A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
110 lines
3.7 KiB
C
110 lines
3.7 KiB
C
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bke
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Base;
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struct BoundBox;
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struct Depsgraph;
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struct Main;
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struct MetaBall;
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struct MetaElem;
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struct Object;
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struct Scene;
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struct MetaBall *BKE_mball_add(struct Main *bmain, const char *name);
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bool BKE_mball_is_any_selected(const struct MetaBall *mb);
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bool BKE_mball_is_any_selected_multi(struct Base **bases, int bases_len);
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bool BKE_mball_is_any_unselected(const struct MetaBall *mb);
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/**
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* Return `true` if `ob1` and `ob2` are part of the same metaBall group.
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*
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* \note Currently checks whether their two base names (without numerical suffix) is the same.
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*/
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bool BKE_mball_is_same_group(const struct Object *ob1, const struct Object *ob2);
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/**
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* Return `true` if `ob1` and `ob2` are part of the same metaBall group, and `ob1` is its
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* basis.
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*/
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bool BKE_mball_is_basis_for(const struct Object *ob1, const struct Object *ob2);
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/**
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* Test, if \a ob is a basis meta-ball.
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*
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* It test last character of Object ID name.
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* If last character is digit it return 0, else it return 1.
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*/
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bool BKE_mball_is_basis(const struct Object *ob);
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/**
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* This function finds the basis meta-ball.
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*
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* Basis meta-ball doesn't include any number at the end of
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* its name. All meta-balls with same base of name can be
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* blended. meta-balls with different basic name can't be blended.
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*
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* \warning #BKE_mball_is_basis() can fail on returned object, see function docs for details.
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*/
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struct Object *BKE_mball_basis_find(struct Scene *scene, struct Object *ob);
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/**
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* Return or compute bounding-box for given meta-ball object.
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*/
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struct BoundBox *BKE_mball_boundbox_get(struct Object *ob);
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/**
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* Copy some properties from a meta-ball obdata to all other meta-ball obdata belonging to the same
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* family (i.e. object sharing the same name basis).
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*
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* When some properties (wire-size, threshold, update flags) of meta-ball are changed, then this
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* properties are copied to all meta-balls in same "group" (meta-balls with same base name:
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* `MBall`, `MBall.001`, `MBall.002`, etc). The most important is to copy properties to the base
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* meta-ball, because this meta-ball influences polygonization of meta-balls.
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*/
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void BKE_mball_properties_copy(struct Main *bmain, struct MetaBall *metaball_src);
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bool BKE_mball_minmax_ex(
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const struct MetaBall *mb, float min[3], float max[3], const float obmat[4][4], short flag);
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/* Basic vertex data functions. */
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bool BKE_mball_minmax(const struct MetaBall *mb, float min[3], float max[3]);
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bool BKE_mball_center_median(const struct MetaBall *mb, float r_cent[3]);
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bool BKE_mball_center_bounds(const struct MetaBall *mb, float r_cent[3]);
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void BKE_mball_transform(struct MetaBall *mb, const float mat[4][4], bool do_props);
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void BKE_mball_translate(struct MetaBall *mb, const float offset[3]);
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/**
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* Most simple meta-element adding function.
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*
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* \note don't do context manipulation here (rna uses).
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*/
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struct MetaElem *BKE_mball_element_add(struct MetaBall *mb, int type);
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/* *** Select functions *** */
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int BKE_mball_select_count(const struct MetaBall *mb);
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int BKE_mball_select_count_multi(struct Base **bases, int bases_len);
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bool BKE_mball_select_all(struct MetaBall *mb);
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bool BKE_mball_select_all_multi_ex(struct Base **bases, int bases_len);
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bool BKE_mball_deselect_all(struct MetaBall *mb);
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bool BKE_mball_deselect_all_multi_ex(struct Base **bases, int bases_len);
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bool BKE_mball_select_swap(struct MetaBall *mb);
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bool BKE_mball_select_swap_multi_ex(struct Base **bases, int bases_len);
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/* **** Depsgraph evaluation **** */
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void BKE_mball_data_update(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob);
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#ifdef __cplusplus
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}
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#endif
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