Files
test2/intern/ghost/intern/GHOST_WindowWin32.cpp
Nicholas Rishel f3ec0d8e58 Replace Ghost integrals with stdint fixed width integers.
Also replace integer with bool in Ghost API when only used as boolean,
and uint8* with char* in Ghost API when variable is a string.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D11617

Signed-off-by: Nicholas Rishel <rishel.nick@gmail.com>
2021-07-05 11:00:45 -07:00

1123 lines
35 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup GHOST
*/
#include "GHOST_WindowWin32.h"
#include "GHOST_ContextD3D.h"
#include "GHOST_ContextNone.h"
#include "GHOST_DropTargetWin32.h"
#include "GHOST_SystemWin32.h"
#include "GHOST_WindowManager.h"
#include "utf_winfunc.h"
#include "utfconv.h"
#include "GHOST_ContextWGL.h"
#ifdef WIN32_COMPOSITING
# include <Dwmapi.h>
#endif
#include <assert.h>
#include <math.h>
#include <shellscalingapi.h>
#include <string.h>
#include <windowsx.h>
#ifndef GET_POINTERID_WPARAM
# define GET_POINTERID_WPARAM(wParam) (LOWORD(wParam))
#endif // GET_POINTERID_WPARAM
const wchar_t *GHOST_WindowWin32::s_windowClassName = L"GHOST_WindowClass";
const int GHOST_WindowWin32::s_maxTitleLength = 128;
/* force NVidia Optimus to used dedicated graphics */
extern "C" {
__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
}
GHOST_WindowWin32::GHOST_WindowWin32(GHOST_SystemWin32 *system,
const char *title,
int32_t left,
int32_t top,
uint32_t width,
uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
bool wantStereoVisual,
bool alphaBackground,
GHOST_WindowWin32 *parentwindow,
bool is_debug,
bool dialog)
: GHOST_Window(width, height, state, wantStereoVisual, false),
m_mousePresent(false),
m_inLiveResize(false),
m_system(system),
m_hDC(0),
m_isDialog(dialog),
m_hasMouseCaptured(false),
m_hasGrabMouse(false),
m_nPressedButtons(0),
m_customCursor(0),
m_wantAlphaBackground(alphaBackground),
m_wintab(NULL),
m_lastPointerTabletData(GHOST_TABLET_DATA_NONE),
m_normal_state(GHOST_kWindowStateNormal),
m_user32(::LoadLibrary("user32.dll")),
m_parentWindowHwnd(parentwindow ? parentwindow->m_hWnd : HWND_DESKTOP),
m_debug_context(is_debug)
{
DWORD style = parentwindow ?
WS_POPUPWINDOW | WS_CAPTION | WS_MAXIMIZEBOX | WS_MINIMIZEBOX | WS_SIZEBOX :
WS_OVERLAPPEDWINDOW;
if (state == GHOST_kWindowStateFullScreen) {
style |= WS_MAXIMIZE;
}
/* Forces owned windows onto taskbar and allows minimization. */
DWORD extended_style = parentwindow ? WS_EX_APPWINDOW : 0;
if (dialog) {
/* When we are ready to make windows of this type:
* style = WS_POPUPWINDOW | WS_CAPTION
* extended_style = WS_EX_DLGMODALFRAME | WS_EX_TOPMOST
*/
}
RECT win_rect = {left, top, (long)(left + width), (long)(top + height)};
adjustWindowRectForClosestMonitor(&win_rect, style, extended_style);
wchar_t *title_16 = alloc_utf16_from_8((char *)title, 0);
m_hWnd = ::CreateWindowExW(extended_style, // window extended style
s_windowClassName, // pointer to registered class name
title_16, // pointer to window name
style, // window style
win_rect.left, // horizontal position of window
win_rect.top, // vertical position of window
win_rect.right - win_rect.left, // window width
win_rect.bottom - win_rect.top, // window height
m_parentWindowHwnd, // handle to parent or owner window
0, // handle to menu or child-window identifier
::GetModuleHandle(0), // handle to application instance
0); // pointer to window-creation data
free(title_16);
if (m_hWnd == NULL) {
return;
}
/* Store the device context. */
m_hDC = ::GetDC(m_hWnd);
if (!setDrawingContextType(type)) {
::DestroyWindow(m_hWnd);
m_hWnd = NULL;
return;
}
RegisterTouchWindow(m_hWnd, 0);
/* Register as drop-target. #OleInitialize(0) required first, done in GHOST_SystemWin32. */
m_dropTarget = new GHOST_DropTargetWin32(this, m_system);
::RegisterDragDrop(m_hWnd, m_dropTarget);
/* Store a pointer to this class in the window structure. */
::SetWindowLongPtr(m_hWnd, GWLP_USERDATA, (LONG_PTR)this);
if (!m_system->m_windowFocus) {
/* If we don't want focus then lower to bottom. */
::SetWindowPos(m_hWnd, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
}
/* Show the window. */
int nCmdShow;
switch (state) {
case GHOST_kWindowStateMaximized:
nCmdShow = SW_SHOWMAXIMIZED;
break;
case GHOST_kWindowStateMinimized:
nCmdShow = (m_system->m_windowFocus) ? SW_SHOWMINIMIZED : SW_SHOWMINNOACTIVE;
break;
case GHOST_kWindowStateNormal:
default:
nCmdShow = (m_system->m_windowFocus) ? SW_SHOWNORMAL : SW_SHOWNOACTIVATE;
break;
}
::ShowWindow(m_hWnd, nCmdShow);
#ifdef WIN32_COMPOSITING
if (alphaBackground && parentwindowhwnd == 0) {
HRESULT hr = S_OK;
/* Create and populate the Blur Behind structure. */
DWM_BLURBEHIND bb = {0};
/* Enable Blur Behind and apply to the entire client area. */
bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
bb.fEnable = true;
bb.hRgnBlur = CreateRectRgn(0, 0, -1, -1);
/* Apply Blur Behind. */
hr = DwmEnableBlurBehindWindow(m_hWnd, &bb);
DeleteObject(bb.hRgnBlur);
}
#endif
/* Force an initial paint of the window. */
::UpdateWindow(m_hWnd);
/* Initialize Wintab. */
if (system->getTabletAPI() != GHOST_kTabletWinPointer) {
loadWintab(GHOST_kWindowStateMinimized != state);
}
/* Allow the showing of a progress bar on the taskbar. */
CoCreateInstance(
CLSID_TaskbarList, NULL, CLSCTX_INPROC_SERVER, IID_ITaskbarList3, (LPVOID *)&m_Bar);
}
GHOST_WindowWin32::~GHOST_WindowWin32()
{
if (m_Bar) {
m_Bar->SetProgressState(m_hWnd, TBPF_NOPROGRESS);
m_Bar->Release();
m_Bar = NULL;
}
closeWintab();
if (m_user32) {
FreeLibrary(m_user32);
m_user32 = NULL;
}
if (m_customCursor) {
DestroyCursor(m_customCursor);
m_customCursor = NULL;
}
if (m_hWnd != NULL && m_hDC != NULL && releaseNativeHandles()) {
::ReleaseDC(m_hWnd, m_hDC);
m_hDC = NULL;
}
if (m_hWnd) {
/* If this window is referenced by others as parent, clear that relation or windows will free
* the handle while we still reference it. */
for (GHOST_IWindow *iter_win : m_system->getWindowManager()->getWindows()) {
GHOST_WindowWin32 *iter_winwin = (GHOST_WindowWin32 *)iter_win;
if (iter_winwin->m_parentWindowHwnd == m_hWnd) {
::SetWindowLongPtr(iter_winwin->m_hWnd, GWLP_HWNDPARENT, NULL);
iter_winwin->m_parentWindowHwnd = 0;
}
}
if (m_dropTarget) {
// Disable DragDrop
RevokeDragDrop(m_hWnd);
// Release our reference of the DropTarget and it will delete itself eventually.
m_dropTarget->Release();
m_dropTarget = NULL;
}
::SetWindowLongPtr(m_hWnd, GWLP_USERDATA, NULL);
::DestroyWindow(m_hWnd);
m_hWnd = 0;
}
}
void GHOST_WindowWin32::adjustWindowRectForClosestMonitor(LPRECT win_rect,
DWORD dwStyle,
DWORD dwExStyle)
{
/* Get Details of the closest monitor. */
HMONITOR hmonitor = MonitorFromRect(win_rect, MONITOR_DEFAULTTONEAREST);
MONITORINFOEX monitor;
monitor.cbSize = sizeof(MONITORINFOEX);
monitor.dwFlags = 0;
GetMonitorInfo(hmonitor, &monitor);
/* Constrain requested size and position to fit within this monitor. */
LONG width = min(monitor.rcWork.right - monitor.rcWork.left, win_rect->right - win_rect->left);
LONG height = min(monitor.rcWork.bottom - monitor.rcWork.top, win_rect->bottom - win_rect->top);
win_rect->left = min(max(monitor.rcWork.left, win_rect->left), monitor.rcWork.right - width);
win_rect->right = win_rect->left + width;
win_rect->top = min(max(monitor.rcWork.top, win_rect->top), monitor.rcWork.bottom - height);
win_rect->bottom = win_rect->top + height;
/* With Windows 10 and newer we can adjust for chrome that differs with DPI and scale. */
GHOST_WIN32_AdjustWindowRectExForDpi fpAdjustWindowRectExForDpi = nullptr;
if (m_user32) {
fpAdjustWindowRectExForDpi = (GHOST_WIN32_AdjustWindowRectExForDpi)::GetProcAddress(
m_user32, "AdjustWindowRectExForDpi");
}
/* Adjust to allow for caption, borders, shadows, scaling, etc. Resulting values can be
* correctly outside of monitor bounds. Note: You cannot specify WS_OVERLAPPED when calling. */
if (fpAdjustWindowRectExForDpi) {
UINT dpiX, dpiY;
GetDpiForMonitor(hmonitor, MDT_EFFECTIVE_DPI, &dpiX, &dpiY);
fpAdjustWindowRectExForDpi(win_rect, dwStyle & ~WS_OVERLAPPED, FALSE, dwExStyle, dpiX);
}
else {
AdjustWindowRectEx(win_rect, dwStyle & ~WS_OVERLAPPED, FALSE, dwExStyle);
}
/* But never allow a top position that can hide part of the title bar. */
win_rect->top = max(monitor.rcWork.top, win_rect->top);
}
bool GHOST_WindowWin32::getValid() const
{
return GHOST_Window::getValid() && m_hWnd != 0 && m_hDC != 0;
}
HWND GHOST_WindowWin32::getHWND() const
{
return m_hWnd;
}
void GHOST_WindowWin32::setTitle(const char *title)
{
wchar_t *title_16 = alloc_utf16_from_8((char *)title, 0);
::SetWindowTextW(m_hWnd, (wchar_t *)title_16);
free(title_16);
}
std::string GHOST_WindowWin32::getTitle() const
{
std::wstring wtitle(::GetWindowTextLengthW(m_hWnd) + 1, L'\0');
::GetWindowTextW(m_hWnd, &wtitle[0], wtitle.capacity());
std::string title(count_utf_8_from_16(wtitle.c_str()) + 1, '\0');
conv_utf_16_to_8(wtitle.c_str(), &title[0], title.capacity());
return title;
}
void GHOST_WindowWin32::getWindowBounds(GHOST_Rect &bounds) const
{
RECT rect;
::GetWindowRect(m_hWnd, &rect);
bounds.m_b = rect.bottom;
bounds.m_l = rect.left;
bounds.m_r = rect.right;
bounds.m_t = rect.top;
}
void GHOST_WindowWin32::getClientBounds(GHOST_Rect &bounds) const
{
RECT rect;
POINT coord;
if (!IsIconic(m_hWnd)) {
::GetClientRect(m_hWnd, &rect);
coord.x = rect.left;
coord.y = rect.top;
::ClientToScreen(m_hWnd, &coord);
bounds.m_l = coord.x;
bounds.m_t = coord.y;
coord.x = rect.right;
coord.y = rect.bottom;
::ClientToScreen(m_hWnd, &coord);
bounds.m_r = coord.x;
bounds.m_b = coord.y;
}
else {
bounds.m_b = 0;
bounds.m_l = 0;
bounds.m_r = 0;
bounds.m_t = 0;
}
}
GHOST_TSuccess GHOST_WindowWin32::setClientWidth(uint32_t width)
{
GHOST_TSuccess success;
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
if (cBnds.getWidth() != (int32_t)width) {
getWindowBounds(wBnds);
int cx = wBnds.getWidth() + width - cBnds.getWidth();
int cy = wBnds.getHeight();
success = ::SetWindowPos(m_hWnd, HWND_TOP, 0, 0, cx, cy, SWP_NOMOVE | SWP_NOZORDER) ?
GHOST_kSuccess :
GHOST_kFailure;
}
else {
success = GHOST_kSuccess;
}
return success;
}
GHOST_TSuccess GHOST_WindowWin32::setClientHeight(uint32_t height)
{
GHOST_TSuccess success;
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
if (cBnds.getHeight() != (int32_t)height) {
getWindowBounds(wBnds);
int cx = wBnds.getWidth();
int cy = wBnds.getHeight() + height - cBnds.getHeight();
success = ::SetWindowPos(m_hWnd, HWND_TOP, 0, 0, cx, cy, SWP_NOMOVE | SWP_NOZORDER) ?
GHOST_kSuccess :
GHOST_kFailure;
}
else {
success = GHOST_kSuccess;
}
return success;
}
GHOST_TSuccess GHOST_WindowWin32::setClientSize(uint32_t width, uint32_t height)
{
GHOST_TSuccess success;
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
if ((cBnds.getWidth() != (int32_t)width) || (cBnds.getHeight() != (int32_t)height)) {
getWindowBounds(wBnds);
int cx = wBnds.getWidth() + width - cBnds.getWidth();
int cy = wBnds.getHeight() + height - cBnds.getHeight();
success = ::SetWindowPos(m_hWnd, HWND_TOP, 0, 0, cx, cy, SWP_NOMOVE | SWP_NOZORDER) ?
GHOST_kSuccess :
GHOST_kFailure;
}
else {
success = GHOST_kSuccess;
}
return success;
}
GHOST_TWindowState GHOST_WindowWin32::getState() const
{
if (::IsIconic(m_hWnd)) {
return GHOST_kWindowStateMinimized;
}
else if (::IsZoomed(m_hWnd)) {
LONG_PTR result = ::GetWindowLongPtr(m_hWnd, GWL_STYLE);
return (result & WS_CAPTION) ? GHOST_kWindowStateMaximized : GHOST_kWindowStateFullScreen;
}
return GHOST_kWindowStateNormal;
}
void GHOST_WindowWin32::screenToClient(int32_t inX,
int32_t inY,
int32_t &outX,
int32_t &outY) const
{
POINT point = {inX, inY};
::ScreenToClient(m_hWnd, &point);
outX = point.x;
outY = point.y;
}
void GHOST_WindowWin32::clientToScreen(int32_t inX,
int32_t inY,
int32_t &outX,
int32_t &outY) const
{
POINT point = {inX, inY};
::ClientToScreen(m_hWnd, &point);
outX = point.x;
outY = point.y;
}
GHOST_TSuccess GHOST_WindowWin32::setState(GHOST_TWindowState state)
{
GHOST_TWindowState curstate = getState();
LONG_PTR style = GetWindowLongPtr(m_hWnd, GWL_STYLE) | WS_CAPTION;
WINDOWPLACEMENT wp;
wp.length = sizeof(WINDOWPLACEMENT);
::GetWindowPlacement(m_hWnd, &wp);
switch (state) {
case GHOST_kWindowStateMinimized:
wp.showCmd = SW_MINIMIZE;
break;
case GHOST_kWindowStateMaximized:
wp.showCmd = SW_SHOWMAXIMIZED;
break;
case GHOST_kWindowStateFullScreen:
if (curstate != state && curstate != GHOST_kWindowStateMinimized) {
m_normal_state = curstate;
}
wp.showCmd = SW_SHOWMAXIMIZED;
wp.ptMaxPosition.x = 0;
wp.ptMaxPosition.y = 0;
style &= ~(WS_CAPTION | WS_MAXIMIZE);
break;
case GHOST_kWindowStateNormal:
default:
if (curstate == GHOST_kWindowStateFullScreen &&
m_normal_state == GHOST_kWindowStateMaximized) {
wp.showCmd = SW_SHOWMAXIMIZED;
m_normal_state = GHOST_kWindowStateNormal;
}
else {
wp.showCmd = SW_SHOWNORMAL;
}
break;
}
::SetWindowLongPtr(m_hWnd, GWL_STYLE, style);
/* SetWindowLongPtr Docs: frame changes not visible until SetWindowPos with SWP_FRAMECHANGED. */
::SetWindowPos(m_hWnd, 0, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
return ::SetWindowPlacement(m_hWnd, &wp) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
GHOST_TSuccess GHOST_WindowWin32::setOrder(GHOST_TWindowOrder order)
{
HWND hWndInsertAfter, hWndToRaise;
if (order == GHOST_kWindowOrderBottom) {
hWndInsertAfter = HWND_BOTTOM;
hWndToRaise = ::GetWindow(m_hWnd, GW_HWNDNEXT); /* the window to raise */
}
else {
if (getState() == GHOST_kWindowStateMinimized) {
setState(GHOST_kWindowStateNormal);
}
hWndInsertAfter = HWND_TOP;
hWndToRaise = NULL;
}
if (::SetWindowPos(m_hWnd, hWndInsertAfter, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE) == FALSE) {
return GHOST_kFailure;
}
if (hWndToRaise &&
::SetWindowPos(hWndToRaise, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE) == FALSE) {
return GHOST_kFailure;
}
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_WindowWin32::invalidate()
{
GHOST_TSuccess success;
if (m_hWnd) {
success = ::InvalidateRect(m_hWnd, 0, FALSE) != 0 ? GHOST_kSuccess : GHOST_kFailure;
}
else {
success = GHOST_kFailure;
}
return success;
}
GHOST_Context *GHOST_WindowWin32::newDrawingContext(GHOST_TDrawingContextType type)
{
if (type == GHOST_kDrawingContextTypeOpenGL) {
GHOST_Context *context;
#if defined(WITH_GL_PROFILE_CORE)
/* - AMD and Intel give us exactly this version
* - NVIDIA gives at least this version <-- desired behavior
* So we ask for 4.5, 4.4 ... 3.3 in descending order
* to get the best version on the user's system. */
for (int minor = 5; minor >= 0; --minor) {
context = new GHOST_ContextWGL(m_wantStereoVisual,
m_wantAlphaBackground,
m_hWnd,
m_hDC,
WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
4,
minor,
(m_debug_context ? WGL_CONTEXT_DEBUG_BIT_ARB : 0),
GHOST_OPENGL_WGL_RESET_NOTIFICATION_STRATEGY);
if (context->initializeDrawingContext()) {
return context;
}
else {
delete context;
}
}
context = new GHOST_ContextWGL(m_wantStereoVisual,
m_wantAlphaBackground,
m_hWnd,
m_hDC,
WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
3,
3,
(m_debug_context ? WGL_CONTEXT_DEBUG_BIT_ARB : 0),
GHOST_OPENGL_WGL_RESET_NOTIFICATION_STRATEGY);
if (context->initializeDrawingContext()) {
return context;
}
else {
MessageBox(m_hWnd,
"A graphics card and driver with support for OpenGL 3.3 or higher is required.\n"
"Installing the latest driver for your graphics card may resolve the issue.\n\n"
"The program will now close.",
"Blender - Unsupported Graphics Card or Driver",
MB_OK | MB_ICONERROR);
delete context;
exit(0);
}
#elif defined(WITH_GL_PROFILE_COMPAT)
// ask for 2.1 context, driver gives any GL version >= 2.1
// (hopefully the latest compatibility profile)
// 2.1 ignores the profile bit & is incompatible with core profile
context = new GHOST_ContextWGL(m_wantStereoVisual,
m_wantAlphaBackground,
m_hWnd,
m_hDC,
0, // no profile bit
2,
1,
(m_debug_context ? WGL_CONTEXT_DEBUG_BIT_ARB : 0),
GHOST_OPENGL_WGL_RESET_NOTIFICATION_STRATEGY);
if (context->initializeDrawingContext()) {
return context;
}
else {
delete context;
}
#else
# error // must specify either core or compat at build time
#endif
}
else if (type == GHOST_kDrawingContextTypeD3D) {
GHOST_Context *context;
context = new GHOST_ContextD3D(false, m_hWnd);
if (context->initializeDrawingContext()) {
return context;
}
else {
delete context;
}
return context;
}
return NULL;
}
void GHOST_WindowWin32::lostMouseCapture()
{
if (m_hasMouseCaptured) {
m_hasGrabMouse = false;
m_nPressedButtons = 0;
m_hasMouseCaptured = false;
}
}
bool GHOST_WindowWin32::isDialog() const
{
return m_isDialog;
}
void GHOST_WindowWin32::updateMouseCapture(GHOST_MouseCaptureEventWin32 event)
{
switch (event) {
case MousePressed:
m_nPressedButtons++;
break;
case MouseReleased:
if (m_nPressedButtons)
m_nPressedButtons--;
break;
case OperatorGrab:
m_hasGrabMouse = true;
break;
case OperatorUngrab:
m_hasGrabMouse = false;
break;
}
if (!m_nPressedButtons && !m_hasGrabMouse && m_hasMouseCaptured) {
::ReleaseCapture();
m_hasMouseCaptured = false;
}
else if ((m_nPressedButtons || m_hasGrabMouse) && !m_hasMouseCaptured) {
::SetCapture(m_hWnd);
m_hasMouseCaptured = true;
}
}
HCURSOR GHOST_WindowWin32::getStandardCursor(GHOST_TStandardCursor shape) const
{
// Convert GHOST cursor to Windows OEM cursor
HANDLE cursor = NULL;
HMODULE module = ::GetModuleHandle(0);
uint32_t flags = LR_SHARED | LR_DEFAULTSIZE;
int cx = 0, cy = 0;
switch (shape) {
case GHOST_kStandardCursorCustom:
if (m_customCursor) {
return m_customCursor;
}
else {
return NULL;
}
case GHOST_kStandardCursorRightArrow:
cursor = ::LoadImage(module, "arrowright_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorLeftArrow:
cursor = ::LoadImage(module, "arrowleft_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorUpArrow:
cursor = ::LoadImage(module, "arrowup_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorDownArrow:
cursor = ::LoadImage(module, "arrowdown_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorVerticalSplit:
cursor = ::LoadImage(module, "splitv_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorHorizontalSplit:
cursor = ::LoadImage(module, "splith_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorKnife:
cursor = ::LoadImage(module, "knife_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorEyedropper:
cursor = ::LoadImage(module, "eyedropper_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorZoomIn:
cursor = ::LoadImage(module, "zoomin_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorZoomOut:
cursor = ::LoadImage(module, "zoomout_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorMove:
cursor = ::LoadImage(module, "handopen_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorNSEWScroll:
cursor = ::LoadImage(module, "scrollnsew_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorNSScroll:
cursor = ::LoadImage(module, "scrollns_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorEWScroll:
cursor = ::LoadImage(module, "scrollew_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorHelp:
cursor = ::LoadImage(NULL, IDC_HELP, IMAGE_CURSOR, cx, cy, flags);
break; // Arrow and question mark
case GHOST_kStandardCursorWait:
cursor = ::LoadImage(NULL, IDC_WAIT, IMAGE_CURSOR, cx, cy, flags);
break; // Hourglass
case GHOST_kStandardCursorText:
cursor = ::LoadImage(NULL, IDC_IBEAM, IMAGE_CURSOR, cx, cy, flags);
break; // I-beam
case GHOST_kStandardCursorCrosshair:
cursor = ::LoadImage(module, "cross_cursor", IMAGE_CURSOR, cx, cy, flags);
break; // Standard Cross
case GHOST_kStandardCursorCrosshairA:
cursor = ::LoadImage(module, "crossA_cursor", IMAGE_CURSOR, cx, cy, flags);
break; // Crosshair A
case GHOST_kStandardCursorCrosshairB:
cursor = ::LoadImage(module, "crossB_cursor", IMAGE_CURSOR, cx, cy, flags);
break; // Diagonal Crosshair B
case GHOST_kStandardCursorCrosshairC:
cursor = ::LoadImage(module, "crossC_cursor", IMAGE_CURSOR, cx, cy, flags);
break; // Minimal Crosshair C
case GHOST_kStandardCursorBottomSide:
case GHOST_kStandardCursorUpDown:
cursor = ::LoadImage(module, "movens_cursor", IMAGE_CURSOR, cx, cy, flags);
break; // Double-pointed arrow pointing north and south
case GHOST_kStandardCursorLeftSide:
case GHOST_kStandardCursorLeftRight:
cursor = ::LoadImage(module, "moveew_cursor", IMAGE_CURSOR, cx, cy, flags);
break; // Double-pointed arrow pointing west and east
case GHOST_kStandardCursorTopSide:
cursor = ::LoadImage(NULL, IDC_UPARROW, IMAGE_CURSOR, cx, cy, flags);
break; // Vertical arrow
case GHOST_kStandardCursorTopLeftCorner:
cursor = ::LoadImage(NULL, IDC_SIZENWSE, IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorTopRightCorner:
cursor = ::LoadImage(NULL, IDC_SIZENESW, IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorBottomRightCorner:
cursor = ::LoadImage(NULL, IDC_SIZENWSE, IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorBottomLeftCorner:
cursor = ::LoadImage(NULL, IDC_SIZENESW, IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorPencil:
cursor = ::LoadImage(module, "pencil_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorEraser:
cursor = ::LoadImage(module, "eraser_cursor", IMAGE_CURSOR, cx, cy, flags);
break;
case GHOST_kStandardCursorDestroy:
case GHOST_kStandardCursorStop:
cursor = ::LoadImage(module, "forbidden_cursor", IMAGE_CURSOR, cx, cy, flags);
break; // Slashed circle
case GHOST_kStandardCursorDefault:
cursor = NULL;
break;
default:
return NULL;
}
if (cursor == NULL) {
cursor = ::LoadImage(NULL, IDC_ARROW, IMAGE_CURSOR, cx, cy, flags);
}
return (HCURSOR)cursor;
}
void GHOST_WindowWin32::loadCursor(bool visible, GHOST_TStandardCursor shape) const
{
if (!visible) {
while (::ShowCursor(FALSE) >= 0)
;
}
else {
while (::ShowCursor(TRUE) < 0)
;
}
HCURSOR cursor = getStandardCursor(shape);
if (cursor == NULL) {
cursor = getStandardCursor(GHOST_kStandardCursorDefault);
}
::SetCursor(cursor);
}
GHOST_TSuccess GHOST_WindowWin32::setWindowCursorVisibility(bool visible)
{
if (::GetForegroundWindow() == m_hWnd) {
loadCursor(visible, getCursorShape());
}
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_WindowWin32::setWindowCursorGrab(GHOST_TGrabCursorMode mode)
{
if (mode != GHOST_kGrabDisable) {
if (mode != GHOST_kGrabNormal) {
m_system->getCursorPosition(m_cursorGrabInitPos[0], m_cursorGrabInitPos[1]);
setCursorGrabAccum(0, 0);
if (mode == GHOST_kGrabHide)
setWindowCursorVisibility(false);
}
updateMouseCapture(OperatorGrab);
}
else {
if (m_cursorGrab == GHOST_kGrabHide) {
m_system->setCursorPosition(m_cursorGrabInitPos[0], m_cursorGrabInitPos[1]);
setWindowCursorVisibility(true);
}
if (m_cursorGrab != GHOST_kGrabNormal) {
/* use to generate a mouse move event, otherwise the last event
* blender gets can be outside the screen causing menus not to show
* properly unless the user moves the mouse */
int32_t pos[2];
m_system->getCursorPosition(pos[0], pos[1]);
m_system->setCursorPosition(pos[0], pos[1]);
}
/* Almost works without but important otherwise the mouse GHOST location
* can be incorrect on exit. */
setCursorGrabAccum(0, 0);
m_cursorGrabBounds.m_l = m_cursorGrabBounds.m_r = -1; /* disable */
updateMouseCapture(OperatorUngrab);
}
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_WindowWin32::setWindowCursorShape(GHOST_TStandardCursor cursorShape)
{
if (::GetForegroundWindow() == m_hWnd) {
loadCursor(getCursorVisibility(), cursorShape);
}
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_WindowWin32::hasCursorShape(GHOST_TStandardCursor cursorShape)
{
return (getStandardCursor(cursorShape)) ? GHOST_kSuccess : GHOST_kFailure;
}
GHOST_TSuccess GHOST_WindowWin32::getPointerInfo(
std::vector<GHOST_PointerInfoWin32> &outPointerInfo, WPARAM wParam, LPARAM lParam)
{
int32_t pointerId = GET_POINTERID_WPARAM(wParam);
int32_t isPrimary = IS_POINTER_PRIMARY_WPARAM(wParam);
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)GHOST_System::getSystem();
uint32_t outCount = 0;
if (!(GetPointerPenInfoHistory(pointerId, &outCount, NULL))) {
return GHOST_kFailure;
}
std::vector<POINTER_PEN_INFO> pointerPenInfo(outCount);
outPointerInfo.resize(outCount);
if (!(GetPointerPenInfoHistory(pointerId, &outCount, pointerPenInfo.data()))) {
return GHOST_kFailure;
}
for (uint32_t i = 0; i < outCount; i++) {
POINTER_INFO pointerApiInfo = pointerPenInfo[i].pointerInfo;
// Obtain the basic information from the event
outPointerInfo[i].pointerId = pointerId;
outPointerInfo[i].isPrimary = isPrimary;
switch (pointerApiInfo.ButtonChangeType) {
case POINTER_CHANGE_FIRSTBUTTON_DOWN:
case POINTER_CHANGE_FIRSTBUTTON_UP:
outPointerInfo[i].buttonMask = GHOST_kButtonMaskLeft;
break;
case POINTER_CHANGE_SECONDBUTTON_DOWN:
case POINTER_CHANGE_SECONDBUTTON_UP:
outPointerInfo[i].buttonMask = GHOST_kButtonMaskRight;
break;
case POINTER_CHANGE_THIRDBUTTON_DOWN:
case POINTER_CHANGE_THIRDBUTTON_UP:
outPointerInfo[i].buttonMask = GHOST_kButtonMaskMiddle;
break;
case POINTER_CHANGE_FOURTHBUTTON_DOWN:
case POINTER_CHANGE_FOURTHBUTTON_UP:
outPointerInfo[i].buttonMask = GHOST_kButtonMaskButton4;
break;
case POINTER_CHANGE_FIFTHBUTTON_DOWN:
case POINTER_CHANGE_FIFTHBUTTON_UP:
outPointerInfo[i].buttonMask = GHOST_kButtonMaskButton5;
break;
default:
break;
}
outPointerInfo[i].pixelLocation = pointerApiInfo.ptPixelLocation;
outPointerInfo[i].tabletData.Active = GHOST_kTabletModeStylus;
outPointerInfo[i].tabletData.Pressure = 1.0f;
outPointerInfo[i].tabletData.Xtilt = 0.0f;
outPointerInfo[i].tabletData.Ytilt = 0.0f;
outPointerInfo[i].time = system->performanceCounterToMillis(pointerApiInfo.PerformanceCount);
if (pointerPenInfo[i].penMask & PEN_MASK_PRESSURE) {
outPointerInfo[i].tabletData.Pressure = pointerPenInfo[i].pressure / 1024.0f;
}
if (pointerPenInfo[i].penFlags & PEN_FLAG_ERASER) {
outPointerInfo[i].tabletData.Active = GHOST_kTabletModeEraser;
}
if (pointerPenInfo[i].penMask & PEN_MASK_TILT_X) {
outPointerInfo[i].tabletData.Xtilt = fmin(fabs(pointerPenInfo[i].tiltX / 90.0f), 1.0f);
}
if (pointerPenInfo[i].penMask & PEN_MASK_TILT_Y) {
outPointerInfo[i].tabletData.Ytilt = fmin(fabs(pointerPenInfo[i].tiltY / 90.0f), 1.0f);
}
}
if (!outPointerInfo.empty()) {
m_lastPointerTabletData = outPointerInfo.back().tabletData;
}
return GHOST_kSuccess;
}
void GHOST_WindowWin32::resetPointerPenInfo()
{
m_lastPointerTabletData = GHOST_TABLET_DATA_NONE;
}
GHOST_Wintab *GHOST_WindowWin32::getWintab() const
{
return m_wintab;
}
void GHOST_WindowWin32::loadWintab(bool enable)
{
if (!m_wintab) {
if (m_wintab = GHOST_Wintab::loadWintab(m_hWnd)) {
if (enable) {
m_wintab->enable();
/* Focus Wintab if cursor is inside this window. This ensures Wintab is enabled when the
* tablet is used to change the Tablet API. */
int32_t x, y;
if (m_system->getCursorPosition(x, y)) {
GHOST_Rect rect;
getClientBounds(rect);
if (rect.isInside(x, y)) {
m_wintab->gainFocus();
}
}
}
}
}
}
void GHOST_WindowWin32::closeWintab()
{
delete m_wintab;
m_wintab = NULL;
}
bool GHOST_WindowWin32::usingTabletAPI(GHOST_TTabletAPI api) const
{
if (m_system->getTabletAPI() == api) {
return true;
}
else if (m_system->getTabletAPI() == GHOST_kTabletAutomatic) {
if (m_wintab && m_wintab->devicesPresent()) {
return api == GHOST_kTabletWintab;
}
else {
return api == GHOST_kTabletWinPointer;
}
}
else {
return false;
}
}
GHOST_TabletData GHOST_WindowWin32::getTabletData()
{
if (usingTabletAPI(GHOST_kTabletWintab)) {
return m_wintab ? m_wintab->getLastTabletData() : GHOST_TABLET_DATA_NONE;
}
else {
return m_lastPointerTabletData;
}
}
uint16_t GHOST_WindowWin32::getDPIHint()
{
if (m_user32) {
GHOST_WIN32_GetDpiForWindow fpGetDpiForWindow = (GHOST_WIN32_GetDpiForWindow)::GetProcAddress(
m_user32, "GetDpiForWindow");
if (fpGetDpiForWindow) {
return fpGetDpiForWindow(this->m_hWnd);
}
}
return USER_DEFAULT_SCREEN_DPI;
}
/** Reverse the bits in a uint8_t */
static uint8_t uns8ReverseBits(uint8_t ch)
{
ch = ((ch >> 1) & 0x55) | ((ch << 1) & 0xAA);
ch = ((ch >> 2) & 0x33) | ((ch << 2) & 0xCC);
ch = ((ch >> 4) & 0x0F) | ((ch << 4) & 0xF0);
return ch;
}
#if 0 /* UNUSED */
/** Reverse the bits in a uint16_t */
static uint16_t uns16ReverseBits(uint16_t shrt)
{
shrt = ((shrt >> 1) & 0x5555) | ((shrt << 1) & 0xAAAA);
shrt = ((shrt >> 2) & 0x3333) | ((shrt << 2) & 0xCCCC);
shrt = ((shrt >> 4) & 0x0F0F) | ((shrt << 4) & 0xF0F0);
shrt = ((shrt >> 8) & 0x00FF) | ((shrt << 8) & 0xFF00);
return shrt;
}
#endif
GHOST_TSuccess GHOST_WindowWin32::setWindowCustomCursorShape(
uint8_t *bitmap, uint8_t *mask, int sizeX, int sizeY, int hotX, int hotY, bool canInvertColor)
{
uint32_t andData[32];
uint32_t xorData[32];
uint32_t fullBitRow, fullMaskRow;
int x, y, cols;
cols = sizeX / 8; /* Number of whole bytes per row (width of bitmap/mask). */
if (sizeX % 8)
cols++;
if (m_customCursor) {
DestroyCursor(m_customCursor);
m_customCursor = NULL;
}
memset(&andData, 0xFF, sizeof(andData));
memset(&xorData, 0, sizeof(xorData));
for (y = 0; y < sizeY; y++) {
fullBitRow = 0;
fullMaskRow = 0;
for (x = cols - 1; x >= 0; x--) {
fullBitRow <<= 8;
fullMaskRow <<= 8;
fullBitRow |= uns8ReverseBits(bitmap[cols * y + x]);
fullMaskRow |= uns8ReverseBits(mask[cols * y + x]);
}
xorData[y] = fullBitRow & fullMaskRow;
andData[y] = ~fullMaskRow;
}
m_customCursor = ::CreateCursor(::GetModuleHandle(0), hotX, hotY, 32, 32, andData, xorData);
if (!m_customCursor) {
return GHOST_kFailure;
}
if (::GetForegroundWindow() == m_hWnd) {
loadCursor(getCursorVisibility(), GHOST_kStandardCursorCustom);
}
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_WindowWin32::setProgressBar(float progress)
{
/* #SetProgressValue sets state to #TBPF_NORMAL automatically. */
if (m_Bar && S_OK == m_Bar->SetProgressValue(m_hWnd, 10000 * progress, 10000))
return GHOST_kSuccess;
return GHOST_kFailure;
}
GHOST_TSuccess GHOST_WindowWin32::endProgressBar()
{
if (m_Bar && S_OK == m_Bar->SetProgressState(m_hWnd, TBPF_NOPROGRESS))
return GHOST_kSuccess;
return GHOST_kFailure;
}
#ifdef WITH_INPUT_IME
void GHOST_WindowWin32::beginIME(int32_t x, int32_t y, int32_t w, int32_t h, bool completed)
{
m_imeInput.BeginIME(m_hWnd, GHOST_Rect(x, y - h, x, y), completed);
}
void GHOST_WindowWin32::endIME()
{
m_imeInput.EndIME(m_hWnd);
}
#endif /* WITH_INPUT_IME */