Files
test2/source/blender/render/intern
Campbell Barton 0db2975ff6 [#18837] if a sunlamp is set to a too high energy, speculars turn black
shr->spec values could be greater then 1.0, causing negative color when using (1.0-shr->spec[i]) as a blending factor.

When shr->spec[i] is 1.0 the mircol is ignored, so only mix the mircol when needed (like clamping the spec).
2009-08-26 16:05:01 +00:00
..
2008-11-12 19:03:50 +00:00