Store the ground fading of Single Scattering sky directly in the LUT. Co-authored-by: Lukas Stockner <lukas@lukasstockner.de> Pull Request: https://projects.blender.org/blender/blender/pulls/146659
Store the ground fading of Single Scattering sky directly in the LUT. Co-authored-by: Lukas Stockner <lukas@lukasstockner.de> Pull Request: https://projects.blender.org/blender/blender/pulls/146659