Files
test2/extern/audaspace/bindings/python/examples/binaural.py
Jörg Müller 986267300b Audaspace: Moving audaspace 1.3 into extern.
Deleting the old internal audaspace.

Major changes from there are:
- The whole library was refactored to use C++11.
- Many stability and performance improvements.
- Major Python API refactor:
 - Most requested: Play self generated sounds using numpy arrays.
 - For games: Sound list, random sounds and dynamic music.
 - Writing sounds to files.
 - Sequencing API.
 - Opening sound devices, eg. Jack.
- Ability to choose different OpenAL devices in the user settings.
2017-08-18 08:24:12 +02:00

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442 B
Python

#!/usr/bin/python
import aud, sys, time, multiprocessing
device = aud.Device()
hrtf = aud.HRTF().loadLeftHrtfSet(".wav", sys.argv[2])
threadPool = aud.ThreadPool(multiprocessing.cpu_count())
source = aud.Source(0, 0, 0)
sound = aud.Sound.file(sys.argv[1]).rechannel(1).binaural(hrtf, source, threadPool)
handle = device.play(sound)
while handle.status:
source.azimuth += 1
print("Azimuth: " + str(source.azimuth))
time.sleep(0.1)