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0c7487d1ebe35d3221e129252835667892e5a8a4
test2/source
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Campbell Barton 0c7487d1eb re: edge split with edges only connected to 2 faces (with no other faces around the verts)
turns out old code also had the same bug (just coincidance it was noticed after my change)

now boundry verts are tagged so edges connected to them are not seen is missing a tagged, adjacent edge.

this fixes [#30471]
2012-03-07 03:58:23 +00:00
..
blender
re: edge split with edges only connected to 2 faces (with no other faces around the verts)
2012-03-07 03:58:23 +00:00
blenderplayer
Add stub needed for blenderplayer compilation.
2012-03-05 17:23:52 +00:00
creator
style cleanup, brackets in else/if, some indentation.
2012-03-06 18:40:15 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
style cleanup - comment spelling + translate some dutch.
2012-03-04 04:35:12 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
use ValueError when vector/matrix multiplications sizes are not supported, was using TypeError for mat*vec and ValueError for vec*mat.
2012-02-11 14:27:36 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
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