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0e9ce1b40d72a402daa5a6b0306ee6ac74c9e529
test2/source
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Joseph Eagar 0e9ce1b40d =bmesh= odd bug, sometimes edge slide would result in invalid derivedmesh. I had to put a recalcData() call into edge slide's free function. not sure why edge slide but not other transform tools are acting up.
2011-04-17 04:12:53 +00:00
..
blender
=bmesh= odd bug, sometimes edge slide would result in invalid derivedmesh. I had to put a recalcData() call into edge slide's free function. not sure why edge slide but not other transform tools are acting up.
2011-04-17 04:12:53 +00:00
blenderplayer
=bmesh= merge from trunk at r36153
2011-04-15 01:19:13 +00:00
creator
=bmesh= merge from trunk at r36153
2011-04-15 01:19:13 +00:00
darwin
Mac OS X cmake changes and bundle fixes
2011-03-16 15:44:17 +00:00
gameengine
=bmesh= merge from trunk at r36153
2011-04-15 01:19:13 +00:00
icons
quiet msvc/mingw compiler warnings.
2011-04-10 09:37:04 +00:00
kernel
doxygen: kernel/gen_system tagged.
2011-02-25 13:25:53 +00:00
tests
minor pep8 edits, also added 'test_pep8' & 'test_cmake' to the GNUmakefile for convenience.
2011-04-10 10:45:56 +00:00
CMakeLists.txt
- fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over.
2011-01-23 11:42:29 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
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