Files
test2/source
Hans Goudey 0f72fffac3 UI: Clarify Boolean solver descriptions/names and make consistent
Use the same solver names and descriptions for the geometry node,
the modifier, the sculpt trim tool, and the edit mesh intersect operator.
Also clarify the descriptions, some of which used to say that the float
solver had the best performance which isn't true anymore.

Pull Request: https://projects.blender.org/blender/blender/pulls/137922
2025-04-24 15:06:26 +02:00
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