Files
test2/source/blender
Ton Roosendaal 0eb05b9d25 Three cosmetic fixes;
- Mesh editmode, draw 'bleeding edges' works again for subsurf (not optimal)
- New draw method (again!) for armature-add-bone loop. Should work now! Is
  also nice for cpu this version
- Draw screen edges (black lines inbetween windows) should not draw leftmost
2004-11-08 18:39:09 +00:00
..
2004-11-08 03:55:44 +00:00
2004-11-03 11:25:27 +00:00
2004-11-08 03:55:44 +00:00
2004-11-08 18:39:09 +00:00
2004-11-08 03:55:44 +00:00