127 lines
3.4 KiB
C++
127 lines
3.4 KiB
C++
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup GHOST
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* Declaration of GHOST_WindowManager class.
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*/
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#pragma once
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#include <vector>
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#include "GHOST_IWindow.hh"
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/**
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* Manages system windows (platform independent implementation).
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*/
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class GHOST_WindowManager {
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public:
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/**
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* Constructor.
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*/
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GHOST_WindowManager();
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/**
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* Destructor.
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*/
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~GHOST_WindowManager();
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/**
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* Add a window to our list.
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* It is only added if it is not already in the list.
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* \param window: Pointer to the window to be added.
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* \return Indication of success.
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*/
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GHOST_TSuccess addWindow(GHOST_IWindow *window);
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/**
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* Remove a window from our list.
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* \param window: Pointer to the window to be removed.
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* \return Indication of success.
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*/
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GHOST_TSuccess removeWindow(const GHOST_IWindow *window);
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/**
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* Returns whether the window is in our list.
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* \param window: Pointer to the window to query.
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* \return A boolean indicator.
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*/
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bool getWindowFound(const GHOST_IWindow *window) const;
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/**
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* Returns whether one of the windows is full-screen.
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* \return A boolean indicator.
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*/
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bool getFullScreen() const;
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/**
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* Returns pointer to the full-screen window.
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* \return The full-screen window (nullptr if not in full-screen).
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*/
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GHOST_IWindow *getFullScreenWindow() const;
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/**
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* Activates full-screen mode for a window.
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* \param window: The window displayed full-screen.
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* \return Indication of success.
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*/
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GHOST_TSuccess beginFullScreen(GHOST_IWindow *window, const bool stereoVisual);
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/**
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* Closes full-screen mode down.
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* \return Indication of success.
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*/
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GHOST_TSuccess endFullScreen();
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/**
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* Sets new window as active window (the window receiving events).
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* There can be only one window active which should be in the current window list.
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* \param window: The new active window.
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*/
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GHOST_TSuccess setActiveWindow(GHOST_IWindow *window);
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/**
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* Returns the active window (the window receiving events).
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* There can be only one window active which should be in the current window list.
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* \return window The active window (or nullptr if there is none).
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*/
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GHOST_IWindow *getActiveWindow() const;
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/**
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* Set this window to be inactive (not receiving events).
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* \param window: The window to deactivate.
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*/
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void setWindowInactive(const GHOST_IWindow *window);
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/**
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* Return a vector of the windows currently managed by this
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* class.
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* \return Constant reference to the vector of windows managed
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*/
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const std::vector<GHOST_IWindow *> &getWindows() const;
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/**
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* Finds the window associated with an OS window object/handle.
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* \param osWindow: The OS window object/handle.
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* \return The associated window, null if none corresponds.
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*/
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GHOST_IWindow *getWindowAssociatedWithOSWindow(const void *osWindow);
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protected:
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/** The list of windows managed */
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std::vector<GHOST_IWindow *> m_windows;
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/** Window in full-screen state. There can be only one of this which is not in or window list. */
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GHOST_IWindow *m_fullScreenWindow;
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/** The active window. */
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GHOST_IWindow *m_activeWindow;
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/** Window that was active before entering full-screen state. */
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GHOST_IWindow *m_activeWindowBeforeFullScreen;
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MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_WindowManager")
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};
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