Files
test2/source/blender/gpu
Clément Foucault 08a2c5f224 Eevee: Add support for hair random property.
Do note that it does not match cycles implementation.

Also we could precompute the hash per strand before rendering but that would
suggest it's not per engine specific.

If we make the random value internal to blender then it won't be a matter
because other renderers will have access to the same value.
2018-06-02 21:16:40 +02:00
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