Files
test2/source/blender/sequencer/intern/sequencer.cc
Bastien Montagne f6a9f082e9 Core: Add data-level support for new 'system IDprops' storage for Blender 4.5 forward compatibility with 5.0 blendfiles
This mainly adds DNA level IDProp storage for system properties, their
handling in data management code, and the forward-versioning code
copying back content from system properties into 'all-in-one' single
IDProperties storage, for data types that will support both in Blender
5.0.

There is no user-facing changes expected here.

Part of #123232.

Pull Request: https://projects.blender.org/blender/blender/pulls/139257
2025-06-06 11:49:54 +02:00

1110 lines
33 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
* SPDX-FileCopyrightText: 2003-2009 Blender Authors
* SPDX-FileCopyrightText: 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de>
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#define DNA_DEPRECATED_ALLOW
#include "BKE_duplilist.hh"
#include "BLI_assert.h"
#include "BLI_map.hh"
#include "DNA_listBase.h"
#include "SEQ_transform.hh"
#include <cstddef>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "BLI_listbase.h"
#include "BLI_path_utils.hh"
#include "BKE_fcurve.hh"
#include "BKE_idprop.hh"
#include "BKE_lib_id.hh"
#include "BKE_main.hh"
#include "BKE_scene.hh"
#include "BKE_sound.h"
#include "DEG_depsgraph.hh"
#include "MOV_read.hh"
#include "SEQ_channels.hh"
#include "SEQ_connect.hh"
#include "SEQ_edit.hh"
#include "SEQ_effects.hh"
#include "SEQ_iterator.hh"
#include "SEQ_modifier.hh"
#include "SEQ_proxy.hh"
#include "SEQ_relations.hh"
#include "SEQ_retiming.hh"
#include "SEQ_select.hh"
#include "SEQ_sequencer.hh"
#include "SEQ_sound.hh"
#include "SEQ_thumbnail_cache.hh"
#include "SEQ_time.hh"
#include "SEQ_utils.hh"
#include "BLO_read_write.hh"
#include "cache/final_image_cache.hh"
#include "cache/intra_frame_cache.hh"
#include "cache/source_image_cache.hh"
#include "prefetch.hh"
#include "sequencer.hh"
#include "utils.hh"
namespace blender::seq {
/* -------------------------------------------------------------------- */
/** \name Allocate / Free Functions
* \{ */
StripProxy *seq_strip_proxy_alloc()
{
StripProxy *strip_proxy = MEM_callocN<StripProxy>("StripProxy");
strip_proxy->quality = 50;
strip_proxy->build_tc_flags = SEQ_PROXY_TC_RECORD_RUN | SEQ_PROXY_TC_RECORD_RUN_NO_GAPS;
strip_proxy->tc = SEQ_PROXY_TC_RECORD_RUN;
return strip_proxy;
}
static StripData *seq_strip_alloc(int type)
{
StripData *data = MEM_callocN<StripData>("strip");
if (type != STRIP_TYPE_SOUND_RAM) {
data->transform = MEM_callocN<StripTransform>("StripTransform");
data->transform->scale_x = 1;
data->transform->scale_y = 1;
data->transform->origin[0] = 0.5f;
data->transform->origin[1] = 0.5f;
data->transform->filter = SEQ_TRANSFORM_FILTER_AUTO;
data->crop = MEM_callocN<StripCrop>("StripCrop");
}
data->us = 1;
return data;
}
static void seq_free_strip(StripData *data)
{
data->us--;
if (data->us > 0) {
return;
}
if (data->us < 0) {
printf("error: negative users in strip\n");
return;
}
if (data->stripdata) {
MEM_freeN(data->stripdata);
}
if (data->proxy) {
if (data->proxy->anim) {
MOV_close(data->proxy->anim);
}
MEM_freeN(data->proxy);
}
if (data->crop) {
MEM_freeN(data->crop);
}
if (data->transform) {
MEM_freeN(data->transform);
}
MEM_freeN(data);
}
Strip *strip_alloc(ListBase *lb, int timeline_frame, int channel, int type)
{
Strip *strip;
strip = MEM_callocN<Strip>("addseq");
BLI_addtail(lb, strip);
*((short *)strip->name) = ID_SEQ;
strip->name[2] = 0;
strip->flag = SELECT;
strip->start = timeline_frame;
strip_channel_set(strip, channel);
strip->sat = 1.0;
strip->mul = 1.0;
strip->blend_opacity = 100.0;
strip->volume = 1.0f;
strip->scene_sound = nullptr;
strip->type = type;
strip->media_playback_rate = 0.0f;
strip->speed_factor = 1.0f;
if (strip->type == STRIP_TYPE_ADJUSTMENT) {
strip->blend_mode = STRIP_TYPE_CROSS;
}
else {
strip->blend_mode = STRIP_TYPE_ALPHAOVER;
}
strip->data = seq_strip_alloc(type);
strip->stereo3d_format = MEM_callocN<Stereo3dFormat>("Sequence Stereo Format");
strip->color_tag = STRIP_COLOR_NONE;
if (strip->type == STRIP_TYPE_META) {
channels_ensure(&strip->channels);
}
relations_session_uid_generate(strip);
return strip;
}
/* only give option to skip cache locally (static func) */
static void seq_strip_free_ex(Scene *scene,
Strip *strip,
const bool do_cache,
const bool do_id_user)
{
if (strip->data) {
seq_free_strip(strip->data);
}
relations_strip_free_anim(strip);
if (strip->type & STRIP_TYPE_EFFECT) {
EffectHandle sh = strip_effect_handle_get(strip);
sh.free(strip, do_id_user);
}
if (strip->sound && do_id_user) {
id_us_min((ID *)strip->sound);
}
if (strip->stereo3d_format) {
MEM_freeN(strip->stereo3d_format);
}
/* clipboard has no scene and will never have a sound handle or be active
* same goes to sequences copy for proxy rebuild job
*/
if (scene) {
Editing *ed = scene->ed;
if (ed->act_strip == strip) {
ed->act_strip = nullptr;
}
if (strip->scene_sound && ELEM(strip->type, STRIP_TYPE_SOUND_RAM, STRIP_TYPE_SCENE)) {
BKE_sound_remove_scene_sound(scene, strip->scene_sound);
}
}
if (strip->prop) {
IDP_FreePropertyContent_ex(strip->prop, do_id_user);
MEM_freeN(strip->prop);
}
if (strip->system_properties) {
IDP_FreePropertyContent_ex(strip->system_properties, do_id_user);
MEM_freeN(strip->system_properties);
}
/* free modifiers */
modifier_clear(strip);
if (is_strip_connected(strip)) {
disconnect(strip);
}
/* free cached data used by this strip,
* also invalidate cache for all dependent sequences
*
* be _very_ careful here, invalidating cache loops over the scene sequences and
* assumes the listbase is valid for all strips,
* this may not be the case if lists are being freed.
* this is optional SEQ_relations_invalidate_cache
*/
if (do_cache) {
if (scene) {
relations_invalidate_cache_raw(scene, strip);
}
}
if (strip->type == STRIP_TYPE_META) {
channels_free(&strip->channels);
}
if (strip->retiming_keys != nullptr) {
MEM_freeN(strip->retiming_keys);
strip->retiming_keys = nullptr;
strip->retiming_keys_num = 0;
}
MEM_freeN(strip);
}
void strip_free(Scene *scene, Strip *strip)
{
seq_strip_free_ex(scene, strip, true, true);
}
void seq_free_strip_recurse(Scene *scene, Strip *strip, const bool do_id_user)
{
Strip *istrip, *istrip_next;
for (istrip = static_cast<Strip *>(strip->seqbase.first); istrip; istrip = istrip_next) {
istrip_next = istrip->next;
seq_free_strip_recurse(scene, istrip, do_id_user);
}
seq_strip_free_ex(scene, strip, false, do_id_user);
}
Editing *editing_get(const Scene *scene)
{
return scene->ed;
}
Editing *editing_ensure(Scene *scene)
{
if (scene->ed == nullptr) {
Editing *ed;
ed = scene->ed = MEM_callocN<Editing>("addseq");
ed->seqbasep = &ed->seqbase;
ed->cache_flag = (SEQ_CACHE_STORE_FINAL_OUT | SEQ_CACHE_STORE_RAW);
ed->show_missing_media_flag = SEQ_EDIT_SHOW_MISSING_MEDIA;
ed->displayed_channels = &ed->channels;
channels_ensure(ed->displayed_channels);
}
return scene->ed;
}
void editing_free(Scene *scene, const bool do_id_user)
{
Editing *ed = scene->ed;
if (ed == nullptr) {
return;
}
seq_prefetch_free(scene);
/* handle cache freeing above */
LISTBASE_FOREACH_MUTABLE (Strip *, strip, &ed->seqbase) {
seq_free_strip_recurse(scene, strip, do_id_user);
}
BLI_freelistN(&ed->metastack);
strip_lookup_free(ed);
blender::seq::media_presence_free(scene);
blender::seq::thumbnail_cache_destroy(scene);
blender::seq::intra_frame_cache_destroy(scene);
blender::seq::source_image_cache_destroy(scene);
blender::seq::final_image_cache_destroy(scene);
channels_free(&ed->channels);
MEM_freeN(ed);
scene->ed = nullptr;
}
static void seq_new_fix_links_recursive(Strip *strip, blender::Map<Strip *, Strip *> strip_map)
{
if (strip->type & STRIP_TYPE_EFFECT) {
strip->input1 = strip_map.lookup_default(strip->input1, strip->input1);
strip->input2 = strip_map.lookup_default(strip->input2, strip->input2);
}
LISTBASE_FOREACH (StripModifierData *, smd, &strip->modifiers) {
smd->mask_strip = strip_map.lookup_default(smd->mask_strip, smd->mask_strip);
}
if (is_strip_connected(strip)) {
LISTBASE_FOREACH (StripConnection *, con, &strip->connections) {
con->strip_ref = strip_map.lookup_default(con->strip_ref, con->strip_ref);
}
}
if (strip->type == STRIP_TYPE_META) {
LISTBASE_FOREACH (Strip *, strip_n, &strip->seqbase) {
seq_new_fix_links_recursive(strip_n, strip_map);
}
}
}
SequencerToolSettings *tool_settings_init()
{
SequencerToolSettings *tool_settings = MEM_callocN<SequencerToolSettings>(
"Sequencer tool settings");
tool_settings->fit_method = SEQ_SCALE_TO_FIT;
tool_settings->snap_mode = SEQ_SNAP_TO_STRIPS | SEQ_SNAP_TO_CURRENT_FRAME |
SEQ_SNAP_TO_STRIP_HOLD | SEQ_SNAP_TO_MARKERS | SEQ_SNAP_TO_RETIMING |
SEQ_SNAP_TO_PREVIEW_BORDERS | SEQ_SNAP_TO_PREVIEW_CENTER |
SEQ_SNAP_TO_STRIPS_PREVIEW;
tool_settings->snap_distance = 15;
tool_settings->overlap_mode = SEQ_OVERLAP_SHUFFLE;
tool_settings->pivot_point = V3D_AROUND_LOCAL_ORIGINS;
return tool_settings;
}
SequencerToolSettings *tool_settings_ensure(Scene *scene)
{
SequencerToolSettings *tool_settings = scene->toolsettings->sequencer_tool_settings;
if (tool_settings == nullptr) {
scene->toolsettings->sequencer_tool_settings = tool_settings_init();
tool_settings = scene->toolsettings->sequencer_tool_settings;
}
return tool_settings;
}
void tool_settings_free(SequencerToolSettings *tool_settings)
{
MEM_freeN(tool_settings);
}
eSeqImageFitMethod tool_settings_fit_method_get(Scene *scene)
{
const SequencerToolSettings *tool_settings = tool_settings_ensure(scene);
return eSeqImageFitMethod(tool_settings->fit_method);
}
short tool_settings_snap_mode_get(Scene *scene)
{
const SequencerToolSettings *tool_settings = tool_settings_ensure(scene);
return tool_settings->snap_mode;
}
short tool_settings_snap_flag_get(Scene *scene)
{
const SequencerToolSettings *tool_settings = tool_settings_ensure(scene);
return tool_settings->snap_flag;
}
int tool_settings_snap_distance_get(Scene *scene)
{
const SequencerToolSettings *tool_settings = tool_settings_ensure(scene);
return tool_settings->snap_distance;
}
void tool_settings_fit_method_set(Scene *scene, eSeqImageFitMethod fit_method)
{
SequencerToolSettings *tool_settings = tool_settings_ensure(scene);
tool_settings->fit_method = fit_method;
}
eSeqOverlapMode tool_settings_overlap_mode_get(Scene *scene)
{
const SequencerToolSettings *tool_settings = tool_settings_ensure(scene);
return eSeqOverlapMode(tool_settings->overlap_mode);
}
int tool_settings_pivot_point_get(Scene *scene)
{
const SequencerToolSettings *tool_settings = tool_settings_ensure(scene);
return tool_settings->pivot_point;
}
ListBase *active_seqbase_get(const Editing *ed)
{
if (ed == nullptr) {
return nullptr;
}
return ed->seqbasep;
}
void active_seqbase_set(Editing *ed, ListBase *seqbase)
{
ed->seqbasep = seqbase;
}
static MetaStack *seq_meta_stack_alloc(const Scene *scene, Strip *strip_meta)
{
Editing *ed = editing_get(scene);
MetaStack *ms = MEM_mallocN<MetaStack>("metastack");
BLI_addhead(&ed->metastack, ms);
ms->parent_strip = strip_meta;
/* Reference to previously displayed timeline data. */
Strip *higher_level_meta = lookup_meta_by_strip(ed, strip_meta);
ms->oldbasep = higher_level_meta ? &higher_level_meta->seqbase : &ed->seqbase;
ms->old_channels = higher_level_meta ? &higher_level_meta->channels : &ed->channels;
ms->disp_range[0] = time_left_handle_frame_get(scene, ms->parent_strip);
ms->disp_range[1] = time_right_handle_frame_get(scene, ms->parent_strip);
return ms;
}
MetaStack *meta_stack_active_get(const Editing *ed)
{
if (ed == nullptr) {
return nullptr;
}
return static_cast<MetaStack *>(ed->metastack.last);
}
void meta_stack_set(const Scene *scene, Strip *dst)
{
Editing *ed = editing_get(scene);
/* Clear metastack */
BLI_freelistN(&ed->metastack);
if (dst != nullptr) {
/* Allocate meta stack in a way, that represents meta hierarchy in timeline. */
seq_meta_stack_alloc(scene, dst);
Strip *meta_parent = dst;
while ((meta_parent = lookup_meta_by_strip(ed, meta_parent))) {
seq_meta_stack_alloc(scene, meta_parent);
}
active_seqbase_set(ed, &dst->seqbase);
channels_displayed_set(ed, &dst->channels);
}
else {
/* Go to top level, exiting meta strip. */
active_seqbase_set(ed, &ed->seqbase);
channels_displayed_set(ed, &ed->channels);
}
}
Strip *meta_stack_pop(Editing *ed)
{
MetaStack *ms = meta_stack_active_get(ed);
Strip *meta_parent = ms->parent_strip;
active_seqbase_set(ed, ms->oldbasep);
channels_displayed_set(ed, ms->old_channels);
BLI_remlink(&ed->metastack, ms);
MEM_freeN(ms);
return meta_parent;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Duplicate Functions
* \{ */
static Strip *strip_duplicate(const Scene *scene_src,
Scene *scene_dst,
ListBase *new_seq_list,
Strip *strip,
int dupe_flag,
const int flag,
blender::Map<Strip *, Strip *> &strip_map)
{
Strip *strip_new = static_cast<Strip *>(MEM_dupallocN(strip));
strip_map.add(strip, strip_new);
if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) {
relations_session_uid_generate(strip_new);
}
strip_new->data = static_cast<StripData *>(MEM_dupallocN(strip->data));
strip_new->stereo3d_format = static_cast<Stereo3dFormat *>(
MEM_dupallocN(strip->stereo3d_format));
/* XXX: add F-Curve duplication stuff? */
if (strip->data->crop) {
strip_new->data->crop = static_cast<StripCrop *>(MEM_dupallocN(strip->data->crop));
}
if (strip->data->transform) {
strip_new->data->transform = static_cast<StripTransform *>(
MEM_dupallocN(strip->data->transform));
}
if (strip->data->proxy) {
strip_new->data->proxy = static_cast<StripProxy *>(MEM_dupallocN(strip->data->proxy));
strip_new->data->proxy->anim = nullptr;
}
if (strip->prop) {
strip_new->prop = IDP_CopyProperty_ex(strip->prop, flag);
}
if (strip->system_properties) {
strip_new->system_properties = IDP_CopyProperty_ex(strip->system_properties, flag);
}
if (strip_new->modifiers.first) {
BLI_listbase_clear(&strip_new->modifiers);
modifier_list_copy(strip_new, strip);
}
if (is_strip_connected(strip)) {
BLI_listbase_clear(&strip_new->connections);
connections_duplicate(&strip_new->connections, &strip->connections);
}
if (strip->type == STRIP_TYPE_META) {
strip_new->data->stripdata = nullptr;
BLI_listbase_clear(&strip_new->seqbase);
BLI_listbase_clear(&strip_new->channels);
channels_duplicate(&strip_new->channels, &strip->channels);
}
else if (strip->type == STRIP_TYPE_SCENE) {
strip_new->data->stripdata = nullptr;
if (strip->scene_sound) {
strip_new->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene_dst, strip_new);
}
}
else if (strip->type == STRIP_TYPE_MOVIECLIP) {
/* avoid assert */
}
else if (strip->type == STRIP_TYPE_MASK) {
/* avoid assert */
}
else if (strip->type == STRIP_TYPE_MOVIE) {
strip_new->data->stripdata = static_cast<StripElem *>(MEM_dupallocN(strip->data->stripdata));
BLI_listbase_clear(&strip_new->anims);
}
else if (strip->type == STRIP_TYPE_SOUND_RAM) {
strip_new->data->stripdata = static_cast<StripElem *>(MEM_dupallocN(strip->data->stripdata));
strip_new->scene_sound = nullptr;
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
id_us_plus((ID *)strip_new->sound);
}
}
else if (strip->type == STRIP_TYPE_IMAGE) {
strip_new->data->stripdata = static_cast<StripElem *>(MEM_dupallocN(strip->data->stripdata));
}
else if (strip->type & STRIP_TYPE_EFFECT) {
EffectHandle sh;
sh = strip_effect_handle_get(strip);
if (sh.copy) {
sh.copy(strip_new, strip, flag);
}
strip_new->data->stripdata = nullptr;
}
else {
/* sequence type not handled in duplicate! Expect a crash now... */
BLI_assert_unreachable();
}
/* When using #STRIP_DUPE_UNIQUE_NAME, it is mandatory to add new strips in relevant container
* (scene or meta's one), *before* checking for unique names. Otherwise the meta's list is empty
* and hence we miss all sequencer strips in that meta that have already been duplicated,
* (see #55668). Note that unique name check itself could be done at a later step in calling
* code, once all sequencer strips have been duplicated (that was first, simpler solution),
* but then handling of animation data will be broken (see #60194). */
if (new_seq_list != nullptr) {
BLI_addtail(new_seq_list, strip_new);
}
if (scene_src == scene_dst) {
if (dupe_flag & STRIP_DUPE_UNIQUE_NAME) {
strip_unique_name_set(scene_dst, &scene_dst->ed->seqbase, strip_new);
}
}
if (strip->retiming_keys != nullptr) {
strip_new->retiming_keys = static_cast<SeqRetimingKey *>(MEM_dupallocN(strip->retiming_keys));
strip_new->retiming_keys_num = strip->retiming_keys_num;
}
return strip_new;
}
static Strip *strip_duplicate_recursive_impl(const Scene *scene_src,
Scene *scene_dst,
ListBase *new_seq_list,
Strip *strip,
const int dupe_flag,
blender::Map<Strip *, Strip *> &strip_map)
{
Strip *strip_new = strip_duplicate(
scene_src, scene_dst, new_seq_list, strip, dupe_flag, 0, strip_map);
if (strip->type == STRIP_TYPE_META) {
LISTBASE_FOREACH (Strip *, s, &strip->seqbase) {
strip_duplicate_recursive_impl(
scene_src, scene_dst, &strip_new->seqbase, s, dupe_flag, strip_map);
}
}
return strip_new;
}
Strip *strip_duplicate_recursive(
const Scene *scene_src, Scene *scene_dst, ListBase *new_seq_list, Strip *strip, int dupe_flag)
{
blender::Map<Strip *, Strip *> strip_map;
Strip *strip_new = strip_duplicate_recursive_impl(
scene_src, scene_dst, new_seq_list, strip, dupe_flag, strip_map);
seq_new_fix_links_recursive(strip_new, strip_map);
if (is_strip_connected(strip_new)) {
cut_one_way_connections(strip_new);
}
return strip_new;
}
static void seqbase_dupli_recursive(const Scene *scene_src,
Scene *scene_dst,
ListBase *nseqbase,
const ListBase *seqbase,
int dupe_flag,
const int flag,
blender::Map<Strip *, Strip *> &strip_map)
{
LISTBASE_FOREACH (Strip *, strip, seqbase) {
if ((strip->flag & SELECT) == 0 && (dupe_flag & STRIP_DUPE_ALL) == 0) {
continue;
}
Strip *strip_new = strip_duplicate(
scene_src, scene_dst, nseqbase, strip, dupe_flag, flag, strip_map);
BLI_assert(strip_new != nullptr);
if (strip->type == STRIP_TYPE_META) {
/* Always include meta all strip children. */
int dupe_flag_recursive = dupe_flag | STRIP_DUPE_ALL;
seqbase_dupli_recursive(scene_src,
scene_dst,
&strip_new->seqbase,
&strip->seqbase,
dupe_flag_recursive,
flag,
strip_map);
}
}
}
void seqbase_duplicate_recursive(const Scene *scene_src,
Scene *scene_dst,
ListBase *nseqbase,
const ListBase *seqbase,
int dupe_flag,
const int flag)
{
blender::Map<Strip *, Strip *> strip_map;
seqbase_dupli_recursive(scene_src, scene_dst, nseqbase, seqbase, dupe_flag, flag, strip_map);
/* Fix effect, modifier, and connected strip links. */
LISTBASE_FOREACH (Strip *, strip, nseqbase) {
seq_new_fix_links_recursive(strip, strip_map);
}
/* One-way connections cannot be cut until after all connections are resolved. */
LISTBASE_FOREACH (Strip *, strip, nseqbase) {
if (is_strip_connected(strip)) {
cut_one_way_connections(strip);
}
}
}
bool is_valid_strip_channel(const Strip *strip)
{
return strip->channel >= 1 && strip->channel <= MAX_CHANNELS;
}
SequencerToolSettings *tool_settings_copy(SequencerToolSettings *tool_settings)
{
SequencerToolSettings *tool_settings_copy = static_cast<SequencerToolSettings *>(
MEM_dupallocN(tool_settings));
return tool_settings_copy;
}
/** \} */
static bool seq_set_strip_done_cb(Strip *strip, void * /*userdata*/)
{
if (strip->data) {
strip->data->done = false;
}
return true;
}
static bool strip_write_data_cb(Strip *strip, void *userdata)
{
BlendWriter *writer = (BlendWriter *)userdata;
BLO_write_struct(writer, Strip, strip);
if (strip->data && strip->data->done == 0) {
/* Write strip with 'done' at 0 because read-file. */
/* TODO this doesn't depend on the `Strip` data to be present? */
if (strip->effectdata) {
switch (strip->type) {
case STRIP_TYPE_COLOR:
BLO_write_struct(writer, SolidColorVars, strip->effectdata);
break;
case STRIP_TYPE_SPEED:
BLO_write_struct(writer, SpeedControlVars, strip->effectdata);
break;
case STRIP_TYPE_WIPE:
BLO_write_struct(writer, WipeVars, strip->effectdata);
break;
case STRIP_TYPE_GLOW:
BLO_write_struct(writer, GlowVars, strip->effectdata);
break;
case STRIP_TYPE_TRANSFORM:
BLO_write_struct(writer, TransformVars, strip->effectdata);
break;
case STRIP_TYPE_GAUSSIAN_BLUR:
BLO_write_struct(writer, GaussianBlurVars, strip->effectdata);
break;
case STRIP_TYPE_TEXT:
BLO_write_struct(writer, TextVars, strip->effectdata);
break;
case STRIP_TYPE_COLORMIX:
BLO_write_struct(writer, ColorMixVars, strip->effectdata);
break;
}
}
BLO_write_struct(writer, Stereo3dFormat, strip->stereo3d_format);
StripData *data = strip->data;
BLO_write_struct(writer, StripData, data);
if (data->crop) {
BLO_write_struct(writer, StripCrop, data->crop);
}
if (data->transform) {
BLO_write_struct(writer, StripTransform, data->transform);
}
if (data->proxy) {
BLO_write_struct(writer, StripProxy, data->proxy);
}
if (strip->type == STRIP_TYPE_IMAGE) {
BLO_write_struct_array(
writer, StripElem, MEM_allocN_len(data->stripdata) / sizeof(StripElem), data->stripdata);
}
else if (ELEM(strip->type, STRIP_TYPE_MOVIE, STRIP_TYPE_SOUND_RAM)) {
BLO_write_struct(writer, StripElem, data->stripdata);
}
data->done = true;
}
if (strip->prop) {
IDP_BlendWrite(writer, strip->prop);
}
/* Never write system_properties in Blender 4.5, will be reset to `nullptr` by reading code (by
* the matching call to #BLO_read_struct). */
modifier_blend_write(writer, &strip->modifiers);
LISTBASE_FOREACH (SeqTimelineChannel *, channel, &strip->channels) {
BLO_write_struct(writer, SeqTimelineChannel, channel);
}
LISTBASE_FOREACH (StripConnection *, con, &strip->connections) {
BLO_write_struct(writer, StripConnection, con);
}
if (strip->retiming_keys != nullptr) {
int size = retiming_keys_count(strip);
BLO_write_struct_array(writer, SeqRetimingKey, size, strip->retiming_keys);
}
return true;
}
void blend_write(BlendWriter *writer, ListBase *seqbase)
{
/* reset write flags */
for_each_callback(seqbase, seq_set_strip_done_cb, nullptr);
for_each_callback(seqbase, strip_write_data_cb, writer);
}
static bool strip_read_data_cb(Strip *strip, void *user_data)
{
BlendDataReader *reader = (BlendDataReader *)user_data;
/* Runtime data cleanup. */
strip->scene_sound = nullptr;
BLI_listbase_clear(&strip->anims);
/* Do as early as possible, so that other parts of reading can rely on valid session UID. */
relations_session_uid_generate(strip);
BLO_read_struct(reader, Strip, &strip->input1);
BLO_read_struct(reader, Strip, &strip->input2);
if (strip->effectdata) {
switch (strip->type) {
case STRIP_TYPE_COLOR:
BLO_read_struct(reader, SolidColorVars, &strip->effectdata);
break;
case STRIP_TYPE_SPEED:
BLO_read_struct(reader, SpeedControlVars, &strip->effectdata);
break;
case STRIP_TYPE_WIPE:
BLO_read_struct(reader, WipeVars, &strip->effectdata);
break;
case STRIP_TYPE_GLOW:
BLO_read_struct(reader, GlowVars, &strip->effectdata);
break;
case STRIP_TYPE_TRANSFORM:
BLO_read_struct(reader, TransformVars, &strip->effectdata);
break;
case STRIP_TYPE_GAUSSIAN_BLUR:
BLO_read_struct(reader, GaussianBlurVars, &strip->effectdata);
break;
case STRIP_TYPE_TEXT:
BLO_read_struct(reader, TextVars, &strip->effectdata);
break;
case STRIP_TYPE_COLORMIX:
BLO_read_struct(reader, ColorMixVars, &strip->effectdata);
break;
default:
BLI_assert_unreachable();
strip->effectdata = nullptr;
break;
}
}
BLO_read_struct(reader, Stereo3dFormat, &strip->stereo3d_format);
if (strip->type & STRIP_TYPE_EFFECT) {
strip->flag |= SEQ_EFFECT_NOT_LOADED;
}
if (strip->type == STRIP_TYPE_TEXT) {
TextVars *t = static_cast<TextVars *>(strip->effectdata);
t->text_blf_id = STRIP_FONT_NOT_LOADED;
t->runtime = nullptr;
}
BLO_read_struct(reader, IDProperty, &strip->prop);
IDP_BlendDataRead(reader, &strip->prop);
BLO_read_struct(reader, IDProperty, &strip->system_properties);
IDP_BlendDataRead(reader, &strip->system_properties);
BLO_read_struct(reader, StripData, &strip->data);
if (strip->data && strip->data->done == 0) {
strip->data->done = true;
/* `STRIP_TYPE_SOUND_HD` case needs to be kept here, for backward compatibility. */
if (ELEM(strip->type,
STRIP_TYPE_IMAGE,
STRIP_TYPE_MOVIE,
STRIP_TYPE_SOUND_RAM,
STRIP_TYPE_SOUND_HD))
{
/* FIXME In #STRIP_TYPE_IMAGE case, there is currently no available information about the
* length of the stored array of #StripElem.
*
* This is 'not a problem' because the reading code only checks that the loaded buffer is at
* least large enough for the requested data (here a single #StripElem item), and always
* assign the whole read memory (without any truncating). But relying on this behavior is
* weak and should be addressed. */
BLO_read_struct(reader, StripElem, &strip->data->stripdata);
}
else {
strip->data->stripdata = nullptr;
}
BLO_read_struct(reader, StripCrop, &strip->data->crop);
BLO_read_struct(reader, StripTransform, &strip->data->transform);
BLO_read_struct(reader, StripProxy, &strip->data->proxy);
if (strip->data->proxy) {
strip->data->proxy->anim = nullptr;
}
else if (strip->flag & SEQ_USE_PROXY) {
proxy_set(strip, true);
}
/* need to load color balance to it could be converted to modifier */
BLO_read_struct(reader, StripColorBalance, &strip->data->color_balance);
}
modifier_blend_read_data(reader, &strip->modifiers);
BLO_read_struct_list(reader, StripConnection, &strip->connections);
LISTBASE_FOREACH (StripConnection *, con, &strip->connections) {
if (con->strip_ref) {
BLO_read_struct(reader, Strip, &con->strip_ref);
}
}
BLO_read_struct_list(reader, SeqTimelineChannel, &strip->channels);
if (strip->retiming_keys != nullptr) {
const int size = retiming_keys_count(strip);
BLO_read_struct_array(reader, SeqRetimingKey, size, &strip->retiming_keys);
}
return true;
}
void blend_read(BlendDataReader *reader, ListBase *seqbase)
{
for_each_callback(seqbase, strip_read_data_cb, reader);
}
static bool strip_doversion_250_sound_proxy_update_cb(Strip *strip, void *user_data)
{
Main *bmain = static_cast<Main *>(user_data);
if (strip->type == STRIP_TYPE_SOUND_HD) {
char filepath_abs[FILE_MAX];
BLI_path_join(filepath_abs,
sizeof(filepath_abs),
strip->data->dirpath,
strip->data->stripdata->filename);
BLI_path_abs(filepath_abs, BKE_main_blendfile_path(bmain));
strip->sound = BKE_sound_new_file(bmain, filepath_abs);
strip->type = STRIP_TYPE_SOUND_RAM;
}
return true;
}
void doversion_250_sound_proxy_update(Main *bmain, Editing *ed)
{
for_each_callback(&ed->seqbase, strip_doversion_250_sound_proxy_update_cb, bmain);
}
/* Depsgraph update functions. */
static bool seq_mute_sound_strips_cb(Strip *strip, void *user_data)
{
Scene *scene = (Scene *)user_data;
if (strip->scene_sound != nullptr) {
BKE_sound_remove_scene_sound(scene, strip->scene_sound);
strip->scene_sound = nullptr;
}
return true;
}
/* Adds sound of strip to the `scene->sound_scene` - "sound timeline". */
static void strip_update_mix_sounds(Scene *scene, Strip *strip)
{
if (strip->scene_sound != nullptr) {
return;
}
if (strip->sound != nullptr) {
/* Adds `strip->sound->playback_handle` to `scene->sound_scene` */
strip->scene_sound = BKE_sound_add_scene_sound_defaults(scene, strip);
}
else if (strip->type == STRIP_TYPE_SCENE && strip->scene != nullptr) {
/* Adds `strip->scene->sound_scene` to `scene->sound_scene`. */
BKE_sound_ensure_scene(strip->scene);
strip->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene, strip);
}
}
static void strip_update_sound_properties(const Scene *scene, const Strip *strip)
{
const int frame = BKE_scene_frame_get(scene);
BKE_sound_set_scene_sound_volume_at_frame(
strip->scene_sound, frame, strip->volume, (strip->flag & SEQ_AUDIO_VOLUME_ANIMATED) != 0);
retiming_sound_animation_data_set(scene, strip);
BKE_sound_set_scene_sound_pan_at_frame(
strip->scene_sound, frame, strip->pan, (strip->flag & SEQ_AUDIO_PAN_ANIMATED) != 0);
}
static void strip_update_sound_modifiers(Strip *strip)
{
void *sound_handle = strip->sound->playback_handle;
if (!BLI_listbase_is_empty(&strip->modifiers)) {
LISTBASE_FOREACH (StripModifierData *, smd, &strip->modifiers) {
sound_handle = sound_modifier_recreator(strip, smd, sound_handle);
}
}
/* Assign modified sound back to `strip`. */
BKE_sound_update_sequence_handle(strip->scene_sound, sound_handle);
}
static bool must_update_strip_sound(Scene *scene, Strip *strip)
{
return (scene->id.recalc & (ID_RECALC_AUDIO | ID_RECALC_SYNC_TO_EVAL)) != 0 ||
(strip->sound->id.recalc & (ID_RECALC_AUDIO | ID_RECALC_SYNC_TO_EVAL)) != 0;
}
static void seq_update_sound_strips(Scene *scene, Strip *strip)
{
if (strip->sound == nullptr || !must_update_strip_sound(scene, strip)) {
return;
}
/* Ensure strip is playing correct sound. */
BKE_sound_update_scene_sound(strip->scene_sound, strip->sound);
strip_update_sound_modifiers(strip);
}
static bool scene_sequencer_is_used(const Scene *scene, ListBase *seqbase)
{
bool sequencer_is_used = false;
LISTBASE_FOREACH (Strip *, strip_iter, seqbase) {
if (strip_iter->scene == scene && (strip_iter->flag & SEQ_SCENE_STRIPS) != 0) {
sequencer_is_used = true;
}
if (strip_iter->type == STRIP_TYPE_META) {
sequencer_is_used |= scene_sequencer_is_used(scene, &strip_iter->seqbase);
}
}
return sequencer_is_used;
}
static void seq_update_scene_strip_sound(const Scene *scene, Strip *strip)
{
if (strip->type != STRIP_TYPE_SCENE || strip->scene == nullptr) {
return;
}
/* Set `strip->scene` volume.
* NOTE: Currently this doesn't work well, when this property is animated. Scene strip volume is
* also controlled by `strip_update_sound_properties()` via `strip->volume` which works if
* animated.
*
* Ideally, the entire `BKE_scene_update_sound()` will happen from a dependency graph, so
* then it is no longer needed to do such manual forced updates. */
BKE_sound_set_scene_volume(strip->scene, strip->scene->audio.volume);
/* Mute sound when all scene strips using particular scene are not rendering sequencer strips. */
bool sequencer_is_used = scene_sequencer_is_used(strip->scene, &scene->ed->seqbase);
if (!sequencer_is_used && strip->scene->sound_scene != nullptr && strip->scene->ed != nullptr) {
for_each_callback(&strip->scene->ed->seqbase, seq_mute_sound_strips_cb, strip->scene);
}
}
static bool strip_sound_update_cb(Strip *strip, void *user_data)
{
Scene *scene = (Scene *)user_data;
strip_update_mix_sounds(scene, strip);
if (strip->scene_sound == nullptr) {
return true;
}
seq_update_sound_strips(scene, strip);
seq_update_scene_strip_sound(scene, strip);
strip_update_sound_properties(scene, strip);
return true;
}
void eval_strips(Depsgraph *depsgraph, Scene *scene, ListBase *seqbase)
{
DEG_debug_print_eval(depsgraph, __func__, scene->id.name, scene);
BKE_sound_ensure_scene(scene);
for_each_callback(seqbase, strip_sound_update_cb, scene);
edit_update_muting(scene->ed);
sound_update_bounds_all(scene);
}
} // namespace blender::seq