split_dirfile(name, dir, file);
strcpy(U.textudir, dir);
allqueue(REDRAWALL, 0);
}
static void filesel_u_plugtexdir(char *name)
{
char dir[FILE_MAXDIR], file[FILE_MAXFILE];
BLI_cleanup_dir(G.sce, name);
BLI_split_dirfile(name, dir, file);
strcpy(U.plugtexdir, dir);
allqueue(REDRAWALL, 0);
}
static void filesel_u_plugseqdir(char *name)
{
char dir[FILE_MAXDIR], file[FILE_MAXFILE];
BLI_cleanup_dir(G.sce, name);
BLI_split_dirfile(name, dir, file);
strcpy(U.plugseqdir, dir);
allqueue(REDRAWALL, 0);
}
static void filesel_u_renderdir(char *name)
{
char dir[FILE_MAXDIR], file[FILE_MAXFILE];
BLI_cleanup_dir(G.sce, name);
BLI_split_dirfile(name, dir, file);
strcpy(U.renderdir, dir);
allqueue(REDRAWALL, 0);
}
static void filesel_u_pythondir(char *name)
{
char dir[FILE_MAXDIR], file[FILE_MAXFILE];
BLI_cleanup_dir(G.sce, name);
BLI_split_dirfile(name, dir, file);
strcpy(U.pythondir, dir);
allqueue(REDRAWALL, 0);
}
static void filesel_u_sounddir(char *name)
{
char dir[FILE_MAXDIR], file[FILE_MAXFILE];
BLI_cleanup_dir(G.sce, name);
BLI_split_dirfile(name, dir, file);
strcpy(U.sounddir, dir);
allqueue(REDRAWALL, 0);
}
static void filesel_u_tempdir(char *name)
{
char dir[FILE_MAXDIR], file[FILE_MAXFILE];
BLI_cleanup_dir(G.sce, name);
BLI_split_dirfile(name, dir, file);
strcpy(U.tempdir, dir);
BLI_where_is_temp( btempdir, 1 );
allqueue(REDRAWALL, 0);
}
/* END Functions for user preferences fileselect windows */
void do_global_buttons(unsigned short event)
{
ListBase *lb;
Object *ob;
Material *ma;
MTex *mtex;
Ipo *ipo;
Lamp *la;
World *wrld;
bAction *act;
ID *id, *idtest, *from=NULL;
ScrArea *sa;
Brush *br;
int nr= 1;
#ifdef INTERNATIONAL
char buf[FILE_MAX];
#endif
ob= OBACT;
id= NULL; /* id at null for texbrowse */
switch(event) {
case B_NEWFRAME:
scrarea_queue_winredraw(curarea);
scrarea_queue_headredraw(curarea);
update_for_newframe();
break;
case B_REDR:
scrarea_queue_winredraw(curarea);
scrarea_queue_headredraw(curarea);
break;
case B_REDRCURW3D:
allqueue(REDRAWVIEW3D, 0);
scrarea_queue_winredraw(curarea);
scrarea_queue_headredraw(curarea);
break;
case B_EDITBROWSE:
if(ob==NULL) return;
if(ob->id.lib) return;
id= ob->data;
if(id==NULL) return;
if(G.buts->menunr== -2) {
activate_databrowse((ID *)G.buts->lockpoin, GS(id->name), 0, B_EDITBROWSE, &G.buts->menunr, do_global_buttons);
return;
}
if(G.buts->menunr < 0) return;
lb= wich_libbase(G.main, GS(id->name));
idtest= lb->first;
while(idtest) {
if(nr==G.buts->menunr) {
if(idtest!=id) {
id->us--;
id_us_plus(idtest);
ob->data= idtest;
test_object_materials(idtest);
if( GS(idtest->name)==ID_CU ) {
test_curve_type(ob);
}
else if( ob->type==OB_ARMATURE) {
armature_rebuild_pose(ob, ob->data);
}
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWACTION,0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWNLA,0);
}
break;
}
nr++;
idtest= idtest->next;
}
break;
case B_MESHBROWSE:
if(ob==0) return;
if(ob->id.lib) return;
id= ob->data;
if(id==0) id= G.main->mesh.first;
if(id==0) return;
if(G.buts->menunr== -2) {
activate_databrowse((ID *)G.buts->lockpoin, GS(id->name), 0, B_MESHBROWSE, &G.buts->menunr, do_global_buttons);
return;
}
if(G.buts->menunr < 0) return;
idtest= G.main->mesh.first;
while(idtest) {
if(nr==G.buts->menunr) {
set_mesh(ob, (Mesh *)idtest);
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
BIF_undo_push("Browse Mesh");
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWACTION,0);
allqueue(REDRAWIPO, 0);
break;
}
nr++;
idtest= idtest->next;
}
break;
case B_MATBROWSE:
{
void *lockpoin= NULL;
short *menunr= 0;
/* this is called now from Node editor too, buttons might not exist */
if(curarea->spacetype==SPACE_NODE) {
SpaceNode *snode= curarea->spacedata.first;
menunr= &snode->menunr;
lockpoin= snode->id;
}
else if(G.buts) {
menunr= &G.buts->menunr;
lockpoin= G.buts->lockpoin;
}
else return;
if(*menunr== -2) {
if(G.qual & LR_CTRLKEY) {
activate_databrowse_imasel((ID *)lockpoin, ID_MA, 0, B_MATBROWSE, menunr, do_global_buttons);
}
else {
activate_databrowse((ID *)lockpoin, ID_MA, 0, B_MATBROWSE, menunr, do_global_buttons);
}
return;
}
if(*menunr < 0) return;
if(0) { /* future pin */
}
else {
ma= give_current_material(ob, ob->actcol);
nr= 1;
id= (ID *)ma;
idtest= G.main->mat.first;
while(idtest) {
if(nr== *menunr) {
break;
}
nr++;
idtest= idtest->next;
}
if(idtest==0) { /* new mat */
if(id) idtest= (ID *)copy_material((Material *)id);
else {
idtest= (ID *)add_material("Material");
}
idtest->us--;
}
if(idtest!=id) {
assign_material(ob, (Material *)idtest, ob->actcol);
BIF_undo_push("Browse Material");
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWNODE, 0);
BIF_preview_changed(ID_MA);
}
}
}
break;
case B_MATDELETE:
if(0) { /* future pin */
}
else {
ma= give_current_material(ob, ob->actcol);
if(ma) {
assign_material(ob, 0, ob->actcol);
BIF_undo_push("Unlink Material");
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWVIEW3D, 0);
BIF_preview_changed(ID_MA);
}
}
break;
case B_TEXDELETE:
if(G.buts->pin) {
}
else {
if(G.buts->texfrom==0) { /* from mat */
ma= give_current_material(ob, ob->actcol);
ma= editnode_get_active_material(ma);
if(ma) {
mtex= ma->mtex[ ma->texact ];
if(mtex) {
if(mtex->tex) mtex->tex->id.us--;
MEM_freeN(mtex);
ma->mtex[ ma->texact ]= NULL;
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWIPO, 0);
BIF_preview_changed(ID_MA);
}
}
}
else if(G.buts->texfrom==1) { /* from world */
wrld= G.scene->world;
if(wrld) {
mtex= wrld->mtex[ wrld->texact ];
if(mtex) {
if(mtex->tex) mtex->tex->id.us--;
MEM_freeN(mtex);
wrld->mtex[ wrld->texact ]= NULL;
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWIPO, 0);
BIF_preview_changed(ID_WO);
}
}
}
else if(G.buts->texfrom==2) { /* from lamp */
la= ob->data;
if(la && ob->type==OB_LAMP) { /* to be sure */
mtex= la->mtex[ la->texact ];
if(mtex) {
if(mtex->tex) mtex->tex->id.us--;
MEM_freeN(mtex);
la->mtex[ la->texact ]= NULL;
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWIPO, 0);
BIF_preview_changed(ID_LA);
}
}
}
else { /* from brush */
br= G.scene->toolsettings->imapaint.brush;
if(G.f & G_SCULPTMODE) {
sculptmode_rem_tex(NULL, NULL);
allqueue(REDRAWBUTSSHADING, 0);
} else if(br) {
mtex= br->mtex[ br->texact ];
if(mtex) {
if(mtex->tex) mtex->tex->id.us--;
MEM_freeN(mtex);
br->mtex[ br->texact ]= NULL;
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWIMAGE, 0);
allqueue(REDRAWIPO, 0);
/*BIF_preview_changed(ID_BR);*/
}
}
}
BIF_undo_push("Unlink Texture");
}
break;
case B_EXTEXBROWSE:
case B_TEXBROWSE:
if(G.buts->texnr== -2) {
id= G.buts->lockpoin;
if(event==B_EXTEXBROWSE) {
id= NULL;
ma= give_current_material(ob, ob->actcol);
ma= editnode_get_active_material(ma);
if(ma) {
mtex= ma->mtex[ ma->texact ];
if(mtex) id= (ID *)mtex->tex;
}
}
if(G.qual & LR_CTRLKEY) {
activate_databrowse_imasel(id, ID_TE, 0, B_TEXBROWSE, &G.buts->texnr, do_global_buttons);
}
else {
activate_databrowse(id, ID_TE, 0, B_TEXBROWSE, &G.buts->texnr, do_global_buttons);
}
return;
}
if(G.buts->texnr < 0) break;
if(G.buts->pin) {
}
else {
id= NULL;
ma= give_current_material(ob, ob->actcol);
ma= editnode_get_active_material(ma);
if(ma) {
mtex= ma->mtex[ ma->texact ];
if(mtex) id= (ID *)mtex->tex;
}
idtest= G.main->tex.first;
while(idtest) {
if(nr==G.buts->texnr) {
break;
}
nr++;
idtest= idtest->next;
}
if(idtest==0) { /* new tex */
if(id) idtest= (ID *)copy_texture((Tex *)id);
else idtest= (ID *)add_texture("Tex");
idtest->us--;
}
if(idtest!=id && ma) {
if( ma->mtex[ma->texact]==0) ma->mtex[ma->texact]= add_mtex();
ma->mtex[ ma->texact ]->tex= (Tex *)idtest;
id_us_plus(idtest);
if(id) id->us--;
BIF_undo_push("Browse Texture");
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWOOPS, 0);
BIF_preview_changed(ID_MA);
}
}
break;
case B_ACTIONDELETE:
/* only available when not pinned */
if (G.saction->pin == 0) {
act= ob->action;
/* decrement user-count of action (as ob no longer uses it) */
if (act)
act->id.us--;
/* make sure object doesn't hold reference to it anymore */
ob->action=NULL;
if (ob->pose) { /* clear flag (POSE_LOC/ROT/SIZE), also used for draw colors */
bPoseChannel *pchan;
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next)
pchan->flag= 0;
}
BIF_undo_push("Unlink Action");
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWBUTSEDIT, 0);
}
break;
case B_ACTIONBROWSE:
if (!ob)
break;
act=ob->action;
id= (ID *)act;
if (G.saction->actnr== -2){
activate_databrowse((ID *)G.saction->action, ID_AC, 0, B_ACTIONBROWSE, &G.saction->actnr, do_global_buttons);
return;
}
if (G.saction->actnr < 0) break;
/* See if we have selected a valid action */
for (idtest= G.main->action.first; idtest; idtest= idtest->next) {
if (nr==G.saction->actnr)
break;
nr++;
}
if (G.saction->pin) {
if (idtest == NULL) {
/* assign new/copy of pinned action only - messy as it doesn't assign to any obj's */
if (G.saction->action)
G.saction->action= (bAction *)copy_action(G.saction->action);
else
G.saction->action= (bAction *)add_empty_action("PinnedAction");
}
else {
G.saction->action= (bAction *)idtest;
}
allqueue(REDRAWACTION, 0);
}
else {
/* Store current action */
if (idtest == NULL) {
/* 'Add New' option:
* - make a copy of an exisiting action
* - or make a new empty action if no existing action
*/
if (act) {
idtest= (ID *)copy_action(act);
}
else {
if ((ob->ipo) && (ob->ipoflag & OB_ACTION_OB)==0) {
/* object ipo - like if B_IPO_ACTION_OB is triggered */
bActionChannel *achan;
if (has_ipo_code(ob->ipo, OB_LAY))
notice("Note: Layer Ipo doesn't work in Actions");
ob->ipoflag |= OB_ACTION_OB;
act = add_empty_action("ObAction");
idtest=(ID *)act;
achan= verify_action_channel(act, "Object");
achan->flag = (ACHAN_HILIGHTED|ACHAN_SELECTED|ACHAN_EXPANDED|ACHAN_SHOWIPO);
if (achan->ipo==NULL) {
achan->ipo= ob->ipo;
ob->ipo= NULL;
allqueue(REDRAWIPO, 0);
allqueue(REDRAWOOPS, 0);
}
/* object constraints */
if (ob->constraintChannels.first) {
free_constraint_channels(&achan->constraintChannels);
achan->constraintChannels= ob->constraintChannels;
ob->constraintChannels.first= ob->constraintChannels.last= NULL;
}
}
else if (ELEM(ob->type, OB_MESH, OB_LATTICE) && ob_get_key(ob)) {
/* shapekey - like if B_IPO_ACTION_KEY is triggered */
bActionChannel *achan;
Key *key= ob_get_key(ob);
ob->ipoflag |= OB_ACTION_KEY;
act = add_empty_action("ShapeAction");
idtest=(ID *)act;
achan= verify_action_channel(act, "Shape");
achan->flag = (ACHAN_HILIGHTED|ACHAN_SELECTED|ACHAN_EXPANDED|ACHAN_SHOWIPO);
if ((achan->ipo==NULL) && (key->ipo)) {
achan->ipo= key->ipo;
key->ipo= NULL;
allqueue(REDRAWIPO, 0);
allqueue(REDRAWOOPS, 0);
}
}
else {
/* a plain action */
idtest=(ID *)add_empty_action("Action");
}
}
idtest->us--;
}
if ((idtest!=id) && (ob)) {
act= (bAction *)idtest;
ob->action= act;
id_us_plus(idtest);
if (id) id->us--;
/* Update everything */
BIF_undo_push("Browse Action");
do_global_buttons (B_NEWFRAME);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWNLA, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWHEADERS, 0);
allqueue(REDRAWBUTSEDIT, 0);
}
}
break;
case B_IPOBROWSE:
ipo= G.sipo->ipo;
from= G.sipo->from;
id= (ID *)ipo;
if(from==NULL) return;
if(G.sipo->menunr== -2) {
activate_databrowse((ID *)G.sipo->ipo, ID_IP, G.sipo->blocktype, B_IPOBROWSE, &G.sipo->menunr, do_global_buttons);
return;
}
if(G.sipo->menunr < 0) break;
idtest= G.main->ipo.first;
while(idtest) {
if( ((Ipo *)idtest)->blocktype == G.sipo->blocktype) {
if(nr==G.sipo->menunr) {
break;
}
nr++;
}
idtest= idtest->next;
}
if(G.sipo->pin) {
if(idtest) {
G.sipo->ipo= (Ipo *)idtest;
allspace(REMAKEIPO, 0); // in fact it should only do this one, but there is no function for it
}
}
else {
// assign the ipo to ...
if(idtest==0) {
if(ipo) idtest= (ID *)copy_ipo(ipo);
else {
nr= G.sipo->blocktype;
if(nr==ID_OB) idtest= (ID *)add_ipo("ObIpo", ID_OB);
else if(nr==ID_CO) idtest= (ID *)add_ipo("CoIpo", ID_CO);
else if(nr==ID_PO) idtest= (ID *)add_ipo("ActIpo", nr);
else if(nr==ID_MA) idtest= (ID *)add_ipo("MatIpo", nr);
else if(nr==ID_TE) idtest= (ID *)add_ipo("TexIpo", nr);
else if(nr==ID_SEQ) idtest= (ID *)add_ipo("MatSeq", nr);
else if(nr==ID_CU) idtest= (ID *)add_ipo("CuIpo", nr);
else if(nr==ID_KE) idtest= (ID *)add_ipo("KeyIpo", nr);
else if(nr==ID_WO) idtest= (ID *)add_ipo("WoIpo", nr);
else if(nr==ID_LA) idtest= (ID *)add_ipo("LaIpo", nr);
else if(nr==ID_CA) idtest= (ID *)add_ipo("CaIpo", nr);
else if(nr==ID_SO) idtest= (ID *)add_ipo("SndIpo", nr);
else if(nr==ID_FLUIDSIM) idtest= (ID *)add_ipo("FluidsimIpo", nr);
else if(nr==ID_PA) idtest= (ID *)add_ipo("PaIpo", nr);
else error("Warn bugtracker!");
}
idtest->us--;
}
if(idtest!=id && from) {
spaceipo_assign_ipo(G.sipo, (Ipo *)idtest);
BIF_undo_push("Browse Ipo");
}
}
break;
case B_IPODELETE:
ipo= G.sipo->ipo;
from= G.sipo->from;
spaceipo_assign_ipo(G.sipo, NULL);
editipo_changed(G.sipo, 1); /* doredraw */
BIF_undo_push("Unlink Ipo");
break;
case B_WORLDBROWSE:
if(G.buts->menunr==-2) {
activate_databrowse((ID *)G.scene->world, ID_WO, 0, B_WORLDBROWSE, &G.buts->menunr, do_global_buttons);
break;
}
if(G.buts->menunr < 0) break;
/* no lock */
wrld= G.scene->world;
nr= 1;
id= (ID *)wrld;
idtest= G.main->world.first;
while(idtest) {
if(nr==G.buts->menunr) {
break;
}
nr++;
idtest= idtest->next;
}
if(idtest==0) { /* new world */
if(id) idtest= (ID *)copy_world((World *)id);
else idtest= (ID *)add_world("World");
idtest->us--;
}
if(idtest!=id) {
G.scene->world= (World *)idtest;
id_us_plus(idtest);
if(id) id->us--;
BIF_undo_push("Browse World");
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWOOPS, 0);
BIF_preview_changed(ID_WO);
}
break;
case B_WORLDDELETE:
if(G.scene->world) {
G.scene->world->id.us--;
G.scene->world= NULL;
BIF_undo_push("Unlink World");
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWIPO, 0);
}
break;
case B_WTEXBROWSE:
if(G.buts->texnr== -2) {
id= NULL;
wrld= G.scene->world;
if(wrld) {
mtex= wrld->mtex[ wrld->texact ];
if(mtex) id= (ID *)mtex->tex;
}
activate_databrowse((ID *)id, ID_TE, 0, B_WTEXBROWSE, &G.buts->texnr, do_global_buttons);
return;
}
if(G.buts->texnr < 0) break;
if(G.buts->pin) {
}
else {
id= NULL;
wrld= G.scene->world;
if(wrld) {
mtex= wrld->mtex[ wrld->texact ];
if(mtex) id= (ID *)mtex->tex;
}
idtest= G.main->tex.first;
while(idtest) {
if(nr==G.buts->texnr) {
break;
}
nr++;
idtest= idtest->next;
}
if(idtest==0) { /* new tex */
if(id) idtest= (ID *)copy_texture((Tex *)id);
else idtest= (ID *)add_texture("Tex");
idtest->us--;
}
if(idtest!=id && wrld) {
if( wrld->mtex[wrld->texact]==0) {
wrld->mtex[wrld->texact]= add_mtex();
wrld->mtex[wrld->texact]->texco= TEXCO_VIEW;
}
wrld->mtex[ wrld->texact ]->tex= (Tex *)idtest;
id_us_plus(idtest);
if(id) id->us--;
BIF_undo_push("Texture browse");
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWOOPS, 0);
BIF_preview_changed(ID_WO);
}
}
break;
case B_LAMPBROWSE:
/* no lock */
if(ob==0) return;
if(ob->type!=OB_LAMP) return;
if(G.buts->menunr== -2) {
activate_databrowse((ID *)G.buts->lockpoin, ID_LA, 0, B_LAMPBROWSE, &G.buts->menunr, do_global_buttons);
return;
}
if(G.buts->menunr < 0) break;
la= ob->data;
nr= 1;
id= (ID *)la;
idtest= G.main->lamp.first;
while(idtest) {
if(nr==G.buts->menunr) {
break;
}
nr++;
idtest= idtest->next;
}
if(idtest==0) { /* no new lamp */
return;
}
if(idtest!=id) {
ob->data= (Lamp *)idtest;
id_us_plus(idtest);
if(id) id->us--;
BIF_undo_push("Lamp browse");
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWOOPS, 0);
BIF_preview_changed(ID_LA);
}
break;
case B_LTEXBROWSE:
if(ob==0) return;
if(ob->type!=OB_LAMP) return;
if(G.buts->texnr== -2) {
id= NULL;
la= ob->data;
mtex= la->mtex[ la->texact ];
if(mtex) id= (ID *)mtex->tex;
activate_databrowse(id, ID_TE, 0, B_LTEXBROWSE, &G.buts->texnr, do_global_buttons);
return;
}
if(G.buts->texnr < 0) break;
if(G.buts->pin) {
}
else {
id= NULL;
la= ob->data;
mtex= la->mtex[ la->texact ];
if(mtex) id= (ID *)mtex->tex;
idtest= G.main->tex.first;
while(idtest) {
if(nr==G.buts->texnr) {
break;
}
nr++;
idtest= idtest->next;
}
if(idtest==0) { /* new tex */
if(id) idtest= (ID *)copy_texture((Tex *)id);
else idtest= (ID *)add_texture("Tex");
idtest->us--;
}
if(idtest!=id && la) {
if( la->mtex[la->texact]==0) {
la->mtex[la->texact]= add_mtex();
la->mtex[la->texact]->texco= TEXCO_GLOB;
}
la->mtex[ la->texact ]->tex= (Tex *)idtest;
id_us_plus(idtest);
if(id) id->us--;
BIF_undo_push("Texture Browse");
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWOOPS, 0);
BIF_preview_changed(ID_LA);
}
}
break;
case B_IMAGEDELETE:
if(G.sima->image && (G.sima->image->type == IMA_TYPE_R_RESULT || G.sima->image->type == IMA_TYPE_COMPOSITE)) {
/* Run if G.sima is render, remove the render and display the meshes image if it exists */
G.sima->image= NULL;
what_image(G.sima);
allqueue(REDRAWIMAGE, 0);
} else {
/* Run on non render images, unlink normally */
image_changed(G.sima, NULL);
BIF_undo_push("Unlink Image");
allqueue(REDRAWIMAGE, 0);
}
break;
case B_AUTOMATNAME:
/* this is called now from Node editor too, buttons might not exist */
if(curarea->spacetype==SPACE_NODE) {
SpaceNode *snode= curarea->spacedata.first;
automatname((Material *)snode->id);
}
else if(G.buts) {
automatname(G.buts->lockpoin);
}
else return;
BIF_undo_push("Auto name");
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWNODE, 0);
allqueue(REDRAWOOPS, 0);
break;
case B_AUTOTEXNAME:
if(G.buts->mainb==CONTEXT_SHADING) {
if(G.buts->tab[CONTEXT_SHADING]==TAB_SHADING_TEX) {
autotexname(G.buts->lockpoin);
}
else if(G.buts->tab[CONTEXT_SHADING]==TAB_SHADING_MAT) {
ma= G.buts->lockpoin;
if(ma->mtex[ ma->texact]) autotexname(ma->mtex[ma->texact]->tex);
}
else if(G.buts->tab[CONTEXT_SHADING]==TAB_SHADING_WORLD) {
wrld= G.buts->lockpoin;
if(wrld->mtex[ wrld->texact]) autotexname(wrld->mtex[wrld->texact]->tex);
}
else if(G.buts->tab[CONTEXT_SHADING]==TAB_SHADING_LAMP) {
la= G.buts->lockpoin;
if(la->mtex[ la->texact]) autotexname(la->mtex[la->texact]->tex);
}
BIF_undo_push("Auto name");
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWIMAGE, 0);
}
else if(G.buts->mainb==CONTEXT_EDITING) {
SculptData *sd= &G.scene->sculptdata;
if(sd && sd->texact != -1) {
if(sd->mtex[sd->texact]) autotexname(sd->mtex[sd->texact]->tex);
BIF_undo_push("Auto name");
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWOOPS, 0);
}
}
break;
case B_RESETAUTOSAVE:
reset_autosave();
allqueue(REDRAWINFO, 0);
break;
case B_SOUNDTOGGLE:
SYS_WriteCommandLineInt(SYS_GetSystem(), "noaudio", (U.gameflags & USER_DISABLE_SOUND));
break;
case B_SHOWSPLASH:
show_splash();
break;
case B_MIPMAPCHANGED:
set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
allqueue(REDRAWVIEW3D, 0);
break;
case B_GLRESLIMITCHANGED:
free_all_realtime_images(); /* force reloading with new res limit */
allqueue(REDRAWVIEW3D, 0);
break;
case B_NEWSPACE:
newspace(curarea, curarea->butspacetype);
break;
case B_LOADTEMP: /* is button from space.c */
BIF_read_autosavefile();
break;
case B_USERPREF:
allqueue(REDRAWINFO, 0);
break;
case B_DRAWINFO: /* is button from space.c *info* */
allqueue(REDRAWVIEW3D, 0);
break;
case B_PLAINMENUS: /* is button from space.c *info* */
reset_toolbox();
break;
case B_FLIPINFOMENU: /* is button from space.c *info* */
scrarea_queue_headredraw(curarea);
break;
#if 0
//#ifdef _WIN32 // FULLSCREEN
case B_FLIPFULLSCREEN:
if(U.uiflag & USER_FLIPFULLSCREEN)
U.uiflag &= ~USER_FLIPFULLSCREEN;
else
U.uiflag |= USER_FLIPFULLSCREEN;
mainwindow_toggle_fullscreen((U.uiflag & USER_FLIPFULLSCREEN));
break;
#endif
/* Fileselect windows for user preferences file paths */
/* yafray: xml export dir. select */
case B_YAFRAYDIRFILESEL: /* space.c */
if(curarea->spacetype==SPACE_INFO) {
sa= closest_bigger_area();
areawinset(sa->win);
}
activate_fileselect(FILE_SPECIAL, "SELECT YFEXPORT PATH", U.yfexportdir, filesel_u_yfexportdir);
break;
case B_FONTDIRFILESEL: /* is button from space.c *info* */
if(curarea->spacetype==SPACE_INFO) {
sa= closest_bigger_area();
areawinset(sa->win);
}
activate_fileselect(FILE_SPECIAL, "SELECT FONT PATH", U.fontdir, filesel_u_fontdir);
break;
case B_TEXTUDIRFILESEL: /* is button from space.c *info* */
if(curarea->spacetype==SPACE_INFO) {
sa= closest_bigger_area();
areawinset(sa->win);
}
activate_fileselect(FILE_SPECIAL, "SELECT TEXTURE PATH", U.textudir, filesel_u_textudir);
break;
case B_PLUGTEXDIRFILESEL: /* is button form space.c *info* */
if(curarea->spacetype==SPACE_INFO) {
sa= closest_bigger_area();
areawinset(sa->win);
}
activate_fileselect(FILE_SPECIAL, "SELECT TEX PLUGIN PATH", U.plugtexdir, filesel_u_plugtexdir);
break;
case B_PLUGSEQDIRFILESEL: /* is button from space.c *info* */
if(curarea->spacetype==SPACE_INFO) {
sa= closest_bigger_area();
areawinset(sa->win);
}
activate_fileselect(FILE_SPECIAL, "SELECT SEQ PLUGIN PATH", U.plugseqdir, filesel_u_plugseqdir);
break;
case B_RENDERDIRFILESEL: /* is button from space.c *info* */
if(curarea->spacetype==SPACE_INFO) {
sa= closest_bigger_area();
areawinset(sa->win);
}
activate_fileselect(FILE_SPECIAL, "SELECT RENDER PATH", U.renderdir, filesel_u_renderdir);
break;
case B_PYMENUEVAL: /* is button from space.c *info* */
waitcursor( 1 ); /* can take some time */
BPyMenu_RemoveAllEntries(); /* free old data */
BPY_rebuild_syspath();
if (BPyMenu_Init(1) == -1) { /* re-eval scripts registration in menus */
waitcursor( 0 );
error("Invalid scripts dir: check console");
}
waitcursor( 0 );
break;
case B_PYTHONDIRFILESEL: /* is button from space.c *info* */
if(curarea->spacetype==SPACE_INFO) {
sa= closest_bigger_area();
areawinset(sa->win);
}
activate_fileselect(FILE_SPECIAL, "SELECT SCRIPT PATH", U.pythondir, filesel_u_pythondir);
break;
case B_SOUNDDIRFILESEL: /* is button from space.c *info* */
if(curarea->spacetype==SPACE_INFO) {
sa= closest_bigger_area();
areawinset(sa->win);
}
activate_fileselect(FILE_SPECIAL, "SELECT SOUND PATH", U.sounddir, filesel_u_sounddir);
break;
case B_TEMPDIRFILESEL: /* is button from space.c *info* */
if(curarea->spacetype==SPACE_INFO) {
sa= closest_bigger_area();
areawinset(sa->win);
}
activate_fileselect(FILE_SPECIAL, "SELECT TEMP FILE PATH", U.tempdir, filesel_u_tempdir);
break;
/* END Fileselect windows for user preferences file paths */
#ifdef INTERNATIONAL
case B_LOADUIFONT: /* is button from space.c *info* */
if(curarea->spacetype==SPACE_INFO) {
sa= closest_bigger_area();
areawinset(sa->win);
}
BLI_make_file_string("/", buf, U.fontdir, U.fontname);
activate_fileselect(FILE_SPECIAL, "LOAD UI FONT", buf, set_interface_font);
break;
case B_SETLANGUAGE: /* is button from space.c *info* */
lang_setlanguage();
allqueue(REDRAWALL, 0);
break;
case B_SETFONTSIZE: /* is button from space.c *info* */
refresh_interface_font();
FTF_SetSize(U.fontsize);
allqueue(REDRAWALL, 0);
break;
case B_SETTRANSBUTS: /* is button from space.c *info* */
allqueue(REDRAWALL, 0);
break;
case B_RESTOREFONT: /* is button from space.c *info* */
U.fontsize= 0;
start_interface_font();
allqueue(REDRAWALL, 0);
break;
case B_USETEXTUREFONT: /* is button from space.c *info* */
refresh_interface_font();
allqueue(REDRAWALL, 0);
break;
case B_DOLANGUIFONT: /* is button from space.c *info* */
if(U.transopts & USER_DOTRANSLATE)
start_interface_font();
else
G.ui_international = FALSE;
allqueue(REDRAWALL, 0);
break;
#endif
case B_FULL:
if(curarea->spacetype!=SPACE_INFO) {
area_fullscreen();
}
break;
case B_IDNAME:
/* changing a metaballs name, sadly enough,
* can require it to be updated because its
* basis might have changed... -zr
*/
if (ob && ob->type==OB_MBALL) {
DAG_scene_sort(G.scene);
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
}
/* redraw because name has changed: new pup */
scrarea_queue_headredraw(curarea);
allqueue(REDRAWINFO, 1);
allqueue(REDRAWOOPS, 1);
allqueue(REDRAWACTION, 1);
allqueue(REDRAWNLA, 1);
/* name scene also in set PUPmenu */
allqueue(REDRAWBUTSALL, 0);
allqueue(REDRAWIMAGE, 0);
allqueue(REDRAWHEADERS, 0);
break;
case B_KEEPDATA:
/* keep datablock. similar to pressing FKEY in a fileselect window
* maybe we can move that stuff to a seperate function? -- sg
*/
if (curarea->spacetype==SPACE_BUTS) {
id= (ID *)G.buts->lockpoin;
} else if(curarea->spacetype==SPACE_IPO) {
id = (ID *)G.sipo->ipo;
} else if(curarea->spacetype==SPACE_NODE) {
id = ((SpaceNode *)curarea->spacedata.first)->id;
} else if(curarea->spacetype==SPACE_ACTION) {
id= (ID *)G.saction->action;
}/* similar for other spacetypes ? */
if (id) {
if( id->flag & LIB_FAKEUSER) {
id->flag -= LIB_FAKEUSER;
id->us--;
} else {
id->flag |= LIB_FAKEUSER;
id->us++;
}
}
allqueue(REDRAWHEADERS, 0);
break;
}
}
void do_global_buttons2(short event)
{
Base *base;
Object *ob;
Material *ma;
MTex *mtex;
Mesh *me;
Curve *cu;
MetaBall *mb;
Ipo *ipo;
Lamp *la;
Lattice *lt;
World *wrld;
ID *idfrom;
bAction *act;
Brush *br;
/* general: Single User is allowed when from==LOCAL
* Make Local is allowed when (from==LOCAL && id==LIB)
*/
if(event<B_LOCAL_ALONE) return;
ob= OBACT;
switch(event) {
case B_LAMPALONE:
if(ob && ob->id.lib==0) {
la= ob->data;
if(la->id.us>1) {
if(okee("Single user")) {
ob->data= copy_lamp(la);
la->id.us--;
}
}
}
break;
case B_LAMPLOCAL:
if(ob && ob->id.lib==0) {
la= ob->data;
if(la->id.lib) {
if(okee("Make local")) {
make_local_lamp(la);
}
}
}
break;
case B_ARMLOCAL:
if (ob&&ob->id.lib==0){
bArmature *arm=ob->data;
if (arm->id.lib){
if(okee("Make local")) {
make_local_armature(arm);
}
}
}
break;
case B_ARMALONE:
if(ob && ob->id.lib==0) {
bArmature *arm=ob->data;
if(arm->id.us>1) {
if(okee("Single user")) {
ob->data= copy_armature(arm);
armature_rebuild_pose(ob, ob->data);
arm->id.us--;
}
}
}
break;
case B_ACTLOCAL:
if(ob && ob->id.lib==0) {
act= ob->action;
if(act->id.lib) {
if(okee("Make local")) {
make_local_action(act);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWBUTSEDIT, 0);
}
}
}
break;
case B_ACTALONE:
if(ob && ob->id.lib==0) {
act= ob->action;
if(act->id.us>1) {
if(okee("Single user")) {
ob->action=copy_action(act);
act->id.us--;
allqueue(REDRAWACTION, 0);
allqueue(REDRAWBUTSEDIT, 0);
}
}
}
break;
case B_CAMERAALONE:
if(ob && ob->id.lib==0) {
Camera *ca= ob->data;
if(ca->id.us>1) {
if(okee("Single user")) {
ob->data= copy_camera(ca);
ca->id.us--;
}
}
}
break;
case B_CAMERALOCAL:
if(ob && ob->id.lib==0) {
Camera *ca= ob->data;
if(ca->id.lib) {
if(okee("Make local")) {
make_local_camera(ca);
}
}
}
break;
case B_WORLDALONE:
wrld= G.scene->world;
if(wrld->id.us>1) {
if(okee("Single user")) {
G.scene->world= copy_world(wrld);
wrld->id.us--;
}
}
break;
case B_WORLDLOCAL:
wrld= G.scene->world;
if(wrld && wrld->id.lib) {
if(okee("Make local")) {
make_local_world(wrld);
}
}
break;
case B_LATTALONE:
if(ob && ob->id.lib==0) {
lt= ob->data;
if(lt->id.us>1) {
if(okee("Single user")) {
ob->data= copy_lattice(lt);
lt->id.us--;
}
}
}
break;
case B_LATTLOCAL:
if(ob && ob->id.lib==0) {
lt= ob->data;
if(lt->id.lib) {
if(okee("Make local")) {
make_local_lattice(lt);
}
}
}
break;
case B_MATALONE:
if(ob==0) return;
ma= give_current_material(ob, ob->actcol);
idfrom= material_from(ob, ob->actcol);
if(idfrom && idfrom->lib==0) {
if(ma->id.us>1) {
if(okee("Single user")) {
ma= copy_material(ma);
ma->id.us= 0;
assign_material(ob, ma, ob->actcol);
}
}
}
break;
case B_MATLOCAL:
if(ob==0) return;
idfrom= material_from(ob, ob->actcol);
if(idfrom->lib==0) {
ma= give_current_material(ob, ob->actcol);
if(ma && ma->id.lib) {
if(okee("Make local")) {
make_local_material(ma);
}
}
}
break;
case B_MESHLOCAL:
if(ob && ob->id.lib==0) {
me= ob->data;
if(me && me->id.lib) {
if(okee("Make local")) {
make_local_mesh(me);
make_local_key( me->key );
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
}
}
}
break;
case B_MBALLALONE:
if(ob && ob->id.lib==0) {
mb= ob->data;
if(mb->id.us>1) {
if(okee("Single user")) {
ob->data= copy_mball(mb);
mb->id.us--;
if(ob==G.obedit) allqueue(REDRAWVIEW3D, 0);
}
}
}
break;
case B_MBALLLOCAL:
if(ob && ob->id.lib==0) {
mb= ob->data;
if(mb->id.lib) {
if(okee("Make local")) {
make_local_mball(mb);
}
}
}
break;
case B_CURVEALONE:
if(ob && ob->id.lib==0) {
cu= ob->data;
if(cu->id.us>1) {
if(okee("Single user")) {
ob->data= copy_curve(cu);
cu->id.us--;
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
if(ob==G.obedit) allqueue(REDRAWVIEW3D, 0);
}
}
}
break;
case B_CURVELOCAL:
if(ob && ob->id.lib==0) {
cu= ob->data;
if(cu->id.lib) {
if(okee("Make local")) {
make_local_curve(cu);
make_local_key( cu->key );
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
}
}
}
break;
case B_TEXALONE:
if(G.buts->texfrom==0) { /* from mat */
if(ob==0) return;
ma= give_current_material(ob, ob->actcol);
ma= editnode_get_active_material(ma);
if(ma && ma->id.lib==0) {
mtex= ma->mtex[ ma->texact ];
if(mtex->tex && mtex->tex->id.us>1) {
if(okee("Single user")) {
mtex->tex->id.us--;
mtex->tex= copy_texture(mtex->tex);
}
}
}
}
else if(G.buts->texfrom==1) { /* from world */
wrld= G.scene->world;
if(wrld->id.lib==0) {
mtex= wrld->mtex[ wrld->texact ];
if(mtex->tex && mtex->tex->id.us>1) {
if(okee("Single user")) {
mtex->tex->id.us--;
mtex->tex= copy_texture(mtex->tex);
}
}
}
}
else if(G.buts->texfrom==2) { /* from lamp */
if(ob==0 || ob->type!=OB_LAMP) return;
la= ob->data;
if(la->id.lib==0) {
mtex= la->mtex[ la->texact ];
if(mtex->tex && mtex->tex->id.us>1) {
if(okee("Single user")) {
mtex->tex->id.us--;
mtex->tex= copy_texture(mtex->tex);
}
}
}
}
else if(G.buts->texfrom==3) { /* from brush */
br= G.scene->toolsettings->imapaint.brush;
if(br==0) return;
if(br->id.lib==0) {
mtex= br->mtex[ br->texact ];
if(mtex->tex && mtex->tex->id.us>1) {
if(okee("Single user")) {
mtex->tex->id.us--;
mtex->tex= copy_texture(mtex->tex);
allqueue(REDRAWIMAGE, 0);
}
}
}
}
break;
case B_TEXLOCAL:
if(G.buts->texfrom==0) { /* from mat */
if(ob==0) return;
ma= give_current_material(ob, ob->actcol);
ma= editnode_get_active_material(ma);
if(ma && ma->id.lib==0) {
mtex= ma->mtex[ ma->texact ];
if(mtex->tex && mtex->tex->id.lib) {
if(okee("Make local")) {
make_local_texture(mtex->tex);
}
}
}
}
else if(G.buts->texfrom==1) { /* from world */
wrld= G.scene->world;
if(wrld->id.lib==0) {
mtex= wrld->mtex[ wrld->texact ];
if(mtex->tex && mtex->tex->id.lib) {
if(okee("Make local")) {
make_local_texture(mtex->tex);
}
}
}
}
else if(G.buts->texfrom==2) { /* from lamp */
if(ob==0 || ob->type!=OB_LAMP) return;
la= ob->data;
if(la->id.lib==0) {
mtex= la->mtex[ la->texact ];
if(mtex->tex && mtex->tex->id.lib) {
if(okee("Make local")) {
make_local_texture(mtex->tex);
}
}
}
}
else if(G.buts->texfrom==3) { /* from brush */
br= G.scene->toolsettings->imapaint.brush;
if(br==0) return;
if(br->id.lib==0) {
mtex= br->mtex[ br->texact ];
if(mtex->tex && mtex->tex->id.lib) {
if(okee("Make local")) {
make_local_texture(mtex->tex);
allqueue(REDRAWIMAGE, 0);
}
}
}
}
break;
case B_IPOALONE:
ipo= G.sipo->ipo;
idfrom= G.sipo->from;
if(idfrom && idfrom->lib==NULL) {
if(ipo->id.us>1) {
if(okee("Single user")) {
ipo= copy_ipo(ipo);
ipo->id.us= 0; /* assign_ipo adds users, copy_ipo sets to 1 */
spaceipo_assign_ipo(G.sipo, ipo);
allqueue(REDRAWIPO, 0);
}
}
}
break;
case B_IPOLOCAL:
ipo= G.sipo->ipo;
idfrom= G.sipo->from;
if(idfrom && idfrom->lib==0) {
if(ipo->id.lib) {
if(okee("Make local")) {
make_local_ipo(ipo);
allqueue(REDRAWIPO, 0);
}
}
}
break;
case B_OBALONE:
if(G.scene->id.lib==0) {
if(ob->id.us>1) {
if(okee("Single user")) {
base= FIRSTBASE;
while(base) {
if(base->object==ob) {
base->object= copy_object(ob);
ob->id.us--;
allqueue(REDRAWVIEW3D, 0);
break;
}
base= base->next;
}
}
}
}
break;
case B_OBLOCAL:
if(G.scene->id.lib==0) {
if(ob->id.lib) {
if(okee("Make local")) {
make_local_object(ob);
allqueue(REDRAWVIEW3D, 0);
}
}
}
break;
case B_MESHALONE:
if(ob && ob->id.lib==0) {
me= ob->data;
if(me && me->id.us>1) {
if(okee("Single user")) {
Mesh *men= copy_mesh(me);
men->id.us= 0;
set_mesh(ob, men);
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
if(ob==G.obedit) allqueue(REDRAWVIEW3D, 0);
}
}
}
break;
}
BIF_undo_push("Make single user or local");
allqueue(REDRAWBUTSALL, 0);
allqueue(REDRAWOOPS, 0);
}
/* ******************** GENERAL ********************** */
void do_headerbuttons(short event)
{
if(event<=50) do_global_buttons2(event);
else if(event<=100) do_global_buttons(event);
else if(event<200) do_view3d_buttons(event);
else if(event<250) do_ipo_buttons(event);
else if(event<300) do_oops_buttons(event);
else if(event<350) do_info_buttons(event);
else if(event<400) do_image_buttons(event);
else if(event<450) do_buts_buttons(event);
else if(event<500) do_imasel_buttons(event);
else if(event<525) do_text_buttons(event);
else if(event<550) do_script_buttons(event);
else if(event<600) do_file_buttons(event);
else if(event<650) do_seq_buttons(event);
else if(event<700) do_sound_buttons(event);
else if(event<750) do_action_buttons(event);
else if(event<800) do_time_buttons(curarea, event);
else if(event<850) do_nla_buttons(event);
else if(event<900) do_node_buttons(curarea, event);
else if(event>=REDRAWVIEW3D) allqueue(event, 0);
}