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test2/source
Clément Foucault 0f9c2e47e5 Fix #133576: EEVEE: 'offscreen.draw_view3d' projection matrix broken
This was caused by the input matrix not being used.
Instead EEVEE was trying to derive the projection matrix
again based on the actual viewport state. But this state
was not reflecting the input matrix.

To fix this, we remove any camera setup from the rv3d during
the offscreen drawing and set the lens param to 0.
This ensure EEVEE loads the input projection matrix.
2025-02-05 19:37:05 +01:00
..
2025-02-02 14:39:34 +11:00