Files
test2/extern/audaspace/bindings/python/examples/siren2.py
Jörg Müller 986267300b Audaspace: Moving audaspace 1.3 into extern.
Deleting the old internal audaspace.

Major changes from there are:
- The whole library was refactored to use C++11.
- Many stability and performance improvements.
- Major Python API refactor:
 - Most requested: Play self generated sounds using numpy arrays.
 - For games: Sound list, random sounds and dynamic music.
 - Writing sounds to files.
 - Sequencing API.
 - Opening sound devices, eg. Jack.
- Ability to choose different OpenAL devices in the user settings.
2017-08-18 08:24:12 +02:00

24 lines
638 B
Python

#!/usr/bin/python
import aud, math, time
length = 0.5
fadelength = 0.05
runtime = 10
distance = 100
velocity = 2 * distance / runtime
device = aud.Device()
high = aud.Sound.sine(880).limit(0, length).fadein(0, fadelength).fadeout(length - fadelength, length)
low = aud.Sound.sine(700).limit(0, length).fadein(0, fadelength).fadeout(length - fadelength, length).volume(0.6)
sound = high.join(low)
handle = device.play(sound)
handle.loop_count = -1
handle.velocity = [velocity, 0, 0]
start = time.time()
while time.time() - start < runtime:
location = -distance + velocity * (time.time() - start)
handle.location = [location, 10, 0]